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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 18 Feb 2009 :  18:30:00  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote  Delete Topic
Hi everyone, yes its that time of the week again

Before I get into the specifics of the question, I don't want this discussion to be a metaphysical debate on religion, morals and belief systems.

I know it is impossible to discuss this topic without touching on religion and gods, but I really want to concentrate on the game mechanics of Ascetic characters.

OK to the actual questions:

I have a player who has asked me about an ascetic character using the vow of poverty feat. Has anyone successfully used a VoP character in their game?

Having read several forums the discussions descend into bickering over minor rules issues very quickly and so I come back here hoping for considered opinions.

Some of the main questions seem to be:

Is the VoP actually balanced in a long term game against the standard treasure progression for pc's?

How best to balance the inequality between different classes as monks and druids clearly get the best deal, but paladins ironically get totally shafted?

What is the actual reason for the limitation to simple weapons? Does this mean the simple weapon classification? Or does the description imply that it means mundane weapons, ie no Mwk, Magical or superior materials used? If it means the weapon classification why is a mace ok but not a short sword? This means an ascetic can have a 50gp heavy crossbow but not a much cheaper martial weapon.

How poor do you have to be? If you go to the pub after a long adventure can you buy a round of drinks? I know at higher levels you don't need to eat but thats not the same as not wanting to eat. The vow of abstinance is a seperate feat.

It says that you should have enough money, food and equipment to survive for the next 24 hours, but what if you know you are going to be in the wilderness for weeks?

How good is ascetic good? Its not as if you suddenly have to be LG as its fine to be CG, so how do you define what roleplay is acceptable? (Yes this question goes beyond pure game mechanics, sorry)

A lot of various questions, maybe I should have started several threads instead.

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.

Rabiesbunny
Seeker

USA
93 Posts

Posted - 18 Feb 2009 :  18:46:52  Show Profile  Visit Rabiesbunny's Homepage Send Rabiesbunny a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13


I have a player who has asked me about an ascetic character using the vow of poverty feat. Has anyone successfully used a VoP character in their game?



Actually, my character in a homebrew campaign is a Priest/Monk/AoP, and has had VoP since first level.
quote:

Is the VoP actually balanced in a long term game against the standard treasure progression for pc's?



YES. If it is combined with other exalted feats, which it invariably will be as you get free Exalted feats from taking VoP, it makes you nigh invincible. At level 9, my character has the highest AC in my party at 38, her calming aura from another feat is high enough to calm down many NPCs/monsters, and weapons shatter with enough regularity to make it worth it.

The stat bonuses it gives you, if you take more exalted feats, are astronomically good.


quote:
How poor do you have to be? If you go to the pub after a long adventure can you buy a round of drinks? I know at higher levels you don't need to eat but thats not the same as not wanting to eat. The vow of abstinance is a seperate feat.

It says that you should have enough money, food and equipment to survive for the next 24 hours, but what if you know you are going to be in the wilderness for weeks?



Well *again, I'm just throwing in my experience with a character based on this* I think the book says you cannot own an item over 100 gp. In terms of food, supplies, and the like? Normal things needed to survive on the road shouldn't cost more than 50 sp alltogether. You should be fine. As your level progresses with Vow of Poverty you lose the need to actually eat any food, cutting down on any needed GP further.

:) If it is done right, a character with VoP and exalted feats can make your group stay on track. If it is done wrong though, I can definitely see why some people might say it's a bad idea.

D: I hope that helped in some way!

"Then I was right. Jobe has all his children killed, and Michael Bay gets to keep making his movies. There is no god."
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ErskineF
Learned Scribe

USA
330 Posts

Posted - 18 Feb 2009 :  19:11:53  Show Profile  Visit ErskineF's Homepage Send ErskineF a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13

If it means the weapon classification why is a mace ok but not a short sword? This means an ascetic can have a 50gp heavy crossbow but not a much cheaper martial weapon.


I can't answer your other questions, but considering just the above, I think you have to look at the cost of simple weapons as a group rather than making a selective comparison. The best ranged martial weapon costs twice as much as the best ranged simple weapon.



