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T O P I C    R E V I E W
Xysma Posted - 11 May 2005 : 14:57:06
I picked up Heroes of Battle yesterday, has anyone else picked it up yet? This is an excellent tome. I think the idea of a battlefield as a dungeon is interesting, and the feats are very different than any I've seen. There are feats that allow PCs to duplicate commander effects like those in the miniatures game. This tome may not be used in every gaming session, but I will definitely use it.
30   L A T E S T    R E P L I E S    (Newest First)
warlockco Posted - 25 May 2005 : 09:53:38
Took a quick look at it, but unfortunately it didn't catch my eye enough.
Once Media Play or Barnes & Noble, obtains it I will take a better look at it.
Just hate reading a book at the Game Store if I'm still trying to determine if it is something I really want or not.
Xysma Posted - 24 May 2005 : 19:09:29
quote:
Originally posted by Lord Rad

quote:
Originally posted by George Krashos

This product has received an absolute shellacking on the ENWorld Boards. Some not very nice comments, at all.

-- George Krashos




Hmmmm, I tend to avoid ENworld these days, I find it to be quite...well anyway.

I have personally been very impressed by this sourcebook. It's one of the better D&D core books to come out for some time for me and have found much of the content to be of great use and interest.



I agreed Rad, this is a cool sourcebook with much to offer. Sure, I won't use 100% of it, but I doubt I've ever used 100% of any sourcebook (except for the Realms sourcebooks of course)
Xysma Posted - 24 May 2005 : 19:06:47
quote:
Originally posted by George Krashos

the impression I get is that it's not 'cool' to still like FR, you have to be into places like Iron Kingdoms (whatever that is!).

-- George Krashos



I know what you mean, we had a guy play with us for a few weeks who had that mentality. I say a few weeks because we had to ask him to not come back since we only play in the Realms, and he kept asking if we anted to try this or that. I don't know why it was so difficult for him to understand that we ONLY play in the Realms.
Asgetrion Posted - 21 May 2005 : 12:47:39
quote:
Originally posted by Xysma

quote:
Originally posted by Dargoth


Im thinking of running a massed battle in my Banites on the March campaign ie the Nasty events for the Dalelands if City of Spider queen isnt finished "promptly"



Have you run massed battles using 3ed before?



In one of our campaigns we had a massive battle with almost 150 crusaders called "The Fist and Fury" (mostly followers of Helm and Tempus) fighting along our PCs against 30000 giants and goblinoids of the Sythillisian Empire. The battle took place outside Crimmor, starting with the giant shamans summong a Storm of Vengeance on the city

We ran the battles on large-scale maps for most units, but on miniature maps for all the encounters involving PCs. Our DM had designed a huge amount of enemy units with different combat abilities, and also some very unique commanders for them. I could go on for hours about how exciting it was, especially the gaming sessions when we scouted the area and tried to wipe out as many enemy commanders as only could.

Some say that there is no glory in war, but we got great kicks during the moment when all the PCs charged into the flank of the massive enemy army and fought for several rounds until teleporting back inside the city walls to lead our troops into battle

Eventually the siege ended in a stalemate, with our wizards sealing all the breaches on the city wall with different Wall-spells, and the rest scouring the city of the invaders...
Wooly Rupert Posted - 21 May 2005 : 05:37:27
quote:
Originally posted by SiriusBlack

quote:
Originally posted by George Krashos
the impression I get is that it's not 'cool' to still like FR, you have to be into places like Iron Kingdoms (whatever that is!).
-- George Krashos



Oh Dark Maiden, I'm not part of the cool population of the internet. Whatever shall I do?



I can teach you a little bit of l33t-speak...
SiriusBlack Posted - 21 May 2005 : 03:28:57
quote:
Originally posted by George Krashos
the impression I get is that it's not 'cool' to still like FR, you have to be into places like Iron Kingdoms (whatever that is!).
-- George Krashos



Oh Dark Maiden, I'm not part of the cool population of the internet. Whatever shall I do?
George Krashos Posted - 20 May 2005 : 01:25:49
The generic ones get a lot of comment and play but the setting-specific stuff, like CoR recently, get little or no comment that I've seen. Also, there is alot more focus on non-WotC products and campaign settings and the impression I get is that it's not 'cool' to still like FR, you have to be into places like Iron Kingdoms (whatever that is!).

-- George Krashos
Wooly Rupert Posted - 19 May 2005 : 17:34:18
quote:
Originally posted by George Krashos

This product has received an absolute shellacking on the ENWorld Boards. Some not very nice comments, at all.

-- George Krashos




Out of curiosity, what kind of treatment do new supplements usually receive over there?
Lord Rad Posted - 19 May 2005 : 09:30:58
quote:
Originally posted by George Krashos

This product has received an absolute shellacking on the ENWorld Boards. Some not very nice comments, at all.

