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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 06 May 2009 : 02:42:01
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Keldon's a wild mage. Like a specialist, he gets one extra spell per day, as long as it's a wild magic spell. In this case, Nahal's Magic Dweomer, otherwise known as "Roll on the Wild Surge table and pray very very fast."
The idea is he declares a spell that's in his spellbooks as one he wants to cast. Then he casts Nahal's, and you roll on the table. Whatever happens, happens. He's actually got a better chance of it working since alarm targets a general area, so entries like "Target changes gender" get treated as no result and the spell works.
Speaking of spellbooks, Keldon's isn't on the spreadsheet. Did it get lost somewhere in translation?
edit: Oh, and you'd also be rolling on the caster level modification table. Since level can't fall below 1, there's just the chance of the CL going up, with an increased duration. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
Edited by - Hoondatha on 06 May 2009 02:43:07 |
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Barshevy
Learned Scribe
 
275 Posts |
Posted - 06 May 2009 : 04:01:12
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Keldon's spell list should be visible on the sheet now.
Thanks for the explanation. I'll take a look at the Wild Mage's entry now. Let me know when you'd like to cast that Dweomer, Tyr. |
The Search for Morn * Combat Spreadsheet * Combat Map * |
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Barshevy
Learned Scribe
 
275 Posts |
Posted - 06 May 2009 : 04:04:24
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| And Tyr, I apologize for not reading the notes you sent me about the Wild Mage in your character sheet. |
The Search for Morn * Combat Spreadsheet * Combat Map * |
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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 06 May 2009 : 04:04:28
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| Spellbook is visible now. Thanks for that. What are the 2's for? |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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Barshevy
Learned Scribe
 
275 Posts |
Posted - 06 May 2009 : 04:23:24
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Not sure. Tyr wrote those, so I left it in.
You know, the wild surge effect is so fun, I'm going to let Tyr roll for that if it happens :) |
The Search for Morn * Combat Spreadsheet * Combat Map * |
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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 06 May 2009 : 15:02:34
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| Armor is going to become something else, maybe chromatic orb (though that spell only gets good later). I'll let you know when I get home and get access to my books again. Audible Glammer remains memorized. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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Penknight
Senior Scribe
  
USA
538 Posts |
Posted - 06 May 2009 : 19:32:11
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quote: Originally posted by Hoondatha
Armor is going to become something else, maybe chromatic orb (though that spell only gets good later). I'll let you know when I get home and get access to my books again. Audible Glammer remains memorized.
If you do take chromatic orb, make sure you have the component. Also, is the component for that spell used up when cast? |
Telethian Phoenix Pathfinder Reference Document |
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Penknight
Senior Scribe
  
USA
538 Posts |
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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 06 May 2009 : 19:56:38
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That's why I said I needed to wait until I got back, so I could check minor things like the exact effects of the spells and their components and some such.
Fortunately, it doesn't look like we're going to get into a brawl before I can get home. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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Tyr
Learned Scribe
 
225 Posts |
Posted - 06 May 2009 : 21:18:28
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Yeah, wild mage is the serious/fun class. Though the rules aren't very clear on whether stuff like 'target changes gender' actually replaces the spell. The way I read it was that the spell takes effect and the result happens as part of the spell effect, unless it says the spell isn't cast.
Also, the 2s are the number of pages they are taking up in the spellbook, as this is from a dump of the Core Rules character.
Reckless Dwoemer is technically awesome as it essentially removes the material component cost, although you could always do the good old: cast identify, roll 'all items within 30' are drained of magic, and come up with a no result.' |
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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 06 May 2009 : 21:38:06
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I always read it to mean (and I think Realms fiction backs me up) that the wild surge happens *instead of* the intended spell. So you think you're casting fireball, and you use the components for fireball, and both the spell and the components are gone, but something totally separate happens instead.
If it means anything, that's also the way it worked in the Baldur's Gate game, which I think is the wild mage's only showing in CRPG's. That's why Nahal's is referred to in the text as being a last resort, because if you look at the wild surge table, your odds of actually getting the spell off aren't very good (though they improve markedly if you aren't targeting a creature/opponent). Something will definitely happen, though.
edit: I've been searching for sources to settle the surge question one way or another, but all I've found is a bunch of anecdotal stuff that lands on both sides. I did notice that there's an article from Dragon 202 on wild mages. I have that one in pdf, so if anyone wants me to send them an extraction, I can, and Tyr and Barshevy can decide between them if they want to implement the optional rules.
I did, however, find this little thing over on WotC, which made me laugh. I thought I'd share:
quote: Originally posted by Manion One problem I have with 4th edition is that Wild Mage is not a base class. And if he ever is introduced, he'll probably be more like the 3.5e Wild Mage and not the 2e Wild Mage.
Acid Arrow! Oops, sorry about that color spray on our fighter. (not so sorry that it also hit the Cleric and Druid, too, I didn't like them) Magic Missle! Sorry, cow. Mirror Image! I'm... female.
How I miss you.
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Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
Edited by - Hoondatha on 06 May 2009 22:18:25 |
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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 06 May 2009 : 22:51:56
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Ow. Yeah, I'd forgotten about chromatic orb's component. I doubt I'll be able to justify casting that spell for a good number of levels.
Armor is now Grease, Audible Glamer remains memorized. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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Barshevy
Learned Scribe
 
