T O P I C R E V I E W |
JSaysNo |
Posted - 19 Sep 2007 : 16:18:00 I'm new here so I figured I'd start a topic on something I've witnessed a lot of: stupid stuff players have attempted or tried to do. I'd also like to hear from some others here and maybe make a few friends.
1. The Ranger Nature Loved The first one was was a drow fanatic (too many Drizzt books you see) and after our vindictive DM turned him into a female moon elf and left him in a cave full of drow for a month or three he got dropped into a village essentially naked after being turned back. He decided he wanted to get some clothes so he snuck up behind this cleric of Pelor and brained him with a rock, accidentally killing him in the process. All this witnessed by a villager.
Then, instead of explaining what had happened he takes off into the africa-like grasslands after killing another villager 'defending' himself. Later he tries to climb a tree to get his bearings where a snake ends up wrapping around his arm, breaking it. He then befriends it with a spell and promptly falls out of the tree.
A short while later he comes across a female lion and her cubs. He actually remembers to cast the spell before she attacks effecting them all.
His plan from there? 1) Find a rhino 2) Kill said rhino and somehow skin it 3) Walk to a town and have it made into armor (no money- practically naked mind you) 4) Profit!!
We eventually helped him after about a half-dozen or so times of him not listening to us. Meh.
Now it's your turn guys! Make me giggle!  |
30 L A T E S T R E P L I E S (Newest First) |
Alystra Illianniis |
Posted - 27 Feb 2010 : 05:57:41 Evil? Nah... Couldn't be!! |
Dalor Darden |
Posted - 27 Feb 2010 : 04:55:02 While it may not be Ridiculous, I did play a ranger/wizard once upon a time.
The fella was with his band of friends and they came to a bridge with a guard tower on the other side. The tower had a rather nasty band of soldiers in it that not only had a pair of ballista atop the tower, but also many archers as well. For us to try and cross the bridge would have not been pretty.
Since I was the only one on hand that had an invisibility spell available (the other wizard had one, but didn't want to use it except for escape if needed) as well as an improved invisibility spell, I said I would go across the bridge, sneak into the tower, disable the ballista and make sure no guards on the tower would be "awake" to see us sneaking across the bridge and past the guard tower.
Well, these were the same soldiers (well, from the same army) that had despoiled my home village...so I thought it would be better to kill them all. So I did.
I was rather ruthless and complete in my slaughter, being as cautious as I could be and pulling out every trick in the book. I even made some of the guards think that a ghost was attacking them, made one of the dead guards walk like a zombie to scare the crap out of them, and finally used an Alter Self spell to make myself appear like a demon to one group and an Illusion spell to make them think a vampire was crouching down over another guard who's throat I had slit.
Well, I think this was all too much for my DM's senses to handle, and quite honestly the whole party was really staring at me like I was a madman after the whole thing was done.
The DM changed my alignment from Chaotic Good to Chaotic Evil...and I got really upset for it all. I mean, after all, these were enemy soldiers.
It has been a long time ago, but I still remember it...though I must confess I may not remember it correctly and some of what I have just said could be fabrications of time...but it was rather fun.  |
Alystra Illianniis |
Posted - 26 Feb 2010 : 22:07:18 I'm so sorry, Learrigan.... Death by fire is never pretty. Well, there was the instance with this same group- minus the duskblade and one of the others, and with two of the players having changed PC's (one was now a gnome illusionist, and we had added a human paladin and a bugbear rogue that was rescued during this particular incident- where the male/female drow, the drow bard, and the paladin ran into a trio of "captive" elf and human damsels, only to discover to their dismay that it was the female minions of the dragon whose lair they were traipsing around in. Specifically, a disguised harpy, bugbear stormsinger, and an aranea sorceress. The drow bard was naturally the only one who succumbed to the harpy's song, and was promptly shredded within an inch of his life (he has such bad luck with females, lol!) while the paladin was stuck fighting the bugbear with her lightning staff (paladin=heavy armor, remember) and the arachnophobic female drow fighter(in her male form) ended up with the aranea! I got some laughs out of all of them facing their worst nightmares in that fight... The rest of the group had gone off down another tunnel wan was inthe middle of their own fight. Sometimes splitting up the party is not a good idea. |
Laerrigan |
Posted - 14 Feb 2010 : 07:19:42 My 2nd-level party killed an entire human village by accident, one night (but at least we wiped out the orcs)....
