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Jorin Embersmith
Acolyte

USA
48 Posts

Posted - 07 Dec 2010 :  00:53:17  Show Profile Send Jorin Embersmith a Private Message  Reply with Quote
I have three stories that illustrate some of my player's stupidity on occasion. For some Background, I use the DMG II Salt Marsh city as a jumping-off point whenever they start a new party (which happens distressingly often).Also of note, players can, once per level, roll a nat 100 (+level) for divine intervention.

1. The party, which consisted of a Paladin of Sune, a Cleric of Moradin, A Wizard, and a Psionicist disguised as a Bard (I hate bards and psionicists,so the player bribed me with lots of rum).
They were playing the Sons of Gruumsh, and were hired by Ashemmi (and thus by Sememmon) to disrupt the alliance between the orcs and the Zhents. This is a "timed" adventure, the ceremony to transform the orc boss into a chosen of gruumsh takes place a tenday after they were hired.

After unsuccessfully assaulting the orc-and-wyvern-ridden fortress,getting captured, escaping almost naked, running back to town and the sorcerer inadvertently becoming hooked on dreammmist, they finally decided to sneak in....then, after totally ignoring the ground level where they were imprisioned briefly, (and thus all their stuff!)they proceeded directly to the basement, (there is an enormous shaft that lead to the bottom level of the dungeon)This is what takes place:

DM[Me] (relieved)- So, you appear to have gone undetected, you see before you [flavor text of a deep shaft with multiple exits off the stair encircling it]
Psion - I light a torch and toss it down
DM - You estimate it at about 100 feet deep, possibly leading to what your sources [prev. gather information check] say is where the ceremony has taken place.
Cleric - We only have 3 days left! Let's hurry!
Psion - Good idea, I cast feather fall (they think he's a bard remember) on everyone and we jump down!
DM- (incredulous) Ummmm, make a knowledge: dungeoneering check.
Psion - Uhhhh....I fumbled.
DM- (muttering) - sweet baby jesus...Ok, yes, you have three days. what do you do?
Psion - we all jump
Other players - wait, look he's raising his eyebrow! Don't do it! (One of my "tells" that I use to confound them sometimes).
All players - Loud yelling and bickering at the top of the echo-y shaft of doom
Psion- (metagaming like hell) Look, this leads to the boss, and we're 4th level, this adventure is made for 4 people and gets us to 4th level! Lets just win!
DM- (righteous anger!) BAD DAN! mark off 150xp for being a metagaming ****!
Psion- grumble grumble.
Other players- Ok, well, we should jump anyway, we don't have much time.
DM - Fine! You gently and peacefully descend to the bottom. Dwarf, make a spot check.
Cleric- OH YEAH! NAT 20 NERFHERDERS!
DM- Oh! Good, you see with exquisite detail 25 Orcs led by 3 Orogs and backed up by two small Deep Drakes. No doubt your FOOLISH YELLING AND ARGUING alerted them to your presence. Initiatives!
All Players- I flee (in various ways)
Several rounds of futile struggling later, they get knocked unconcious.
DM- you wake up, you are chained to pillars in [altar to gruumsh flavor text of horror]
DM- (Secret rolls) Psion! you notice your chains are poorly locked! what do you do?
Psion- I use all my power points to create and illusion of Gruumsh!
DM- Wait, you are going to directly pretend to be a deity who hates you....a deity who is almost CERTAINLY WATCHING PROCEEDINGS THIS VERY INSTANT?
Psion- Yes, I do it, and make him glare angrily down at the assembled chanting orcs and say that we are unworthy to be sacrifices!
DM- (incredulous) are you SURE you want to do this?
Psion- Oh yeah! bring it on!
DM- Fine, good, make an intimidate check?
Psion- POOPY! A FUMBLE!
All players - groaaaan!
DM- (amused as hell) Ok boys and girls, you are not only not saved, but your extra essences imbue the lead orc with even greater power. Roll your Divine Interventions!
Cleric- I fumbled it! Arrrgh.
DM- Good, you are no doubt please to hear that your immortal soul is wrenched back into your body after you are beheaded, and now you are a headless dwarven servant of Gruumsh, doomed to eternal undeath.
Players - (Shocked looks)
DM- Good job, the orcs win, because you SKIPPED THE ENTIRE DUNGEON YOU METAGAMING DINKS. Make new characters.

Mod edit: Amusing tale, but there was a bit of language that violated the CoC. Tweaked accordingly.