275 Posts |
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Barshevy
Learned Scribe
 
275 Posts |
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Kuje
Great Reader
    
USA
7915 Posts |
Posted - 07 May 2009 : 06:50:57
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quote: Originally posted by Barshevy
A note to everyone that Keldon is at almost half hit points (4/7)
Just checking but he should have gotten 3 hp's back per day of rest on top of the hp's he regained from the d3 heal roll because Cyr has healing and herbalism.
So, wasn't sure if you were aware of that. :) |
For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird
Scribe for the Candlekeep Compendium |
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Barshevy
Learned Scribe
 
275 Posts |
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Kuje
Great Reader
    
USA
7915 Posts |
Posted - 07 May 2009 : 07:57:35
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quote: Originally posted by Barshevy
Ah, OK. He's at full then.
YAY!  |
For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird
Scribe for the Candlekeep Compendium |
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Barshevy
Learned Scribe
 
275 Posts |
Posted - 07 May 2009 : 08:20:08
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| Since you guys are stopped for the moment, would Keldon like to make an attempt to identify the last potion? |
The Search for Morn * Combat Spreadsheet * Combat Map * |
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Tyr
Learned Scribe
 
225 Posts |
Posted - 07 May 2009 : 08:40:38
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| Sure, if we've got time. |
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Barshevy
Learned Scribe
 
275 Posts |
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Ghost King
Learned Scribe
 
USA
253 Posts |
Posted - 07 May 2009 : 15:19:33
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| I say let Keldon keep it. |
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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 07 May 2009 : 15:53:18
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Bad idea. The whole idea of the potion is to do without sleep (plus regneration!). Unfortunately, all us spellcasters have to sleep to regain spells. If the potion prevents that, we're seriously weakened, and if we can still sleep anyway, well, we're not getting full use of the thing.
I say give it to one of the warriors, who'll be able to put it to best use. The way Valak's going, he should probably get it (he's likely to need the regeneration soon). Seriously, though, the non-spellcasters should duke it out for the potion. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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Barshevy
Learned Scribe
 
275 Posts |
Posted - 07 May 2009 : 16:15:16
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| I personally wouldn't disallow the imbiber to sleep. But they would be mentally refreshed with much less sleep. Say, four hours. |
The Search for Morn * Combat Spreadsheet * Combat Map * |
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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 07 May 2009 : 16:55:50
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Hmm. Then that makes it rather advantageous to either Valthorin or Nagrath, since they're both rather likely to get hit.
I say for now we keep in the communal pool, and maybe use it later as a better use appears. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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Ghost King
Learned Scribe
 
USA
253 Posts |
Posted - 07 May 2009 : 17:40:09
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I'm pretty indifferent with the issue, and yes Valak is probably in for a rude awakening. :)
But as the potion stands, Valak won't accept it in character: 1) Because he doesn't think he has a use for it and 2) (most importantly) he has no idea what the hell it does. ;) |
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Tyr
Learned Scribe
 
225 Posts |
Posted - 07 May 2009 : 17:57:17
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| Yeah, i'm probably going to give it to Valth or Nagrath, as they're par with me for lowest hitpoints and are more likely to be in combat, which is handy as this potion pretty much gives you 1 hp regen every four hours out of combat for a week. |
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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 07 May 2009 : 21:30:13
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| Remember, if Valthorin stays 90 feet from Lith and Nagrath, he imposes a -4 penalty to opponents' surprise rolls because he's a stealthy elf. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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Penknight
Senior Scribe
  
USA
538 Posts |
Posted - 07 May 2009 : 22:24:39
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quote: Originally posted by Hoondatha
Remember, if Valthorin stays 90 feet from Lith and Nagrath, he imposes a -4 penalty to opponents' surprise rolls because he's a stealthy elf.
Oh yeah!! I totally forgot about that!! Thanks, Hoondatha.  |
Telethian Phoenix Pathfinder Reference Document |
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Ghost King
Learned Scribe
 
USA
253 Posts |
Posted - 07 May 2009 : 23:34:09
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| Question, Bar, is there another bend up the road a ways where we can set up an ambush of our own? If not please let us know when such a place would be capable of such an action if you would. |
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Barshevy
Learned Scribe
 
275 Posts |
Posted - 08 May 2009 : 01:59:36
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quote: Originally posted by Ghost King
Question, Bar, is there another bend up the road a ways where we can set up an ambush of our own? If not please let us know when such a place would be capable of such an action if you would.
Yes, there are many spots. These are well-worn hills, so there are not many jagged, cliff-like areas. You can catch them right before a trail crests a hill (hiding behind the summit) , or catch them below you by hiding on the slopes above, where the foliage is thick enough to hide in, and so on. |
The Search for Morn * Combat Spreadsheet * Combat Map * |
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