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Kilinthanos SerpentHelm


Personal Information
Name: Kilinthanos SerpentHelm Player: Tony
Race: Human Gender: Male Height: 6'1"
Class: Ranger \ Rogue \ Fighter Level: 4 \ 2 \ 4 Weight: 190 lbs
XP: 45,000 Next Level: 55,000
Prestige Class: None Alignment: True Neutral
Eyes: Brown Hair: Brown Deity: Mielikki
Age: 20 Hit Points: 94

Ability Scores

Saving Throws

SCORE

MOD

TEMP SCORE

TEMP MOD

TOTAL

BASE SAVE

ABI MOD

MAGIC MOD

MISC MOD

TEMP MOD

STR

18

+4

FORT

(CON)

12

=

8

+

4

+

+

+

DEX

18

+4

REF

(DEX)

9

=

5

+

4

+

+

+

CON

18

+4

WILL

(WIS)

5

=

2

+

3

+

+

+

INT

13

+1

SAVING THROW MODIFIERS

WIS

16

+3

CHA

15

+2

Armor Class

24

=

10

+

+

+

4

+

+

10

NORMAL

ARMOR BONUS

SHLD MOD

DEX MOD

SIZE MOD

MISC MOD

0

20

AC MODIFIERS

ARCANE SPELL FAIL

FLAT FOOTED

+2 from Defender, Bracers Armor +5, Necklace of Armor +2, Boots Speed

0

24

ARMOR CHECK PEN

VS TOUCH ATTACKS

Initiative

10

=

4

+

6

Attack Bonuses

INITIATIVE MODIFIERS

DEX MOD

MISC MOD

TOTAL

ATTACK BONUS

BASE

ATTACK BONUS

ABI MOD

SIZE MOD

MISC MOD

TEMP MOD

+4 Dex, +4 Improved Initiative,

MELEE

(STR)

13/8

=

+

9/4

+

4

+

+

Boots Speed

RANGED

(DEX)

13/8

=

+

9/4

+

4

+

+

Class Abilities

Ranger: Light armor proficiency; Medium armor proficiency; Shield proficiency; Simple weapon proficiency; Martial weapon proficiency: all; Improved Two-Weapon Fighting; Favored Enemies (1); Track; Spells

Rogue: Sneak Attack +1d6; Light armor proficiency; Traps; Medium Rogue weapon proficiencies; Rogue weapon proficiencies; Evasion

Fighter: Bonus Feats (3); Heavy armor proficiency; Shield proficiency; Simple weapon proficiency; Light armor proficiency; Medium armor proficiency; Martial weapon proficiency: all

Feats

Combat Reflexes; Expertise; Improved Initiative; Leadership; Quick Draw; Thug; Twin Sword Style; Two-Weapon Fighting; Weapon Focus: Longsword; Weapon Specialization: Longsword

 

Skills

     

¡ CAN BE USED UNTRAINED

 … ARMOR CHECK PENALTY APPLIES

SKILL MOD

RANKS

ABI MOD

MISC MOD

KEY ABILITY

SYN

SKILL MOD

RANKS

ABI MOD

MISC MOD

KEY ABILITY

SYN

Alchemy = + + INT

Knowledge (Waterdeep)

6

=

5

+

1

+

INT

Animal Empathy 5 = 3 + 2 + CHA

Knowledge (Cormyr)

4

=

3

+

1

+

INT

Appraise ¡

1

=

+

1

+

INT

Knowledge

=

+

+

INT

Balance ¡ …

6

=

2

+

4

+

DEX

Listen ¡

8

=

5

+

3

+

WIS

Bluff ¡

2

=

+

2

+

CHA

Move Silently ¡ …

11

=

7

+

4

+

DEX

Climb ¡ …

7

=

3

+

4

+

STR

Open Lock

8

=

4

+

4

+

DEX

Concentration ¡

4

=

+

4

+

CON

Perform ¡

2

=

+

2

+

CHA

Craft ¡

1

=

+

1

+

INT

Perform ¡

2

=

+

2

+

CHA

Craft ¡

1

=

+

1

+

INT

Pick Pocket ...

