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T O P I C    R E V I E W
Chosen of Moradin Posted - 06 Aug 2008 : 22:35:46
Well, well...

Nothing like see a sneak peak of the Returned Abeir, and see that it is too much realmsian...

Great article of Ed and Bruce!

Link
29   L A T E S T    R E P L I E S    (Newest First)
Asgetrion Posted - 11 Aug 2008 : 09:16:57
quote:
Originally posted by The Red Walker

quote:
Originally posted by Asgetrion

quote:
Originally posted by The Red Walker

quote:
"murderously animated petrified wood."



Wow Cool!!

Now the Realms has Huorns!!!

Wotc Bean Counter #1 "Killer Idea, Tolkien Had Huorns and he sold an A$$load of books."

Wotc Bean counter #2 "Cha-Ching Buddy! Were in the Money!!
Ummmm do we still get Hasbro stock in our retirement accounts?"

Bleeechhh, no thanks I will pass.


But I may re-read LOTR again, with a focus on the end of the battle for Helm's Deep.



To be fair, Huorns have already kind of existed in 3E and AD&D as trees animated by Treants.

I didn't know that, thanks.
Still not excited about them though



I forgot to mention that Treants can only animate those trees temporarily (it's a supernatural or spell-like ability, IIRC), but the idea is kind of the same. But there are plenty of "monstrous" trees in 3E Monster Manuals, so it's fair to say that "murderous, animated trees" have already existed in 3E.
arry Posted - 10 Aug 2008 : 11:39:19
quote:
Originally posted by Markustay

quote:
Originally posted by arry

A nice article, I think it would be very good in the appropriate setting. Which IMO is not the FR.


Haven't you figured it out?

This is a DIFFERENT setting!!! This is not FR - they created a new world for 4e and have slapped FR's name onto it - its just marketing, nothing more.



Oh yes, I do realise this. I was trying to give as close as possible to an unbiased comment about the article. I have seen nothing in the extracts to change my opinion of 4eFR as a Frankenstein's Monster.
The Red Walker Posted - 10 Aug 2008 : 01:23:55
quote:
Originally posted by Asgetrion

quote:
Originally posted by The Red Walker

quote:
"murderously animated petrified wood."



Wow Cool!!

Now the Realms has Huorns!!!

Wotc Bean Counter #1 "Killer Idea, Tolkien Had Huorns and he sold an A$$load of books."

Wotc Bean counter #2 "Cha-Ching Buddy! Were in the Money!!
Ummmm do we still get Hasbro stock in our retirement accounts?"

Bleeechhh, no thanks I will pass.


But I may re-read LOTR again, with a focus on the end of the battle for Helm's Deep.



To be fair, Huorns have already kind of existed in 3E and AD&D as trees animated by Treants.

I didn't know that, thanks.
Still not excited about them though
Asgetrion Posted - 09 Aug 2008 : 22:21:23
quote:
Originally posted by The Red Walker

quote:
"murderously animated petrified wood."



Wow Cool!!

Now the Realms has Huorns!!!

Wotc Bean Counter #1 "Killer Idea, Tolkien Had Huorns and he sold an A$$load of books."

Wotc Bean counter #2 "Cha-Ching Buddy! Were in the Money!!
Ummmm do we still get Hasbro stock in our retirement accounts?"

Bleeechhh, no thanks I will pass.


But I may re-read LOTR again, with a focus on the end of the battle for Helm's Deep.



To be fair, Huorns have already kind of existed in 3E and AD&D as trees animated by Treants.
The Red Walker Posted - 09 Aug 2008 : 01:07:14
quote:
"murderously animated petrified wood."



Wow Cool!!

Now the Realms has Huorns!!!

Wotc Bean Counter #1 "Killer Idea, Tolkien Had Huorns and he sold an A$$load of books."

Wotc Bean counter #2 "Cha-Ching Buddy! Were in the Money!!
Ummmm do we still get Hasbro stock in our retirement accounts?"

Bleeechhh, no thanks I will pass.


But I may re-read LOTR again, with a focus on the end of the battle for Helm's Deep.
Asgetrion Posted - 08 Aug 2008 : 23:57:39
quote:
Originally posted by Markustay

quote:
Originally posted by arry

A nice article, I think it would be very good in the appropriate setting. Which IMO is not the FR.


Haven't you figured it out?

This is a DIFFERENT setting!!! This is not FR - they created a new world for 4e and have slapped FR's name onto it - its just marketing, nothing more.

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Brian R. James

Abeir doesn't have gods. They have primordials.
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Bakra

Plus the tidbits about Faerun gods splitting the world with Titans is interesting to me.

