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 The Cyric/Shar Mystra Murder Conspiracy
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WarlockII
Seeker

50 Posts

Posted - 14 Apr 2010 :  22:43:05  Show Profile  Visit WarlockII's Homepage Send WarlockII a Private Message  Reply with Quote
http://forgottenrealms.wikia.com/wiki/Arcana_domain


So basicly, they rename the Magic domain, to the Arcana domain and split it in 3.

So there "is" 3 gods of magic now. No more Mystra


(4e Rant thing): So it would seem that they made one thing in 4e more complicated... no... Magic went from being mystical to black and white, now you got the evil magic the good magic and the elf magic.... So now all the kids will know if they are good or evil, welcome to copy paste from Dragonlance.
It's not a great rant or anything, it's just another shinning example of let's make things more simple. :P

Edited by - WarlockII on 14 Apr 2010 22:50:38
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Ashe Ravenheart
Great Reader

USA
3243 Posts

Posted - 14 Apr 2010 :  23:02:59  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
The only thing I agree with there is Selūne getting part of the portfolio... But that's personal preference on my part.

I actually DO know everything. I just have a very poor index of my knowledge.

Ashe's Character Sheet

Alphabetized Index of Realms NPCs
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Jakk
Great Reader

Canada
2165 Posts

Posted - 15 Apr 2010 :  00:46:08  Show Profile Send Jakk a Private Message  Reply with Quote
I have to agree with both of you, WarlockII and Ashe... but I'm past caring about the 4E thing, particularly after seeing Ashe's breakdown of the 2010 GenCon event numbers.

Ashe, I also agree with you on the division of the portfolio. Why Sseth? As much as she's been far overused lately, Shar would have been a much better choice... and that's the answer to my question right there, I think.

But I guess it was having a single deity of magic in the Realms that was the problem... never mind that we had Azuth (a god of wizards, not magic, true), Leira (in theory dead), Savras, and Velsharoon... oh, but that meant that we had too many gods of magic... so now that we have three instead of one, three, four, or five (depending on who you include or exclude for various reasons), everything is good? Of course... all of the Chosen will be PCs.

Anyway, it's another abstractly interesting non-issue as far as my Realms are concerned. Everything new that goes into my Realms now comes from me, Ed, or someone else on CK. On which note, I really do miss Markustay's Realms-brain and sense of humour around here. Hopefully he resurfaces when he has something of his homebrew to share with us.

Anyway, I need to get busy here; the power was out all morning and the first half of the afternoon, so I couldn't do much of anything with the first half of my day off.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.

Edited by - Jakk on 15 Apr 2010 00:50:55
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Alisttair
Great Reader

Canada
3054 Posts

Posted - 26 Apr 2010 :  17:53:46  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
quote:
Originally posted by Jakk
But I guess it was having a single deity of magic in the Realms that was the problem... never mind that we had Azuth (a god of wizards, not magic, true), Leira (in theory dead), Savras, and Velsharoon... oh, but that meant that we had too many gods of magic... so now that we have three instead of one, three, four, or five (depending on who you include or exclude for various reasons), everything is good? Of course... all of the Chosen will be PCs.



Larloch is actually also allied with Karsus and he will be taking Velsharoon's place. Azuth will get replaced by someone from Shade Enclave (one of the Princes, and not one we would all expect...)

Karsite Arcanar (Most Holy Servant of Karsus)

Anauria - Survivor State of Netheril as penned by me:
http://www.dmsguild.com/m/product/172023
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