In the late afternoon, we'd sailed into a coastal village to sell loot and such. The village had been having some trouble with orcs blockading it, but we had managed to take out their rude catapult on the shore and the villagers were eager to do business with the first people who'd made it through in some time. Sweet setup---we're minor heroes, we have goods they want, and there's some adventuring business to do right outside town if we're interested.
The CN halfling (half-gnome) rogue accidentally killed a shopkeeper (partially because of my PC's obsession with a piece of loot, I'll admit). An unpleasant crowd began gathering and pressing as word spread. My TN wizard made a dash for the ship we were using and found sanctuary among the crew, after the rogue had darted off around a corner to make his own escape. We waited for him.
Hours passed while he hid in the tall grasses outside town, evading forays that were sent to find him. When darkness fell, he pulled out handy flint and steel and set a fire "for a distraction"---in all that summer-parched grass surrounding a village made entirely of old wood, wattle, and thatch---so he could make a hidden run around the walled village to the ship in the dark while everyone freaked out over the grass fire.
The fire spread. Orcs had been sneaking up on the village through the grasses, readying for a nocturnal raid. The fire flushed them out, and ALL of them fell upon the village at once, and the villagers rallied to fight. And flames engulfed them all.
After the rogue swam out to the ship standing near shore and was hauled aboard, we left very hastily. The horizon behind us glowed orange all night. We returned in the morning to find a miles-wide radius of grassland GONE, and nothing left alive. There was something almost poetic, in a horrible sort of way, about the sheer perfection of destruction entirely by accident. The DM didn't even let us have XP for them all.
The rogue said "But it was going to happen anyway, sooner or later---all that dry grass and wood, and the orcs..." My PC began to be very suspicious of that halfling around fire.
Oh yes, and another fire (and grass) story with the same PCs....We were traveling with an NPC guide and two other NPCs through wilderness. We had a rod of wonder in wand-like form with a command word. The rogue loved that stick and all the delightful wonder of chaos it wrought. We were threatened in the night, and he triggered the stick to see if it might do something horrible to the source of the threat. It instantly grew a broad radius of very high, dense grass all around us. The low-burning campfire was in the middle of the grass patch. FOOMP.
Our sleeping NPCs died quickly. My PC took to emphatically warning people about that halfing around fire. |
Alystra Illianniis |
Posted - 11 Jan 2010 : 21:43:36 Go figure... I had a "dire" experience of my own on my first time out gaming. A character I rolled in ten minutes- lasted all of five. I took down two orcs no problem, even being a 2nd ed. wizard. Problem was, I had four HP (elf= neg to con) and the orcs took tow of them. I continued on through the forest, and was soon thinking of lunch, when I came upon a squirrel in a tree. A large, black one. This was before I knew much about how the game worked, and all I had was a dagger. I threw it, attempting to make a squirrel-ka-bob. I missed. Then the squirrel leaped at my throat- and I learned a hard lesson about carnivorous squirrels as my ppor PC went down as a rodent-snack!!! Not really stupid, but terribly embarrassing... |
wintermute27 |
Posted - 30 Dec 2009 : 14:42:57 quote: Originally posted by dwarvenranger
I had a player who was playing a halfling rogue once, and he had forgotten buy thieve's tools when creating his character. So when traveling through a medium sized town he decides to go to general store and buy some. He walks up to the owner and asks for thieves tools. I couldn't believe it. I said that's not really what you ask is it? He said it was. Then he got mad at me when the storekeeper called for the guard. Long story short was I had gotten so tired of his sulking by the end of the session, that I had to sic a dire chipmunk on him.
