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Purple Dragon Knight
Master of Realmslore
Canada
1796 Posts |
Posted - 16 Nov 2007 : 03:32:49
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Ok: got this yesterday.
This adventure is top notch. I highly recommend it. Actually almost missed my plane this morning thanks for this book keeping me up in the weeeeee hours!
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Daviot
Senior Scribe
USA
372 Posts |
Posted - 16 Nov 2007 : 04:34:22
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I agree with you PDK, and it meshes with my already-existing handcrafted campaign. I nabbed my copy this afternoon (~15:00 GMT -6). I only have one notable complaint over it...notice what levels it says it's for on the outside cover? It's not the 13-17 that actually applies to the adventure. ^_^; |
One usually has far more to fear from the soft-spoken wizard with a blade and well-worn boots than from the boisterous one in the ivory tower. My Tabletop Writing CV. |
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Purple Dragon Knight
Master of Realmslore
Canada
1796 Posts |
Posted - 16 Nov 2007 : 05:09:34
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9th level, 13th level... who cares when you're in one big giant DEAD MAGIC ZONE!!!
Can I hear you say "MONK WITH VOW OF POVERTY PLEASE!" |
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Daviot
Senior Scribe
USA
372 Posts |
Posted - 16 Nov 2007 : 05:54:27
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Well, the difference in hit points certainly accounts for something. The main problem with that, is that dead magic zones are essentially AMF's where the Shadow Weave gets a "get out of jail free" card. Supernatural abilities (unless the user is bound to the Shadow Weave) don't work within one. |
One usually has far more to fear from the soft-spoken wizard with a blade and well-worn boots than from the boisterous one in the ivory tower. My Tabletop Writing CV. |
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Purple Dragon Knight
Master of Realmslore
Canada
1796 Posts |
Posted - 16 Nov 2007 : 15:29:38
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Most of the Monk's abilities are (Ex) though, right? All (Su) might not work, but a Jackie Chan kick in the face is still just a kick in the face! |
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Jamallo Kreen
Master of Realmslore
USA
1537 Posts |
Posted - 16 Nov 2007 : 18:49:20
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Is there a FREE Table of Contents or an Index for this book available online? (Free in the sense that I will be able to download it for no charge, only to have to pay an additional one or two bucks to print it myself on top of the cost of the book, because Hasbro was too damned money-grubbing to include it in the book I just paid for via the Internet, with no sample pages available for preview on Amazon.)
I agree with y'all so far that it looks like a darned fine adventure, but I continue to be dumbfounded by WotC's persistent neglect of even the most rudimentary parts of a book, which can be compiled in minutes nowadays with word processing software. I deeply resent having to look at EVERY PAGE in a book and make handwritten notes to determine what's where. After being blessed with the information in LEoF and having subsequently wrung my hands for two years in the face of Ed's NDAs, I want to know the information about the Terraseer NOW, not in three weeks when I have finished compiling a ToC that I expected to be buying when I shelled out my hard-earned money for Anauroch. The ToC of Expedition to Castle Greyhawk was set up very nicely (although that book, too, needed an index); was it too great a stretch of the imagination for them to think that Forgotten Realms players would like a ToC and index in their next (expensive) adventure book?
Wizards is publishing these substandard books (I speak of organizational information only, not text or art, which are all high quality) at the very time that they are telling us that in a year or two every book that we buy buy from them now is going to become obsolete in a year or two (Brian James's chronology excepted). Shouldn't this be the time for them to be giving us goodies to coax us into accepting their radical changes to the game and its settings instead of offering us the opportunity to use a premium online service to obtain things which even the shoddiest publisher includes with almost every book? Grrr.... I have questions about the adventure, but I divorce them from my tirade here lest they be lost in the haze of my blazing fury. They follow hereafter.
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I have a mouth, but I am in a library and must not scream.
Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.