--
Erskine Fincher
http://forgotten-realms.wandering-dwarf.com/index.php
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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 18 Feb 2009 :  19:21:14  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
quote:
Originally posted by ErskineF

quote:
Originally posted by Wrigs13

If it means the weapon classification why is a mace ok but not a short sword? This means an ascetic can have a 50gp heavy crossbow but not a much cheaper martial weapon.


I can't answer your other questions, but considering just the above, I think you have to look at the cost of simple weapons as a group rather than making a selective comparison. The best ranged martial weapon costs twice as much as the best ranged simple weapon.






Well I suppose my question is what is the purpose of the restriction?

Is it to prevent the ascetic character aquiring an expensive weapon that should really be sold and the money given to poor? Or is it just a game mechanic to limit the amount damage that ascetic character can do?

It seems odd to limit the weapons based on simplisity of use rather than relative value. If the character is trained in martial weapons why not let them use them?

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 18 Feb 2009 :  19:26:24  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
quote:
Originally posted by Rabiesbunny


YES. If it is combined with other exalted feats, which it invariably will be as you get free Exalted feats from taking VoP, it makes you nigh invincible. At level 9, my character has the highest AC in my party at 38, her calming aura from another feat is high enough to calm down many NPCs/monsters, and weapons shatter with enough regularity to make it worth it.




AC 38? Really? How did you manage that? Is it a stacking of the various AC bonuses? On another matter which of these bonuses count for touch attacks and when your flat footed?

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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Hawkins
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USA
2131 Posts

Posted - 18 Feb 2009 :  20:03:35  Show Profile  Visit Hawkins's Homepage Send Hawkins a Private Message  Reply with Quote
As to what stacks and what overlaps, I would check out these articles:
Does It Stack? (Part One)
Does It Stack? (Part Two)
Does It Stack? (Part Three)
Does It Stack? (Part Four)

Also:
Info on Touch Attacks

I am currently playing a NG Totemist/Pyschic Warrior gestalt character with the Vow of Poverty (from lvl 8ish to lvl 18 [currently]), and I have had no complaints from the other players about being broken (we are all gestalts, so that is not an advantage). And the dragon in the group likes it because he pretty much gets all of my treasure. Basically, I just play him so that he follows his conscience, no matter the consequences.

Errant d20 Designer - My Blog (last updated January 06, 2016)

One, two! One, two! And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back. --Lewis Carroll, Through the Looking-Glass

"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane

* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer)
* Pathfinder Roleplaying Game Reference Document (PFRPG OGL Rules)
* The Hypertext d20 SRD (3.5 OGL Rules)
* 3.5 D&D Archives

My game design work:
* Heroes of the Jade Oath (PFRPG, conversion; Rite Publishing)
* Compendium Arcanum Volume 1: Cantrips & Orisons (PFRPG, designer; d20pfsrd.com Publishing)
* Compendium Arcanum Volume 2: 1st-Level Spells (PFRPG, designer; d20pfsrd.com Publishing)
* Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)
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Rabiesbunny
Seeker

USA
93 Posts

Posted - 18 Feb 2009 :  20:32:34  Show Profile  Visit Rabiesbunny's Homepage Send Rabiesbunny a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13

AC 38? Really? How did you manage that? Is it a stacking of the various AC bonuses? On another matter which of these bonuses count for touch attacks and when your flat footed?



:3 Well, I did stack bonuses, yes. She has 2 levels in monk for storyline reasons, so...! And touch AC is 4 less. I'm at work and didn't bring my portfolio, but if you have...Vow of Peace and Vow of Poverty (I think, it's not in front of me) you get additional bonuses to AC, natural armor and deflection.

Most of the AC stems from VoP and it's related feats though.

"Then I was right. Jobe has all his children killed, and Michael Bay gets to keep making his movies. There is no god."
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ErskineF
Learned Scribe

USA
330 Posts

Posted - 18 Feb 2009 :  22:50:51  Show Profile  Visit ErskineF's Homepage Send ErskineF a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13

Well I suppose my question is what is the purpose of the restriction?

