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Ashe Ravenheart
Great Reader

USA
3243 Posts

Posted - 13 Apr 2009 :  14:33:32  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
The skill bonuses are from 3E, but the 'spirit form' is not.

I actually DO know everything. I just have a very poor index of my knowledge.

Ashe's Character Sheet

Alphabetized Index of Realms NPCs
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Ashe Ravenheart
Great Reader

USA
3243 Posts

Posted - 13 Apr 2009 :  14:57:14  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
UGH. I just saw the preview for the MM2 Excerpt: Adamantine Dragon

It REALLY wouldn't tick me off but they keep talking it up as a "NEW" metallic dragon. It was introduced in 2E and updated in 3E. How can this possibly be new?

That and the gawd-awful vulture's beak it has has put me off.

I actually DO know everything. I just have a very poor index of my knowledge.

Ashe's Character Sheet

Alphabetized Index of Realms NPCs
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The Red Walker
Great Reader

USA
3567 Posts

Posted - 13 Apr 2009 :  15:25:13  Show Profile Send The Red Walker a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Just about all of that rubs me the wrong way.

'Builds'? I HATE that term applied to D&D...

So familiars weren't in the rules at first, either, eh?

'Deva' is a class? So stuck-up female Bards have their own now, huh?

Archwizards, archliches, archfey... it sounds like Ronald McDonald would feel right at home...

Like I keep saying... I'll play 4e when they finish the rules. As long as they keep producing Player's handbooks, the rules are obviously incomplete.

Still no Monks. eh?

Maybe we'll see a 'Rules Compendium' like we did at the end of 3e. If it's coming out before 5e, I figure I can wait another year before getting on board.



Silly Markus...didn't you get the memo on whats cool??

Seems "Arch" is the new "Shade"

A little nonsense now and then, relished by the wisest men - Willy Wonka

"We need men who can dream of things that never were." -

John F. Kennedy, speech in Dublin, Ireland, June 28, 1963
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 13 Apr 2009 :  17:30:45  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by Ashe Ravenheart

That and the gawd-awful vulture's beak it has has put me off.




Vulture's beak? For me that might actually be a selling point.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)

Edited by - Rinonalyrna Fathomlin on 13 Apr 2009 17:32:19
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The Red Walker
Great Reader

USA
3567 Posts

Posted - 13 Apr 2009 :  18:10:05  Show Profile Send The Red Walker a Private Message  Reply with Quote
quote:
Originally posted by Rinonalyrna Fathomlin

quote:
Originally posted by Ashe Ravenheart

That and the gawd-awful vulture's beak it has has put me off.




Vulture's beak? For me that might actually be a selling point.



I think it goes well with the Platypus tail!

A little nonsense now and then, relished by the wisest men - Willy Wonka

"We need men who can dream of things that never were." -

John F. Kennedy, speech in Dublin, Ireland, June 28, 1963
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Christopher_Rowe
Forgotten Realms Author

USA
879 Posts

Posted - 13 Apr 2009 :  18:29:09  Show Profile  Visit Christopher_Rowe's Homepage Send Christopher_Rowe a Private Message  Reply with Quote
While the dragon preview isn't actually in Dragon, I think what they mean by "new metallic dragon" is that, y'know, all metallics are new in this edition. That was my reading anyway.

My Realms novel, Sandstorm, is now available for ordering.
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Ashe Ravenheart
Great Reader

USA
3243 Posts

Posted - 13 Apr 2009 :  18:48:32  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
But metallic dragons are not new in any sense. Sure, the MM2 is new, but the creatures themselves are updated.

The language they use makes it seem like the paranoia is true and they want everyone to ignore all previous editions in favor of the new. When 3rd Edition came out, they didn't say 'new goblin', but the 3.0 version of goblins.

I realize that a lot of it is leftover frustration from all the previous weeks news and interviews, especially when Leeds talks like if D&D goes under, no one will be roleplaying anymore. I hate that it sounds very Lorraine-ish to me.