-- George Krashos




Hmmmm, I tend to avoid ENworld these days, I find it to be quite...well anyway.

I have personally been very impressed by this sourcebook. It's one of the better D&D core books to come out for some time for me and have found much of the content to be of great use and interest.
George Krashos Posted - 19 May 2005 : 08:10:08
This product has received an absolute shellacking on the ENWorld Boards. Some not very nice comments, at all.

-- George Krashos
SiriusBlack Posted - 15 May 2005 : 13:57:50
WOTC has posted Heroes of Battle Art Gallery.
The Sage Posted - 14 May 2005 : 02:48:39
quote:
Originally posted by Alaundo

quote:
Originally posted by The Sage

quote:
Originally posted by Alaundo

The detail and coverage is spendid and i'm finding much of the content of great interest and of good use.
Hmmm... Curious.

Was there any particular aspect of the tome that piqued your interest specifically, Big Al?




Well met

I found it generally very imformative. Details of structures and various military hierarchies and seige engines were of particular interest. I was also happy to see numerous scenario's and battle plans detailed. Basically, chapters 1 - 4 kept me occupied for quite some time. I had to rush through the following chapters a bit more (i'll go back to these later), as I still hadn't opened up Champions of Ruin (I was saving the best 'til last ) and time was getting on I'll post more thoughts on both tomes soon.

I know I asked about yugoloths in general earlier, but now I'm curious as to whether they've been specifically mentioned anywhere in the sourcebook?
Wooly Rupert Posted - 13 May 2005 : 17:53:18
quote:
Originally posted by Alaundo

quote:
Originally posted by Wooly Rupert

Wait a second... Given a choice, you read a non-Realms book before a Realms book? Big Al, I'm disappointed with you!



Well met

Aye, I wondered if someone would comment on that point As I said though, I was saving the best 'til last I just didn't expect Heroes of Battle to grab me as much as it did. Fear not though, my furry friend, for I have a good few hours set aside over the next couple of days for some quality time with Champions of Ruin



Just keep in mind that I'll remember this one...
Alaundo Posted - 13 May 2005 : 12:52:52
quote:
Originally posted by Wooly Rupert

Wait a second... Given a choice, you read a non-Realms book before a Realms book? Big Al, I'm disappointed with you!



Well met

Aye, I wondered if someone would comment on that point As I said though, I was saving the best 'til last I just didn't expect Heroes of Battle to grab me as much as it did. Fear not though, my furry friend, for I have a good few hours set aside over the next couple of days for some quality time with Champions of Ruin
Wooly Rupert Posted - 13 May 2005 : 11:31:01
quote:
Originally posted by Alaundo



Well met

I found it generally very imformative. Details of structures and various military hierarchies and seige engines were of particular interest. I was also happy to see numerous scenario's and battle plans detailed. Basically, chapters 1 - 4 kept me occupied for quite some time. I had to rush through the following chapters a bit more (i'll go back to these later), as I still hadn't opened up Champions of Ruin (I was saving the best 'til last ) and time was getting on I'll post more thoughts on both tomes soon.



Wait a second... Given a choice, you read a non-Realms book before a Realms book? Big Al, I'm disappointed with you!
Alaundo Posted - 13 May 2005 : 09:00:33
quote:
Originally posted by The Sage

quote:
Originally posted by Alaundo

The detail and coverage is spendid and i'm finding much of the content of great interest and of good use.
Hmmm... Curious.

Was there any particular aspect of the tome that piqued your interest specifically, Big Al?




Well met

I found it generally very imformative. Details of structures and various military hierarchies and seige engines were of particular interest. I was also happy to see numerous scenario's and battle plans detailed. Basically, chapters 1 - 4 kept me occupied for quite some time. I had to rush through the following chapters a bit more (i'll go back to these later), as I still hadn't opened up Champions of Ruin (I was saving the best 'til last ) and time was getting on I'll post more thoughts on both tomes soon.
The Sage Posted - 13 May 2005 : 02:48:14
quote:
Originally posted by Alaundo

The detail and coverage is spendid and i'm finding much of the content of great interest and of good use.
Hmmm... Curious.

Was there any particular aspect of the tome that piqued your interest specifically, Big Al?
Dargoth Posted - 13 May 2005 : 01:37:50
quote:
Originally posted by Xysma

quote:
Originally posted by Dargoth


Im thinking of running a massed battle in my Banites on the March campaign ie the Nasty events for the Dalelands if City of Spider queen isnt finished "promptly"



Have you run massed battles using 3ed before?