Is it to prevent the ascetic character aquiring an expensive weapon that should really be sold and the money given to poor? Or is it just a game mechanic to limit the amount damage that ascetic character can do?

It seems odd to limit the weapons based on simplisity of use rather than relative value. If the character is trained in martial weapons why not let them use them?


Not having the sourcebook in question, I'm not much help here. All I can do is speculate, which, fortunately, I have no problem doing. My guess is that it's because he's supposed to devote himself to his ascetic tradition and not to studying the art of war.

I agree that a price restriction would make more sense, but "simple weapons" is a convenient pre-existing category.


--
Erskine Fincher
http://forgotten-realms.wandering-dwarf.com/index.php
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Kilvan
Senior Scribe

Canada
896 Posts

Posted - 18 Feb 2009 :  23:18:35  Show Profile Send Kilvan a Private Message  Reply with Quote
As a DM, I used a few NPCs with the VoP, but I don't think I would enjoy this feat as a player. Yes, a monk with it is ridiculously powerful, but magic item managing is too much fun. Nothing more satisfying than a brand new magic item, or an artifact (which in theory a PC with VoP COULD use, since an artifact has no "price", am I wrong?).
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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 19 Feb 2009 :  09:24:32  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
quote:
Originally posted by Kilvan

As a DM, I used a few NPCs with the VoP, but I don't think I would enjoy this feat as a player. Yes, a monk with it is ridiculously powerful, but magic item managing is too much fun. Nothing more satisfying than a brand new magic item, or an artifact (which in theory a PC with VoP COULD use, since an artifact has no "price", am I wrong?).



Thats a very interesting question.

Is the specific requirement that they nothing of value or nothing of market value?

Isn't there a restriction on using/owning magic items? Does this apply to artifacts?

How about if the arifact is a gift from their patron deity? Surely thats ok

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 19 Feb 2009 :  09:32:18  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
quote:
Originally posted by ErskineF

quote:
Originally posted by Wrigs13

Well I suppose my question is what is the purpose of the restriction?

Is it to prevent the ascetic character aquiring an expensive weapon that should really be sold and the money given to poor? Or is it just a game mechanic to limit the amount damage that ascetic character can do?

It seems odd to limit the weapons based on simplisity of use rather than relative value. If the character is trained in martial weapons why not let them use them?


Not having the sourcebook in question, I'm not much help here. All I can do is speculate, which, fortunately, I have no problem doing. My guess is that it's because he's supposed to devote himself to his ascetic tradition and not to studying the art of war.

I agree that a price restriction would make more sense, but "simple weapons" is a convenient pre-existing category.





I would like to agree with the supposition that its to do with the ascetic mindset, it does make sense. However I have trouble rationalising that its acceptable to explode someones head with a heavy crossbow but archery, a well know zen activity, is unacceptable.

Don't even get me started on the art of bushido versus a mace to the skull.

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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Nerfed2Hell
Senior Scribe

USA
387 Posts

Posted - 19 Feb 2009 :  19:41:55  Show Profile  Visit Nerfed2Hell's Homepage Send Nerfed2Hell a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13

quote:
Originally posted by Kilvan

As a DM, I used a few NPCs with the VoP, but I don't think I would enjoy this feat as a player. Yes, a monk with it is ridiculously powerful, but magic item managing is too much fun. Nothing more satisfying than a brand new magic item, or an artifact (which in theory a PC with VoP COULD use, since an artifact has no "price", am I wrong?).



Thats a very interesting question.

Is the specific requirement that they nothing of value or nothing of market value?

Isn't there a restriction on using/owning magic items? Does this apply to artifacts?

How about if the arifact is a gift from their patron deity? Surely thats ok

Its a trick! Your diety knows of your vow and is testing you... don't give in to the easy solution.


