T O P I C R E V I E W |
Saxmilian |
Posted - 27 May 2013 : 05:01:30 3.5 my player is making a Cleric of Gond / Artificer Im working on his spell selection and we're in debate as to the Summmon Monster chains. I see no connection to summoning creature to fight for you being the domain of creation, unless we're assuming you created said meat-shield for that purpose. Any comments? |
2 L A T E S T R E P L I E S (Newest First) |
xaeyruudh |
Posted - 27 May 2013 : 06:15:32 My understanding is that the summon monster spells summon a creature that already exists (even if it's in another plane), rather than creating a new creature.
I can see an argument for "creating an obstacle" or "producing an ally" and using summoning spells to do it... especially since there's probably a lack of creation-oriented spells, particularly for clerics. It's maybe a difference of the letter vs the spirit of creation.
Whether you want to disallow clerics of Gond (or anyone else) from summoning creatures is up to you. But I would agree that summoning isn't the same thing as creating... if we're being literal.
But then maybe creation-oriented spells should be made available to the player which accomplish the same ends through the appropriate means.
Just my 2 kinda abstract coppers. |
Wooly Rupert |
Posted - 27 May 2013 : 05:44:55 You can't create if you're busy fighting, so make someone else do it for you. |