Nope Im currently thinking of doing it on a strategic level ie the battle will be fought on a Battle map detailing the central Dalelands
Snotlord Posted - 12 May 2005 : 23:13:50
quote:
Originally posted by Chosen of Bane

Command Retinue: 2 Horned Devils and an Ice Devil (EL 18)
Scout Troops: An Erinyes and a Barbed Devil (EL 8 or 12)
Shock Troups: 8 Bearded Devils (EL11)
Strike Team: 8 Bearded Devils, 2 Bone Devils, and an Ice Devil (EL 15)



Does this include full stat-blocks, or are the encounters simply listed to calculate the Encounter Levels?
Alaundo Posted - 12 May 2005 : 22:52:33
Well met

I picked this tome up today and I must say i'm very impressed to date This is one of the best core D&D tomes WotC have done in a long time. The detail and coverage is spendid and i'm finding much of the content of great interest and of good use. I didn't expect much from this tome but it has pleasantly surprised me and it will remain on my reading table for a good time to come.

In addition to the textual content, it was well presented and the accomanying interior artwork is perfect, with a more brutal and darker edge that what is maybe expected. Numerous flowcharts for encounter paths are also given.

A worthy tome indeed
The Blue Sorceress Posted - 12 May 2005 : 22:22:30
quote:
Yes, the lack of yugoloths irked me a bit. The other thing that bothered me was the racial breakdown of the sample encounters. Although the sample encounters are very cool, the enemy force is always a collection of bugbears, goblins, hobgoblins, orcs, ogres and gnolls all teamed together.

In my opinion the various evil humanoid races would need some outside force keeping them together. I really don't see an alliance of evil humanoid races as a typical occurance.



An outside force like say, the desire for power, riches and sweet, sweet carnage? I agree with your complaint to an extent, but I can easily picture that grouping with a big nasty ogre mage with wizard levels leading an army composed of those various races. Mmm... ogre magi...

-Blue
Chosen of Bane Posted - 12 May 2005 : 19:31:49
quote:
Originally posted by The Sage

quote:
Originally posted by Chosen of Bane

The Tanar'ric Horde consists of...

A Command Retinue: Marilith (EL 17)
Air Assault: 6 Vrocks (EL 14)
Strike Team: 6 Babaus (EL 11)
Infantry: 10-40 Dretches led by a Hezrou (EL 12-13)

The Baatezu Brigade consists of....

Command Retinue: 2 Horned Devils and an Ice Devil (EL 18)
Scout Troops: An Erinyes and a Barbed Devil (EL 8 or 12)
Shock Troups: 8 Bearded Devils (EL11)
Strike Team: 8 Bearded Devils, 2 Bone Devils, and an Ice Devil (EL 15)

This is particularly strange, especially when you consider how prominent yugoloths are in many of the standard fiendish formations that participate in conflicts, like the Blood War for example.

I would have expected a few piscoloths and mezzoloths at the very least...




Yes, the lack of yugoloths irked me a bit. The other thing that bothered me was the racial breakdown of the sample encounters. Although the sample encounters are very cool, the enemy force is always a collection of bugbears, goblins, hobgoblins, orcs, ogres and gnolls all teamed together.

In my opinion the various evil humanoid races would need some outside force keeping them together. I really don't see an alliance of evil humanoid races as a typical occurance.
Xysma Posted - 12 May 2005 : 17:56:11
quote:
Originally posted by Dargoth


Im thinking of running a massed battle in my Banites on the March campaign ie the Nasty events for the Dalelands if City of Spider queen isnt finished "promptly"



Have you run massed battles using 3ed before?
Dargoth Posted - 12 May 2005 : 14:34:07

Im thinking of running a massed battle in my Banites on the March campaign ie the Nasty events for the Dalelands if City of Spider queen isnt finished "promptly"
The Sage Posted - 12 May 2005 : 14:23:13
quote:
Originally posted by Chosen of Bane

The Tanar'ric Horde consists of...

A Command Retinue: Marilith (EL 17)
Air Assault: 6 Vrocks (EL 14)
Strike Team: 6 Babaus (EL 11)
Infantry: 10-40 Dretches led by a Hezrou (EL 12-13)

The Baatezu Brigade consists of....

Command Retinue: 2 Horned Devils and an Ice Devil (EL 18)
Scout Troops: An Erinyes and a Barbed Devil (EL 8 or 12)
Shock Troups: 8 Bearded Devils (EL11)
Strike Team: 8 Bearded Devils, 2 Bone Devils, and an Ice Devil (EL 15)

This is particularly strange, especially when you consider how prominent yugoloths are in many of the standard fiendish formations that participate in conflicts, like the Blood War for example.

I would have expected a few piscoloths and mezzoloths at the very least...
Chosen of Moradin Posted - 12 May 2005 : 13:46:38


This demoniacal war units made me remember of a certain image in a certain Planescape book:

"Welcome to the Glorious Baatezu Army!!!"... and a great amount of nonsense write... That one our game group sincerally think in plot in some t-shirts...
Chosen of Bane Posted - 12 May 2005 : 11:43:43
quote:
Originally posted by The Sage

quote:
Originally posted by Xysma

Specific Units: Tannar'ric Horde, Baatezu Brigade
That's a shame... . There doesn't look to be any details on yugoloth mercencary units.

