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 Cartographers Wanted @ Paizo!
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Hawkins
Great Reader

USA
2131 Posts

Posted - 04 Feb 2009 :  16:21:21  Show Profile  Visit Hawkins's Homepage Send Hawkins a Private Message  Reply with Quote  Delete Topic
So the Paizo has put out an open call for cartographers. (check the Wednesday, January 28, 2009 entry.) The deadline is February 9th which is only five days away. I don't know if that is enough time to create what they are looking for, but I do know that we have at least two cartographers here in the 'Keep (Markustay and Patrakis) who should look into this.

Errant d20 Designer - My Blog (last updated January 06, 2016)

One, two! One, two! And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back. --Lewis Carroll, Through the Looking-Glass

"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane

* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer)
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* Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)

Alisttair
Great Reader

Canada
3054 Posts

Posted - 04 Feb 2009 :  16:53:42  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
I nominate Markustay for the position (I haven't personally seen Patrakis' work, so nothing against him).

Karsite Arcanar (Most Holy Servant of Karsus)

Anauria - Survivor State of Netheril as penned by me:
http://www.dmsguild.com/m/product/172023
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Kiaransalyn
Senior Scribe

United Kingdom
762 Posts

Posted - 04 Feb 2009 :  19:25:32  Show Profile Send Kiaransalyn a Private Message  Reply with Quote
Initially that looks a dream job, but after a read it looks like you are only drawing maps to someone else's notes. In other words, the scope for creativity is limited to maps. The writer says what goes where and what the names are, and the map-maker gets to decide how many meanders the river has.

Death is Life
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Jimmy: Yeah. But don't hold it against me.
Ken: I'll try not to... Just try not to say anything too loud or crass.
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Garen Thal
Master of Realmslore

USA
1105 Posts

Posted - 04 Feb 2009 :  19:47:43  Show Profile  Visit Garen Thal's Homepage Send Garen Thal a Private Message  Reply with Quote
quote:
Originally posted by Kiaransalyn

Initially that looks a dream job, but after a read it looks like you are only drawing maps to someone else's notes. In other words, the scope for creativity is limited to maps. The writer says what goes where and what the names are, and the map-maker gets to decide how many meanders the river has.
Actually, map orders can involve even less creativity than that. A map for an adventure, for example, is redone from a hand-drawn map by the designer (usually on graph paper or similar medium). A regional map might or might not already have features decided, depending on what already exists.

Cartographers for roleplaying supplements are not, in most cases, the drivers of the creative process. They tweak and massage a crappy, hand-drawn sketch into something beautiful, inviting, and evocative. They take, for example, my four-color drawing and turn it into the awesome dungeon you'll remember a decade from now, or my triangle-mountains and make them into the interestingly-winding peaks of the border between warring kingdoms.

Cartographers are the visual equivalent of developers and editors: they make the designer's raw material into something memorable.
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The Red Walker
Great Reader

USA
3567 Posts

Posted - 04 Feb 2009 :  20:13:38  Show Profile Send The Red Walker a Private Message  Reply with Quote
quote:
Originally posted by Garen Thal

quote:
Originally posted by Kiaransalyn

Initially that looks a dream job, but after a read it looks like you are only drawing maps to someone else's notes. In other words, the scope for creativity is limited to maps. The writer says what goes where and what the names are, and the map-maker gets to decide how many meanders the river has.
Actually, map orders can involve even less creativity than that. A map for an adventure, for example, is redone from a hand-drawn map by the designer (usually on graph paper or similar medium). A regional map might or might not already have features decided, depending on what already exists.

Cartographers for roleplaying supplements are not, in most cases, the drivers of the creative process. They tweak and massage a crappy, hand-drawn sketch into something beautiful, inviting, and evocative. They take, for example, my four-color drawing and turn it into the awesome dungeon you'll remember a decade from now, or my triangle-mountains and make them into the interestingly-winding peaks of the border between warring kingdoms.

Cartographers are the visual equivalent of developers and editors: they make the designer's raw material into something memorable.



Sounds like you have a Bro-mance going on with a Cartographer

In all seriousness now, you made me understand how important a good one is and what their impact is.

A little nonsense now and then, relished by the wisest men - Willy Wonka

"We need men who can dream of things that never were." -

John F. Kennedy, speech in Dublin, Ireland, June 28, 1963
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 06 Feb 2009 :  20:19:47  Show Profile Send Markustay a Private Message  Reply with Quote
Someone was kind enough to E-Mail me that link when the offer first came out.

However, my own 'talents' lie in re-producing the 3e map style EXACTLY - which is something I'm sure Paizo would not want.

I'm currently working on developing my own techniques, but until then, my 'copy-cat' style just doesn't cut-it outside of FR.

For those of you who are fans of my maps, that doesn't mean I will be abandoning the 3e-style anytime soon. In fact, I'm working on a hybrid-style that improves on the 3e one (wishful thinking on my part, and a bit of a conceit, I must admit).

Basically, what I'm shooting for is something that reminds folks of the 3e FR maps, but are distinctive in their own right.

For instance, I will still probably use most of the textures I developed (lifted, really), but I will be applying a 3D mask, giving the terrain a bit more of a realistic feel (without going full-blown 'satelite image' style).

I still have no idea how this will work out, but I have high-hopes. I've been studying other's techniques over at the Cartographer's guild, and I really like the way the rivers look 'pressed into' the paper on some of them - its truly outstanding.

I also have to get the Hell away from the 3e Mountains - I loved them for so long, but they are too distinctive a feature for me to ever 'grow' as an artist. They are beautiful, but they are someone else's.

Anyway, I appreciate that people think I'd be up to this, but the truth is, I still have a LOT to learn.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 06 Feb 2009 20:21:02
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Alisttair
Great Reader

Canada
3054 Posts

Posted - 09 Feb 2009 :  13:41:06  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
Good luck with that Markustay.

Karsite Arcanar (Most Holy Servant of Karsus)

Anauria - Survivor State of Netheril as penned by me:
http://www.dmsguild.com/m/product/172023
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