Karavarus: I polymorph into a Hydra and let loose a bellowing roar! Is he intimidated?
Me: No, but the female hydra behind him certainly notices you...

Edited by - Wooly Rupert on 07 Dec 2010 04:53:21
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Ayrik
Great Reader

Canada
7989 Posts

Posted - 07 Dec 2010 :  02:00:11  Show Profile Send Ayrik a Private Message  Reply with Quote
That's good stuff, Jorin. I'm still laughing.

[/Ayrik]

Edited by - Ayrik on 07 Dec 2010 07:03:53
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Alystra Illianniis
Great Reader

USA
3750 Posts

Posted - 07 Dec 2010 :  19:34:58  Show Profile Send Alystra Illianniis a Private Message  Reply with Quote
ROFLMFAO!!!!! Sounds like one of my campaigns, Jorin! Kudos!!

The Goddess is alive, and magic is afoot.

"Where Science ends, Magic begins" -Spiral, Uncanny X-Men #491

"You idiots! You've captured their STUNT doubles!" -Spaceballs

Lothir's character background/stats: http://forum.candlekeep.com/pop_profile.asp?mode=display&id=5469

My stories:
http://z3.invisionfree.com/Mickeys_Comic_Tavern/index.php?showforum=188

Lothir, courtesy of Sylinde (Deviant Art)/Luaxena (Chosen of Eilistraee)
http://sylinde.deviantart.com/#/d2z6e4u
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Ayrik
Great Reader

Canada
7989 Posts

Posted - 08 Dec 2010 :  00:03:39  Show Profile Send Ayrik a Private Message  Reply with Quote
"Nerfherders" Wooly?

[/Ayrik]
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Jorin Embersmith
Acolyte

USA
48 Posts

Posted - 08 Dec 2010 :  03:23:40  Show Profile Send Jorin Embersmith a Private Message  Reply with Quote
quote:
Originally posted by Arik

"Nerfherders" Wooly?



Yeah wait a second! Although I approve of your sense of censorship in this case

Karavarus: I polymorph into a Hydra and let loose a bellowing roar! Is he intimidated?
Me: No, but the female hydra behind him certainly notices you...
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Wooly Rupert
Master of Mischief
Moderator

USA
36798 Posts

Posted - 08 Dec 2010 :  05:57:57  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Arik

"Nerfherders" Wooly?



I had to put something there. And since I just watched the Classic Trilogy the other day, the line about "scruffy-looking nerfherder!" "Who's scruffy-looking?" came to mind.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
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Jorin Embersmith
Acolyte

USA
48 Posts

Posted - 29 Dec 2010 :  06:55:26  Show Profile Send Jorin Embersmith a Private Message  Reply with Quote
For my second story, also taking place in Saltmarsh....

Here my players were, sitting in the "Quest Hook Tavern" (Not its real name!). Said tavern employed a troupe of players (minstrels and harlots in a performing for the patons).

Randomly, the curse of a local manor was sung about for flavor....at this time, my group was level 1-2....having just party-wiped in The Sunless Citadel because they forgot to secure the ropes...

While the party was looking for work, the sun fell, and the Cleric of Tempus (level 1) was really paying attention to the minstrel's tale:

A Local manor was haunted, and several adventuring parties had gone missing. This was very obviously NOT a hook...just a tidbit of local flavor, but said cleric took it as one.

The rest of the party declined to check it out. Intelligently assuming that the summons to Westgate was a far more urgent matter! The PC's retired to slumber, except for the Cleric, who passed me a note stating that he was going to investigate this haunted manor...

So, fast forward to 5 minutes later, and the Tempus-priest was standing out in front of said haunted manor (courtesy of a very inconvenient nat 20 Gather Information check).

I spent 5 SOLID MINUTES describing in detail how the "mist seems to swirl more thickly as you approach the gates" and "as you reach for the door-pull, frost rimes your armor...you get the distinct feeling that this is an evil beyond your ken..."

Of course, my other players are bursting at the seams to tell this fool not to go in there, but metagaming is punished brutally in my game.

Anyhoo, so, into the manor breaks Lot. (His name), and I again spend another 5 minutes describing how "the flowing power of the war god seems to attenuate the closer you approach the stairs" and "It seems whoever lived here left suddenly, dusty plates of half-eaten food still sit mid-meal on the table" and even more telling "while your faith in Tempus is strong, he teaches that a true warrior retreats from unwinnable battles, to plan thereby and come back the stronger".