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Jamallo Kreen
Master of Realmslore
USA
1537 Posts |
Posted - 16 Nov 2007 : 18:56:51
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What sort of reception should PCs expect at Candlekeep if they present a valuable and unique book other than the two described in the adventure? I asked Ed about the value of books needed for admission to Candlekeep last year, but ran into an NDA -- presumably because different levels of assistance at Candlekeep were going to be described in this book. I don't expect Ed to be falling all over himself to answer my question at this particular time, so I refer it to the learned here at ... er ... um ...Candlekeep.
My players just found a copy of the Demonomicon (the real deal, not a shoddy knock-off). If they present that to Candlekeep, will they still be able to obtain privleged access, or are the bennies described in Anauroch available only to those who present one or the other of the listed books? The value and rarity are comparable, but the subject matter is radically different.
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I have a mouth, but I am in a library and must not scream.
Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.
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Hawkins
Great Reader
USA
2131 Posts |
Posted - 16 Nov 2007 : 19:11:57
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quote: Originally posted by Jamallo Kreen
Is there a FREE Table of Contents or an Index for this book available online? (Free in the sense that I will be able to download it for no charge, only to have to pay an additional one or two bucks to print it myself on top of the cost of the book, because Hasbro was too damned money-grubbing to include it in the book I just paid for via the Internet, with no sample pages available for preview on Amazon.)
The Introduction Excerpt gives you the names of and a short synopsis of each chapter. |
Errant d20 Designer - My Blog (last updated January 06, 2016)
One, two! One, two! And through and through The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. --Lewis Carroll, Through the Looking-Glass
"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane
* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer) * Pathfinder Roleplaying Game Reference Document (PFRPG OGL Rules) * The Hypertext d20 SRD (3.5 OGL Rules) * 3.5 D&D Archives
My game design work: * Heroes of the Jade Oath (PFRPG, conversion; Rite Publishing) * Compendium Arcanum Volume 1: Cantrips & Orisons (PFRPG, designer; d20pfsrd.com Publishing) * Compendium Arcanum Volume 2: 1st-Level Spells (PFRPG, designer; d20pfsrd.com Publishing) * Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)
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Edited by - Hawkins on 16 Nov 2007 19:12:52 |
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Jamallo Kreen
Master of Realmslore
USA
1537 Posts |
Posted - 16 Nov 2007 : 19:20:26
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Thanks, Hawkins. I don't have an unzipper on this computer, so I'll have to check it at home tonight. I sincerely hope that it has what I need. {fingers cross}
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I have a mouth, but I am in a library and must not scream.
Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.
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Hawkins
Great Reader
USA
2131 Posts |
Posted - 16 Nov 2007 : 19:33:57
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quote: Originally posted by Jamallo Kreen
Thanks, Hawkins. I don't have an unzipper on this computer, so I'll have to check it at home tonight. I sincerely hope that it has what I need. {fingers cross}
If you want, I can email the unzipped file to you. Just PM me with your email address if you would like me to. |
Errant d20 Designer - My Blog (last updated January 06, 2016)
One, two! One, two! And through and through The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. --Lewis Carroll, Through the Looking-Glass
"Mmm, not the darkness," Myrin murmured. "Don't cast it there." --Erik Scott de Bie, Shadowbane
* My character sheets (PFRPG, 3.5, and AE versions; not viewable in Internet Explorer) * Pathfinder Roleplaying Game Reference Document (PFRPG OGL Rules) * The Hypertext d20 SRD (3.5 OGL Rules) * 3.5 D&D Archives
My game design work: * Heroes of the Jade Oath (PFRPG, conversion; Rite Publishing) * Compendium Arcanum Volume 1: Cantrips & Orisons (PFRPG, designer; d20pfsrd.com Publishing) * Compendium Arcanum Volume 2: 1st-Level Spells (PFRPG, designer; d20pfsrd.com Publishing) * Martial Arts Guidebook (forthcoming) (PFRPG, designer; Rite Publishing)
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Wooly Rupert
Master of Mischief
USA
36805 Posts |
Posted - 16 Nov 2007 : 20:27:15
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I know that Windows XP, at least, will open a zipped file without having to resort to a 3rd-party program... I don't know about earlier versions; other than fixing the odd issue in the last few 2000 machines we have, I've only messed with XP for the last few years. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
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Jamallo Kreen
Master of Realmslore
USA
1537 Posts |
Posted - 16 Nov 2007 : 20:31:54
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quote: Originally posted by HawkinstheDM
quote: Originally posted by Jamallo Kreen
Thanks, Hawkins. I don't have an unzipper on this computer, so I'll have to check it at home tonight. I sincerely hope that it has what I need. {fingers cross}
If you want, I can email the unzipped file to you. Just PM me with your email address if you would like me to.
