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T O P I C    R E V I E W
Thelonius Posted - 18 May 2004 : 15:06:36
Ok, let's talk about those members of the adventure that make it interesting, and i'm not talking about the fierce warriors, the wise magician and the attractive cleric. I'm talking about the enemies, those creatures that appears always in the worst moment, when youre weary of life and have no memorized powerful spells. Tell us whats the worst creature you've ever seen, or this one that you really hate, and your experiences whith them.
30   L A T E S T    R E P L I E S    (Newest First)
The Sage Posted - 22 May 2004 : 16:43:32
Ah yes, here it is.

::The Sage bookmarks the relevant section of the Draconomicon::

A very unique combination. I really can't wait to see those stats now .
Arivia Posted - 22 May 2004 : 16:39:02
quote:
Originally posted by The Sage

"" indeed...

Refresh my memory, the 'bloodscaled fury' is a template, yes?




No-dragon prestige class from the Draconomicon. And I'm already seeing that this creature isn't exactly normal, as the half-illithid template renders it unable to take levels in bloodscaled fury...
The Sage Posted - 22 May 2004 : 16:33:33
"" indeed...

Refresh my memory, the 'bloodscaled fury' is a template, yes?
Sarelle Posted - 22 May 2004 : 16:31:56
See I would think you are right about acqisition of Epic feats being allowed by creatures of CR 21+ - they give another example in the Fiend Folio when they give a CR 21/18 HD demon an epic feat, but I would still think that epic feats are 'purchased' by no. of HD.

So take the paragon balor - he's CR 33, but I don't think he gets any extra (epic) feats until you advance him to 15 HD. When he's at 15 HD, cos he is over 21 CR he can get Epic feats (or another normal feat). The way feats are 'purchased' is layed out in the Epic section of the DMG 3.5, and it hasn't changed (i.e. 1 feat at 21 HD, 24, 27, 30 blah, blah!). That is how I would work it.
Arivia Posted - 22 May 2004 : 16:26:32
That's why it was so formidable......said rust dragon/illithid was a customized bloodscaled fury......So, short stat line looks like this:

Oolvulnath(CE great wyrm half-illithid rust dragon bloodscaled fury 12)

There's more to it then that-I've received what little notes still exist, so the complete stat list should appear soon...still,
The Sage Posted - 22 May 2004 : 15:16:50
Ah, then my earlier thoughts about feats were correct. I'll have to see about adjusting the working list I have with me here then, before I post them.
Arivia Posted - 22 May 2004 : 14:06:19
Good question, Sage-and the answer is an odd one. Strictly according to the rules, the epic prerequisite for feats for NPCs goes like this: 21 or more HD. However, Wizards has not used this when creating creatures-they tend to use CR of 21 or more as a prerequisite-and they have good reason to. There's no denying it-there's a large power jump at level 21. Why? Epic feats. The PCs don't have access to epic spells or epic magic items yet, but they do have access to epic feats, which will immediately make them much tougher. So the opponents must receive the same power increase-so Wizards deliberately broke the rules, but didn't tell anyone. My best guess is that a monster can take one epic feat at CR 21, and an additional feat for every increase in CR of 2 beyond that-so a CR 21 creature can take 1 epic feat, while a CR 23 creature can take 2 epic feats. However, this does not grant them bonus feats in any quantity-it's a limit on how many epic feats they can have, based upon non-class HD.
The Sage Posted - 22 May 2004 : 10:31:40
Thank you Alaundo .

Now, before I present the creature, please bear in mind that it is not yet fully complete. It's a creation for a one-shot adventure that I'm designing for some characters who are about to undertake their first planar adventure (even though they are 25+ level PCs). It uses the standard Balor stats from the SRD, and the 'Paragon' template from the ELHB.



Paragon Balor (Tanar'ri)
Large Outsider (Chaotic, Evil)
13d8+156 plus 156 (416 hp)
Initiative: (+9 Dex, +4 Improved Initiative)
Speed: 120 ft, fly 270 ft (good)
AC: 62 (-1 size, +9 Dex, +12 luck, +12 insight, +20 natural)
Attacks: +1 vorpal greatsword +51/+46/+41, whip +50 melee; or two slams +52 melee
Damage: +1 vorpal greatsword 2d6+36, whip 1d4+27 and entangle; or slam 1d6+35 and fear
Face/Reach: 5 ft by 5 ft/ 10 ft
Special Attacks: Spell-like abilities, fear, entangle, body flames, summon tanar'ri
Special Qualities: Tanar'ri qualities, Damage Reduction 20/+6, SR 43, fast healing 20, death throes
Saves: Fort+29, Ref+26, Will+30
Abilities: Str 40, Dex 28, Con 34, Int 35, Wis 35, Cha 31
Skills: Bluff +35, Concentration +37, Diplomacy +34, Hide +31, Knowledge (any) +30, Listen +45, Move Silently +29, Scry +38, Search +37, Sense Motive +37
CR: 33
Treasure: Standard coins, double goods, plus whip; standard items plus +1 vorpal greatsword
Alignment: Always chaotic evil

