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T O P I C    R E V I E W
Juarlaxle Posted - 28 Apr 2004 : 19:31:07
Perhaps revered scholar you might give me some direction, I am looking for any tomes pertaining to the various monks of the realms.

* a white eyebrow rises slightly on ebon skin *

30   L A T E S T    R E P L I E S    (Newest First)
Roewyn Posted - 08 May 2004 : 23:51:45
unbalacing the heavy armoured knights was what turks generally did. Turkish infantries were using light swords like scmitars generally and they were wearing light armour like chain shirt or no armour at all. So their speed was very efficiant against the knights.

Well I was generally thinking on the simple rules. My mistake. Of course unbalancing a full plated fighter is an easy job, eventhough I don't think simply pushing an experienced fighter is that easy. But breaking the elbow of your enemy and tripping with simple moves can be a very easy when he is moving that slow under that 40 kg of metal.
The Cardinal Posted - 08 May 2004 : 23:06:04
Indeed, the joints and gaps in armor would be devastating as knights in plate while durable succumb to other problems (heat in deserts, the lighter and quicker grapplers, and powerful longbows able to pierce armor). Remember that Armor was designed to protect from other wielding wicked weapons, and mainly melee weapons (some of the downfalls of the Crusades, Saracens and turks entered lightly armored while Crusaders endered with heavy armor... Walking ovens otherwise. Also bear in mind that since it is Faerun, Ki may be put into a more 'tangible form' (puts more omph into a punch than it does in theory or idealogical perspecive here, although we're only guessing) as magic seems just as powerful.

On a side question, The Old Order... what are their basic Ideals? We have heard (and read) that for them it's not the deity it's the message of idea... so what is this message? Any clues on this or the Old Order in general?

Oh! Also if someone is wearing full plate... just push them down
Sarta Posted - 08 May 2004 : 22:34:37
quote:
Originally posted by Roewyn

I know man can break bricks with bare fists. I think that is like the ki thing.
But I ve seen full plate mail. You hardly hurt one in full plate mail with swords. I simply couldn't imagine how a monk inflict that kind of demage with bare hands.



If one really wants to get realistic about unarmed combat vs. full plate mail, grappling is by far the most effective approach. While it is true that full plate would be very formidable against straight punches, joint locks and joint breaks would be simply devastating. A well-versed grappler would be able to shatter elbows, knees, necks, and many other vulnerable human joints with ease. If anything, the armor would most likely make the victim even more vulnerable to this approach.

Sarta
Roewyn Posted - 08 May 2004 : 22:19:14
I know man can break bricks with bare fists. I think that is like the ki thing.
But I ve seen full plate mail. You hardly hurt one in full plate mail with swords. I simply couldn't imagine how a monk inflict that kind of demage with bare hands.
But I get your point, Bookwyrm. And I will try to check out the tpme you mentioned, Sage. Thanks.

By the way wing tsun is a branch of kung-fu and is based on speed and dexterity. No upper body kicks and punches are fast, maybe 5 or 6 in a second. that sytle is called chain fist(the best translation I can find). Blocking and attacking happens at the same time. My english is not enough to detail all but I suggest everyone at least to read about wing tsun. It can be a good prestige class for monks, especially ones that are not strong but dexterious.
The Sage Posted - 08 May 2004 : 14:41:13
There you go, the Bookwyrm covered the basics . I also suggest you consult the Oriental Adventures tome. There's a little about the usage of the standard monk class in that sourcebook, especially in regard to how it functions within a non-oriental D&D environment.
Bookwyrm Posted - 08 May 2004 : 06:30:09
I don't know what wing tsun is like; I just studied a mix we just called "karate" for convenience. Even then, I just know enough to be dangerous. (Reflexes great, control not so great. I need to go back sometime.)

But still, any martial art is about aiming for the weak spot. Unless, of course, you're doing epee or saber. Foil's good for that, though. When the opponent is unarmored, you go for biologically weak areas. When they're armored (whether in plate mail or in Kevlar), you go for technologically weak spots. That is, what's left uncovered or just weaker than others.

And that's without even adding the ki, as Sage mentioned. If you channel that, you can roleplay the impossible-seeming power a monk can put behind a punch, even to plate mail.
The Sage Posted - 08 May 2004 : 02:23:21
It all comes down to the way the monk focuses his spiritual energy, his ki.

I'd talk more, but I'm short on time. Hopefully another scribe will expand on this.
Roewyn Posted - 07 May 2004 : 22:09:52
I don't get monks.
How the hell can a man hit with his fists or kicks to another man who is wearing a full plate armor?
I think also hitting a fella covered with meatl sheets with wooden staff hardly works. Fists like hammers should be the explanation but how do they get there?
Tell me why I sound so stupid.
I trained wing tsun for 5 years by the way.
Cult_Leader Posted - 04 May 2004 : 13:48:33
I hate to give out info on monks. Since to me most people always seem to play monks because they become power houses. And that normally seems to be their only real reason to playing a monk. However. Since I really don't care since im not in any games with you *snickers* Look into AEG's Merc. Book. Then crack open unearthed arcana. You will then be able to take note of all the brokenEss that is monks. And if that still is not enough then there is always ninja and assassin classes for eviler monks.
Juarlaxle Posted - 02 May 2004 : 15:35:20
Thanks to all who have shed some light upon this subject.