Actually, I think that was a reference to Abeir's gods.





So the gods now have a collective title, and they did indeed portion off a section of a world they weren't on?

Didn't read this excerpt - I'm sticking to my convictions this time, but I have been reading all the commentaary on five different sites, and can pretty much figure out the new creation story.

In the beginning, there was Abeir-Toril (which was probably a planet twice the size of the one we know). The Primordials originally ruled this world, but their 'children', the Gods, went to war with them over it. They came to an agreement, and rather then destroy the world that both groups wanted to control, they 'magically' split it asunder, creating TWO worlds - Abeir and Toril.

The Primordials went one way with Abeir, and the Gods the other with Toril. Now, I don't know if Abeir was in another Crystal sphere, or resonating at a different 'quantum frequency' (occupying the same physical space), or even in an identical orbit on the exact opposite side of the sun (overdone in SciFi).

Oh, and Shar and Selune created the world, if I'm understanding some of these posts correctly - I'm not sure how that even fits in with everything else, unless Shar and selune are Primordials.

Now, imagine how much more I could learn if I actually read the darn thing.

quote:
Originally posted by Bakra

Just out of curiosity do the dragonborn refer to themselves as such?

They refer to themselves as 'Kewlings'.



Silly Markus... of course they do not -- it's 'Kewlborn'!

Seriously, this article (the parts Ed wrote) felt like one of the Border Kingdoms articles. I liked those evocative names and Ed's ideas -- and his writing style is just inspirational, in my opinion. However, I fail to see the whole point of Abeir... if it feels like a "standard" high-fantasy world, what "extraordinary" qualities is it supposed to bring to the Realms? The primordials? Eberron-ish devices and steampunk influences? New races, such as the Dragonborn and possibly even the Warforged? All of these could have been introduced to the Realms in a logical fashion even without Abeir and the Spellplague. So why did they choose to do it... just because it felt so *cool* and *fun* to shake up the "boring" and "stagnant" Realms? That's the only reason I can come up with...
crazedventurers Posted - 08 Aug 2008 : 21:37:17
I think that you really notice a difference between Ed's and Bruce's writing in the article. You have nice prose and names that conjure up images and plots, and then you get Bruce's words.......

The description of the machines in the Glaur Barrens reminds me of the old Blackmoor with its robots.

Am I right in thinking that Ed's 50K words have been pulled from the FRCG? Does that mean we will see them as DDI articles?

Cheers

Damian
Rinonalyrna Fathomlin Posted - 08 Aug 2008 : 00:59:38
quote:
Originally posted by Lirdolin

Although I still don't think, that 'nukeing' several parts of 'old, boring Faerun' with parts of 'new, kewl Abeir' is a good idea, I'm pleasantly surprised, that it's a fairly 'normal' fantasy realm and not crawling with 'Abeirations' (ok, Dragonborn will probably be crawling there everywhere).




Yes, it strikes me as a setting that would be perfectly fine in and of itself (for my tastes, anyway).
Markustay Posted - 07 Aug 2008 : 23:06:18
quote:
Originally posted by arry

A nice article, I think it would be very good in the appropriate setting. Which IMO is not the FR.


Haven't you figured it out?

This is a DIFFERENT setting!!! This is not FR - they created a new world for 4e and have slapped FR's name onto it - its just marketing, nothing more.

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Brian R. James

Abeir doesn't have gods. They have primordials.
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Bakra

Plus the tidbits about Faerun gods splitting the world with Titans is interesting to me.

Actually, I think that was a reference to Abeir's gods.





So the gods now have a collective title, and they did indeed portion off a section of a world they weren't on?

Didn't read this excerpt - I'm sticking to my convictions this time, but I have been reading all the commentaary on five different sites, and can pretty much figure out the new creation story.

In the beginning, there was Abeir-Toril (which was probably a planet twice the size of the one we know). The Primordials originally ruled this world, but their 'children', the Gods, went to war with them over it. They came to an agreement, and rather then destroy the world that both groups wanted to control, they 'magically' split it asunder, creating TWO worlds - Abeir and Toril.

The Primordials went one way with Abeir, and the Gods the other with Toril. Now, I don't know if Abeir was in another Crystal sphere, or resonating at a different 'quantum frequency' (occupying the same physical space), or even in an identical orbit on the exact opposite side of the sun (overdone in SciFi).

Oh, and Shar and Selune created the world, if I'm understanding some of these posts correctly - I'm not sure how that even fits in with everything else, unless Shar and selune are Primordials.

Now, imagine how much more I could learn if I actually read the darn thing.

quote:
Originally posted by Bakra

Just out of curiosity do the dragonborn refer to themselves as such?

