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 Wizards and their true names

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T O P I C    R E V I E W
SomeDude Posted - 01 Jul 2005 : 03:56:58
I never did understand what power a person gained over a mage by knowing their true name. Also, is that something that just got dropped from 3.x or is their actually a story behind why Ao or Mystra or whoever desided that a wizards true name was no longer important. Lastly, did Cyric get the shot end of that stick or what, what with knowing Mystra's true name -- or is that why she changed that little rule of magic?

I hope I'm not bringing up a long dead topic or anything, if theirs a like to this same topic somewhere that I missed that would save a lot of people a lot of typing I would be happy with that.

Thanks in advance.
27   L A T E S T    R E P L I E S    (Newest First)
Xysma Posted - 02 Oct 2005 : 06:52:59
quote:
Originally posted by Rocheval

Sorry to bump this thread but I was hoping a newbie like me could contribute something. Truenames have probably been done away with in the 'new' realms but of the old material I think I remember the Simbul and Elminster exchanging true names in the Spellfire novel (not sure if they were the truenames were the ones that have the power to bind) and I think also in that novel Elminster said he knew Manshoon's true name. I believe also in Crown of Fire a truename was used to control the demilich/lichlord? Also one of the mages of the Flaming Fist has a spiritwrack scroll with Demogorgon's true name on it. Any other mention of truenames in FR material just for interests sake?



In The Coral Kingdom, Talos gave Princess Deirdre the name of his avatar, Coss-Axel-Sinioth, so she could destroy him as punishment for his failures.
The Sage Posted - 11 Jul 2005 : 05:42:51
quote:
Originally posted by Kuje

Who said all those were d&d sourcebooks and novels. :) I know I didn't. :)

Oh, I'd just assumed you were keeping within the context of D&D and FR .

Regardless, we should really get back on topic here... .
The Sage Posted - 11 Jul 2005 : 05:39:20
quote:
Originally posted by Wooly Rupert

Oh, I don't know... My collection has still got a way to go until it's complete.

Not me .

Thanks to Kuje's suggestion about using Noble Knight, I managed to pick up the last ever FR accessory I had previously been missing -- Volo's Guide to Baldur's Gate II.

Oh, and I'm missing about three FR Dungeon adventures...
Kuje Posted - 11 Jul 2005 : 05:37:59
quote:
Originally posted by The Sage

quote:
Originally posted by Kuje

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Kuje

Yeah that book. I brain farted on the name and I didn't feel like crossing the room to look it up. Yeah I'm being lazy, sue me. :)



Ooh, okay! How much are you worth?



If you want 2,000 or so sourcebooks, novels, and other printed meterial, that's how much I'm worth. :) How much that adds up to in dollars, I have no idea but it's gotta be over 5,000.

Bah!

I don't want something that I've already got .




Who said all those were d&d sourcebooks and novels. :) I know I didn't. :)
Wooly Rupert Posted - 11 Jul 2005 : 05:34:15
quote:
Originally posted by The Sage

quote:
Originally posted by Kuje

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Kuje

Yeah that book. I brain farted on the name and I didn't feel like crossing the room to look it up. Yeah I'm being lazy, sue me. :)



Ooh, okay! How much are you worth?



If you want 2,000 or so sourcebooks, novels, and other printed meterial, that's how much I'm worth. :) How much that adds up to in dollars, I have no idea but it's gotta be over 5,000.

Bah!

I don't want something that I've already got .




Oh, I don't know... My collection has still got a way to go until it's complete.
The Sage Posted - 11 Jul 2005 : 05:27:47
quote:
Originally posted by Kuje

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Kuje

Yeah that book. I brain farted on the name and I didn't feel like crossing the room to look it up. Yeah I'm being lazy, sue me. :)



Ooh, okay! How much are you worth?



If you want 2,000 or so sourcebooks, novels, and other printed meterial, that's how much I'm worth. :) How much that adds up to in dollars, I have no idea but it's gotta be over 5,000.

Bah!

I don't want something that I've already got .
Kuje Posted - 11 Jul 2005 : 03:02:08
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Kuje

Yeah that book. I brain farted on the name and I didn't feel like crossing the room to look it up. Yeah I'm being lazy, sue me. :)



Ooh, okay! How much are you worth?