There was a guy like this in a group I played with years ago. One of my favorite memories is when he decided to play a half-fiend and then got mad at the DM when all the towns people wouldn't talk to him and would occasionally run him out of town with pitchforks and torches. Said it wasn't "fair"...  |
dwarvenranger |
Posted - 30 Dec 2009 : 13:30:51 I had a player who was playing a halfling rogue once, and he had forgotten buy thieve's tools when creating his character. So when traveling through a medium sized town he decides to go to general store and buy some. He walks up to the owner and asks for thieves tools. I couldn't believe it. I said that's not really what you ask is it? He said it was. Then he got mad at me when the storekeeper called for the guard. Long story short was I had gotten so tired of his sulking by the end of the session, that I had to sic a dire chipmunk on him. |
Victor_ograygor |
Posted - 30 Dec 2009 : 12:07:09 The group was caught in a deadly ambush by some drows deep below the Ashaba towers in Shadowdale. The hole group fell and afther the battle it was me hiding in the shadow and to drows left searching for coin on the dead players on the ground. Most of the players were angry because the drows slaughtered them and I were just hiding in the shadows watching the battle. Back to the episode : I were hiding and were only 4 level and I had to decide if I would backstab the one drow who were at full health and then attack the drown who were wounded. The coward that I were decided to leave, and just find some new adventures to travel with. The Doungen Master explained that the two drows gathered all the coins and gems I a big pile and were going to split the loot. Then I changed my mind whey not take the loot and find some new people to travel with. I backstabbed the one drow and finished off the other and there I were alone with all the loot. I started to count the loot and there after attending to the fallen characters. Suddenly out of now were this strange drow with a red hat and white beard and hair shows up with a wand in his hands. I had to act fast ore he would take the loot. So I gave him some of my special poison darts (in his face right). He was fast he made signs in the air with his wand and suddenly there were some white light around all the copses . But one dart hit him I had to roll a 20, and I waited to hear the result from my dungen master, he smiled and said that the old man said something about something not working properly and the he were gone. I was made aware just before he disapered that the drow was disguised as a human.
Then I understood I had tried to kill Elminster of Shadowdale. The group were resurrected and they wanted their things back.
|
Cleric Generic |
Posted - 30 Dec 2009 : 11:34:16 Cheers!
The santa nuking was just a seasonal one-shot, but the rest of the game seems to be maintaining much the same tone and style, etc. Can't wait until they reach their first big city and get themselves arse deep in the intrigues and conspiracies of the various noble houses and merchant princes.  |
Alystra Illianniis |
Posted - 29 Dec 2009 : 22:30:46 OMFG!! That sounds like a great campaign!! Your group and mine would probably fit right in together... |
Cleric Generic |
Posted - 23 Dec 2009 : 20:13:58 Well, to be fair, the elves had followed Rudolph into a violent revolution against the Santa regime and were loading bombs into all the presents ready for delivery across the material planes. The PCs, after rounding up and executing the rebel elves, piled up the booby-trapped presents in the grottoe and set it alight...
So yeah, all fully justified responces... :) |
Alystra Illianniis |
Posted - 22 Dec 2009 : 23:57:08 ROFLMAO!!!! |
Cleric Generic |
Posted - 22 Dec 2009 : 01:21:12 Not me, per se, but the party I'm DMing just nuked Santa's Grottoe and slaughtered all his elves... go figure... |
Alystra Illianniis |
Posted - 21 Dec 2009 : 22:34:47 Okay, I've got one. This involves the party I DM which consisted of a sex-changing drow fighter/rogue (don't ask- she was cursed by a god with a twisted sense of humor; think Fiona from Shrek, but chages gender instead of race, really funny when she goes to a bar during the day and gets come on to by the wenches!), a Ghost elf wizard, a Wood elf ninja, a duskblade and three others (forgot their race and class). All of them were 4th level or lower (ECL's included).
