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Bookwyrm
Great Reader
USA
4740 Posts |
Posted - 12 Mar 2004 : 18:23:54
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I rather like Chapter 4: Fantasy Warfare. If nothing else, that painting on the third page is just nice.
Historical and Modern-Inspired warfare styles are explained rather well, I think. Each type is rather tempting in its applicability; and I'm pretty sure which the particular author(s) of this chapter liked the most -- modern -- simply from the rich description of the possible uses of "modern" techniques. Personally, I'd move into the middle. I'm a big fan of guerrilla tactics, but most certainly not of huge monster-tanks and devistating spells that take the place of modern missile bombardment. Plus, I don't really like using dragons as air fighter-replacements. Rick Cook did a good job with them in his fantasy series, but that's an exception, and had to do with how dragons actually matured. I personally prefer the idea of griffins or giant eagles.
Moving on, it gives a rather good description of a war-mercenary campaign, which is rather close to the advice I'd given on another thread involving fantasy war.
Sporting events latter on don't really hold my interest, but I suppose they're okay.
New items: okay.
Warrior organizatons: okay. I think you'd be better off building your own, or at least fleshing out what's put here. I think they used up their roleplay quota on the start of the chapter.
There's a rather good deity section, but since it's not using a Torilian pantheon, I'll skip it.
There's an epic section, but nothing new.
There's a good section on chosing weapons that has a hint of roleplay to it. It then goes on to some new exotic weapons, some of which are good. The elven lightblade and thinblade don't seem worth it, though, unless one is an elf (in which case they have weapon familiarity). The first is just a slightly shorter rapier that weighs a third as much, while the second is a lighter longsword that can be used with Weapon Finesse. |
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Bookwyrm
Great Reader
USA
4740 Posts |
Posted - 12 Mar 2004 : 18:25:58
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And that's my review. I hope it helped. Now I suppose I ought to try one for the Draconomicon. But I also have Jack Archer of Earth to work on . . . .
Oh . . . and that little thing called Real Life. I'm not sure what it is, but it keeps yelling at me. |
Hell hath no fury like all of Candlekeep rising in defense of one of its own.
Download the brickfilm masterpiece by Leftfield Studios! See this page for more. |
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The Sage
Procrastinator Most High
Australia
31774 Posts |
Posted - 12 Mar 2004 : 23:23:10
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Indeed...nasty little thing that it is.
Anyway, I've got my copy of Complete Warrior arriving early next week (finally), so I should be able to advance a few thoughts of my own. Although, looking over your comprehensive review Bookwyrm, maybe that won't be necessary...
Tell me a little more about these 'Tactical Feats' though. It's sounds as though WotC have lifted an idea from the Dragonstar game. From whagt you've described, they sound very similar...
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