| T O P I C R E V I E W |
| Dargoth |
Posted - 16 Sep 2006 : 04:42:17 Inspired by Knight errants thread I decided to have a crack at 4 Waterdeep organisations. This is the first one
Church of Selune
Symbol: Pair of female eyes surrounded by 7 silver stars Background, goals and Dreams: See CoS and F&P Members: See CoS Type: Temple Scale: 14 Continental Affiliation score criteria:
Character has levels of the Silverstar or Knight of the Blue moon Prestige class +2
Character has taken the Initiate of Selune Feat +1
Character tithes to the Church of Selune +1/1000 gp donated
Character possesses an Artefact or relic sacred to Selune +1/10,000 gp value
Character slays a Dark moon monk, Nightcloak, Shadow weave user or cleric of Shar. (Foes CR must be equal to or greater than the characters level) +1/4 of the enemies CR
Character destroys a Sharran Temple or Stronghold +8
Character has an evil alignment -10
Characters serves in a party, which includes followers of Shar or Shadow weave users –10
Titles benefits and Duties: Affiliation score:
3 or lower: Not affiliated or junior member
4-10 Lay Worshiper: The church of Selune is aware of you and takes note of your actions.
11-20 Servent of the Moon: Character may live within the Temple grounds without paying rent
21-29: Star of the Night: Character gets +1 on attack rolls when fighting followers of Shar. Followers of Shar know you are a member or friend to the church of Selune and get a +1 on damage rolls against you.
30 up Prior of Lunar: Character gets a +4 leadership score modifier with respect to the church of Selune. You are now a prominent member in the Church of Selune and the Sharrans have targeted you for regular assassination attempts. If you fail to uncover a plot each month with DC 30 Gather information check, then you must face a CR 12 Assassin (can be simplified: Make DC 15 Fort save or die.) Executive powers: Crusade, Excommunicate, Raid
Tell me what you think |
| 25 L A T E S T R E P L I E S (Newest First) |
| The Sage |
Posted - 09 Oct 2006 : 02:59:06 In the interests of keeping this scroll on-topic... I'm taking the rest of this discussion with Merrik, to PMs.
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| MerrikCale |
Posted - 09 Oct 2006 : 02:40:14 quote: Originally posted by The Sage
Powers & Pantheons is the companion book to F&A, including a number of deities that weren't referenced in F&A as well as some additional deity lore.
Which would you get first? and which has more on Selune? |
| The Sage |
Posted - 09 Oct 2006 : 02:33:23 Powers & Pantheons is the companion book to F&A, including a number of deities that weren't referenced in F&A as well as some additional deity lore.
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| MerrikCale |
Posted - 09 Oct 2006 : 02:31:21 quote: Originally posted by The Sage
Again, a definitely more detailed FR deity source when compared to 3e's Faiths & Pantheons.
F&A, P&P, and even Demihuman Deities usually make up what some of us here consider to be the "Big FR Deity Three" sourcebooks -- necessary for any scribes who wish for the most detailed lore regarding the gods and pantheons of the Realms.
I usually throw in the 2e books -- Monster Mythology and On Hallowed Ground as well -- to round out deity knowledge for the Realms.
What is the difference between F&A and Powers & Pantheons? |
| The Sage |
Posted - 09 Oct 2006 : 02:23:46 Again, a definitely more detailed FR deity source when compared to 3e's Faiths & Pantheons.
F&A, P&P, and even Demihuman Deities usually make up what some of us here consider to be the "Big FR Deity Three" sourcebooks -- necessary for any scribes who wish for the most detailed lore regarding the gods and pantheons of the Realms.
I usually throw in the 2e books -- Monster Mythology and On Hallowed Ground as well -- to round out deity knowledge for the Realms.
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| MerrikCale |
Posted - 09 Oct 2006 : 02:08:08 quote: Originally posted by The Sage
Certainly -- it is the more detailed source.
Thanks I'll see if I can score a copy. What about Faiths & Avatars? |
| The Sage |
Posted - 09 Oct 2006 : 02:01:08 Certainly -- it is the more detailed source.