Now, they were out checking out the dwarven city they were in, and discovered my gladiator arena. They found out that it sponsored non-lethal as well as lethal matches, so two of them decided to place bets, while the rest- the ninja, wizard, the drow, and the duskblade and one other went to fight. They were up against my two seventh level NPC's- a monk/wizard gestalt (who was modeled after a certain wall-crawling superhero, lol!) and the drow bard/dervish I run, both of whom eventually joined the party as comic relief/back-up. Anywhos, the monk and ninja faced off, while the rest took on the bard, thinking him the lesser threat. He animated his lute to play while he sang a VERY amusing ballad about the battle to bolster himself and the monk. (I made up my own version of the theme from Gilligan's Island and sang it during the session- got lots of laughs...)
Unfortunately, the wizard had one of his rare bright ideas, and smashed the lute. This naturally pissed off the bard, who promptly went into his dervish dance on them, and began smacking everyone in range. However, I had forgotten about AOO's, (this was before I realized tumble checks could be made in dervish- was still getting the feel for the class) so he started taking heavy damage. So he levitated up where they could not reach, and used his crossbow.
Then the wizard had another rare moment of inspiration, and used his kama and some rope to make a grappling hook to pull him down. He rolled two crits- one for the stregth check, one for the grapple. He yanked my poor bard down so fast he was dazed and prone- and that's when thay all started pummeling the poor guy....
Meanwhile, the monk got into a grapple with the ninja, who happened to be female, and managed to steal a kiss. She was not pleased, and proceded to beat him like a red-headed step-child. The group was rolling twenties that day like they were going out of style. Needless to say, they won the match, and the bets. They came out with a level advance and a hefty haul of cash, though the bard demanded the party's wizard compensate him for the lute, and the monk asked the ninja on a date!
Not stupid, per say, but highly amusing and insane!! (The two NPC's later discovered to their horror that the female drow had a very disturbing secret- AFTER they had been spying on her and the ninja bathing....) |
Cleric Generic |
Posted - 06 Nov 2009 : 15:44:14 This one was me, playing a Mulhorandi Paladin. During a battle with some powerful spellcaster or other a party NPC was zapped with a spell that effectively turned him into a puddle with a face. Being as charitable as I am, and not fully understanding the paladin code of conduct at the time (NPC was evil tho), it struck me as a grand idea to scoop NPC up into a bucket (why I had one, we will never know), disguise myself (throw my cloak over one eye and speak in a silly voice), and try to sell the NPC at the local Thayan Enclave. It was only after that failed, and the NPC went down the toilet, did I realise he was carrying critical documents and items and mount a rescue mission. |
goatunit |
Posted - 25 Oct 2009 : 00:59:38 I won't get into it, but never let the dwarf with no ranks in "use rope" tie off and lower a bag full of alchemist's fire to the rest of the party at the base of the cliff.
In fact, a bag is probably a bad place for alchemist's fire even in the best situations. |
Zm |
Posted - 24 Oct 2009 : 19:30:02 We had something like this in a convension, it was a long time ago so i don't quite remember but here it goes:
DM: As you step out of the woods, you hear something behind you, mixture of some random whispers, some metal noises and bones rattling. Fighter: Must be some undeads, alright Kelden (-our cleric) get ready. Cleric: I am always ready, Lathander give me strength! (she actually started shouting here) Wizard: Oh come on, we can easily outrun them, I am out of spells. Bard: I pick up my lute and start playing. Elf Ranger: How about we set the jungle on fire? Whole group: ??? |
Quale |
Posted - 28 Sep 2009 : 10:21:51 They carried an orc chieftain in a bag of holding, trying to sell him, and then to extort the tribe, like they cared. |
Dracons |
Posted - 21 Sep 2009 : 18:06:51 Hmm. Thinking... thinking...
OH! In one of my games, the party decided to sneak into the evil wizards apprentices tower. (The wizards recently got a artifact book that whoever read it, would become feebleminded, and convinced the book was the secret to mastering all magic). Now the party wizard read the book himself, but was cured, and decided it was time for vengence. The half-orc paladin of freedom of Corellon belived that since this book was taking people freedom away basically, that it was a good cause. The monk went because, well the monk wanted to go. The kobold sorcererer went because a wizard there made his wig color different. The only one who didn't want to go was the barbarian, as he felt it was getting in the way of his quest to forge the sword that would destroy the BBES. (Big Bad Evil Sword. Yes, my BBEG is a sentient sword. Bite me). He was trying to convince the others not to go. They ignored him. The player says fine, he goes insane. Starts to walk slowly down the hallway in the area below the tower, laughing as loud as possible. With his high HP, and belt of resistance, (Like the cloak) it took quite a bit of hitting and spellcasting to finally knock him out. The sounds of battle and a man laughing caused the guild to scry in the sewers, and send out a golem, and a few other lower soldiers. The guild now knew what the party looked like, and the party made yet another enemy as they made their escape.