Spell-like abilities: At will- blasphemy, deeper darkness, desecrate, detect good, detect law, fear, greater dispelling, pyrotechnics, read magic, suggestion, symbol (any), telekinesis, teleport w/out error (self plus 50 lbs objects only), tongues (self only), unhallow, unholy aura, unholy blight, and wall of fire; 3/day-haste; 1/day- fire storm and implosion- as a 35th level sorcerer. (Save DC 20+ spell level)
Fear (Su): A creature hit by a paragon balor's slam attack must succeed at a Will save (DC 39) or flee in terror for 1d6 rounds.
Body Flames (Su): A paragon balor can wreathe its body in roaring flames as a free action. The balor suffers no harm, but anyone grappling with it takes 4d6+13 points of fire damage each round.
Detect Magic (Su): A paragon balor continuously detects magic as the spell cast by a 35th level sorcerer.
See Invisibility (Su): A paragon balor continuously sees invisibility as the spell cast by a 35th level sorcerer.
Death Throes (Ex): When killed, a paragon balor explodes in a flash of light that deals 50 points of damage to everything within 100 feet (Reflex half DC 28)
All other special abilities are as a standard balor.

Now, it would probably be wielding a sword more formidible than the traditional +1 vorpal and possibly an improved whip as well... Also, being not particularly fond of working with Epic material in the first place, I have absolutely no clue when and how it qualifies for Epic feats. The Paragon mind flayer given as example would seem to me to not be eligible for any beyond the two bonus feats (since its hit dice, unlike its hit points, have not increased), and yet it has five of them- it's not that the additional hit points qualify as hit dice for feats, or else a paragon would get additional skill points from its boosted intelligence, which the example does not. (It should have them anyway, technically, just like an "elite" specimen of a species does if it happens to have higher intelligence than average, but it still doesn't... seems like an error to me....)

Note that some paragon abilities are omitted- a balor's natural energy resistances are greater than that granted by the template- additionally, See Invisibility and Greater Dispelling 3/day are redundant with the standard balor's spell-likes ("continuous" and "at will", respectively).

More to come...
Alaundo Posted - 22 May 2004 : 10:13:37
quote:
Originally posted by The Sage

I have a particularly nasty version of a 'Paragon' Balor that I'd like to post, but I think I'll ask for Alaundo's permission first.

Do I have the okay for this Alaundo?




Well met

Indeed, Sage. Let's see your pennings
The Sage Posted - 22 May 2004 : 06:59:37
I'd like to add to that list, if I may Cardinal...?

As well as bunnies, I'd also like to mentioned Giff. Bunnies and Giff, the true horrors of the multiverse...
The Cardinal Posted - 22 May 2004 : 06:45:40
The Bane of our existence is anything that poisons... Poison daggers, posion arrows.. poison bites... Poison claws... Undercooked food... We HATE poison.. useful tool yes but not when used against our chars... Poison=Death... why? Several reasons... some from personal experience and the other is : our characters follow the thought that "that which does not kill us makes us stronger"... and then we usually die of poison... Disease O.K... only hate poison... and Bunnies... Vicious animals those...
The Sage Posted - 22 May 2004 : 06:36:38
I have a particularly nasty version of a 'Paragon' Balor that I'd like to post, but I think I'll ask for Alaundo's permission first.

Do I have the okay for this Alaundo?
Arivia Posted - 21 May 2004 : 23:53:03
quote:
Originally posted by The Sage

Really...?

I have to use a teleport spell just to exit and enter my room because the multitude piles of work still to be done stand like the silent stone Pillars of Argoth...

What do you use?




Flight. There's a tiny crawlspace at the top of the pile of desks and chairs-that works for me.
Fireheart Posted - 21 May 2004 : 21:58:00
quote:
Originally posted by Gion

Tell us whats the worst creature you've ever seen, or this one that you really hate, and your experiences whith them.



Behirs..I hate Behirs. Well, I hate Behirs that get close to you. (Ranged weapons good for Behirs...swords not so much.) The swallow whole and acid damage is a tough thing to fight, even at the appropriate levels.

2 Behirs nearly wiped out out our party of 4 (or 5) level 6-8 characters. It was a challange.

~Fireheart
The Sage Posted - 20 May 2004 : 15:20:21
Really...?

I have to use a teleport spell just to exit and enter my room because the multitude piles of work still to be done stand like the silent stone Pillars of Argoth...

What do you use?
Arivia Posted - 20 May 2004 : 14:44:36
quote:
Originally posted by The Sage

Actually Arivia, is there any chance you can acquire the stats for this creature? I'd really like to see the work-up for it. I have stats for a Cthulhu-type creature, but I like to read other DM's interpretations as well.