So, after 10 total solid minutes of the most ugly and warning flavor text ever, Lot the Slow-Of-Mind cleric decides to continue without backup.

He descends the stairs, and in exquisite detail I describe the glowing red eyes he sees before his mind is overpowered by the level 11 vampire blackguard and he is turned forever to evil.

Oh, and those ten minutes of flavor text? That was 20 minutes after his character was created.

150 Xp to the rest of the characters for keeping their mouths shut and not metagaming, and another skull on my Wall of Death (TM).

Karavarus: I polymorph into a Hydra and let loose a bellowing roar! Is he intimidated?
Me: No, but the female hydra behind him certainly notices you...
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Marc
Senior Scribe

657 Posts

Posted - 29 Dec 2010 :  13:35:22  Show Profile Send Marc a Private Message  Reply with Quote
Sometimes we laugh so much nothing gets done

.
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Jorin Embersmith
Acolyte

USA
48 Posts

Posted - 30 Jan 2011 :  01:31:53  Show Profile Send Jorin Embersmith a Private Message  Reply with Quote
Here is another story of amusing nonsense my players get up to!

The setting: The front door to the Lair of Alokkair, Fox Ridge, Shadowdale.

The players: A sorcerer/evoker with a Pseudo-Dragon familiar
A Lathanderite Cleric
A Halfling Paladin of Arvoreen
A human druid of Chauntea

After delving into the dungeon, the party heads back to the first room (where they'd slain a Behir). When they first entered, they were unable to open the front door, but there, hidden 5 feet away, was a handy tunnel leading through the rock to the room behind the door.

Before resting, the Lathanderite creates a Hero's Feast and they sit down to eat. The sorcerer calls to his familiar (who is out roaming the dale while they were delving). about half-an-hour later, they hear a furious scratching at the heavy stone doors, and there is some furious yowling in the sorcerer's mind. He goes to the front door and tries to open it: no luck there, and everyone else refuses to stop eating. For three minutes, he makes every check imaginable before someone in-game twigs to the fact that there's that handy tunnel. I have a good laugh, the sorcerer player is ashamed. He goes out the tunnel and calms his familiar. The door is clawed up and the pseudo-dragon's claws are a bit blunted.

and THEN....he starts wondering how he's going to open the door to get back in the room.

I am completely floored. My mouth drops open, and I am.....I just have no words.

He spends ANOTHER FIVE MINUTES making checks, casting spells, and all sorts of nonsense (the whole time I was glaring "death to the first metagamer" at the rest of the table). Eventually, he figures out that he can walk back in through the same damn tunnel he came out of.

I spend the next 10 minutes lamenting the imminent party wipe from a banana peel on the floor.


PS: There are no mind-altering substances allowed at my table (besides coffee).


Karavarus: I polymorph into a Hydra and let loose a bellowing roar! Is he intimidated?
Me: No, but the female hydra behind him certainly notices you...
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Jorin Embersmith
Acolyte

USA
48 Posts

Posted - 30 Jan 2011 :  01:36:21  Show Profile Send Jorin Embersmith a Private Message  Reply with Quote
My players like to keep count of things like Fumbles/Crits, "Awwww yeeeeah" moments (don't ask) and the like.

We now have a list of "That's going on Candlekeep" moments.

Karavarus: I polymorph into a Hydra and let loose a bellowing roar! Is he intimidated?
Me: No, but the female hydra behind him certainly notices you...
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Alystra Illianniis
Great Reader

USA
3750 Posts

Posted - 30 Jan 2011 :  04:31:20  Show Profile Send Alystra Illianniis a Private Message  Reply with Quote
LOL!!! Not the brightest magical light on the porch, was he? And what was his PC intel, again?!!!

The Goddess is alive, and magic is afoot.

"Where Science ends, Magic begins" -Spiral, Uncanny X-Men #491

"You idiots! You've captured their STUNT doubles!" -Spaceballs

Lothir's character background/stats: http://forum.candlekeep.com/pop_profile.asp?mode=display&id=5469

My stories:
http://z3.invisionfree.com/Mickeys_Comic_Tavern/index.php?showforum=188

Lothir, courtesy of Sylinde (Deviant Art)/Luaxena (Chosen of Eilistraee)
http://sylinde.deviantart.com/#/d2z6e4u
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Jorin Embersmith
Acolyte

USA
48 Posts

Posted - 30 Jan 2011 :  05:07:38  Show Profile Send Jorin Embersmith a Private Message  Reply with Quote
quote:
Originally posted by Alystra Illianniis

LOL!!! Not the brightest magical light on the porch, was he? And what was his PC intel, again?!!!



