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Alisttair
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Canada
3054 Posts

Posted - 25 Feb 2009 :  18:02:02  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
Tis' true that I don't currently plan on using Returned Abeir in my campaign...but I might give it a shot at some point, if they ever come out with more info about it....speaking of which, does anyone know if WotC has hired or is planning on hiring anyone to write any novels set in Abeir??

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The Sage
Procrastinator Most High

Australia
31726 Posts

Posted - 25 Feb 2009 :  23:17:05  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Like I said... I don't even know any 4e people using Returned Abeir - and yet we get an article on it (right after one about using Warforged in th Realms). Its like they are trying to force the fans to use certain things, which isn't the way it should work with RPGs.
Well, I am curious about Ed's work on the region. And I likely will use the concept of Returned Abeir in a future campaign. Though it won't be part of the Realms. I've got too much of my own established setting history that would need to be heavily altered if I were to bring Returned Abeir into my Realms. And I'm not willing to do that.

Instead, I'm actually intending on using Returned Abeir and Ed's work on the region as a basis for a new campaign setting, which I've been plotting for some time. It'll include some other homebrew material that I haven't had much opportunity to use elsewhere, along with other tidbits I've drawn from several published fantasy worlds.

As it is now, I actually like the concept of Ed's work. Just not in my Realms. There's a lot of little tidbits Ed's brought up about Returned Abeir that are just waiting to be explored in a campaign that's deliberately focused on the region. And given Ed's creativity, I think that's worth the effort.

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Rinonalyrna Fathomlin
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USA
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Posted - 26 Feb 2009 :  00:44:40  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by Markustay

'Edlore' is great (and thank you for that term Rinon)...


You're welcome.

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Uzzy
Senior Scribe

United Kingdom
618 Posts

Posted - 26 Feb 2009 :  01:02:47  Show Profile  Visit Uzzy's Homepage Send Uzzy a Private Message  Reply with Quote
So, having recently 'obtained' the article, I read through it. And it's perfectly adequate. The section where the resident described what her views were of Toril was quite nice, and something I'd have liked to have seen in other books.

But then again, it's a lore article written by Ed Greenwood. It was always going to be interesting. It's just a shame that it's set in nothing less then an abomination on a World of Synibarr level, rather then something cool, like the Forgotten Realms. Ah well.
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scererar
Master of Realmslore

USA
1618 Posts

Posted - 26 Feb 2009 :  02:42:19  Show Profile Send scererar a Private Message  Reply with Quote
quote:
Originally posted by gomez

I liked the map, but I wondered if the streets were drawn to wide -- it is probably just scale, but it makes the city look like a lot of open space witha a fe houses put on.


I was also wondering that. one of the first paragraphs of the article indicate that the streets are fairly wide.

"Its cobbled streets are broad (enough to turn a coach or cart without unhitching its team) but are choked with wagons, carts, and folk mounted and afoot by day, and only a little less crowded by night. There are no sidewalks, and streets (rather than having a central “crown” to shed water to side gutters)slope gently down from the flanking buildings to a slimy open drainage trough running down the center of the street".
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 26 Feb 2009 :  04:20:38  Show Profile Send Markustay a Private Message  Reply with Quote
@Old Sage - I quite agree, and even feel Returned Abeir is 'wasted' in the FRCG - it could have been a perfectly good basis for a new setting, and gotten its own 190 page campaign guide for 4e.

There is nothing at all wrong with the place itself, and I'm sure if Ed created it, its just as good as any part of the Realms, and would make a welcome edition (and start) to a Homebrew world anyone out there is starting-up.

In fact, it's pretty much one of the rare few sections of the FRCG that didn't leave me horrified.

I just wish it had received its own showcase, where it could have really shined.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Brimstone
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USA
3287 Posts

Posted - 26 Feb 2009 :  04:24:34  Show Profile Send Brimstone a Private Message  Reply with Quote
-I like Returned Abeir, but it seems like it was Wizards way of putting Ed all along in a corner, all by himself. Now if only they(WotC) will use it.

-I liked the article btw.

BRIMMY

"These things also I have observed: that knowledge of our world is
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thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
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Ashe Ravenheart
Great Reader

USA
3243 Posts

Posted - 26 Feb 2009 :  05:29:44  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
So, I was just looking at the D&D site and saw that they listed a 'new' article on the site today: 'DDi on BoingBoing'. It caught my attention because it talks about new screenshots for the Character Visualizer, Gaming Table and Dungeon Mapper.