If you want 2,000 or so sourcebooks, novels, and other printed meterial, that's how much I'm worth. :) How much that adds up to in dollars, I have no idea but it's gotta be over 5,000.
KnightErrantJR Posted - 11 Jul 2005 : 02:52:39
Should we be getting ahold of George over this?
Wooly Rupert Posted - 11 Jul 2005 : 02:51:38
quote:
Originally posted by Kuje

Yeah that book. I brain farted on the name and I didn't feel like crossing the room to look it up. Yeah I'm being lazy, sue me. :)



Ooh, okay! How much are you worth?
Kuje Posted - 11 Jul 2005 : 02:08:57
quote:
Originally posted by The Sage

quote:
Originally posted by Kuje

quote:
Originally posted by KnightErrantJR

I do think that if someone applied themselves to the task, a series of feats might make the whole "truename" issue a more attractive one to approach. One of the big issues I think 1st and 2nd Edition had was to assume that any wizard with a truename could do something with it. I think a feat tree of somekind showing that someone has learned to utilize the power of the truename is exactly the type of thing that the 3rd/3.5 edition game mechanic is good for.



That book of good that WOTC made for the mature line has rules for true names if I recall right. :)

The Book of Exalted Deeds. Yes, there's a small section on truenames.




Yeah that book. I brain farted on the name and I didn't feel like crossing the room to look it up. Yeah I'm being lazy, sue me. :)
The Sage Posted - 11 Jul 2005 : 02:05:57
quote:
Originally posted by Kuje

quote:
Originally posted by KnightErrantJR

I do think that if someone applied themselves to the task, a series of feats might make the whole "truename" issue a more attractive one to approach. One of the big issues I think 1st and 2nd Edition had was to assume that any wizard with a truename could do something with it. I think a feat tree of somekind showing that someone has learned to utilize the power of the truename is exactly the type of thing that the 3rd/3.5 edition game mechanic is good for.



That book of good that WOTC made for the mature line has rules for true names if I recall right. :)

The Book of Exalted Deeds. Yes, there's a small section on truenames.
Kuje Posted - 11 Jul 2005 : 01:36:15
quote:
Originally posted by KnightErrantJR

I do think that if someone applied themselves to the task, a series of feats might make the whole "truename" issue a more attractive one to approach. One of the big issues I think 1st and 2nd Edition had was to assume that any wizard with a truename could do something with it. I think a feat tree of somekind showing that someone has learned to utilize the power of the truename is exactly the type of thing that the 3rd/3.5 edition game mechanic is good for.



That book of good that WOTC made for the mature line has rules for true names if I recall right. :)
KnightErrantJR Posted - 11 Jul 2005 : 01:12:31
I do think that if someone applied themselves to the task, a series of feats might make the whole "truename" issue a more attractive one to approach. One of the big issues I think 1st and 2nd Edition had was to assume that any wizard with a truename could do something with it. I think a feat tree of somekind showing that someone has learned to utilize the power of the truename is exactly the type of thing that the 3rd/3.5 edition game mechanic is good for.
Faraer Posted - 11 Jul 2005 : 01:04:28
quote:
Originally posted by Rocheval
Truenames have probably been done away with in the 'new' realms...
What makes you think so?
Kuje Posted - 10 Jul 2005 : 05:42:54
quote:
Originally posted by The Sage

quote:
Originally posted by Rocheval

Any other mention of truenames in FR material just for interests sake?
Volo's Guide to All Things Magical.




And the Seven Sisters. :)
The Sage Posted - 10 Jul 2005 : 04:55:02
quote:
Originally posted by Rocheval

Any other mention of truenames in FR material just for interests sake?
Volo's Guide to All Things Magical.
Rocheval Posted - 09 Jul 2005 : 18:49:07
Sorry to bump this thread but I was hoping a newbie like me could contribute something. Truenames have probably been done away with in the 'new' realms but of the old material I think I remember the Simbul and Elminster exchanging true names in the Spellfire novel (not sure if they were the truenames were the ones that have the power to bind) and I think also in that novel Elminster said he knew Manshoon's true name. I believe also in Crown of Fire a truename was used to control the demilich/lichlord? Also one of the mages of the Flaming Fist has a spiritwrack scroll with Demogorgon's true name on it. Any other mention of truenames in FR material just for interests sake?
Kuje Posted - 04 Jul 2005 : 16:46:27
Ed said this many years ago:

http://www.geocities.com/TimesSquare/Castle/2566/ed-truenames.htm
The Sage Posted - 04 Jul 2005 : 14:00:50
quote:
Originally posted by SiriusBlack

quote:
Originally posted by Jamallo Kreen
Read the non-Realmsian Earthsea trilogy for what may be the best explanation of True Names and their significance.