The cowled figure bows deeply, and for an instant a wisp of white hair escapes, before it is restrained.
Wood Elf Ranger Posted - 01 May 2004 : 16:23:17
I knew it!
The Sage Posted - 01 May 2004 : 08:32:45
quote:
Originally posted by Wood Elf Ranger
Wow, my work forever immortalized within the Sages vast library... I am in awe Truthfully how many computers do you have to hold all of this lore? I've seen reference to a few things taking up GB of hard-drive space, I don't know how you can have EVERYTHING on just one computer or even two for that matter

I'm glad you liked my work though and I'm going to keep working on this. I would like to make one unique order for each deity that can have lawful worshipers. This may take a while but I will share it here with everyone once I'm done

Well, I now have five machines (I recently purchased a new computer in January so that I could finish the work on my new OS), four of which are networked, and sitting in my study/bedroom. Since they have a combined HD, and their memory capacity is also joined over the network, the size of my HD comes in at just over 1,000 GB. Over a quarter of that is taken up by D&Dlore, while the rest is solely devoted to my non-D&D interests. Of the 250GB+ information that I have on D&Dlore, over 60GB is dedicated to Realmslore, with another 50GB given over to PS. The rest is whatever other D&Dlore that I come across and find interesting enough to download and keep on my HD.

As it stands, I'm operating with about 90GB free memory at the moment, but that could increase very soon, once my new OS is complete, and the poor efficiency of the Windows memory manager then becomes a thing of the past...

Of course, this brief work-up doesn't include my notebook, or my main laptop...
Bookwyrm Posted - 01 May 2004 : 02:36:15
Typically, off-the-shelf computers contain at least 30 GB now. My friends' familiy has over one hundred GB, though I'm not sure of the exact amount.

Of course, their computer mostly uses this space for the movie they're working on, which can run up a lot of room. Sage probably has room to spare.
Wood Elf Ranger Posted - 01 May 2004 : 02:13:41
quote:
Originally posted by The Sage

Actually yes, I did find it rather interesting Wood Elf. I'd neglected to mention it earlier, but I've since added your comprehensive list of monk orders to my own ever-growing list-o'-Realmslore.

If you're willing to create a few others, I'd be happy to see what you come up with .


Wow, my work forever immortalized within the Sages vast library... I am in awe Truthfully how many computers do you have to hold all of this lore? I've seen reference to a few things taking up GB of hard-drive space, I don't know how you can have EVERYTHING on just one computer or even two for that matter

I'm glad you liked my work though and I'm going to keep working on this. I would like to make one unique order for each deity that can have lawful worshipers. This may take a while but I will share it here with everyone once I'm done
Bookwyrm Posted - 01 May 2004 : 02:08:40
Yes, I'll try to cook up one or two of my own. Granted, they won't be soon, since I have finals soon, and I've other backlogged projects (some of them even Realmslore! ) that need doing before then.
Jacinth Greyfox Posted - 30 Apr 2004 : 18:09:51
If you have access to the material there are a number of orders of monks mentioned in the Kara-Tur and Horde boxed set.In fact there is even a hidden kingdom actually ruled over by monks.
The Sage Posted - 30 Apr 2004 : 15:34:26
Actually yes, I did find it rather interesting Wood Elf. I'd neglected to mention it earlier, but I've since added your comprehensive list of monk orders to my own ever-growing list-o'-Realmslore.

If you're willing to create a few others, I'd be happy to see what you come up with .
Wood Elf Ranger Posted - 30 Apr 2004 : 15:05:18
Y'all are getting off-topic as usual Thank you Bookwyrm, perhaps you would like to collaborate to make a comprehensive list of monk orders? Anyone else like what I did, should I even try to think of more?
Dargoth Posted - 30 Apr 2004 : 14:06:23
I dont think its specfic to the FR, there are very few (If any) articles on the WOTC site that get updated every week be it Realms lore or Savage progression
The Sage Posted - 30 Apr 2004 : 13:03:47
I suppose that's an accurate consideration... Although, a series on PrCs does sound interesting
Bookwyrm Posted - 30 Apr 2004 : 11:51:04
Oh, but there's only so much Realmslore you can talk about. It's not like it's a series on PrCs, after all.

The Sage Posted - 30 Apr 2004 : 11:32:27
Yes, and it's yet another WotC policy that I don't understand.