Another one deals with the barbarian above, but different game. In this game, all the gods recently, disappeared. The land was torn asundered, and the party is trying to figure out why and how. The player, a monk and follower of Sharess, recently got a cat. It seems the cat is invisible to some, and visiable to others. One of the players figure out why, and even told me once out of the game. The cat is visiable to those who still have faith in gods, while being invisible to those without. Even though I strongly hinted this to the player more then once, he still didn't figure out why. One day, the monk was petting the cat who was on his shoulder at his favorite bar, when the bartender, who he was friends with, asked him why he scracthing his shoulder. He said he was petting his cat. The bartender asked what cat. The player eyes light up, all the players had to close them it was so bright. The player stood up, mouth open. "I GET IT!!!" All the players have figured it out, but never said anything to him, since it was for his character alone, we all leaned forward, happy that he finally gets it. "HE'S BLIND!!!" The player shouted, happy that he figure out the big mystery. Yes. The bartender who just pointed out he was scractching his shoulder. The bartender that always looked at him coming in, the one who helpped picked out the better dress for his wedding, was blind. BTW: The player never figured it out. We had to tell him.
Dealing with the same player/character above in the same campagin above, found some drow merchants on the surface, even though more and more drow were seen, mostly fleeing some great horror from below he felt this was wrong. He decided to spy on them from above. (The monk is like a sorcerer/monk, alot like DBZ stuff....). The drow were just selling stuff to another NPC. The monk then shouted from them to stop. The drow, getting scared of a flaming, red skinned demon (Fire gensai) that was floating above them, took out some crossbows and tried to shot him, to no avail. (Now mind you, the monk is level 23...). The monk shakes his head, and decides to use HIS MOST POWERFUL ATTACK on the CR1 drow. The drow die of course, and so did the horses, and most of the items they were selling. He then decided to loot the bodies, bury them, and go and tell the LG paladin of Torm of his good deed.
The monk lost a hand after that. |
Cbad285 |
Posted - 20 Sep 2009 : 03:26:54 Ok, here is one.
In my game, we have a drow 'house' that has been established on the surface for those dark elves looking to escape the underdark, and still remain their oh so cool drow selves.
Anyway, one of those drow was a wizard and he was traveling with...count them, two high elves, a sylvan elf ranger, a human from icewind dale and a very small gnome...
So the whole party is in these catacombs being chased by undead. They end up getting separated and the drow is caught by himself in a dead end, and three skeletons lumbering towards him. Here is where the stupidity comes in. I'm not a mean DM, I always give the players SOME way out. However, it’s up to them to use it. I had given the party a protection from undead scroll the game before, which they quickly sold for a night on the town, a shiny new dagger a dwarf was selling in market, and a shabby concoction of salves at the local church....Anyway lol, so this wizard is stuck in this hall way, and someone has the good graces of noting that fire does heavy damage to undead. Now, what they forget is that in these catacombs, they have repeatedly come across pools of crude oil and slime dripping from the walls.
Said drow throws said fireball down said hall and all involved die in a fantastically gigantic inferno...one that I will cherish forever. :)
|
PhoenixTalion |
Posted - 07 Sep 2009 : 07:56:05 My rogue, Talkasha, once taxidermied a dragon, and had it magically animated (free magic from the Church of Tyr, silly DM! He meant it for the heals...) with two of our party members inside, and then we flew it over the enemy city where it was 'slain'. Trojan Dragon FTW. |
Ghost King |
Posted - 30 Aug 2009 : 15:23:27 My story is just this. It involved a powerful crystal ball, a dumb ranger, an npc evil necromancer, and my wizard. The ranger said simply that he was going to destroy the crystal ball if the necromancer didn't stop trying to kill the party. The necromancer simply said in general, "Go ahead!"
