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Kelazequan Ketheril

Personal Information
Name: Kelazequan Ketheril Player: Rad Kelazequan Ketheril
Race: High elf Gender: Male Height: 4'10"
Class: Ranger Level: 6 Weight: 107 lbs
XP: 36,253 Next Level: 75,000
Kit: None Alignment: Chaotic Good
Eyes: Brown Hair: Brown Deity: Mielikki
Ability Scores
Str: 17 Weight Allowance: 85 lbs Bend Bars/Lift Gates: 13%
Attack Adj.: +1 Damage Adj.: +1 Max. Press: 220 lbs Open Doors: 10
Dex: 16 Missile Adjustment: +1 Pick Pockets: +0% Open Locks: +5%
Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%
Con: 15 System Shock: 90% Poison Save: +0
Hit Point Adjustment: +1 Resurrection Chance: 94%
Int: 12 Max. Spell Level: 6th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 3 Chance to Learn New Spell: 50%
Wis: 14 Bonus Clerical Spells: 2, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 12 Loyalty Base: +0 Maximum Number of Henchmen: 5
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 11 Poison: 11 Death Magic: 11 Petrification: 12 Polymorph: 12
Rod: 13 Staff: 13 Wand: 13 Breath Weapon: 13 Spell: 14
Hit Points: 41
Base THAC0: 15
Melee THAC0: 14
Missile THAC0: 14
Natural armor class 10
Full armor, studded leather +2 -3
Magic Armor adj. -2
DEX Defensive adj. -2
Weapon Proficiencies

Short bow
Sword, long

Non-Weapon Proficiencies
Direction Sense 15
Riding, Land 17
Rope Use 16
Swimming 17
Weather Knowledge 13
Leather Working 12
Fire-Building 13
Cooking 12
Native Languages
Elf, Elf - high dialect, Elf - sylvan (wood) dialect, Goblin, Human - regional dialect


#AT Speed


Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Dagger +2, Longtooth 12 12 1 2 1d6+3 1d8+3 P S 2 4 6
Sword, long +1 12 1 4 1d8+2 1d12+2 S M
Racial Abilities

Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 60' infravision range.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.

  • Items Carried
    • Map or scroll case
    • Sword, long +1
  • Items Readied
    • Dagger +2, Longtooth
  • Items Worn
    • Backpack
      • Dry rations (1 week) x3
      • Good cloth cloak
      • Grappling hook
      • Lantern, hooded
      • Oil, lamp (per flask) x2
      • Potion of Extra-healing
      • Rope, silk (50 ft)
      • Sack, small
      • Sack, small
      • Torch x3
      • Vial
      • Wineskin
      • Winter blanket
    • Belt
    • Belt pouch, large
    • Belt pouch, large
      • Potion of Healing x3
    • Belt pouch, small
      • Onyx (50 gp)
      • Parchment (per sheet) x2
      • Ruby (100 gp) x2
      • Whetstone
      • Writing ink (per vial)
    • Belt pouch, small
      • Chalk
      • Fishhook x2
    • Boots, soft
    • Cloak of Elvenkind
    • Full armor, studded leather +2
    • Gloves
    • Knife sheath
    • Pouch
    • Quiver
    • Ring of Protection +2
    • Scabbard, hanger, baldric
    • Wineskin
  • Spending Money
    • * Copper Pieces x21
    • * Gold Pieces x40
    • * Platinum Pieces x3
    • * Silver Pieces x11
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Character History

Kelazequan was named after a great druid of Cormanthyr. Kelazequan's elven parents (his father Teltralathis and his mother Hylrae) were both killed on a brutal orc raid instigated by the forces of Zhentil Keep in 1332DR. Kelazequan was witness to this as his father hid him when the raid first began. His mother was killed instantly by an orcs arrow on the first attack wave on their home village, Paelar, just north of Elventree on the Moonsea. Kelazequan has a deep hatred for both orcs and the Zhentarim and has since fled the now rebuilt and peaceful home of Paelar with a mission to help the elves of Cormanthyr rid the surrounding lands of orcs and hold back the advances of the Zhentarim.
Kelazequan is often found adventuring with a halfling thief, a human paladin and a human mage around the southern shores of the Moonsea and as far west as Daggerdale and the Spiderhaunt Woods.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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