12 :p.

Karavarus: I polymorph into a Hydra and let loose a bellowing roar! Is he intimidated?
Me: No, but the female hydra behind him certainly notices you...
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LordArcana
Seeker

USA
53 Posts

Posted - 30 Jan 2011 :  14:49:13  Show Profile  Visit LordArcana's Homepage Send LordArcana a Private Message  Reply with Quote
I just started my new Campaign last Friday night and here is an example of something that just kills me.

The Scene: The group (1st level)is working as caravan guards escorting three wagons of high priced alcohol from Westgate to Iriaebor making some delivery stops along the way. While in the city of Teziir the group makes a stop to deliver 8 cases of very high priced Apricot Brandy to a tavern. The group gets convinced by the bar maids to carry the liquor downstairs to the cellar. While down there they are attacked by a pair of Gricks.

The first round the Priest of Torm (yeah i know) decided not to drop the crate and draw a weapon... no he decides to smash the grick with the crate of brandy which "Splashes the creature and everyone and everything adjacent to the grick". Next in turn is the druid who casts..you guessed it... his only offensive spell "Produce Flame".

Dm interjects a moment: Ok mr. druid please make a wisdom check for me. (dice rolls..19). Ok you cast the spell and realize that brandy is very flamable. Player response... "ok"

The rest of the party continues and find that melee weapons don't do much to the creatures. Start of a new round. The cleric no draws his weapon and makes one attack (miss)...

The druid...YEP! Throws his flame...igniting the Grick and everything adjacent to it including the Priest, two fighters and another crate of brandy the fighter had "placed on the ground not wanting to destroy the contents"...

I just want to know at what point do the players need to take responsibility for their own character deaths?

Edited by - LordArcana on 01 Feb 2011 00:50:31
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Tyranthraxus
Senior Scribe

Netherlands
423 Posts

Posted - 30 Jan 2011 :  15:09:49  Show Profile  Visit Tyranthraxus's Homepage Send Tyranthraxus a Private Message  Reply with Quote
Heh, I just remembered one of the most stupid actions in my D&D career. Its been a few years ago so I don't remember the details. One of the players was a fire genasi wiz/sor (can't remember which) and he specialized in fire spells. When the party entered a room filled with nasty baddies the first thing he did is cast his uber enhanced (using about every meta-magic feat known) fireball. None of the enemies fail their reflex save, except the fire genasi who blows himself up.
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Alystra Illianniis
Great Reader

USA
3750 Posts

Posted - 31 Jan 2011 :  18:37:02  Show Profile Send Alystra Illianniis a Private Message  Reply with Quote
LOL!! Those are just too funny. Some players are not high on the intel scale, it seems....

The Goddess is alive, and magic is afoot.

"Where Science ends, Magic begins" -Spiral, Uncanny X-Men #491

"You idiots! You've captured their STUNT doubles!" -Spaceballs

Lothir's character background/stats: http://forum.candlekeep.com/pop_profile.asp?mode=display&id=5469

My stories:
http://z3.invisionfree.com/Mickeys_Comic_Tavern/index.php?showforum=188

Lothir, courtesy of Sylinde (Deviant Art)/Luaxena (Chosen of Eilistraee)
http://sylinde.deviantart.com/#/d2z6e4u
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Jorin Embersmith
Acolyte

USA
48 Posts

Posted - 27 Feb 2011 :  11:47:35  Show Profile Send Jorin Embersmith a Private Message  Reply with Quote
Yet another exciting tale which lacks any derring-do; worthy of the great Stooges themselves!

A long time ago, in a living room far away:

4 adventurers were delving the Haunted Halls of Eveningstar.

After studiously not metagaming the fact that the fighter (same guy who played Karavarus, The powergaming Cleric, The teamkilling Psion, etc), had just thrown a 16 year old town guardsman into a bonfire when no one was looking, we descending into the Haunted Halls.

After encounter a nasty nest of Areana who we could not parley with (they wanted one of our party as food to pass), we decided we needed to renew our spells and rest.

Well, There's a roughly pyramidal room with a pair of statues that shoot lightning guarding the hallway exiting the apex. We decided to rest there. We piton'd the two other doors, and slept soundly with a man on watch. We had tried without success to pass these statues without getting zorked for 5d6 damage, so we felt fairly secure.