Of course, that's my first impulse and how I would handle VoP in general as a DM. In the case of an artifact, however, and especially one granted by the diety, I would consider two very important factors:

1. Artifacts are generally only temporary magic items in that the player isn't intended to hold on to them forever. They're intended to fulfill some goal in the campaign. As such, does the character own the item or is he just holding on to it for his church and diety to fulfill this purpose?
2. As a sacred artifact granted by the character's diety, I'm sure there are many who would place a monetary value on that object... but its value should be considered priceless in the eyes of the faithful of that god. Borrowing on the logic of Douglas Adams' (the bit about infinity being effectively zero and the average population of the universe effectively being zero), the fact that the artifact is priceless should render it as having no effective monetary value to one who worships the diety who granted the artifact. This, however, shouldn't be used as an excuse to start collecting any trinkets (big or small) that have the diety's suymbol upon it... only the most sacred of objects should be viewed in this regard, and even still, the temporary aspect of artifacts that I mentioned before should eventually take over... either something happens to take the artifact away from the character or he should surrender it to his church or another follower worthy of it (after using it to complete some task of his own, of course).

Some people are like a slinky... not good for much, but when you push them down the stairs, it makes you smile.
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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 19 Feb 2009 :  21:29:58  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
Well given a logical arguement for artifacts I think it is time for some Pokemon style got to get them all antics.

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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Hawkins
Great Reader

USA
2131 Posts

Posted - 19 Feb 2009 :  22:04:22  Show Profile  Visit Hawkins's Homepage Send Hawkins a Private Message  Reply with Quote
Here are the specifics of what you can and cannot own (as per the Book of Exalted Deeds, pg 48):
  • You may carry and use ordinary (neither magic or masterwork) simple weapons, usually just a quarterstaff that serves as a walking stick.

  • You may wear simple clothes (usually just a homespun robe, possibly also including a hat and sandals) with no magical properties.

  • You may carry enough food to sustain you for one day in a simple (nonmagic) sack or bag.

  • You may carry and use a spell component pouch.

  • You may not use any magic item of any sort, though you can benefit from magical items used on your behalf--you can drink a potion of cure serious wounds a friend gives you, receive a spell cast from a wand scroll or staff, or ride on your companion's ebony fly.

  • You may not, however, "borrow" a cloak of resistance or any other magic item from a companion for even one round, nor may you yourself cast a spell from a scroll, wand or staff.

It seems rather straightforward to me.

Errant d20 Designer - My Blog (last updated January 06, 2016)

One, two! One, two! And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back. --Lewis Carroll, Through the Looking-Glass

"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane

* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer)
* Pathfinder Roleplaying Game Reference Document (PFRPG OGL Rules)
* The Hypertext d20 SRD (3.5 OGL Rules)
* 3.5 D&D Archives

My game design work:
* Heroes of the Jade Oath (PFRPG, conversion; Rite Publishing)
* Compendium Arcanum Volume 1: Cantrips & Orisons (PFRPG, designer; d20pfsrd.com Publishing)
* Compendium Arcanum Volume 2: 1st-Level Spells (PFRPG, designer; d20pfsrd.com Publishing)
* Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)
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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 19 Feb 2009 :  22:14:08  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
quote:
Originally posted by HawkinstheDM

Here are the specifics of what you can and cannot own (as per the Book of Exalted Deeds, pg 48):
  • You may carry and use ordinary (neither magic or masterwork) simple weapons, usually just a quarterstaff that serves as a walking stick.

  • You may wear simple clothes (usually just a homespun robe, possibly also including a hat and sandals) with no magical properties.

  • You may carry enough food to sustain you for one day in a simple (nonmagic) sack or bag.

  • You may carry and use a spell component pouch.

  • You may not use any magic item of any sort, though you can benefit from magical items used on your behalf--you can drink a potion of cure serious wounds a friend gives you, receive a spell cast from a wand scroll or staff, or ride on your companion's ebony fly.

  • You may not, however, "borrow" a cloak of resistance or any other magic item from a companion for even one round, nor may you yourself cast a spell from a scroll, wand or staff.

It seems rather straightforward to me.



Well yes I know that but the discusion was about what is a simple weapon? and at its most literal, why are simple weapons ok and martial weapons not ok? If there is an element of relative value then as previously stated does a priceless item have no value for the purposes of VoP?