I followed the link (here) and thought 'these look familiar'. Then I noticed that the BoingBoing article AND the DDi article date were for Feb 25th 2008. Nice.

I actually DO know everything. I just have a very poor index of my knowledge.

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Ayunken-vanzan
Senior Scribe

Germany
657 Posts

Posted - 26 Feb 2009 :  06:22:35  Show Profile  Visit Ayunken-vanzan's Homepage Send Ayunken-vanzan a Private Message  Reply with Quote
At first, I thought maybe they justed mistyped the year (2008 for 2009), but then I saw from the comments that the article is really a year old ... oh well.

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gomez
Learned Scribe

Netherlands
254 Posts

Posted - 26 Feb 2009 :  08:09:17  Show Profile  Visit gomez's Homepage Send gomez a Private Message  Reply with Quote
quote:
Originally posted by Markustay

So we have two 'pros' - one saying he doesn't think he'll bother to subscibe to the DDi, and another who says he doesn't use Returned Abeir. Interesting...


I don't use Returned Abeir (yet) because I am the Writing Director of the Dalelands, and don't have a lot of time to do anything else *but* the Dalelands (and a bit of Dragoncoast).
Though I expect I will do something with it eventually.
I think returned Abeir would make a great separate campaign arc. I just don't know yet how it works together with Faerun, in the same way that Zakhara or Kara-Tur don't work that way (except on a distance, such as the Shou in Nathlan).
That's why a few portals to Tarmalune (especially to the Dalelands) would be an asset (I asked Ed about it, though I expect it will be NDA).

But yes, Returned Abeir would best work as a separate setting. I think it should have received it's own set of books.

And thanks for finding the streets quote, scererar.
It still think it looks too open, but it may look better if we paint in the traffic :P

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Brimstone
Great Reader

USA
3287 Posts

Posted - 26 Feb 2009 :  08:28:00  Show Profile Send Brimstone a Private Message  Reply with Quote
-Isnt the game table on hold right now?

BRIMMY

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
Alaundo of Candlekeep
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 26 Feb 2009 :  17:36:22  Show Profile Send Markustay a Private Message  Reply with Quote
quote:
Originally posted by gomez

I think returned Abeir would make a great separate campaign arc. I just don't know yet how it works together with Faerun, in the same way that Zakhara or Kara-Tur don't work that way (except on a distance, such as the Shou in Nathlan). <snip>
Exactly my point.

There is NOTHING wrong - it's just not really part of the Realms. It is supposed to be an improvement on the old region that was there, but here's the problem with that thinking -

The other regions were ALL showcased as seperate 'sub-settings' of FR, and one - Zakhara - actually was designed to be used ANYWHERE - its history wasn't linked to FR at all, beyond a couple of small things (like foriegn gods), and I've seen more folks use it as a 'stand-alone' product then as an FR one.

All five sub-settings - Hordelands, Kara-Tur, Malatra (RPGA), Maztica, & Zakhara - were presented in a seperate line of products. Even in the 3e FRCS, they got only a mention. If people wanted to use these very different regions, they had the option to look into these other lines and expand their world.

There was no option with returned Abeir - for the very first time, a landmass removed from Faerūn was giving a large amount of attention in the Campaign Guide. I can gaurantee 99.9% of the people who bought the 4e FRCG plan on running a campaign in Faerūn, making Laerakond useless to most of the folks buying the book.

I think Brimstone has the right of it - when they saw the humongous backlash from fans, they decided to include Ed on the project, but didn't want to give-up any of the regions THEY had already so-cleverly 're-imagined'...

So they stuck him off in a corner, like some naughty little child, who they wouldn't have to 'play with' at all, since his landmass doesn't even touch theirs. Its disgraceful...

Returned Abeir isn't there to be used; it's there so they can say "look, we included Ed... now buy the damn book already"

And the other thing is, it IS Ed writing it, which is a double-edged sword. Out of all those sub-settings I listed above, Returned Abeir is a far 'better fit', because it does sound like it belongs in the Realms, because Ed wrote.

But if it sounds just like the Realms, why bother going there at all?

As badly thought-out as some of those other regions were, at least they offerred something different. Now you'd just be taking an long ocean voyage to visit a place just like you left.

I'm not knocking Ed here at all - I love everything he writes, BECAUSE of his flavor. Its just that I think another continent - that originated on another planet - shouldn't have the same flavor at all.

The REALLY bizarre thing is, returned Abeir sounds more like the Realms then the Realms do now! Perhaps that was its true purpose? Thats where all of us old-school fans are supposed to play now, and still enjoy 'pure Ed'.

