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 Info on Selunnara?
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jhelivar
Acolyte

4 Posts

Posted - 26 Dec 2009 :  20:21:12  Show Profile  Visit jhelivar's Homepage Send jhelivar a Private Message  Reply with Quote  Delete Topic
Hiya all,

I know this has seen some debate but has anyone any info on where to find anything about Selunnara/opus? Descriptions of the city,etc?

Ideally in 3/3.5 edition though 4th edition would be interesting too.

Thanks in advance

Wooly Rupert
Master of Mischief
Moderator

USA
36798 Posts

Posted - 26 Dec 2009 :  21:03:43  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Other than the fact that it exists, there's practically no info at all on it. There's a blurb in Lost Empires of Faerūn, and a few paragraphs in the old Netheril Empire of Magic boxed set (available for free from the Wizards downloads page). The city was formerly called Opus, so that's what to look under in the boxed set.

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Brimstone
Great Reader

USA
3287 Posts

Posted - 26 Dec 2009 :  23:21:19  Show Profile Send Brimstone a Private Message  Reply with Quote
I have seen or heard nothing of it in the 4E Realms material I have read. So who know what has happened to it in the 4E FR. DM fiat I guess.

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
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The Sage
Procrastinator Most High

Australia
31726 Posts

Posted - 26 Dec 2009 :  23:47:23  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Brimstone

I have seen or heard nothing of it in the 4E Realms material I have read. So who know what has happened to it in the 4E FR. DM fiat I guess.

Well, the FRCG is only meant as an introduction to the post-Spellplague Realms after all. There may still be room for a future designer or two to explore the possibilities offered by the return of Opus to the Realms.

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Brimstone
Great Reader

USA
3287 Posts

Posted - 27 Dec 2009 :  03:58:31  Show Profile Send Brimstone a Private Message  Reply with Quote
True dat.

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
Alaundo of Candlekeep
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jhelivar
Acolyte

4 Posts

Posted - 29 Dec 2009 :  21:40:10  Show Profile  Visit jhelivar's Homepage Send jhelivar a Private Message  Reply with Quote
Thanks all..may just have to be creative. Towers made of white marble and alabaster with white cloaked assimar running around should make for a start :)

Thanks again
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Darkmeer
Senior Scribe

USA
505 Posts

Posted - 30 Dec 2009 :  07:32:30  Show Profile  Visit Darkmeer's Homepage Send Darkmeer a Private Message  Reply with Quote
I have some non-Canon thoughts for you.

The City itself would be laid out much like the City of Shade, a likely district for each of the main types of characters (Wizardly, Clerics, and one for the rest of the masses). The reason I think this is that Netheril was known for their wizards, and the city was saved by Selune. Other thoughts include (possibly) adding in the Illumians as an additional race that may have found refuge in the city (if you plan on bringing it back to Faerun).

Outside of that, the main question is how the populace deals with the overt presence of celestial beings in the city. Mostly Eladrin (the 3.5 name, Chaotic Good Outsiders), but a few Guardinals would fit in the picture as well. If that slipped into the Prime (Tori) what would the effect be, how would the culture adapt to possibly not having these things.

These are just a couple of thoughts. Any critique/thrown rotten vegetables, or additions welcome (I'd like to see this fleshed out myself, and I'll help if you want )

/d

"These people are my family, not just friends, and if you want to get to them you gotta go through ME."
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Darkmeer
Senior Scribe

USA
505 Posts

Posted - 22 Jan 2010 :  05:55:00  Show Profile  Visit Darkmeer's Homepage Send Darkmeer a Private Message  Reply with Quote
Reviewing my copy of Netheril, Empire of Magic, I actually think moreso that Illumians would fit in here. Perhaps as waylaid by the destruction of their own library.

Further, this idea brings perhaps a golden age of knowledge back into the Realms, with lore that has been hidden and/or destroyed for centuries. It would be, for all intents and purposes, like finding the Library of Alexandria once again, and this time not burned to the ground.

So, given the makeup of the city, some thoughts:
The aasimare are the main ones running the city, perhaps a Mystic Theurge devoted to Selune for the primary leader of the city (hey Netheril was all about the magic).
For an advisor, some sort of Illumian. One most focused on knowledge itself, rather than some of the other options available.

Again, the main population is Aasimar, so you have a lot of clerics, paladins, and "exalted" wizards/sorcerers about. When you add in Illumians, you actually bring an extra dimension to the sages of that fine city. Perhaps some lore from the Illumians' lost library has arrived here.

This provides not only a Toril-based hook, but an extraplanar one as well. This could bring the full-on Incursion campaign from Dungeon/Dragon from a while back, giving Shade a run for its money in Sembia.

Sorry for all the silence, but I've been being a good scribe and researching, and then forming some crazy ideas to throw out here

/d

"These people are my family, not just friends, and if you want to get to them you gotta go through ME."
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