On third watch (about 3 am) Our paladin of Torm was standing vigilantly to protect our sleeping forms from harm:

DM: Make a spot check
Paladin (Max): Nice, 21.
DM: Ok, it is very obvious that the lighting statues just went off, at least twice!
Max: Oh. well, can I see anything?
DM: No, you didn't light a fire, do you have darkvision? no? yeah, just the lightning flashing 20 feet away.
Max: Well, I ignore it.
The rest of us: SAY WHAT NOW? (combined with facial contortions you wouldn't see outside a Jim Carrey convention.)
DM: I see. Make a will save
Max: 12
DM: You feel sleepy....verrrrry sleepy..zzzzzzz
Max: Huh?
DM: You awake to sunlight through the arrowslits....your companions are gone, and there's thick, sticky webs lining the walls of the room. What do you do?
Max: Uhhhh, I go check on the horses.
The rest of us: SWEET JABBA'S TEATS! RARRRGH!

<sigh>




Karavarus: I polymorph into a Hydra and let loose a bellowing roar! Is he intimidated?
Me: No, but the female hydra behind him certainly notices you...
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Alystra Illianniis
Great Reader

USA
3750 Posts

Posted - 28 Feb 2011 :  06:08:24  Show Profile Send Alystra Illianniis a Private Message  Reply with Quote
Jorin, my condolences on having what must be the most inept group of gamers/PC's to ever live.... Your group makes the characters from D&D the cartoon look like a bunch of geniuses by comparison! (Thinking specifically of Erik and Presto, of course....)

The Goddess is alive, and magic is afoot.

"Where Science ends, Magic begins" -Spiral, Uncanny X-Men #491

"You idiots! You've captured their STUNT doubles!" -Spaceballs

Lothir's character background/stats: http://forum.candlekeep.com/pop_profile.asp?mode=display&id=5469

My stories:
http://z3.invisionfree.com/Mickeys_Comic_Tavern/index.php?showforum=188

Lothir, courtesy of Sylinde (Deviant Art)/Luaxena (Chosen of Eilistraee)
http://sylinde.deviantart.com/#/d2z6e4u
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ChieftainTwilight
Learned Scribe

171 Posts

Posted - 19 Mar 2011 :  06:38:57  Show Profile Send ChieftainTwilight a Private Message  Reply with Quote
... I oce started a campaign in sandbox mode. almost emeddiately the PCs banding into two groups, an met eachother at a crossroads. one group was an elf, a bugbear and two dwarves. the other was everyone else plus an orc. the elf's first responce upon seeing the other group coming into view? fire an arrow at the orc out of racial tension.

battles ensues, bugbear switches teams out of pragmatism, one of the dwarves dies, the otherone runs away, the elf gets his ass handed to him, and then the orc kills the gutless bugbear.

everyone agrees, we are gonna replay that beginning. two groups meet up in their second life.

"what do you do?"

"ORC! i fire an arrow!"

XP there is no hope...

and a heart can only break so many times
and I've been to hell and back so many times
and I've seen folks walk away so many times
but just like anyone else I gotta stand up by myself
and a heart can only break so many times
a heart can only break so many times
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ChieftainTwilight
Learned Scribe

171 Posts

Posted - 19 Mar 2011 :  07:09:53  Show Profile Send ChieftainTwilight a Private Message  Reply with Quote
quote:
Originally posted by Arik

The kind of player the DMG describes as a "Watcher"?

The best players are the ones who explore all the different "motivations" during gameplay; over time they become adept at each role and evolve into multi-motivated gestalt players ... If they'd only just shaddup about Red Dwarf at inopportune moments, very distracting, always makes me (the DM) want to participate in manly geekouts.

I'd like to offer one common player type who is missing from the DMG descriptions:

The Nerd
The Nerd is a social dichotomy: his intellectual mastery of abstract esoterica is both barely tolerated and deeply revered by his peers.
The Nerd typically views D&D as a mechanistic construct which can somehow be logically "solved"; he will tend to learn and memorize the rules quickly and apply them in creative ways. He can play D&D for any number of reasons, but is usually attracted to the "simulation" and social interaction aspects.
A fundamental tenet in the psychology of all Nerds is understanding that they are unswervingly fanatical about seeking opportunities to demonstrate their vast knowledge and expertise. Nerds can never resist such opportunities and tend to live for any moments of accomplishment and recognition such demonstrations bring. Conversely, Nerds tend to become quite agitated, even sullen, whenever their knowledge is challenged, inapplicable, or simply proven wrong.