He then just shrugs and tosses the crystal ball over his shoulder right at me. It hits the floor and failed its save (of course) and boom! DM rolls damage rolls for the exploding powerful magic item and my upper body is incinerated from the waste up (level 4 wizard at this point). I got a free resurrection from the DM that felt I shouldn't be punished from playing the wizard since it really wasn't my fault and had no way to live through it, but the necromancer just opened up on the ranger with his most powerful necromancy, which, by the way, the crystal ball did damage to him as well but survived it. Killing the ranger fairly easy and then retreated. The ranger didn't get a resurrection, however.
Moral of the story is: Don't leave your fragile powerful magic items lying around so dumb rangers can play with them. Lock them up and out of their reach! Because powerful magic items can kill fellow party members in the wrong hands! |
Nicolai Withander |
Posted - 08 Aug 2009 : 12:17:41 In our campaign we just tried to invade mount Thay... bad idea! |
BlackAce |
Posted - 06 Aug 2009 : 23:57:45 quote: Originally posted by Sian
did the rogue go though laughing throes as well?
They all ended up laughing hystericaly in the end. I was just kinda left shaking my head going through the motions. I attempted to work out exactly how much damage the rogue had taken, even going so far as rolling dice. I gave up when it came up as 60 odd, times twenty for each barrel and even with a saving throw for half damage it was three or four time his total hit points. My semi-feigned exasperation with him was probably one of the funniest parts but you really had to be there for that. |
Sian |
Posted - 02 Aug 2009 : 11:41:49 did the rogue go though laughing throes as well? |
BlackAce |
Posted - 01 Aug 2009 : 16:20:22 Ah my favourite story of campaign stupidity happened last year...
A particularly usless rogue/shadowmaster PC gets himself caught by the watch, (he fumbled tossing his grapling hook and ended up hanging by his fingernails from a second story window.) He's promptly hauled off and banged up in the town jail. The rest of the party gather round in a nearby tavern and debate wether or not to spring him. As most of the PC were evil and self-interested they decide not to bother. Well, that is, apart from one very determined dwarf fighter, who decides he's going to spring him out all by himself.
First he visits the prison, on what was supposed to be a reconaissance, to find which cell the rogue is being held in. He pays the visitor fee, hands over all his weapons and magical items and is escorted towards the cells. Suddenly the dwarf's player gets a gleam in his eye and announces he's going to bullrush the guard. The guard is caught flatfooted and goes down down quickly. Our dwarf snatches the keys from the unconcious guard and rushes to what he assumed were the cells, only to find a guardroom still lies between him and his objective and four very startled guardsmen are drawing swords.
At this point, our player decides his character is very likley to come off the worse in this encouter and he really isnt THAT fond of the rogue. Cue the fastest dwarven retreat of all time as our short-arsed friend flees from the prison persued by a very angry pack of guardsmen.
Now having lost all his weapons and several magical rings in the reconaissance debacle, our Dwarf's player is rather sulky. Now you'd think he'd have learned that rash, spur of the moment decisions are going to bite him on the backside from time to time. (This player has played in my group for nearly two years by this point and should know better, alas....)
Far from learning a lesson though, our dwarf is even more determined to not only spring the Rogue, but get his gear back. His new cunning plan is to head over to the docks, where, thanks to the plots of the entire party, he knows a calishite galley is docked which mounts a massive bronze smokepowder canon on it's fo'c'sle and that there is a secured power store by the quayside.
To cut a long story short he succeeds in breaking in to the powder store and subduing the two watchmen guarding it. Realising he'll need someway to move the powder, he heads back out into the docks and steals a nearby hay cart. Here I take pity on him as a GM and give him a crib sheet telling him roughly how many barrels he'll need to blow a hole in the jail wall; two barrels....
Unfortunatley, sucess and temptation get the better of our player and he just can't bare to take only two barrels and he decides to load up the cart with as many as it'll carry, which turns out to be twenty.