7

= 3 + 4 +  

DEX

Decipher Script

=

+

+

INT

Profession

=

+

+

WIS

Diplomacy ¡

2

=

+

2

+

CHA

Profession

=

+

+

WIS

Disable Device

7

=

6

+

1

+

INT

Profession

=

+

+

WIS

Disguise ¡

4

=

2

+

2

+

CHA

Read Lips 3 = 2 + 1 +

INT

Escape Artist ¡ …

6

=

2

+

4

+

DEX

Ride ¡

7

=

3

+

4

+

DEX

Forgery ¡

1

=

+

1

+

INT

Scry ¡   1 =   + 1 +  

INT

Gather Information ¡

4

=

2

+

2

+

CHA

Search ¡

8

=

7

+

1

+

INT

Handle Animal

7

=

5

+

2

+

CHA

Sense Motive ¡

8

=

5

+

3

+

WIS

Heal ¡

5

=

2

+

3

+

WIS

Speak Language

Hide ¡ …

9

=

5

+

4

+

DEX

Spellcraft

=

+

+

INT

Innuendo   4 = 1 + 3 +  

WIS

Spot ¡

8

=

5

+

3

+

WIS

Intimidate ¡

7

=

5

+

2

+

CHA

Swim ¡ (-1 for each 5 lbs. of gear)

9

=

5

+

4

+

STR

Intuit Direction   9 = 6 + 3 +  

WIS

Tumble …

7

=

3

+

4

+

DEX

Jump ¡ …

6

=

2

+

4

+

STR

Use Magic Device

=

+

+

CHA

Knowledge (nature)

6

=

5

+

1

+

INT

Use Rope ¡

6

=

2

+

4

+

DEX

Knowledge (Dalelands)

6

=

5

+

1

+

INT

Wilderness Lore ¡

10

=

7

+

3

+

WIS

Inventory

Right Hand Weapon

  • Intelligent Longsword "Thorin'thalanos" ( +2 bonus, keen , vorpal Intelligence-18 Wisdom-17 Charimsa-16
    • Abilities- Find traps at will, Invisibility 3/day, Teleport 600lb 1/day Special Purpose- Slay Extreme Alignments(LG,LE,CG,CE) Special Power- True Ressurection on Wielder once A beautifully made anchient Elven warblade Thorin'thalanos found its way into Kilinthanos' hands early in his career. Forged from the rare metal Arandur, which requires the blade to be tempered with the blood of a Red Dragon, its hilt is worked ivory and set with beautiful jewels, and its pommel depicts a roaring red dragon bust. When he acquired the sword, its intellect was sentinent, and it was a mid-power magical blade. When informed by an old, wise Elven mage of its dormant powers, he undertook a dangerous quest, travelling to the Lost Peaks in the High Forest. Dipping the sword into the Fountains of Memory atop the mountains, the sword regained its power, and began communicating with Kilinthanos. To this day he uses it, the sword remaining a trusty companion and powerful ally.

Left Hand Weapon

  • Longsword of Defending +3 "Grimdeath" (+2 of its enchantment always alloted to AC.) A sword made of an alloy of meteoric iron and pure mithril, his second sword is also beautifully made. Its blade is a dull silvery blue in hue, and took easily to its enchanment due to the metals heavenly origin. The blade is extremely lightweight, and seems to pull the wielders hand as it naturally moves to defend them. Two Hand Crossbows

Armor:

  • Bracers of Armor +5
  • Necklace of Armor +2

Magical Items:

  •  Boots of Speed
  • Gloves of Arrow Snaring
  • Bag of Holding
  • Cloak of Elvenkind
  • Ring of Mind Shielding
  • Ring of Sustinence
  • Ring of the Ram (worn only when needed.)

Mundane Items:

  • Family Signet Ring (Serpent winding through eyeholes of a Helmet.)
  • Backpack
  • Map case
  • 10 Torches
  • Crowbar
  • Caltrops
  • Flint and Steel
  • Bedroll
  • Steel Mirror
  • Thieves tools, Masterwork
  • Climbing Kit
  • Grappling hook
  • Holy symbol, silver (Mielikki)
  • Explorers Outfit

Items not kept on person:

  • Heavy Warhorse (kept at stables in Suzail)
  • Noblemans Outfit (worn only when in public with the Princess.)
  • Mithril Full Plate Mail, ornately decorated (worn only when in public with the princess.)