Monte Cook's gaming book, Arcana Unearthed touches upon true names some.

For those scribes without access to Arcana Unearthed, try here:- http://www.montecook.com/images/Quick_Reference_Guide.rtf

Just scroll down to "New Core Concepts" for some brief details on True Names in the Diamond Throne setting.
SiriusBlack Posted - 04 Jul 2005 : 13:50:48
quote:
Originally posted by Jamallo Kreen
Read the non-Realmsian Earthsea trilogy for what may be the best explanation of True Names and their significance.



Monte Cook's gaming book, Arcana Unearthed touches upon true names some.
Jamallo Kreen Posted - 04 Jul 2005 : 04:58:40
quote:
Originally posted by SomeDude

I never did understand what power a person gained over a mage by knowing their true name.
Thanks in advance.


Read the non-Realmsian Earthsea trilogy for what may be the best explanation of True Names and their significance.

The idea that knowing something or someone's True Name gives one power over it is very ancient. Note that Adam names all of the animals; this makes him -- effectively -- ruler of Creation, in contradistinction to the angelic hosts, who, as Paradise Lost and many D20 supplements about Baator tell us, became a tad upset and decided to rebel against the Creator for permitting a mortal to have such power and authority.
Jamallo Kreen Posted - 04 Jul 2005 : 04:38:35
quote:
Originally posted by KnightErrantJR

There was a Dragon article about a year ago that had some 3rd edition benefits for True Names, mainly increasing your caster level over someone that you have that particular advantage over.

While not a true name per se, according to the first book of the ROTAW knowing a subjects commonly used name and naming them in a spell makes the spell more potent.

For the second effect, I would think that one could develop a feat that might reflect a minor benefit for working in a character's common appelation into a spell.



Will someone please supply the issue number and date for the Dragon with this article?
Kentinal Posted - 01 Jul 2005 : 20:42:15
quote:
Originally posted by khorne

Are there several different kinds of Truenames? In HOTU true names aren`t like in that article.



There certainly can be different types of Truenames.

Jioning any order part of initiation might confer a true name known only to the order and not used outside the order. As already indicate a Truename certainly can be used to control or summon (the reason Demons try to hide their Truenames).

I do see it posible, though unlikely, that some characters could have two different Truenames. Even if belonging to different clubs/orgs the odds are that the Truename serving as an identifier would be the same in meaning (even if actual name is based on different languages).
khorne Posted - 01 Jul 2005 : 18:32:15
Are there several different kinds of Truenames? In HOTU true names aren`t like in that article.
DDH_101 Posted - 01 Jul 2005 : 07:44:49
I think that most wizards take precaution by having protection spells, contingencies, etc on them over this kind of domination. It's kind of like how wizards have mind shields to prevent someone from reading their mind or stealing their memories.

It's not exactly easy to use magic in this type of way to charm or control someone. So often one who can cast such spells would have enemies that are way too powerful and protected for such a ploy, or enemies that are so weak that this type of spells aren't even needed.
KnightErrantJR Posted - 01 Jul 2005 : 04:30:11
There was a Dragon article about a year ago that had some 3rd edition benefits for True Names, mainly increasing your caster level over someone that you have that particular advantage over.

While not a true name per se, according to the first book of the ROTAW knowing a subjects commonly used name and naming them in a spell makes the spell more potent.

For the second effect, I would think that one could develop a feat that might reflect a minor benefit for working in a character's common appelation into a spell.
Kentinal Posted - 01 Jul 2005 : 04:10:21
Not sure if a long dead topic as far as that goes.

However true name having power has existed in the game and in various real world belief systems for years.

3.x was a major rewrite of D&D and I certainly do not know all the reasons for the changes.

As to other questions I think Cyric got too much as it is *wink*

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