What can you briefly tell me about the demon and devil specific unit details?




It pretty much gives a sample of each group and what their role/tactics are in warfare.

The Tanar'ric Horde consists of...

A Command Retinue: Marilith (EL 17)
Air Assault: 6 Vrocks (EL 14)
Strike Team: 6 Babaus (EL 11)
Infantry: 10-40 Dretches led by a Hezrou (EL 12-13)

The Baatezu Brigade consists of....

Command Retinue: 2 Horned Devils and an Ice Devil (EL 18)
Scout Troops: An Erinyes and a Barbed Devil (EL 8 or 12)
Shock Troups: 8 Bearded Devils (EL11)
Strike Team: 8 Bearded Devils, 2 Bone Devils, and an Ice Devil (EL 15)
The Sage Posted - 12 May 2005 : 06:20:24
quote:
Originally posted by Xysma

Specific Units: Tannar'ric Horde, Baatezu Brigade
That's a shame... . There doesn't look to be any details on yugoloth mercencary units.

What can you briefly tell me about the demon and devil specific unit details?
Xysma Posted - 12 May 2005 : 05:26:22
quote:
Originally posted by The Sage

Several scribes here, along with myself, have already suggested the likelihood that we won't be picking up Heroes of Battle, in another scroll.

However, I would be curious to read a brief synopsis for each chapter, perhaps detailing the main points of each section. I'm asking specifically, because I'd much rather it be from the perspective of a player or DM, rather than from the advertising staff at WotC Online.



Here you go Sage
Chapter 1: The War Campaign: this is a basic overview of how to plan a war campaign, offers suggestions and ideas, not much crunch.
Think Big/Play Small
PC Roles
Pacing
Campaign Planning
Military Organizations: An overview of traditional military organizations, modern, feudal, and tribal.

Chapter 2: Building Adventures- The crunch of how to design and runa war campaign. Offers some good ideas for running large scale campaigns that may not fit on your game map. I've rarely had much of a problem with this, so much of this section may be limited in its use outside of this tome.
Hooks
Designing the Battlefield
Adventure Flowchart
Designing a Fantasy Army
Building Battlefield Encounter Maps
Rewards
When Things Go Off the Chart
Random Encounters

Chapter 3: Battlefield Encounters
Sample Encounters
Specific Units: Tannar'ric Horde, Baatezu Brigade
XP: XP penalties based upon the amount of support the PCs receive, could be used in a regular campaign if the party has a powerful NPC with them.
Chapter 4: Rules of War
Siege Engines: Siege engines are detailed well, may or may not find much use in a normal campaign.
Aerial Bombardment: Probably not too useful for regular encounters
Volley of Arrows: I really like this, basically, make one roll to hit a target area, creatures within the area avoid damage with a reflex save.
Strategic Advantages: This is decent fluff for preparing for battle.
The Morale Check: Morale checks made if creature loses 50% hp or half of their party. This could come into play in a dungeon, if you wanted to bother with it, I think it could add some realism.
Commanders: Commander auras assigned by rank. The rank is assigned by recognition points, but could easily be adapted to a regular game by using Leadership scores. This is a pretty cool concept, it could add some additional benefits to the Leadership feat.
Victory Points: Points awarded for the party's actions, the more points awarded, the better the outcome for their army.
Recognition Points: A way to add rank and medals to PCs
Battlefield Award Summary

Chapter 5: The Military Character
Skills: New ways to apply old skills to material in this tome.
Feats: Some of these feats in general seem to require the use of other material in this tome, but others could find use in the Realms.
PrC: More Prestige Classes, I actually like each of these, they could be used in nearly any campaign.
Teamwork Benefits
Chapter 6: Magic of War
Spells, Magic Items, and Magic Seige Engines. This chapter has some interesting spells, new armor and weapon abilities. But the Heraldic Crests offer a new type of item that can be used by anyone with the Leadership feat.

Just a guess, but I'd say that I could use 50-60% of this material in my current campaign without delving into the war aspect of it.
Chosen of Bane Posted - 12 May 2005 : 00:16:51
I bought this particular tome and am very happy with my purchase. It is definitely not for every campaign but since I'm running a Zhentarim campaign the prospect of a large scale battle is very likely.

The sample battlefield encounters (chapter 3) is really cool as are some of the ways to use a battlefield as a "dungeon". Some of the new magic items are also interesting.

I am not a huge fan of the victory point optional rule however.

Overall I think it is an excellent book but not really a "must-have". Very helpful if you use this style of game, pretty useless if you do not.

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