T O P I C R E V I E W |
Laerrigan |
Posted - 14 Aug 2011 : 01:35:41 Do any modules pop to mind for this, that I could look into? Once again, I just need somewhere to start looking, and considering the vast amount of experience gathered here... ![](images/icon_smile.gif)
I'm hoping to find something that incorporates a single, powerful, preferrably unrevealed-until-the-climax henchman of the big bad guy. I don't mean an ancient fiendish dragon tucked away in a cave waiting to be roused to destroy a metropolis; think a little more in-your-face personal for the PCs, along the lines of some kind of juggernaut specially-designed golem behind door B in the mad wizard's lab, or a weird creature confined in a labyrinth as the final and greatest threat to the unfortunates tossed in there. In fact, if the creature could actually be a spy, bodyguard, or right-hand man of the active antagonist (rather than just a weapon kept in storage), so much the better. The main point is the surprise-to-the-PCs inherent this subordinate but dangerous figure.
If anything springs to mind with those nudges/ideas, I'll be quite grateful for direction in my mod-browsing. Any edition is fine, I'm just looking for a solid story framework to cut down on my own work, lol. |
4 L A T E S T R E P L I E S (Newest First) |
Laerrigan |
Posted - 24 Aug 2011 : 22:45:03 Cool---I have that Dungeon issue and the mod does look interesting, now that I know to have a look. Just need to look into getting hold of DQ1 and Falcon trilogy. Thanks! |
Gouf |
Posted - 15 Aug 2011 : 19:55:42 With a little rescripting to place them in the Realms, the Greyhawk Falcon (Flames of the Falcon, Falconmaster, Falcon's Revenge) trilogy of module sounds pretty much like what you are looking for. |
Halidan |
Posted - 15 Aug 2011 : 19:49:02 Whenever the topic of golems and Forgotten Realms comes up, the module DQ1 - Shattered Statue comes to my mind. It's an older module with stats in both 1E AD&D and Dragonquest (a role playing system originally developed by SPI). While it is set in the Realms (Cormyr, in a vale in the Thunder Peaks to be precise) it doesn't have a Realms logo, just the 1E AD&D logo. being long out of print, I suspect the only way to find it these days is as a pdf from one of the many e-games sites.
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Eltheron |
Posted - 14 Aug 2011 : 03:22:26 quote: Originally posted by Laerrigan
Do any modules pop to mind for this, that I could look into? Once again, I just need somewhere to start looking, and considering the vast amount of experience gathered here... ![](images/icon_smile.gif)
I'm hoping to find something that incorporates a single, powerful, preferrably unrevealed-until-the-climax henchman of the big bad guy. I don't mean an ancient fiendish dragon tucked away in a cave waiting to be roused to destroy a metropolis; think a little more in-your-face personal for the PCs, along the lines of some kind of juggernaut specially-designed golem behind door B in the mad wizard's lab, or a weird creature confined in a labyrinth as the final and greatest threat to the unfortunates tossed in there. In fact, if the creature could actually be a spy, bodyguard, or right-hand man of the active antagonist (rather than just a weapon kept in storage), so much the better. The main point is the surprise-to-the-PCs inherent this subordinate but dangerous figure.
If anything springs to mind with those nudges/ideas, I'll be quite grateful for direction in my mod-browsing. Any edition is fine, I'm just looking for a solid story framework to cut down on my own work, lol.
I'm not sure if this is quite what you're looking for, but there was a really nice adventure in Dungeon magazine #127 called the "Hall of Harsh Reflections" where (spoilerified here:) a doppleganger replaces one of the PCs for a good 75% of the adventure. The twist is that one of your players actually plays the doppleganger-as-himself (or herself) until the critical moment (finding the actual PC tied up, surrounded by doppler-versions of the whole party).
It's actually one of the early adventures in the 12-part "Age of Worms" and I can personally say that it was really fun to play. ![](images/icon_smile.gif)
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