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| MerrikCale |
Posted - 09 Oct 2006 : 01:57:16 quote: Originally posted by Wooly Rupert
quote: Originally posted by MerrikCale
Any write-up on the Church of Selune is appreciated.
If you're just looking for general information, check out Powers & Pantheons. It's got a write-up of the House of the Moon.
I have Faiths & Pantheons. Is your reference better? |
| The Sage |
Posted - 09 Oct 2006 : 01:10:24 And the various sourcebooks on Waterdeep.
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| Wooly Rupert |
Posted - 08 Oct 2006 : 17:27:53 quote: Originally posted by MerrikCale
Any write-up on the Church of Selune is appreciated.
If you're just looking for general information, check out Powers & Pantheons. It's got a write-up of the House of the Moon. |
| MerrikCale |
Posted - 08 Oct 2006 : 17:12:30 Any write-up on the Church of Selune is appreciated. |
| Dargoth |
Posted - 25 Sep 2006 : 11:15:32 The Confluence
Symbol: Half the head of Steel Dragon and Half a human females head joined at the nose on a red shield Background: See page 93 of Dragons of Faerun Members: See page 94 of DoF Type: Spy Ring Scale: 7 City of Waterdeep Affiliation score criteria
Character has the Druuth Slayer feat (CoV) +1 Character has the Dragonfriend feat (Dra) +1 Character has slain a creature with the Shape changer sub type. (Shape changers CR must be equal to or greater than the characters level) +1/4 of the enemies CR Character speaks Draconic +2 Character has a Lawful Good or Lawful Neutral alignment +1 Character receives a +1 Affiliation score bonus for each mission they successfully complete for the Confluence
Tiles, benefits and duties Affiliation score
3 or Lower: Non-Affiliated
4 to 10: Vyth Sauriv Character is given an amulet of Disguise (Functions as hat of Disguise).
Character must donate 5% of all treasure gained from quests that don’t directly further the goals of the Confluence to the group
11 to 20: Darastrix Gix Character gets +1 on attack rolls when fighting creatures with the Shape changer sub-type. Character must donate 10% of all treasure gained from quests that don’t directly further the goals of the Confluence to the group
21 to 29: Darastrix Thurirl A Sorcerer or Wizards with the Improved Familiar feat may take a Steel Dragon Wyrmling at 7th level. Ranger may change one of their favoured enemies to Shapechanger.
A Character with the Leadership feat who tries to attract a Steel or Song Dragon cohort is treated as if they have the Dragon Cohort Feat (See p104 of the Draconomicon)
Character must donate 15% of all treasure gained from quests that don’t directly further the goals of the Confluence to the group
30 up: Vyth Iejir The character can undergo a ritual that will give them the Half Steel Dragon template (Character looses the last 5 class levels they’ve taken in exchange for the template)
Character must donate 20% of all treasure gained from quests that don’t directly further the goals of the Confluence to the group
Executive powers: Inquisition, Research, and Shadow War
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| sleyvas |
Posted - 20 Sep 2006 : 17:24:06 I haven't used affiliations yet, but it looked intriguing. For the Church of Selune one, I'd go with your option for the Gather Info check followed by a CR (8 + 1d8) encounter (randomize the CR somewhat). I wouldn't go with the secondary option, because having just the Fort save would mean the character is statistically going to die at some time in the next 2 years if they don't have a high gather information (you're gonna roll a 1 sometime), whereas if you're high enough level low CR encounters shouldn't be too much of a problem. I really like the shadow thief one. It definitely keeps their flavor. |
| KnightErrantJR |
Posted - 19 Sep 2006 : 01:12:31 That's great Dargoth. It could come in handy if I ever get back to the Skullport campaign I was running were one of the PCs was a member of the Shadow Thieves. |
| Chosen of Moradin |
Posted - 18 Sep 2006 : 18:14:44 Agreed.
The Shadow Thief is perfect, IMHO, and I pretend use it to add more "spice" to the rogue sole adventures, in my campaign. |
| Alisttair |
Posted - 18 Sep 2006 : 17:39:28 I like that Shadow Thief one. I don't see anything that I would change. I will probably use this info for one of my campaigns :) |
| Dargoth |
Posted - 18 Sep 2006 : 10:44:06 No one crosses the Shadow Thieves and lives!!!!