Engage the Nerd by:
  • Assigning him challenging and time-consuming equations, riddles, and logic puzzles to figure out.

  • Describing game and setting elements through liberal use of terminology drawn from science and science fiction.

  • Creating in-game opportunities for his character's knowledge to shine.

  • Showing him pictures of women.


  • Don't let the Nerd:
  • Remain "mentally idle"; he will naturally begin incomprehensible and curious tasks which distract other players.

  • Relentlessly barrage the other players with terrible puns.

  • Use the words Star Trek, Star Wars, or Star Gate for more than one sentence.

  • Dominate or ignore the other players when situations arise where his character's knowledge is important.




  • ..... >.> <.< >.> .... heh? ^_^;;

    :whispers: he's on to me! :ninja darty-eyes face.:

    and a heart can only break so many times
    and I've been to hell and back so many times
    and I've seen folks walk away so many times
    but just like anyone else I gotta stand up by myself
    and a heart can only break so many times
    a heart can only break so many times
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    Ayrik
    Great Reader

    Canada
    7989 Posts

    Posted - 19 Mar 2011 :  07:34:12  Show Profile Send Ayrik a Private Message  Reply with Quote
    I like to be quoted. You can quote me on that.

    [/Ayrik]
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    Wooly Rupert
    Master of Mischief
    Moderator

    USA
    36798 Posts

    Posted - 19 Mar 2011 :  14:33:15  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
    quote:
    Originally posted by Arik

    I like to be quoted. You can quote me on that.



    Okay.

    Similar to the Chieftain's tale, I was once in a campaign where half of the party got killed by the other half in the first encounter. The whole thing started because my character failed a Dexterity check that my DM made me do -- a check that I, to this day, more than 10 years later, believe was unnecessary.

    I failed the check, dropped the guy my character was holding over his head, the guy rolled and managed to fall off the floating island (as in, floating in the sky) we were on, and then one of the other players attacked me because she interpreted it as my character throwing the other guy off the island.

    My character got killed, and I right then decided I was never going to play with that same DM -- we didn't get a do-over, and it wasn't the first campaign he started that died before anyone had even gained a level.

    Candlekeep Forums Moderator

    Candlekeep - The Library of Forgotten Realms Lore
    http://www.candlekeep.com
    -- Candlekeep Forum Code of Conduct

    I am the Giant Space Hamster of Ill Omen!
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    Ayrik
    Great Reader

    Canada
    7989 Posts

    Posted - 19 Mar 2011 :  22:35:05  Show Profile Send Ayrik a Private Message  Reply with Quote
    lol, Wooly ... I still feel that saving throw I failed back in '94 was patently unfair and uncalled for. We've spent a few hours sometimes playing what-if "simulations" to gauge things out a little, but (aside from incidents involving wishes) we've never played a do-over. The hand of time writes and cannot erase, eh?

    I'm a little surprised. Ye didn't strike as the obsessive type. Aside from hungering for vengeance against gnomes, of course.

    [/Ayrik]

    Edited by - Ayrik on 19 Mar 2011 22:43:26
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    ChieftainTwilight
    Learned Scribe

    171 Posts

    Posted - 20 Mar 2011 :  03:13:21  Show Profile Send ChieftainTwilight a Private Message  Reply with Quote
    hahahaha! XD Wooly, I love you. that was great.

    and what's this about Gnome Vengeance? =w= need I put on a certain song about throwing Gnomes overboard? do tell me more in a PM.

    and a heart can only break so many times
    and I've been to hell and back so many times
    and I've seen folks walk away so many times
    but just like anyone else I gotta stand up by myself
    and a heart can only break so many times
    a heart can only break so many times
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    Wooly Rupert
    Master of Mischief
    Moderator

    USA
    36798 Posts

    Posted - 20 Mar 2011 :  04:30:45  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
    quote:
    Originally posted by Arik

    lol, Wooly ... I still feel that saving throw I failed back in '94 was patently unfair and uncalled for. We've spent a few hours sometimes playing what-if "simulations" to gauge things out a little, but (aside from incidents involving wishes) we've never played a do-over. The hand of time writes and cannot erase, eh?