No thanks. I'll be home soon. |
I have a mouth, but I am in a library and must not scream.
Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.
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BENTISTOS
Acolyte
Germany
9 Posts |
Posted - 19 Nov 2007 : 07:51:58
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Something completely different: I checked the art gallery of Anauroch Wizards put up (http://www.wizards.com/default.asp?x=dnd/4art/20071115a)but I failed to recognize one of the pictures. The third from the left in the second row, one by Francis Tsai, does it appear in the module and I just didn't see it? Or what does it show, if not in the module? I'm just asking because I like to show my players these pictures without having to show the module. Thanks |
Eternal Might I Was Born To Wield |
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Jamallo Kreen
Master of Realmslore
USA
1537 Posts |
Posted - 19 Nov 2007 : 20:07:35
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It's curious how the title changed. I suppose "Sundering of the World" will be attached to some upcoming module. I was delighted by the lists of rulers of some realms in the Chronology. Is there a list of the various Kings of Oreme and when they appear? I've been too lazy to do the match for the Teraseer's cycle, but it would be nice to know who his immediate predecessors and followers are.
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I have a mouth, but I am in a library and must not scream.
Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.
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seankreynolds
Forgotten Realms Designer
USA
91 Posts |
Posted - 24 Nov 2007 : 17:30:48
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FYI, I still am not sure why my name is on the cover of this book. I didn't contribute anything new to it, and I don't remember writing stuff in other books that's really relevant to Anauroch. Sending mail to Chris Perkins at the moment. |
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Jamallo Kreen
Master of Realmslore
USA
1537 Posts |
Posted - 24 Nov 2007 : 19:47:31
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quote: Originally posted by seankreynolds
FYI, I still am not sure why my name is on the cover of this book. I didn't contribute anything new to it, and I don't remember writing stuff in other books that's really relevant to Anauroch. Sending mail to Chris Perkins at the moment.
The important question should be: are they paying you for not having worked on it?
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I have a mouth, but I am in a library and must not scream.
Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.
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seankreynolds
Forgotten Realms Designer
USA
91 Posts |
Posted - 25 Nov 2007 : 00:26:04
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Clearly not. :p :) |
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Faraer
Great Reader
3308 Posts |
Posted - 25 Nov 2007 : 23:03:02
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Should I get this? |
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Rinonalyrna Fathomlin
Great Reader
USA
7106 Posts |
Posted - 26 Nov 2007 : 00:47:28
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quote: Originally posted by Faraer
Should I get this?
Yes, because I want to hear YOUR opinion on it. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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Thomas M. Reid
Forgotten Realms Designer & Author
334 Posts |
Posted - 26 Nov 2007 : 15:51:07
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quote: Originally posted by seankreynolds
FYI, I still am not sure why my name is on the cover of this book. I didn't contribute anything new to it, and I don't remember writing stuff in other books that's really relevant to Anauroch. Sending mail to Chris Perkins at the moment.
It was an error. Skip Williams is actually the third author, and he's properly credited (rather than Sean) in the interior front matter. But Sean, you still rock!