Shadow Thieves
Symbol: Black Silk Domino mask impaled on a Stiletto Background, goals and Dreams: Members: See CoS and LoD Type: Thieves Guild Scale: 12 Multi-regional Affiliation score criteria: Character has taken the Shadow Thief of Amn Prestige class +2 Character has taken the Shadowwalker Prestige class +2 Characters patron deity is Mask or Bhaal. +1 Character is a cleric of Mask or Bhaal +2 Character performs a heist or swindle that nets the guild 1,000gp or more +1 Character performs a non-guild job criminal activity –15 on the second occasion an EL 12 Hit squad will be dispatched to kill or maim the character
Titles, benefits and Duties: Affiliation score:
3 or lower: Not affiliated or junior member 4-10 Footpad Any criminal jobs you do are sanctioned and will not result in the non-guild job penalty 11-20 Know your turf: In Waterdeep, +4 insight bonus on hide and Move silently checks. Character must donate 10% of treasure to the Shadow Thieves 21-29 Made Man: You can fence up to 3,000gp of items for 90% each month and gain a +4 insight bonus on Intimidation checks against shop owners in Waterdeep, when demanding protection money. 30 or higher Dark Soul: The character can undergo a ritual that will give them the Shade Template (Character looses the last 5 class levels they’ve taken in exchange for the template)
Executive powers: Assassinate, Terrorise, Shadow War
Coments?
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| Purple Dragon Knight |
Posted - 16 Sep 2006 : 20:47:02 I use 5 affiliations in my campaign, with one of them custom-made (the others are identical to some of the sample orgs shown in the book, only renamed).
The one I made is for:
The Hands of Misfortune (loose Brandobaris brotherhood network operating in Faerun, mainly on maintaining food/weapon/magic item caches; mostly neutral in outlook, but some members' cruelty borders on the evil and maniacal) |
| Dargoth |
Posted - 16 Sep 2006 : 10:14:50 The Benefits are weighted by the points they have to earn and "duties" they have to perform |
| Ergdusch |
Posted - 16 Sep 2006 : 10:02:56 This is very inspiring... must take a closer look at the Affiliations in general though, cause I never heard of them before. However, I do share Sanishiver'S point of view about tracking it more in the background...
Ergudsch |
| Sanishiver |
Posted - 16 Sep 2006 : 08:05:28 This is good.
I wonder though...might it be better for the DM simply to track this in the background, whilst hinting at how players can add to their reputation (read: affiliation score) by doing certain things....?
I guess my first reaction was: Players Abusing the System!
OTOH maybe not so bad. I can see lots of RP and in-character goal making by means of this. Makes me want to pick up the PHB II even more!
J. Grenemyer |
| Dargoth |
Posted - 16 Sep 2006 : 06:34:58 Ok created some titles for the different Affiliation levels |
| The Sage |
Posted - 16 Sep 2006 : 06:16:15 quote: Originally posted by KnightErrantJR
I like it so far . . . any chance of throwing in titles for the ranks in the church (I don't have my copy of Faiths and Avatars handy, so I can't remember how many titles are listed in the book for this church)?
Excluding the standard title for novices (the Called), we have seven listed titles:- Touched, Enstarred, Moonbathed, Silverbrow, Lunar, Initiate, and High Initiate (these are in ascending order).
EDIT: Just saw Dargoth's post...
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| Dargoth |
Posted - 16 Sep 2006 : 06:10:28 The Affiliation benfits can go to characters with non cleric classes so I choose not include the Cleric specfic titles
The other 3 groups Im looking at are
The Knights Samular Shadow Thieves Elaith Crime Syndicate |
| KnightErrantJR |
Posted - 16 Sep 2006 : 05:52:56 I like it so far . . . any chance of throwing in titles for the ranks in the church (I don't have my copy of Faiths and Avatars handy, so I can't remember how many titles are listed in the book for this church)? |