Buoyed up by his success, our dwarf player scoots back across the city on his cart and pulls up roughly adjacent to where the cell block is that contains his friend, the rogue.
Now if you remember, it only needs two barrels to blow a sizable hole in the jail wall but our dwarf has forgotten that in the excitement and instead, sets up a fuse to blow the entire cart.(I ask his player THREE TIMES if he was quite sure about this; yes, he was.)
20 barrels, each capable of 12d10 pts of subdual and fire damage!
Up goes the cart, the horse pulling it and half the frigging jail!
And every player but the dwarf's owner end up rolling around on my living room floor as the rogue just got vapourized. |
The Sage |
Posted - 30 Jul 2009 : 01:05:58 quote: Originally posted by Markustay
I attempted something clever (essentially a mutiny - I wanted the rest of us to seperate from the show-boaters and have some fun), and the DM killed me... just like that. Not even a roll. 
That was probably THE worst case of favortism I have ever seen, but I've seen enough of them to try and avoid them at all costs these days.
Mutiny in a D&D game? I've never actually tried anything like that before. But it's an interesting premise.
I'm going to want to think on this.
|
Wooly Rupert |
Posted - 29 Jul 2009 : 22:32:02 quote: Originally posted by Markustay
During one of our earliest gaming sessions, my 15-year-old son poured beer all over some zombies and was trying to light it. I had to explain to him that beer wasn't flammable (he assumed since it contained alcohal, they would go up in a puff of smoke).
I myself figured beer wouldn't be flammable... But we had a DM decide it was. And so that became a sneaky tactic on the part of myself and my bard-playing friend.  |
Ashe Ravenheart |
Posted - 29 Jul 2009 : 22:16:44 quote: Originally posted by wintermute27
The moral of this story: If you use the internet to recruit players for a game, meet with them first for an interview (of sorts) to make sure they're right for your game.
Or that they even know which game you're playing. Those are two very basic rules (immune to sneak attack and elf immune to sleep) that should be learned very early on. Hmmm, I think I've played with him...  |
wintermute27 |
Posted - 29 Jul 2009 : 21:17:01 So, to start off, my friend who was running this game is a bit of a jerk DM. I love him to death, but he definitely adheres to the whole "me vs the players" style of gaming. We were fighting a flesh golem. This thing was made form the corpse of a giant of some kind (10' reach) and has spiked chains attached to his arms instead of hands (+15' reach). This thing threatened the ENTIRE ROOM it was in.
Well, we were fighting it. I was a rogue and I wasn't gonna be much use in the fight so I was guarding our hostage (a drow slave girl) and making sure she didn't bolt. I was just outside the room with our Dread Necromancer who was summoning undead to draw the giant's attacks and the ranger (out stupid friend from before) pelting it with arrows. The fight wasn't going well and so Stupid decided that I should be inside fighting this thing too (evidently golem=immune to sneak attack didn't register in his book), so he attempted to use a sleep arrow on the hostage (because elf=immune to sleep also didn't register).
Well, he pissed the drow off something fierce and she tried to run for it, so I had to use a charm and suggestion I had tucked up my sleeve. One of our fighters who was in the room decided to step over and take Stupid's bow from him. He succeeded. This caused Stupid to become mad and he tried to charge the fighter with a knife. Now this fighter had gotten into a batch of cursed fruit at one point in the game and effectively had acquired the Dire template. So when Dire-Fighter took his attack of opportunity (big things get reach), Stupid was squashed flat. Unfortunately this meant that a sorcerer was forced to swoop in on his flying carpet and hold down the golem while Dire-Fighter was taking care of Stupid, and the sorcerer (a fire specialist who called himself Tim) was slain.
Shortly after Stupid packed up his dice and left the room in a huff, we decided to take a break and discuss the complete breakdown of the party that had occurred and took steps to make sure it didn't happen again. Even to this day, we laugh about the things this guy did while he was gaming with us.
The moral of this story: If you use the internet to recruit players for a game, meet with them first for an interview (of sorts) to make sure they're right for your game. |
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