Character Description:

Kilinthanos SerpentHelm is a man of great mystery. He knows little of his true background. All that he knows is that he grew up amongst a family of Wood Elves in the forests north of Highmoon, in Deepingdale. He is the son of a great human warrior and ranger, Gunther SerpentHelm, and his wife, Thalina SerpentHelm, a silver dragon who was cursed to live in human form. The circumstances of his mother and fathers death are unknown, but his soon to be Elven family happened upon the SerpentHelms burnt down cabin while traveling through the woods. The SerpentHelms had been a known friend of elves in the forests, and Faerun had lost a noble warrior that day. The elves found the only survivor, the infant Kilinthanos, remarkably still alive amidst the rubble of the wood cabin. Taking the baby back to their home and raising it as their own, Kilinthanos grew up among the trees, learning from the elves all about the harmony of nature. His practiced swordplay with his brothers, all capable warriors, and learned of the ways of the Ranger from his father. At the age of 15, Kilinthanos traveled with his eldest brother to Waterdeep, to pick up something for his father in the City of Splendor. Captivated by the city, Kilinthanos stayed behind while his brother returned home. Kilinthanos, a young boy not accustomed to the fast paced city life, soon had near all his belongings stolen from him, and himself had to take to a life of thievery to get by. He caught the eye of a skilled Assassin, Jonathon Evermoon, and the Rouge took the young man under his able wing. Learning the ebb and sway of the back alleys, Kilinthanos took to the life fairly quickly, himself becoming an able Rouge. He petioned a local Bladesmaster to take him in as an apprentice, fascinated by the art of swordplay. The master, sensing something within Kilinthanos, accepted the student. Kilinthanos studied under his master by day, and moved about the allies with Jonathon by night. It was during this time the two thieves ran afoul of a Wizard by the name of Lichtor Amalith, an elven mage of moderate power. Instead of being insulted by the attempted robbery, the Mage offered to buy the two a drink, and the three have been friends ever since. Soon after this, the blademaster informed Kilinthanos that he had nothing left to teach him, and gave Kilinthanos a magical blade of great power. Kilinthanos was honored but confused, as he had only studied under the master for a year and a half, not traditionally long enough to learn all a master had to teach. But a ten-day after Kilinthanos was dismissed, his master died of natural causes. Apparently having foretold his own death, the master wanted to give Kilinthanos one last gift before he passed on. Kilinthanos was still young, a tender 17 years, when he decided to travel back to Deepingdale to visit his family. Jonathon and Lichtor agreed to travel with him, and they soon set out for Kilinthanos' homeland. It was during this trip that Kilinthanos discovered that he was truly more gifted than anyone had thought. The group was ambushed during the night, camped somewhere near the High Forest. The attackers outnumbered them, and easily overtook them. Tying them up, hanging by a tree from their arms, the thieves began to take their belongings. Apparently not content with just robbing them and stringing them up, the bandits took turns whipping them. All three companions still bear the scars of this encounter to this day. Kilinthanos felt his skin burning with anger...but the burning sensation soon began to grow, and he swore his skin would soon burst into flames. His blood boiled, and sweat leaked from his pores. Suddenly a bolt of silver fire burst from his hands, severing the rope holding him to the tree. He dropped to the ground on his feet, and turned to face his attackers. The muscles in his arms strained and corded as he snapped apart the rope that held his wrists together. His eyes glowing with flames, and waves of heat rolling visibly off his body, Kilinthanos cut quite the intimidating figure. The brigand with the whip launched an attack at the Ranger, but Kilinthanos shot another bolt of silvery fire from his outstretched left hand, which hit the man square in the chest. The man was thrown to the ground, a smoking hole in his chest. The others turned tail and ran, but Kilinthanos managed to shoot another down before they disappeared into the forest. He cut his friends down the mundane way, with a sword, and the three recovered their belongings before sitting down to discuss Kilinthanos' newfound powers. Kilinthanos remained awake for the rest of the night, pondering the origins of his power. Kilinthanos spotted a figure on the horizon, approaching the camp. He quirked an eyebrow as an ancient looking sage sat down beside him, his other companions still asleep. The mage looked Kilinthanos over before speaking. "Boy...just listen...don't speak. You are gifted with an extremely rare ability, Spellfire. As you learn to use its power, you will become more powerful, and soon you will have little to fear from most mortal beings. But that is a long ways off... you must consider the fact that evil men will want your power...and you must strive to keep this a secret from all. Your companions are trustworthy, but most others are not." The sage handed him an object wrapped in cloth. "This was your fathers, a blade whose power has waned in years past during a magical battle. You must climb to the top of the Lost Peaks and dip the blade into the Fountains of Memory. Trust your instincts boy, and yourself." With this last statement the sage rose and started off, slowly making his way down the road until he disappeared over