Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 Running the Realms
 Magical Traps

Note: You must be registered in order to post a reply.
To register, click here. Registration is FREE!

Screensize:
UserName:
Password:
Format Mode:
Format: BoldItalicizedUnderlineStrikethrough Align LeftCenteredAlign Right Horizontal Rule Insert HyperlinkInsert Email Insert CodeInsert QuoteInsert List
   
Message:

* HTML is OFF
* Forum Code is ON
Smilies
Smile [:)] Big Smile [:D] Cool [8D] Blush [:I]
Tongue [:P] Evil [):] Wink [;)] Clown [:o)]
Black Eye [B)] Eight Ball [8] Frown [:(] Shy [8)]
Shocked [:0] Angry [:(!] Dead [xx(] Sleepy [|)]
Kisses [:X] Approve [^] Disapprove [V] Question [?]
Rolling Eyes [8|] Confused [?!:] Help [?:] King [3|:]
Laughing [:OD] What [W] Oooohh [:H] Down [:E]

  Check here to include your profile signature.
Check here to subscribe to this topic.
    

T O P I C    R E V I E W
Echon Posted - 09 Mar 2003 : 12:22:19
One of my players asked me if the spellcasters in the party could create magical traps of their own, seeing how they themselves often ran into traps containing Lightning Bolts, Magic Missiles and what not. Plainly put, I had no idea.

Do you allow your players to do this, how, and are there any official rules?

-Echon
9   L A T E S T    R E P L I E S    (Newest First)
Echon Posted - 10 Mar 2003 : 16:31:26
quote:
Originally posted by zemd



er... well...

zemd is not here at the moment, please leave a message

No, sorry Echon i didn't pay enough attention!



Not to worry, no offense was taken.

I think...

-Echon
zemd Posted - 10 Mar 2003 : 16:27:46


er... well...

zemd is not here at the moment, please leave a message

No, sorry Echon i didn't pay enough attention!
Echon Posted - 09 Mar 2003 : 22:15:45
quote:
Originally posted by zemd

A lot of books deal about traps. The first i have in mind is Trap and Treachery... If i remember well, the stronghold builder's guidebook has a chapter about traps, but one one my friend borrowed it so i can't check.

As for your last remark dark lord... well, i'll search in my books, i don't want to give a wrong answer



Dark Lord? As in Dark_Lord? Sorry, I am Echon, although we share the same avatar.

-Echon
zemd Posted - 09 Mar 2003 : 22:09:57
A lot of books deal about traps. The first i have in mind is Trap and Treachery... If i remember well, the stronghold builder's guidebook has a chapter about traps, but one one my friend borrowed it so i can't check.

As for your last remark dark lord... well, i'll search in my books, i don't want to give a wrong answer
Echon Posted - 09 Mar 2003 : 17:41:32
How about the classical arrogant wizards in their secluded towers? Would they lower themselves to hire thieves to help them create traps beyond Symbols? How about entire magical rooms?

-Echon
Drummer Boy Posted - 09 Mar 2003 : 17:24:46
Aren't there some rules for trap-making described in some book?
Echon Posted - 09 Mar 2003 : 14:23:43
Thanks for your input. It seems a fair way of doing it and resembles some of what I had in mind.

-Echon
Lord Rad Posted - 09 Mar 2003 : 14:21:32
I totally agree with zemd on this one. A thief is obviously experienced and skilled in traps, if not making them then he would surely know SOMETHING about them as he would encounter then during his...ahem....profession.

A spellcaster would have very little to do with the actual trap itself, merely lending his spell to add the finishing touch.
zemd Posted - 09 Mar 2003 : 13:12:53
Since only thieves can disable a trap, i allow only the thiesves to create traps. If a magic user want to create one, he must be heloed by a thief

Candlekeep Forum © 1999-2024 Candlekeep.com Go To Top Of Page
Snitz Forums 2000