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 19 Feb 2009 :  22:16:35  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
Also on the point of magic potions, you can't own any but you can drink as many as you like as long as you sent you mate to the shop to buy them, and you con someone else into carrying them.

Doesn't quite seem the right sort of attitude.

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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ErskineF
Learned Scribe

USA
330 Posts

Posted - 20 Feb 2009 :  02:29:42  Show Profile  Visit ErskineF's Homepage Send ErskineF a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13

Also on the point of magic potions, you can't own any but you can drink as many as you like as long as you sent you mate to the shop to buy them, and you con someone else into carrying them.

Doesn't quite seem the right sort of attitude.



It violates the spirit of the rule, but there's precedent for it in the history of the Catholic Church, particularly the Franciscan friars. Francis of Assisi, being pressured to bring his followers under the governance of the church by establishing them as a monastic order, gave them one rule to follow: they had to give away all they possessed to the poor.

quote:
We call them mendicant friars because they lived mostly by begging, but in fact Francis expected his companions to work at any menial task they could before they asked for alms. He did not condemn property itself; he regarded it as a bond from which apostles should be free. [...]

The vast enterprise had to have a home office, a permanent staff, constitution, and bylaws. Administrators took the place of saints. The demon of property threatened Lady Poverty. The citizens of Assisi built a residence for the friars. Francis climbed to the roof and threw down the tiles. A few years later, when a church was being built to honor Francis, one of his followers, Brother Leo, smashed the offertory box. For this offence he was publicly whipped.

Francis became desolate and heartsick at seeing his holy anarchy made businesslike. He retreated to the mountains and spent his time in communion with God and nature. [...]

Francis died in 1226. In two years the giant basilica of Assisi was begun to house the bones of the man who in his life abandoned a hovel because he heard someone call it "his". Because the Franciscan Order was growing at epidemic speed, the church was obliged to provide headquarters for the friars. To circumvent Francis' prohibition of ownership, the church found an argument. In a bull of 1230 the pope declared: "No one is considered to own what he merely possesses, so long as he does not in conscience consider himself as owner." The brothers could then possess without owning [...]

The order broke apart. The Spiritual Franciscans, the fundamentalists who remembered Francis, held to the original ideals. The great majority accepted the necessity for regularization, for learning and scholarship, for obedience to the pope. They remained mendicants, though a friar who might not touch money was often followed by a servant rattling a money box. It was said that people feared to meet a friar as they feared to meet a robber. (The Middle Ages, Morris Bishop (pp. 166-168)


A PC who has taken a vow of poverty, yet has his friends purchasing and carrying magic items for his use, is very much like the latter sort of Franciscan, and no doubt the public would have the same cynical view of him. So I guess the question I would ask as a DM is whether the VoP is being taken seriously, or whether the player is trying to gain benefits without accepting the associated penalties.

--
Erskine Fincher
http://forgotten-realms.wandering-dwarf.com/index.php

Edited by - ErskineF on 20 Feb 2009 02:33:30
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Rabiesbunny
Seeker

USA
93 Posts

Posted - 20 Feb 2009 :  06:20:14  Show Profile  Visit Rabiesbunny's Homepage Send Rabiesbunny a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13
AC 38? Really? How did you manage that? Is it a stacking of the various AC bonuses? On another matter which of these bonuses count for touch attacks and when your flat footed?



Well, a 9th level character has +7 to normal AC from Vow of Poverty, as well as + 1 to deflection and +1 to NA. Then, if you have Vow of Peace you gain +2 Exalted AC Bonus, as well as +2 NA and +2 Deflection. On top of that, if you have VoPoverty and VoPeace, you gain an additional stacking +2 to AC, Na and Deflection. The total +4 Exalted AC Bonus doesn't apply to touch attacks, though.

:P Finally, she has a +5 from her WIS Bonus for her monk levels and a +1 to DEX.

quote:

A PC who has taken a vow of poverty, yet has his friends purchasing and carrying magic items for his use, is very much like the latter sort of Franciscan, and no doubt the public would have the same cynical view of him. So I guess the question I would ask as a DM is whether the VoP is being taken seriously, or whether the player is trying to gain benefits without accepting the associated penalties.


