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T O P I C    R E V I E W
Skeptic Posted - 14 Nov 2005 : 00:18:56
Hi,

As a side quest to my current campaign, the PCs (5 x level 13) will be sent to the Vale of Whispers by some Shar followers to destroy the "damned Selūne worshipers" that currently block access to it.

Background story : The shrine is located in the Graypeak moutains and I got the idea that some werebears leaded by a cleric/silverstar one could have found the shrine and then decided to block its access to Shar followers.

I'm trying to figure out how to set this up to be a good challenge and what other kinds of guardians could be used, etc.

Thanks for any suggestions/ideas.

Note : One of the PC is a follower (wizard/shadow adept) of Shar.


9   L A T E S T    R E P L I E S    (Newest First)
Skeptic Posted - 15 Nov 2005 : 16:52:45
Sorry I was wrong with my Angels = LG.

My main guardian being a Werebear make me wonder about the HUGE strength of these animals (bears in general)..

Why a large "commoner" werebear have a bigger STR(28) than a Huge Tanar'ri Goristro STR(26) ?

Isn't a big strange ?
warlockco Posted - 15 Nov 2005 : 03:45:05
quote:
Originally posted by Kuje

quote:
Originally posted by Skeptic

quote:
Originally posted by Kuje

How about the Shards? They are basically Planatars though.



Planetars.. they are LG, the Shards are certainly CG.. There is a problem here :P



Hey, I only go by what the books say. "Servitors of Selune are planetars called shards," page 154 of the Player's Guide.

You could also use the lillends though.....



Could also use Eladrins.
Dargoth Posted - 14 Nov 2005 : 23:51:56
quote:
Originally posted by Skeptic

quote:
Originally posted by Kuje

How about the Shards? They are basically Planatars though.



Planetars.. they are LG, the Shards are certainly CG.. There is a problem here :P



Incorrect Planetars are ANY GOOD all of the Angels are any good

Archons are LG


Kuje Posted - 14 Nov 2005 : 23:10:52
quote:
Originally posted by Skeptic

quote:
Originally posted by Kuje

How about the Shards? They are basically Planatars though.



Planetars.. they are LG, the Shards are certainly CG.. There is a problem here :P



Hey, I only go by what the books say. "Servitors of Selune are planetars called shards," page 154 of the Player's Guide.

You could also use the lillends though.....
Skeptic Posted - 14 Nov 2005 : 22:48:43
quote:
Originally posted by Kuje

How about the Shards? They are basically Planatars though.



Planetars.. they are LG, the Shards are certainly CG.. There is a problem here :P
Khaa Posted - 14 Nov 2005 : 13:23:43
Yea go for the druids.
Darkheyr Posted - 14 Nov 2005 : 07:10:09
Wolves & Company, Clerics, RANGERS. Especially rangers. Selūnite rangers are fun.

If you don't mind bending what's allowed a bit, go for selūnite druids - always thought them fitting anyway. And it might surprise your players.
Skeptic Posted - 14 Nov 2005 : 01:09:41
CR16 is a bit much
Kuje Posted - 14 Nov 2005 : 00:54:02
How about the Shards? They are basically Planatars though.

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