If so, its a great idea... but then it should have gotten it's own sourcebook. I would buy an ED-only 4e setting, and probably even run it, but shoe-horning it into the FRCG just detracts from both.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 26 Feb 2009 17:42:40
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Wooly Rupert
Master of Mischief
Moderator

USA
36798 Posts

Posted - 26 Feb 2009 :  17:57:42  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Markustay

The other regions were ALL showcased as seperate 'sub-settings' of FR, and one - Zakhara - actually was designed to be used ANYWHERE - its history wasn't linked to FR at all, beyond a couple of small things (like foriegn gods), and I've seen more folks use it as a 'stand-alone' product then as an FR one.

All five sub-settings - Hordelands, Kara-Tur, Malatra (RPGA), Maztica, & Zakhara - were presented in a seperate line of products. Even in the 3e FRCS, they got only a mention. If people wanted to use these very different regions, they had the option to look into these other lines and expand their world.


Just as a point of reference, Kara-Tur was originally a stand-alone area, as well. The first few products, including the original 1E Oriental Adventures tome, didn't have any references to a larger world. It was only later that the OA stuff was bolted on to the Realms, with the earlier stuff being retroactively made Realms products.

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Ashe Ravenheart
Great Reader

USA
3243 Posts

Posted - 26 Feb 2009 :  18:33:54  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Markustay

The other regions were ALL showcased as seperate 'sub-settings' of FR, and one - Zakhara - actually was designed to be used ANYWHERE - its history wasn't linked to FR at all, beyond a couple of small things (like foriegn gods), and I've seen more folks use it as a 'stand-alone' product then as an FR one.

All five sub-settings - Hordelands, Kara-Tur, Malatra (RPGA), Maztica, & Zakhara - were presented in a seperate line of products. Even in the 3e FRCS, they got only a mention. If people wanted to use these very different regions, they had the option to look into these other lines and expand their world.


Just as a point of reference, Kara-Tur was originally a stand-alone area, as well. The first few products, including the original 1E Oriental Adventures tome, didn't have any references to a larger world. It was only later that the OA stuff was bolted on to the Realms, with the earlier stuff being retroactively made Realms products.



And then 3rd edition broke it off again, and included rules for 'traditional' D&D Oriental Adventures, or the Rokugan campaign setting (which AEG has done a terrific job with).

I actually DO know everything. I just have a very poor index of my knowledge.

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Wooly Rupert
Master of Mischief
Moderator

USA
36798 Posts

Posted - 26 Feb 2009 :  18:58:16  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Ashe Ravenheart

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Markustay

The other regions were ALL showcased as seperate 'sub-settings' of FR, and one - Zakhara - actually was designed to be used ANYWHERE - its history wasn't linked to FR at all, beyond a couple of small things (like foriegn gods), and I've seen more folks use it as a 'stand-alone' product then as an FR one.

All five sub-settings - Hordelands, Kara-Tur, Malatra (RPGA), Maztica, & Zakhara - were presented in a seperate line of products. Even in the 3e FRCS, they got only a mention. If people wanted to use these very different regions, they had the option to look into these other lines and expand their world.


Just as a point of reference, Kara-Tur was originally a stand-alone area, as well. The first few products, including the original 1E Oriental Adventures tome, didn't have any references to a larger world. It was only later that the OA stuff was bolted on to the Realms, with the earlier stuff being retroactively made Realms products.



And then 3rd edition broke it off again, and included rules for 'traditional' D&D Oriental Adventures, or the Rokugan campaign setting (which AEG has done a terrific job with).



Well, that's not entirely accurate... Kara-Tur is still in the same place. The Oriental Adventures of 3E, though, are the Rokugan stuff. This is yet another case where they really should have come up with some other name.

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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 26 Feb 2009 :  19:35:22  Show Profile Send Markustay a Private Message  Reply with Quote
Well, yeah... but my point was that out of all of them, Al-Qadim seemed the most suited to stand-alone play, with Kara-Tur coming second, Maztica third, etc, etc...

But all of them were included in the 3e FRCS, which means they were still there - they just weren't given any detail at all. which is fine - I'd have preferred for them to come out with SEPERATE books updating each of those regions. Either way, though, they were certainly still officially part of the setting, even if they did get ignored in 3e.

The Rokugon thing still has me shaking my head - I can't even say it was an anti-Gygax move, since Greyhawk became prominent again in 3e and Gary was being 'welcomed back into the fold'. I think that was just some greedy bean-counter trying to cash-in on some other company's IP. I think the 3eOA book should have bene a LOT less setting-specific.