Perhaps they should make they available weekly instead, thus the backlog would slowly begin to disappear.
Dargoth Posted - 30 Apr 2004 : 11:16:33
its not real suprising if you think about it

They publish Eds articles either Fortnightly or monthly, each topic has around 4 Issues

so thats 24 issues if they publish it Fortnightly or 12 if they publish it monthly

This means that only 3-6 Topics are done in a year
The Sage Posted - 30 Apr 2004 : 10:24:32
A year's backlog of Ed's articles... That is disturbing. Are they part of any web feature in particular, or is WotC just sitting on them for no 'logical' reason?.

I mean, if they (WotC) intend to use some of the material in upcoming products, that's fine. But if this information is just sitting on a hard drive somewhere at WotC HQ, well, that's almost as fiendish as a baatezu plot...
Bookwyrm Posted - 30 Apr 2004 : 10:22:05
As was recently said in a favorite webcomic of mine: "Curse you, Wizards of the Coast! Curse you!"

Dargoth Posted - 30 Apr 2004 : 10:05:25
I Suggested to Rich Baker that they do FRC length write ups for the Monk orders and Paladin Chapter house found in the Dietys does and donts article for PGTF

Unfortunatly PGTF was feature locked when I suggested it.

So I suggested it to Ed as a web Article, he said it was worth doing but it wouldnt see the light of day for at least a year as Wizards have a 1 year backlog of Eds articles
Bookwyrm Posted - 30 Apr 2004 : 07:00:20
Good jog, Wood Elf Ranger. I'd been meaning to do something like that myself.
The Sage Posted - 30 Apr 2004 : 06:55:46
quote:
Originally posted by Arivia

quote:
Originally posted by Bookwyrm

If you're using IE (the most common browser), just right-click and select "copy shortcut."

And for those of you who use Mozilla and derivatives(including more recent Netscape versions), it's "Copy Link Location". I have no clue what it is for Opera, and a simple text highlight and copy should work for lynx users, last I checked...

I may as well put my piece in here -

For those five of you beta-testing my web browser, the right-mouse button functions have not all been completely loaded into the OS yet. Instead, you will have to use a keyboard function key (F12) in addition to the left mouse button in order carry out most of the external connections and downloading functions presented in this scroll.

That also goes for any other external urls that are presented here in Candlekeep. The WotC Message Boards uses an alternate system on their server, so a different procedure is needed to download or link externally from that site. Until the right mouse button functions have been loaded, please keep these methods in mind.
Wood Elf Ranger Posted - 30 Apr 2004 : 02:21:16
I just took a look at those Monk orders and that sure isn't a lot of information. It got my overly-active imagination going though. I'm going to make up some monk orders for some of the deities that weren't listed Remember none of this is 'Cannon' its just from myself but feel free to use it in your campaign if you want to.

Deity - Order Name (alignment(s))- Description - Bonus

Helm or Torm - Everwatchers (LG, LN) - This is a small order of monks and rangers whos main purpose is scouting. There is at least one of this order in every group of Helm or Torms other orders. - Ability to multiclass as Ranger without penalty as long as Monk level is higher. Must choose followers of an evil god as Favored Enemies. For example you could choose followers of Bane and recieve the Favored Enemy bonus against all followers of Bane no matter what race.

Kelemvor - Peace Bringers (LG, LN) - This order is somewhat similar to the Long Death but they share Kelemvor's views on death. They keep records of the dead and fight the undead. - Can use Quivering Palm against skeletal undead to shatter their bones.

Mask - Order of Shadows (LE) - These monks are excelent at sneaking as well as making business deals. There are not many in this order and they are very reluctant to train new recruits especially those that hold a very high place in other guild ranks. - Can multiclass as Rogues without penalty as long as Monk level is 2 levels higher. Can use Sneak Attack with the Flurry of Blows ability.

Mielikki or Silvanus - Thoughts of the Forest (LN) - Another branch of forest followers. Most of these monks are hermits living alone deep in the forests. They study the forests and the animals within and will protect them when needed. Some of the oldest of this group are allowed within the druidic circles. - May multiclass as druid without penalties. All monk bonuses and abilities still count while in wildshape.

Oghma - Wrestlers of Knowledge (LN) - A very specific odrer within Candlekeep these monks couple their love of lore with love of wrestling. They keep the library in order and up-to-date and have wresting matches to decide who gets the best jobs. Sometimes as a prank on newcomers they challenge them to a match before they let them peruse lore within the library. - Upon second level they recieve the Dirty Fighting feat as their extra feat but perform a wrestling move instead of a dirty fighting move

Thats all I have time for right now if y'all like my ideas let me know and I might try to come up with some more later
Fireheart Posted - 30 Apr 2004 : 00:32:36
quote:
Originally posted by Bookwyrm

If you're using IE (the most common browser), just right-click and select "copy shortcut."

To make it nice and neat in this forum, here's an example:

Candlekeep Website

Just select "quote" for this post to take a look at the forum code I inserted.




I see. Thank you, Most Learned Scribe. ::bows::
(I love learning new things!)

~Fireheart

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