the horizon. He traveled to the Lost Peaks, and restoring the swords magical powers, and made his way through the deadly wastelands of Anauroch. While a challenging road to travel this was, it paled in comparison to what lie ahead. The story of how he met his ladylove is indeed a strange one, and it lies next in the tale of his life. Traveling through the Thunder Peaks, still on his way home to Deepingdale, the three Companions decided to stop and rest around midday. They had passed a small lake on their way through the gap, and Kilinthanos split away from the others to backtrack there and take a much-needed bath. Making his way through the small grove of trees that surrounded the lake, his eyes caught something moving in the water. Moving closer he noticed it was the form of a woman, stripped of all clothing, wading waist deep in the water, singing softly as she bathed. Kilinthanos blinked several times, afraid that the beautiful woman before him was a mirage. To his relief the woman was still there when he opened his eyes, now washing her beautiful flame red hair. Her beauty stunned him, and for the first time in his life, the Ranger felt butterflies stirring in his stomach. So captivated was he, that he failed to noticed as his heel settled back into a small berrygobbler hole, throwing Kilinthanos off balance. He slid down the sloped ground, the hilt of one of his swords getting caught in a tree and ripping the scabbard from his belt as he fell. He splashed loudly into the river below, and as he surfaced, caught sight of the woman, now hastily dressed in a white undershirt, coming straight for him with a sword. He managed to avoid her first strike, yanking his second sword from his belt and parrying her next attack. He scrambled backwards as she continued her assault. "Pervert. You foul hearted pervert!" the lady screamed as she attacked. He managed to stumble back onto land and throw off his cloak, which while wet was quite heavy. He gripped his long sword with both hands as he stayed on the defensive, avoiding her attacks. "I'm sorry! It was a mistake...I just happened upon you." "Right! That’s what they all say you dirty bastard!" she screamed as she continued the attack. "But your the most beautiful thing I have ever seen!" he called back between parries. "Do you have any idea who I am worm?" she yelled. About this time, several men in ornate armor come running around the tree line, brandishing swords of their own. “Your highness!" the man in the lead called as he rushed towards Kilinthanos. He launched an attack at the Ranger, who was busy dealing with the princess, but he still had time to bring his sword back to parry the mans attack. He looked quite the swordsman as he parried blows from both the woman and his new opponent, the man who was apparently some sort of guard. But he saw another man rushing to join the melee, and Kilinthanos knew he couldn't handle three, especially since the woman seemed to be gaining an upper hand now that his attention was diverted. Kilinthanos slammed the pommel into the mans chest, and snatching his sword from him, elbowed him in the face. Kilinthanos turned to face his remaining opponents, the woman, and the man who just joined combat, as the other man fell to the ground. "You highness, are you okay?" the new man asked. "Yes." she answered, and Kilinthanos looked confused. "That’s right...I'm the Princess of Cormyr, dungbrain." The Rangers eyes went wide as he studied the woman. The standing guard took this opportunity to attack. Kilinthanos parried the less than perfect attack, and countered with a foot to the inside of the mans leg. The man fell to the ground on his knees, but a kick to the side of the head saw him find the rest of the way to the ground easily. The woman seemed impressed as she sized Kilinthanos up. "And you are whom stranger?...Other than a soon to be dead man." Kilinthanos bowed with a flourish of his swords. "Kilinthanos SerpentHelm milady." He returned to a defensive position. "Indeed...you are quite the warrior...but can you stand before my blade?" What followed was a battle between two great swordsmen, a dance of death so beautiful that one could not describe it. But in the end, Kilinthanos prevailed, launching a well-placed attack that saw the Princesses blade fly from her hand, and into the ground behind the Ranger. He placed his magical blade against her neck. " You are beaten, Princess." She swallowed and stared coldly at Kilinthanos. "Indeed, I am yours swordmaster." "Nay, I could not own a beauty such as yours...its deserves to be free. But what I do desire is your heart..." With that, he lowered the blade. He thrust the guard’s blade into the ground and his own back into his belt. In a swift move that surprised her, Kilinthanos embraced the princess, and kissed her deeply. Also, to her surprise, she found herself kissing him back. They remained this way for some time, before he leaned back at the sound of more of her guards approaching. He slid his family’s signet ring onto her finger, his most prized possession, and moved back. "We shall meet again...until then." he bowed and retrieved his cloak before disappearing into forest. They did indeed meet again, in the lair of the dragon Thraxata. In an epic inspiring battle, Kilinthanos saved the Princess from the dragon’s mighty breath, absorbing it with his Spellfire powers, and slaying the dragon. Soon after, Kilinthanos and the Princess, Alusair Obarskyr, were betrothed to be married, and Kilinthanos now makes appearances in Cormyr as a Prince, and can currently be found somewhere in between the Palace in Suzail, and his home of Deepingdale.

 


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