Erik Scott de Bie
Forgotten Realms Author
USA
4598 Posts |
Posted - 09 Sep 2009 : 18:27:46
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I've always interpreted it that while you can *learn* spells normally, all mechanical/numerical effects are based on your lowered caster level, regardless of whether it would ordinarily be sufficient to cast the spell.
For instance, a 5th level wizard with shadow weave magic casts a fireball (evocation) that inflicts 4d6 damage (5th level - 1 caster level penalty = 4). He can still know and cast the spell however--it's only the effect that's diminished.
I use the opposite logic of caster level bonuses. For instance, if you had an effect that said your caster level is increased by 1 for certain spells (like the Chaos domain power: +1 CL for chaos spells), that doesn't necessarily give you access to the next higher level of spells.
A 16th level wizard/archmage with the class feature +1 CL for all spells does not get 9th level spells, for instance. His numerical spell effects are just calculated as though he were a 17th level caster, rather than 16th. His spell slots remain unchanged.
Cheers |
Erik Scott de Bie
'Tis easier to destroy than to create.
Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars" |
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