Thomas |
"A knight is not truly virtuous, only truly resolved to be so."
www.thomasmreid.com |
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Jamallo Kreen
Master of Realmslore
USA
1537 Posts |
Posted - 26 Nov 2007 : 19:23:34
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I have read and re-read the spell reciprocal gyre for the past week and -- unless I am grossly misunderstanding it (doubtful after so many readings) -- I have to ask ... why don't the phaerimm teach it to their minions and just conquer the whole world? Who could stand up to them? I mean, c'mon, how broken does a spell have to be before those who know it use it as effectively as would a PC? Example:
You're Bob of Bezantur, 5th level unemployed male human PC wizard, with 9,000 gold pieces (the DMG sez so), and your girlfriend won't give you any sugar until you are allowed to join that cool club of bald wizards that the local tharcion belongs to, so what are you to do? Easy! You hire twenty-six 1st-level NPC spellcaster henchmen: five bards, five clerics, five druids, five sorcerers and five wizards (or you can mix and match -- the combination doesn't matter as long as there are twenty-six spellcasters of any core class and at least one of them is a sorcerer or wizard). You buy two scrolls of maximized reciprocal gyre for three grand each; you keep one and give the other to your sorcerer or wizard henchman. You give each of your other spellcasters one scroll of the 0-level spell light (no save, no spell resistance), which you can write yourself for next to nothing, or buy for a pittance. Then you wait in ambush. During the surprise round you allow your twenty-five miscellaneous spellcasters to all read their light scrolls, all of them targeting the same poor sod, while you and your remaining henchman hold action and read your scrolls together at the end of the surprise round, whereupon your mark has a 97.5% chance of sustaining a minimum of 300 points of damage, and, more probably, 600 points of damage, with a less than 1% chance of a mishap to yourself. (The reader of the other maximized reciprocal gyre has a minutely higher chance of a mishap, but he's just an NPC henchman, so who cares?).
Twenty-five scrolls of light -- 125 gold pieces
Two scrolls of maximized reciprocal gyre -- 6,000 gold pieces
Blowing up The Simbul in one round -- priceless
Within the adventure, why don't the phaerimm do the same thing to the PCs? I mean they're PCs for the gods' sake! They might as well have, "We're gonna kill you sucka" painted on all their shields. Doesn't every monster within a fifty mile radius start running when they approach (unless they were unfortunate enough to be rolled up on a random encounter table)? Wouldn't the phaerimm, who forced the destruction of Netheril, have sense enough to ambush the PCs as I've described?
*sigh* When I first received the Spell Compendium, one of my most severe criticisms was that it did not state the source for any of the spells, so that there was no way to determine the context of the spell in its original presentation. Reciprocal gyre, now authoritatively reprinted in a Forgotten Realms book, enters Faerun bereft of any indication of how it was originally intended to be used, but showing clear evidence of its ability to break the Realms. Maybe that is to what the "sundering of the world" referred. I say again: *sigh*
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I have a mouth, but I am in a library and must not scream.
Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.
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seankreynolds
Forgotten Realms Designer
USA
91 Posts |
Posted - 26 Nov 2007 : 23:39:48
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{It was an error. Skip Williams is actually the third author, and he's properly credited (rather than Sean) in the interior front matter.}
Weird. :) |
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Bakra
Senior Scribe
628 Posts |
Posted - 27 Nov 2007 : 13:44:32
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Jamallo,
Bob of Bezantur 5th level unemployed wizard has 9000 gold pieces worth of ‘stuff’ This is not cash on hand, he could convert everything, including all of his clothes he is wearing, to get this value but would rather look silly. And since he would be in a decent size city with a pile of gold (remember he converted everything, the merchants probably didn’t throw in the bag) I would give him a few minutes before being hauled to jail for being nude on the street and maybe locked up in an asylum for doing what he just did or for what he might do with all that gold. Remember he just converted everything to 9000 bright shiny heavy gold coins, sounds like a crazy person to me and if he isn’t crazy then he is a trouble maker who could be planning on over throwing the local government. And I don’t have a DMG on hand but I do know there is an obscure rule about a character can’t have an individual item worth so-so amount. So if it is 1/3 of his wealth then he can have the two maximized scrolls and nothing else. Oh, I do know that henchmen are not counted as equipment, so he would still have to hire them which would draw a lot of attention from some organization, unless the character was being sneaky about it. Bbob doesn’t sound like a Blackstaff to me) And I don’t know about your DM, my DM uses NPC stats as guidelines and adjusts when necessary. The Simbul would survive then blast poor Bob or depending on her mood make him an apprentice after polymorphing him into an owl. It is always fun to find ways to break the game mechanics wise but there is always the DM who is supposes to keep things in check….and the other player characters interven too.