They refer to themselves as 'Kewlings'.
Lirdolin Posted - 07 Aug 2008 : 21:07:29
Although I still don't think, that 'nukeing' several parts of 'old, boring Faerun' with parts of 'new, kewl Abeir' is a good idea, I'm pleasantly surprised, that it's a fairly 'normal' fantasy realm and not crawling with 'Abeirations' (ok, Dragonborn will probably be crawling there everywhere).
Brimstone Posted - 07 Aug 2008 : 19:54:57
-Good Grief.


18DELTA
Hawkins Posted - 07 Aug 2008 : 19:46:20
quote:
Originally posted by Sian

its kinda ironic ... the articles about the new areas from Abier is generaly taken well to, while the articles about known areas are flamed and blamed for sucky writing, doing things you shouldn't do etc.
I beg to differ, most of the "Returned Abeir" bits are taken to well as something that would be neat in a different campaign setting, while the transformed bits are getting flamed because they are atrocious, undead semblances of something we know and love (while these views are not universal, they to seem do be common here in the 'Keep).
Hawkins Posted - 07 Aug 2008 : 19:43:16
Trying not to be sick...
Brimstone Posted - 07 Aug 2008 : 19:32:02
-Hence the 'Abeir-Toril' mystery. Which fits 4E 'Gods vs Primordials' motif.


BRIMSTONE
Wooly Rupert Posted - 07 Aug 2008 : 19:28:28
quote:
Originally posted by Brian R. James

Abeir doesn't have gods. They have primordials.
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Bakra

Plus the tidbits about Faerun gods splitting the world with Titans is interesting to me.

Actually, I think that was a reference to Abeir's gods.





So the gods now have a collective title, and they did indeed portion off a section of a world they weren't on?
Brimstone Posted - 07 Aug 2008 : 18:57:26
-Nice to know!


BRIMSTONE
Brian R. James Posted - 07 Aug 2008 : 18:49:40
Abeir doesn't have gods. They have primordials.
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Bakra

Plus the tidbits about Faerun gods splitting the world with Titans is interesting to me.

Actually, I think that was a reference to Abeir's gods.

Uzzy Posted - 07 Aug 2008 : 14:57:36
Bor-ing. Hey Ed, let us know when you get back to the Realms, not this rubbish.
Wooly Rupert Posted - 07 Aug 2008 : 14:51:54
quote:
Originally posted by Bakra

Plus the tidbits about Faerun gods splitting the world with Titans is interesting to me.


Actually, I think that was a reference to Abeir's gods.
Rinonalyrna Fathomlin Posted - 07 Aug 2008 : 14:22:26
quote:
Originally posted by Markustay


I really don't read Dragonlance material.





I've said before that I like the Dragonborn concept, but I thought this comment was funny.
Bakra Posted - 07 Aug 2008 : 13:55:09
I liked the article detailing a new land the players can explore. Plus the tidbits about Faerun gods splitting the world with Titans is interesting to me. Just out of curiosity do the dragonborn refer to themselves as such?
Sian Posted - 07 Aug 2008 : 13:14:59
its kinda ironic ... the articles about the new areas from Abier is generaly taken well to, while the articles about known areas are flamed and blamed for sucky writing, doing things you shouldn't do etc.
arry Posted - 07 Aug 2008 : 12:01:16
A nice article, I think it would be very good in the appropriate setting. Which IMO is not the FR.
Markustay Posted - 07 Aug 2008 : 04:40:30
quote:
Originally posted by lowtech

I stopped reading at "Dragonborn".

WOW!!!

Thats EXACTLY what I was going to say... weird.

And true, too...

I almost stopped when I saw BC's name came before Ed's, but then didn't even get halfway down the first page when I ran into the 'D' word.

I really don't read Dragonlance material.

I never read the Loudwater piece, either. I'm really not feeling like reading much of anything Realms, anymore.

For me, the magic is gone.
Brimstone Posted - 07 Aug 2008 : 02:51:53
-The article was ok.


Brimstone
lowtech Posted - 07 Aug 2008 : 02:18:48
I stopped reading at "Dragonborn".
Hawkins Posted - 06 Aug 2008 : 23:51:36
While interesting, it definitely is missing that "Realms feel" that pretty much everything (supposedly) Realms-related attached to the 4e label has been missing...
Rinonalyrna Fathomlin Posted - 06 Aug 2008 : 23:29:59
Nicely done. It feels like it belongs in it's own setting, though, and that's exactly how I would use it.
Christopher_Rowe Posted - 06 Aug 2008 : 22:42:35
I like it! I especially like the thought of "murderously animated petrified wood."

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