Campaign Journals

Hall of Heroes


Ralfeign


Personal Information
Name: Ralfeign Player: Ned
Race: Drow \ Blue Dragon! Gender: Male Height: 5'3"
Class: Ranger Level: 13 Weight: 187 lbs
XP: Not Given Next Level: 1,800,000
Kit: Archer Alignment: Chaotic Neutral
Eyes: Navy Blue Hair: Silver Deity: Mielikki
Age: 1,423
Ability Scores
Str: 15 Weight Allowance: 55 lbs Bend Bars/Lift Gates: 7%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 170 lbs Open Doors: 8
Dex: 12 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: -5% Climb Walls: +0%
Con: 18 System Shock: 99% Poison Save: +0
Hit Point Adjustment: +2(+4) Resurrection Chance: 100%
Int: 10 Max. Spell Level: 5th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 2 Chance to Learn New Spell: 40%
Wis: 16 Bonus Clerical Spells: 2, 2, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +2 Spell Immunity: None
Cha: 9 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 3 Poison: 3 Death Magic: 3 Petrification: 4 Polymorph: 4
Rod: 5 Staff: 5 Wand: 5 Breath Weapon: 3 Spell: 6
Combat
Hit Points: 104
Base THAC0: 8
Melee THAC0: 8
Missile THAC0: 8
Armor
Natural armor class 10
Chainmail Armor -5
Cloak of Displacement -2
Unknown adj. -3
FINAL: 0
Weapon Proficiencies

Long Sword
Great Sword
Short Bow
Long Bow

Non-Weapon Proficiencies
   
   
   
   
   
   
   
   
   
   
   
Weapons

THAC0

#AT Speed

Damage

Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Scimitar
10
2
5
1d8
1d8
S
M
Two-handed Sword
10
2
10
1d10
3d6
S
L
Inventory
  • Items Readied
    • "Bow of Voltage" - (long bow)
    • "Ralfeigns Impaler" - (Two-handed Sword)
    • "Curve of the Mountains" - (Scimitar)
  • Items Worn
    • Adamantite Chain Mail armor
    • Cloak of Displacement
    • Boots of Stealth
  • Other
    • Pet Lizard - "Zim"
Racial Abilities

Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 120' infravision range for dark elves.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.

Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Ranger
3
2
1
Character Description and History

Born in Ched Nassad, an underground city of the drow, Ralfeign was always obeying his evil parents, but one thing he never listened to was the teachings of Lloth, his parents evil deity. They would whip him viciously until he obeyed the spider queen, but he would not give in. Eventually the city started to get a grudge against his house, for Ralfeign was a disgrace and their house was losing Lloth's favor. His mother brought him to a pit full of driders for him to be sacrificed. Before he was thrown in, his mother told him a tidbit of information. His mother wasn't her, it was actually a another Drow that was actually goodhearted so she was cast into the underdark to be ripped up by what dangers lie there. But she met something worse than a basilisk, hook horror, or a violent myconid. She instead met a normal drow, as it appeared, but in fact he was a blue dragon temporarily polymorphed into a drow. His mother was raped and killed by this dragon, but she was not killed before she gave birth to Ralfeign. His fake mother found him on a scouting party and thought that he would make a fine addition to the family for he had the blood of a dragon. After telling him the story, Ralfeign was thrown into the pit. But Ralfeign was so angry, and so full of rage, he let out a hidden power he has never shown before. He started to change into a monsterous dragon with curled horns and sleek blue scales. He spit out an electrical burst of energy and scorched all of the driders. He got out of the cave but was very baffled and confused. He decided he would move to the surface to become a ranger of Mielikki and he swore he would kill every chromatic dragon he met, but more importantly, his father, the blue dragon.

Living in the northlands, he waits in Neverwinter Wood for his father to come, for after reaserching, he found that is where his wretched father, Sizzl'iztinmart, lives in there. Every now and then he goes out hunting for dragons he can kill, but he still returns to the home of his father where he vows to kill him on sight. he does not know what he looks like, but when Sizzl'iztinmart comes, he will know. He will know.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0


Return to the Hall of Heroes

Return to Campaign Journals

Return to the Home Page