Water under the bridge, and all that...

Anyhow, since I just mentioned Gary Gygax, I have to bring this up (even if its not really in the right place). I was just now going through the 1999 25th anniversary issue of Dragon (which I always keep at-hand for the Speking in Tongues article), and I noticed Gary had projected forward a timeline of where he saw the game going...

2019
Plans for the much-needed 4th-edition game bear fruit. Now the game is not only multi-genre, but has multiple character creation systems that are compatible.

No wonder he 'blew a gasket' when it came out in 2008...

There's also a sidebar about the flavor of the Realms by Ed... too bad NONE of the new team ever read it, obviously.

Anyway, I'd love to read this article, and I would REALLY love to get my grubby little hands on the map, but I just can't see signing up for a service I'm going to probably use less then 15% of.


"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 26 Feb 2009 19:36:57
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Ashe Ravenheart
Great Reader

USA
3243 Posts

Posted - 26 Feb 2009 :  21:27:07  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
Technically speaking, the Oriental Adventures book for 3E was campaign-neutral. It included a variety of options that would fit in Kara-Tur or Rokugan*. They published the book as a link to AEG's 3E product, who published the Rokugan Campaign Setting and all the other supplementals. WotC did the same thing for Ravenloft and DragonLance in 3E, allowing 3PP to focus on the setting while keeping the generics 'in-house'.



*The Rokugan-specifics in the book can be easily opted out since it was a few races and mostly lore. Everything else rang true for a Kara-Tur setting, IMHO.

I actually DO know everything. I just have a very poor index of my knowledge.

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The Sage
Procrastinator Most High

Australia
31726 Posts

Posted - 26 Feb 2009 :  23:00:51  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Ashe Ravenheart

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Markustay

The other regions were ALL showcased as seperate 'sub-settings' of FR, and one - Zakhara - actually was designed to be used ANYWHERE - its history wasn't linked to FR at all, beyond a couple of small things (like foriegn gods), and I've seen more folks use it as a 'stand-alone' product then as an FR one.

All five sub-settings - Hordelands, Kara-Tur, Malatra (RPGA), Maztica, & Zakhara - were presented in a seperate line of products. Even in the 3e FRCS, they got only a mention. If people wanted to use these very different regions, they had the option to look into these other lines and expand their world.


Just as a point of reference, Kara-Tur was originally a stand-alone area, as well. The first few products, including the original 1E Oriental Adventures tome, didn't have any references to a larger world. It was only later that the OA stuff was bolted on to the Realms, with the earlier stuff being retroactively made Realms products.



And then 3rd edition broke it off again, and included rules for 'traditional' D&D Oriental Adventures, or the Rokugan campaign setting (which AEG has done a terrific job with).



Well, that's not entirely accurate... Kara-Tur is still in the same place. The Oriental Adventures of 3E, though, are the Rokugan stuff. This is yet another case where they really should have come up with some other name.

Actually, not all the 3e OA stuff was designed specifically for the Legend of the Five Rings setting. I recall James Wyatt discussing that back on the Wizards boards in '02.

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"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 27 Feb 2009 :  04:47:41  Show Profile Send Markustay a Private Message  Reply with Quote
Well, there are a LOT of rules revolving around the clans, so thats a big chunk you need to disregard (or re-work for Kara-Tur).

Also, all the stuff about the Shadow Lands has to be chucked... its really not all that easy to splice-out the generic stuff with that tome.

I think the Vanara (Monkey-folk) were created just for that book, and didn't exist in Lot5R, but I can't think of anything else off the top of my head (oh... and Jade and Obsidian were used as the special materials of choice, whereas in Rokugon its Jade and Crystal). Otherwise, the whole book is extremely Rokugon-centric.

Although now that we got the Shadowfel in 4e, I can backwrds-engineer it to make the Shadow Land stuff work for K-T as well.

See... not all the new stuff is bad...

And since I really want to bring this back-around on-topic (), there is a similar thread over at WotC, and someone was wondering about any conections between Kara-Tur and Returned Abeir. I think I would find an answer to that pretyy intersting myself. If Shou-Lung or any of the other nations established colonies in Maztica, or even Anchorome or Katrashaka, then there should be something of note going on over in the Celestial Sea.

Also, considering how Orientals revere dragons rather then hunt them, there's definately some possibilites there.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 27 Feb 2009 13:47:52
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