    I'm a little surprised. Ye didn't strike as the obsessive type. Aside from hungering for vengeance against gnomes, of course.



    I already had issues with that particular DM. Many, many characters that only got one or two sessions before he lost interest in his newest campaign... Arranging my schedule to have time to play D&D only to get to his apartment and find he'd changed his mind... And this last occasion was the third time he killed off or allowed to be killed one of my all-time favorite characters (one of the previous times was in a TPK caused by a dragon not liking our alignment!).

    Plus, I objected to the Dex check that caused the whole mess, and I still feel that allowing half the party to kill the other half in their first meeting was just bad.

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    Wooly Rupert
    Master of Mischief
    Moderator

    USA
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    Posted - 20 Mar 2011 :  04:31:55  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
    quote:
    Originally posted by ChieftainTwilight

    hahahaha! XD Wooly, I love you. that was great.

    and what's this about Gnome Vengeance? =w= need I put on a certain song about throwing Gnomes overboard? do tell me more in a PM.



    It's a reference to my username. Wooly Rupert, the Giant Space Hamster of Ill Omen, is a legendary critter that really dislikes gnomes. It's from the second Spelljammer MC appendix.

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    Edited by - Wooly Rupert on 20 Mar 2011 04:32:10
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    Ayrik
    Great Reader

    Canada
    7989 Posts

    Posted - 20 Mar 2011 :  04:39:58  Show Profile Send Ayrik a Private Message  Reply with Quote
    Ye know as well as I that not all DMs are worthy of the title, Woolpert. Imagine how the old Gygax D&D cartoon would have fared if the DM was a petty incompetent confrontational little twit instead of a helpfully magnanimous little twit.

    [/Ayrik]
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    ChieftainTwilight
    Learned Scribe

    171 Posts

    Posted - 20 Mar 2011 :  05:00:41  Show Profile Send ChieftainTwilight a Private Message  Reply with Quote
    I realy should have known tha, I appologize or not reading important material lik ethat. XD

    anywho, I'm watching adult swim now. >///> Anime is my Guilty Pleasure. that and Polish Sausage.

    and a heart can only break so many times
    and I've been to hell and back so many times
    and I've seen folks walk away so many times
    but just like anyone else I gotta stand up by myself
    and a heart can only break so many times
    a heart can only break so many times
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    Gouf
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    Posted - 23 Mar 2011 :  13:16:06  Show Profile  Visit Gouf's Homepage Send Gouf a Private Message  Reply with Quote
    I'm having an alignment problem with a LG Cleric butting heads mostly with a N fighter. All the other characters are either NG or CG. The problem being, he believes he can save and reform every villain they encounter. Frequently blowing surprise by boldly/stupidly stepping out and offering them a chance to surrender.
    I mean, I know there's lawful good, but this is Mr. Rogers Good.

    "Why is the torch burning blue?"
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    Brynweir
    Senior Scribe

    USA
    436 Posts

    Posted - 23 Mar 2011 :  13:44:27  Show Profile Send Brynweir a Private Message  Reply with Quote
    quote:
    Originally posted by Gouf

    I'm having an alignment problem with a LG Cleric butting heads mostly with a N fighter. All the other characters are either NG or CG. The problem being, he believes he can save and reform every villain they encounter. Frequently blowing surprise by boldly/stupidly stepping out and offering them a chance to surrender.
    I mean, I know there's lawful good, but this is Mr. Rogers Good.




    Have you tried showing him the Lawful Good article which is also part of the Lawful Stupid article? Reading of good examples or not so good examples can be enough for some people to get them to realize how annoying/ frustrating they are being.

    Anyone who likes to read something that's really dark and gritty and completely awesome ought to read The Night Angel Trilogy by Brent Weeks. You can check out a little taste at www.BrentWeeks.com I should probably warn you, though, that it is definitely not PG-13 :-D

    He also started a new Trilogy with Black Prism, which may even surpass the Night Angel Trilogy in its awesomeness.

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    ChieftainTwilight
    Learned Scribe

    171 Posts

    Posted - 23 Mar 2011 :  15:06:28  Show Profile Send ChieftainTwilight a Private Message  Reply with Quote
    not to mention.... I think Mr. Rogers isn't exactly a far cry from Lawful Evil, either. XD

    and a heart can only break so many times
    and I've been to hell and back so many times
    and I've seen folks walk away so many times
    but just like anyone else I gotta stand up by myself
    and a heart can only break so many times
    a heart can only break so many times
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