| Racial 
            Abilities Attack Bonus - + 1 bonus to attack rolls with hurled weapons.Infravision [Halfling] - Infravision with 60' range, which indicated 
              some stout blood in the characters linage.
 Mining detection abilities - A character with this skill is familiar 
              with mining, tunneling and stonework.  By concentrating for 
              one round the character can:
 Determine approximate direction underground, 1-3 on 1d6.
 Detect any grade or slope in the passage they are passing through, 
              1-3 on 1d4.
 Saving Throw bonuses - For every 3.5 points of a Halflings Constitution/Health, 
              they will receive a +1 to saves vs. wand, staves, rods and spells.
 Stealth - When the halfling is alone and is not wearing metal armor, 
              he gains a bonus to surprise opponents.  The opponent suffers 
              a -4 penalty, or a -2 if the halfling has to open a door or move 
              aside some other obstruction.
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