Yeah, that sounds like a blatant kind of abuse of VoP. It's a powerful feat, but needs to be regulated VERY carefully.

"Then I was right. Jobe has all his children killed, and Michael Bay gets to keep making his movies. There is no god."
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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 20 Feb 2009 :  09:01:00  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
Doesn't taking Vow of Peace make the character very hard to play?

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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Wrigs13
Learned Scribe

United Kingdom
201 Posts

Posted - 20 Feb 2009 :  09:09:22  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
I think that it is against the spirit of the game to blatantly buy magical supplies and then let someone else take responsibility for them.

However if 4 pc's find 100,000 gp of treasure then thats 25,000 each. If the ascetic gives his 25,000 to charity then he is upholding his vow.

He may want to roleplay trying to convince the other pc's to give some of their money to charity but that's a different story.

If one of the other pc's decides that the ascetic dropping dead is bad for business and buys twice as many potions as he would ever need so he can supply the ascetic in times of need, then thats his choice.

If the ascetic knows this is going on is he ok with it?

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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Alisttair
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Canada
3054 Posts

Posted - 20 Feb 2009 :  12:04:11  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
To me it seems like a great role-playing opportunity. I haven't had the chance to experience it in game yet thogh. I had a player who was thinking about it, but we didn't get to game often enough to get to that :(

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Kilvan
Senior Scribe

Canada
896 Posts

Posted - 20 Feb 2009 :  12:39:00  Show Profile Send Kilvan a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13

Doesn't taking Vow of Peace make the character very hard to play?



I think that I would probably enjoy more a character with Vow of Peace than with Vow of poverty, but in the end, I agree that it would be a pain for the DM, and probably for me as well at some point.

Vow of non-violence is another story, since is allows you to use any non-damaging/killing spell and non-lethal damage. It also let you fight undeads and constructs as you wish. The reward for the feat though is not very satisfying IMO (+4 DC on spells that applies).

So, I'd probably just play a pacifist character, give a lot to charity, use non-lethal damage as much as I can, but I'd take no vows forcing me to never shift from those morals. A follower of Illmater springs to mind, monk or cleric.

Edited by - Kilvan on 20 Feb 2009 21:33:17
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Ardashir
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USA
544 Posts

Posted - 20 Feb 2009 :  17:53:32  Show Profile  Visit Ardashir's Homepage Send Ardashir a Private Message  Reply with Quote
OT, but for some reason I've logn wanted to play or just write up a half-orc cleric/monk of Ilamter who takes a VoP. It seems like a good fit for some reason.
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Wrigs13
Learned Scribe

United Kingdom
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Posted - 23 Feb 2009 :  19:30:39  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
Ok since the general opinion is that ascetic characters are both playable and game balanced the next question is:

Should they be discussed with the whole group before introduction?

Or is it fair to keep it a bit of a mystery from the other players?

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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ErskineF
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Posted - 23 Feb 2009 :  19:53:17  Show Profile  Visit ErskineF's Homepage Send ErskineF a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13

Ok since the general opinion is that ascetic characters are both playable and game balanced the next question is:

Should they be discussed with the whole group before introduction?

Or is it fair to keep it a bit of a mystery from the other players?



I wouldn't do anything special for the character. If you don't require new characters to be vetted by the group, then I don't see any reason why the Ascetic should have to be vetted.

I assume that the group can walk away from a character if they decide he isn't fitting in well. How do you usually handle that?

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Wrigs13
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Posted - 23 Feb 2009 :  20:00:13  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
Well generally it is a case of enforced acceptance.

If someone makes a character that doesn't quite fit then you have the real world choice of telling someone their carefully crafted character is no good or just ignoring the fact their character is odd and carry on. Not much of a choice with friends really.

I try to guide players before sessions to avoid obvious problems before the game starts.

The only concern is that one of the players may be unhappy that one of the other players is better than his once he finds out.

the choice is tell him now and take the flak, or keep it secret and hope the issue is not as important later once magic items are distributed. However there is the risk that with time the sense of betrayal may increase exponentially.

