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Kale Stormrunner

Personal Information
Name: Kale Stormrunner Player: Sean Janiec
Race: Elf Gender: Male Height: 5'9"
Class: Fighter Level: 6 Weight: 142 lbs
XP: Not Available Next Level: 64,000
Kit: None Alignment: Chaotic Good
Eyes: Brown Hair: Brown Deity: Mystra
Age: 143
Ability Scores
Str: 17 Weight Allowance: 85 lbs Bend Bars/Lift Gates: 13%
Attack Adj.: +1 Damage Adj.: +1 Max. Press: 220 lbs Open Doors: 10
Dex: 19 Missile Adjustment: +3 Pick Pockets: +15% Open Locks: +20%
Reaction Adjustment: +3 Armor Class: -4 Move Silently: +15% Climb Walls: +15%
Con: 16 System Shock: 95% Poison Save: +0
Hit Point Adjustment: +2 Resurrection Chance: 96%
Int: 15 Max. Spell Level: 7th Max. Spells Per Level: 11 Illusion Immunity: None
Bonus Proficiencies: 4 Chance to Learn New Spell: 65%
Wis: 14 Bonus Clerical Spells: 2, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 16 Loyalty Base: +4 Maximum Number of Henchmen: 8
Initial Reaction Adjustment: +5
Saving Throws
Paralyzation: 11 Poison: 11 Death Magic: 11 Petrification: 12 Polymorph: 12
Rod: 13 Staff: 13 Wand: 13 Breath Weapon: 13 Spell: 14
Hit Points: 71
Base THAC0: 15
Melee THAC0: 14
Missile THAC0: 12
Natural armor class 10
DEX Defensive adj. -4
Weapon Proficiencies

Long bow
Long Sword (specialized)

Shield and weapon style

Non-Weapon Proficiencies
Fire Building 13
Rope Use 19
Tracking 14
Set Snares 18
Riding, Land based (horse and hydra) 17


#AT Speed


Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
  • None Supplied
Racial Abilities

Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 60' infravision range.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.

Character Description and History

Kale's parents were killed by a party of Zhents when he was young. He barely escape death himself and wandered around the Spiderhaunt Woods. About 2 days later a man, Artsym, found him and asked where he was going. Kale not sure what to do started to run when he saw the most beautiful woman. She had no actual description but, she was beautiful. The man than said, "Young elf, The gods are looking upon thee. Go to Shadowdale and learn what you can. In 15 years come back." After saying that the man and woman desapeared.

Kale went to Shadowdale. There he was taught to fight and lived a very happy 15 years. When he went back the man was there. "Now you must live here and protect these woods Kale. Wait for my return."

He has been waiting for three years and has killed many foul monsters. One was a hydra, who sought to kill Kale. He did not die but is now Kale's pet.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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