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I hope Candlekeep continues to be the friendly forum of fellow Realms-lovers that it has always been, as we all go through this together. If you don’t want to move to the “new” Realms, that doesn’t mean there’s anything wrong with either you or the “old” Realms. Goodness knows Candlekeep, and the hearts of its scribes, are both big enough to accommodate both. If we want them to be. (Strikes dramatic pose, raises sword to gleam in the sunset, and hopes breeches won’t fall down.) Enough for now. The Realms lives! I have spoken! Ale and light wines half price, served by a smiling Storm Silverhand fetchingly clad in thigh-high boots and naught else! Ahem . . So saith Ed. <snip> love to all, THO
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freyar
Learned Scribe
Canada
220 Posts |
Posted - 27 Nov 2007 : 16:47:53
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Well, I don't know the spell in question, but it doesn't take too many more levels beyond 5th to get that kind of cash. It does seem a bit broken to me.
quote: *sigh* When I first received the Spell Compendium, one of my most severe criticisms was that it did not state the source for any of the spells, so that there was no way to determine the context of the spell in its original presentation. Reciprocal gyre, now authoritatively reprinted in a Forgotten Realms book, enters Faerun bereft of any indication of how it was originally intended to be used, but showing clear evidence of its ability to break the Realms. Maybe that is to what the "sundering of the world" referred. I say again: *sigh*
Don't have SC, but I have the same issue with the Magic Item Compendium. It would have been much better to have the original source of the magic items. So now I have to go through and do that work myself. |
My DnD Links and Creations |
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KnightErrantJR
Great Reader
USA
5402 Posts |
Posted - 28 Nov 2007 : 02:58:46
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This one looked really interested, but I have weird mixed feelings over this. I love phaerimm, so anything that touches on them, even tangentially, is good in my book. And it actually seems to have utilized a lot of Realmslore, much as Shadowdale did.
On the other hand, a lot of it seems to have been utilized in the manner of "closing loop holes." It feels, from what I read in the bookstore, like it really is the last shot some of these elements have at being used. That coupled with the idea that this is likely the last Realms RPG product I'm probably going to pick up, at least for a good long while unless something drastically changes, has kind of kept me from snatching this up as quickly as I normally would have.
Oh, and when did veserabs loose their feet? |
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Dalor Darden
Great Reader
USA
4211 Posts |
Posted - 28 Nov 2007 : 14:48:22
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quote: Originally posted by KnightErrantJR
Oh, and when did veserabs loose their feet?
I like what the Shadovar are riding on the cover of the adventure. They look something like a fang dragon...
As for the Veserabs: didn't you know there were as many species of that particular monster as there are artists to draw them? LOL |
The Old Grey Box and AD&D for me! |
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Jamallo Kreen
Master of Realmslore
USA
1537 Posts |
Posted - 28 Nov 2007 : 18:32:57
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quote: Originally posted by Bakra
Jamallo,
Bob of Bezantur 5th level unemployed wizard has 9000 gold pieces worth of ‘stuff’ This is not cash on hand, he could convert everything, including all of his clothes he is wearing, to get this value but would rather look silly. ...