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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Faraer
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Posted - 23 Feb 2009 :  20:54:45  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
For me it's like this: If the player is trying to powergame or exploit the rules then get rid of them, let them know you won't put up with that, disallow the combination or enforce the restrictions strictly. Anything is exploitable by someone with that mindset, and all the rules-balancing in the world is trying to patch up a wound with sellotape. Rules cannot be balanced or unbalanced in isolation, only in the context of a specific campaign played by specific people. If they aren't that kind of player, the very same combination could be perfectly fine, and you don't have to pre-legislate for it in all detail unless complications come up.

Edited by - Faraer on 23 Feb 2009 20:55:45
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ErskineF
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Posted - 23 Feb 2009 :  21:12:06  Show Profile  Visit ErskineF's Homepage Send ErskineF a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13

If someone makes a character that doesn't quite fit then you have the real world choice of telling someone their carefully crafted character is no good or just ignoring the fact their character is odd and carry on. Not much of a choice with friends really.


When it comes to things like personality and ethos, a lot is determined by how the player runs the character. Encourage him not to make the character obnoxious or disruptive. If a player of mine tried to take the character in that direction, I would have to veto it. The game is supposed to be fun for everybody.

quote:
I try to guide players before sessions to avoid obvious problems before the game starts.


That's a very good idea, because you can head off a lot of problems that way. I'm not quite sure, though, what problem you anticipate from the ascetic. I had thought it was because of their vows, and the impact that those would have on the other players. I think the key there is that the ascetic try to lead by example rather than being preachy and attempting to impose his ethos on the others.

quote:
The only concern is that one of the players may be unhappy that one of the other players is better than his once he finds out.


That's a whole other problem. Is the ascetic really going to be that much more powerful than the other character? AC 38 sounds very good, but it has to be weighed against having zero magic items. It sounds to me like its balanced out by some heavy restrictions. I think that as long as you enforce the restrictions on the ascetic, the other player will probably be happy not to be in his shoes. If, however, you let the ascetic have all that power, but you turn a blind eye to the restrictions, then yeah, the other players might feel cheated.


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Wrigs13
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Posted - 23 Feb 2009 :  22:25:53  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
EskineF I agree with you, I would rather have players who make characters that fit the feel of the game, and do try to encourage it. Also I think that the Vow of Poverty is as much a sacrifice for the player as for the character. No magic items ever, no hunting through dragon treasure for exciting new booty. It is a very hard choice to make.

The problem I face is more to do with preception. If one player perceives that another is better or receices favoritism then he will be unhappy. It does not matter that he could have made the same character, or that his actual character is more of a munchkin, it is just how he percieves reality. What you or I may know to be true does not mean he has to accept it.

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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ErskineF
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Posted - 24 Feb 2009 :  00:14:07  Show Profile  Visit ErskineF's Homepage Send ErskineF a Private Message  Reply with Quote
quote:
Originally posted by Wrigs13

What you or I may know to be true does not mean he has to accept it.


That really sucks. I would seriously consider limiting the entire group to PHB races and classes, and having them do point buy for stats.

I tend to do that anyway. I hate trying to keep up with all the scattered rule sets for the variant classes. I was so happy when I sold off all those 2e kit books. And point buy is the fairest way to assign stats. It's boring, but if people are going to be upset about getting shorted, it's the best way to go. They can all be equally upset.

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Wrigs13
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Posted - 27 Feb 2009 :  10:00:43  Show Profile  Visit Wrigs13's Homepage Send Wrigs13 a Private Message  Reply with Quote
What level do you pitch your point buy system at? I always have the problem that no one wants to be average so buying 14's just doen't happen. One player will, no matter how many or few the points available, will buy the highest strength possible and ignore all the mental stats, hence becoming a total retard. Then they start moaning that just because they have bought Str 18 they can't afford decent Dex and Con. Without using Epic stat points how do you avoid complaints?

Do not try to understand the 4th edition. Thats impossible. Instead...only try to realise the truth. There is no 4th edition.
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