I can get something fairly close. I know the DM in question doesn't have the notes anymore, but I do remember enough to write them up myself. Yet another thing to do...I believe my pile is approaching yours, Sage...
The Sage Posted - 20 May 2004 : 14:40:31
Actually Arivia, is there any chance you can acquire the stats for this creature? I'd really like to see the work-up for it. I have stats for a Cthulhu-type creature, but I like to read other DM's interpretations as well.
Arivia Posted - 20 May 2004 : 14:32:56
I did ask afterwards, actually-I was told that was part of the inspiration, in addition to the fact that the DM thought the two would make an interesting combination, stats-wise-He was right.

Ah, Glon, the plan went along the lines of "have half the party fall under the dragon's attacks while wildly trying to slay it by spell"-it was a hasty one, and one that didn't work too well in terms of party mortality. You'll likely not face one, anyway.
The Sage Posted - 20 May 2004 : 11:02:29
quote:
Originally posted by Lady Kazandra

quote:
Originally posted by Arivia

Your response, Glon, has reminded me of one of the more terrifying creatures I've encountered-a half-illithid rust dragon and it's spawn. The dragon cracked open, rended, and disintegrated characters' defenses, and then sucked out their brains. A mighty foe.

So let me get this straight... You encountered a strange creature of considerable size with tentacles around it's mouth and great draconic wings...

Doesn't this remind you of anything?


You never told me you were a Lovecraft devotee...
Sarelle Posted - 19 May 2004 : 17:32:34
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Lady Kazandra

[quote]Originally posted by Arivia



Doesn't this remind you of anything?




A lawyer?

Actually, it does sound Cthulhu-esque. I didn't catch that before.



LOL! rofl
Wooly Rupert Posted - 19 May 2004 : 17:15:50
quote:
Originally posted by Lady Kazandra

quote:
Originally posted by Arivia

Your response, Glon, has reminded me of one of the more terrifying creatures I've encountered-a half-illithid rust dragon and it's spawn. The dragon cracked open, rended, and disintegrated characters' defenses, and then sucked out their brains. A mighty foe.

So let me get this straight... You encountered a strange creature of considerable size with tentacles around it's mouth and great draconic wings...

Doesn't this remind you of anything?




A lawyer?

Actually, it does sound Cthulhu-esque. I didn't catch that before.
Thelonius Posted - 19 May 2004 : 16:37:15
You speak wisely Lady Kazandra. The forest are one of our most valuable resources here in Spain.
Lady Kazandra Posted - 19 May 2004 : 15:48:33
Actually, I was talking to Arivia .

I wouldn't apologise for spending time in Spanish forests though. I've been to Spain, and the woodland regions in that country are quite spectacular . . . . So, if anyone else has experienced these natural wonders, they'll understand completely .
Thelonius Posted - 19 May 2004 : 15:42:54
Actually... not. Sorry, maybe that i've spent to much time in my deep forest.
Lady Kazandra Posted - 19 May 2004 : 15:33:33
quote:
Originally posted by Arivia

Your response, Glon, has reminded me of one of the more terrifying creatures I've encountered-a half-illithid rust dragon and it's spawn. The dragon cracked open, rended, and disintegrated characters' defenses, and then sucked out their brains. A mighty foe.

So let me get this straight... You encountered a strange creature of considerable size with tentacles around it's mouth and great draconic wings...

Doesn't this remind you of anything?
Thelonius Posted - 19 May 2004 : 15:07:40
Arivia, in my travels trough the lands i've never heard about this creature, how did you defeated it? I've got many problems with the illicids and the ulitharids, so i wanna be ready when i find it.
Arivia Posted - 19 May 2004 : 14:38:22
Your response, Glon, has reminded me of one of the more terrifying creatures I've encountered-a half-illithid rust dragon and it's spawn. The dragon cracked open, rended, and disintegrated characters' defenses, and then sucked out their brains. A mighty foe.
Thelonius Posted - 19 May 2004 : 12:30:12
Ok, it's quite impressive no one of you have mentioned the dragons. I don't know what d'you think about the creatures called Illicids, but their are one of my most hated enemies, without of course forgetting the tanar'ris, the balors,the wizards drows, and the king of the enemies in d&d the dragons, have you ever fought against one? I remember a fight against a red dragon it was really really difficult, even my morph in Greater Werewolf couldn't save some of my party. But the gold i took from him allowed me to resurrect all of them and buy them some "interesting items".
Sachiel Posted - 19 May 2004 : 03:18:09
The worst creature (note that I said creature, not enemy) I have ever encountered in my entire gaming career is the dreaded armageddon beast. These greater tanar'ri make even the nastiest 'paragon' balor look tame. Fortunately, there are only a few of them .
Gerath Hoan Posted - 18 May 2004 : 21:16:18
I hate the kind of villain that takes all the fun out of hunting him down to kill him...

This one time my party and i chased an evil wizard through some caverns and out onto the top of a mountain. From there the villain got a bit too overconfident and tried to run over a rope bridge... to cut a long story short he failed his reflex save and fell to his horrible death.

I felt like crying at the sound of all those excellent magic items getting smashed... we'd chased that guy for SO long too and he'd used lots of great items against us. My rogue was already figuring out how he was gonna use all of them.

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