I actually DO know everything. I just have a very poor index of my knowledge.

Ashe's Character Sheet

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Erik Scott de Bie
Forgotten Realms Author

USA
4598 Posts

Posted - 13 Apr 2009 :  19:15:35  Show Profile  Visit Erik Scott de Bie's Homepage Send Erik Scott de Bie a Private Message  Reply with Quote
I'm just waiting for a particular article I know is in the pipeline, which has not emerged yet. Maybe next month?

Cheers

Erik Scott de Bie

'Tis easier to destroy than to create.

Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars"
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Faraer
Great Reader

3308 Posts

Posted - 13 Apr 2009 :  20:12:46  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
SJR1 Lost Ships archlich:
Monster/NPC write-up
835 words of description, emphasizing the relationship of the character to the world
470 words of stats and combat information

Arcane Power archlich:
'Destiny' for PCs
265 words of description, emphasizing 'you'
350 words of powers

Again, just like Ed's early Dragon articles never happened.
quote:
As for the gods' beliefs about fate and destiny: nope. They may try to fool mortals by speaking of such things, but to be a god, one MUST believe in free will - - or take the view that one's own godhood is false, because somewhere unperceived there must be REAL gods who control we gods, and thus provide Fate and Destiny. This is a philosophical pit that scribes here at Candlekeep and game designers and fiction editors at TSR and my own players have wallowed around in before, but for the gods to gain and lose power by gaining and losing worshippers, and for PCs to truly be heroes, fate and destiny CAN'T exist.
I suppose you could call it 'bricolage'.

Edited by - Faraer on 13 Apr 2009 20:26:02
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Ayunken-vanzan
Senior Scribe

Germany
657 Posts

Posted - 13 Apr 2009 :  20:30:53  Show Profile  Visit Ayunken-vanzan's Homepage Send Ayunken-vanzan a Private Message  Reply with Quote
quote:
Originally posted by Christopher_Rowe

y'know, all metallics are new in this edition. That was my reading anyway.



I don't want to know what happened to gold dragons, I think.

"What mattered our lives now? When our world had been torn from us? Folk wept, or drank, or stood staring out over the land, wondering what new horror each dawn would bring."
Elender Stormfall of Suzail

"Anyone can kill deities, cause plagues, or destroy organizations. It takes real skill to make them live on."
Varl

FR/D&D-Links 2ed Downloads
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Wooly Rupert
Master of Mischief
Moderator

USA
36798 Posts

Posted - 13 Apr 2009 :  21:37:06  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Faraer

SJR1 Lost Ships archlich:
Monster/NPC write-up
835 words of description, emphasizing the relationship of the character to the world
470 words of stats and combat information

Arcane Power archlich:
'Destiny' for PCs
265 words of description, emphasizing 'you'
350 words of powers





And I want to add that Ed wrote Lost Ships (my fave Spelljammer supplement!)... And he dropped an archlich down in Waterdeep, in Volo's Guide to Waterdeep.

Ed also wrote Ruins of Myth Drannor, which presented stats for the baelnorn... I think Ed likes good-aligned undead.

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The Sage
Procrastinator Most High

Australia
31726 Posts

Posted - 14 Apr 2009 :  01:28:20  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

And I want to add that Ed wrote Lost Ships (my fave Spelljammer supplement!)...
'Tis mine as well. Which is why I originally purchased two copies -- one for storage and one for regular use.
quote:
Ed also wrote Ruins of Myth Drannor, which presented stats for the baelnorn... I think Ed likes good-aligned undead.

Archliches and baelnorns aren't just 'good liches,' though, they're something magically similar but different.

As it is, I would see baelnorns as "good elven undead" only with regard to the purpose of their creation.

As noted in Cormanthyr -- "Baelnorn, the willing undead elves, are the elven equivalent of liches, though they are hardly as disturbingly “wrong” as the corrupt undead and they do not project the fearsome aura of those wicked creatures."

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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