The details of the example are completely irrelevant to my point, but please note that Bob would have 2,875 gold pieces in change left over after paying for his scrolls. More than enough to buy a set of robes, pay for a room, and hire some 1st-level henchpeople. I say no further on this lest I steer the discussion away from the book and the severely broken spell it gives to the phaerimm.
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I have a mouth, but I am in a library and must not scream.
Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.
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Jamallo Kreen
Master of Realmslore
USA
1537 Posts |
Posted - 28 Nov 2007 : 18:41:02
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quote: Originally posted by KnightErrantJR
This one looked really interested, but I have weird mixed feelings over this. I love phaerimm, so anything that touches on them, even tangentially, is good in my book. And it actually seems to have utilized a lot of Realmslore, much as Shadowdale did.
On the other hand, a lot of it seems to have been utilized in the manner of "closing loop holes." It feels, from what I read in the bookstore, like it really is the last shot some of these elements have at being used. That coupled with the idea that this is likely the last Realms RPG product I'm probably going to pick up, at least for a good long while unless something drastically changes, has kind of kept me from snatching this up as quickly as I normally would have.
Oh, and when did veserabs loose their feet?
I don't know the answer to your question, but I hope that you are wrong about this being "the last roundup" for the Realms.
For all my whinging I'd encourage you to buy it for itself, KnightErrantJR. I almsot certainly won't run it as written, but it's nice to have some rules for and details about Candlekeep, Oreme, etc. The detail about veserab loyalty to a rider is a very handy bit of lore to use as a petard upon which to hoist a PC. Hehehehehe ... oh ... I gotta stop doing that in public....
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I have a mouth, but I am in a library and must not scream.
Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.
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Butterface
Acolyte
USA
1 Posts |
Posted - 12 Dec 2007 : 00:52:45
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quote: Originally posted by Jamallo Kreen
You give each of your other spellcasters one scroll of the 0-level spell light (no save, no spell resistance), which you can write yourself for next to nothing, or buy for a pittance. Then you wait in ambush. During the surprise round you allow your twenty-five miscellaneous spellcasters to all read their light scrolls, all of them targeting the same poor sod, while you and your remaining henchman hold action and read your scrolls together at the end of the surprise round
This would not work, as Light can only be cast on an object, and it has a range of touch. I suppose some DMs might allow Bob's 25 henchmen to walk up and touch the Simbul's dress, and cast light upon it, but personally I would not allow that, and consider it to be casting the spell on the character's person. Even if Light could be used in that way, however, those 25 henchmen still have to approach the Simbul and make melee touch attacks since Light has a range of Touch.
Another reason I don't think this would work, is that I personally as a DM would rule that 25 Light spells cast upon a person would equal one spell effect. It's not like Light spells stack - you couldn't cast Light 25 times on an object to light up the entirety of a vast cavern, for instance. Common sense would dictate that each new Light spell would overlap and take priority over the previous spell.
I think there are much more broken combinations in the Spell Compendium - Revenance and Revivify for example. Bob dies. Jessie the cleric casts Revenance on Bob 5 rounds later. Jessie waits for Bob to die again. Jessie then casts Revivify on Bob the next round. Bob is at -1 hit points, but suffers no level loss (and Jessie only had to pay 1,000 gold instead of 5k for a raise dead that would've resulted in level loss). Yeah, we've had to house rule that. |
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The Sage
Procrastinator Most High
Australia
31777 Posts |
Posted - 12 Dec 2007 : 01:36:25
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You know, I just realised... I haven't purchased Anauroch yet. In fact, I haven't even made a mail order for it.
I can't help but wonder whether that means something.
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Wooly Rupert
Master of Mischief
USA
36805 Posts |
Posted - 12 Dec 2007 : 01:45:17
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quote: Originally posted by The Sage
I can't help but wonder whether that means something.
Yup. It means senility is setting in! |
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