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Glindinfrod Bloodgem

Personal Information
Name: Glindinfrod Bloodgem Player: Gaelan Kent
Race: Gnome Gender: Male Height: 3'11"
Class: Mage / Thief Level: 6/7 Weight: 145 lbs
XP: 44,500 / 44,500 Next Level:
60,000 / 70,000
Kit: None Alignment: True Neutral
Eyes: Brown Hair: Black Deity: Mask
Age: 30
Ability Scores
Str: 12 Weight Allowance: 45 lbs Bend Bars/Lift Gates: 4%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 140 lbs Open Doors: 7
Dex: 18 Missile Adjustment: +2 Pick Pockets: +10% Open Locks: +15%
Reaction Adjustment: +2 Armor Class: -4 Move Silently: +10% Climb Walls: +10%
Con: 15 System Shock: 90% Poison Save: +0
Hit Point Adjustment: +1 Resurrection Chance: 94%
Int: 19 Max. Spell Level: 9th Max. Spells Per Level: All Illusion Immunity: 1st Level
Bonus Proficiencies: 8 Chance to Learn New Spell: 95%
Wis: 12 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 5%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 13 Loyalty Base: +0 Maximum Number of Henchmen: 5
Initial Reaction Adjustment: +1
Saving Throws
Paralyzation: 12 Poison: 12 Death Magic: 12 Petrification: 11 Polymorph: 11
Rod: 7 Staff: 7 Wand: 7 Breath Weapon: 15 Spell: 8
Hit Points: 19
Base THAC0: 17
Melee THAC0: 17
Missile THAC0: 15
Natural armor class 10
Bracers of Defense AC6 -4
DEX Defensive adj. -4
Unknown adj. -1
Weapon Proficiencies

Hand Crossbow

Non-Weapon Proficiencies
Gem Cutting 16
Riding, Land-based (horse) 15
Poison Mixing & Application to weaponry N/A


#AT Speed


Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Scimitar +3
Handcrossbow of Accuracy   12 1 7     P S      
Dart   15 3 2 1d3 1d2 P S 2 4 8
Racial \ Class Abilities

Infravision - 60' infravision range.
Melee combat bonus - +1 bonus on their attack rolls vs. kobolds and goblins - the gnomes' traditional rivals for space and resources. Also, gnolls, bugbears, ogres, half-ogres, ogre magi, trolls, giants, and titans suffer a -4 penalty on their attack rolls vs. gnomes.
Mining detection abilities - A character with this skill is familiar with mining, tunneling, and stonework. By concentrating for one round the character can:
Determine the approximate depth underground, 1-4 on 1d6.
Determine approximate direction underground, 1-3 on 1d6.
Detect any grade or slope in the passage they are passing through, 1-5 on 1d6.
Detect unsafe walls, ceilings, or floors, 1-7 on 1d10.
Saving throw bonus - Gnomes receive a bonus to their saves vs. wand, staves, rods, and spells. For every 3.5 points of their
Constitution/Health score, the gnome will receive a +1 bonus to the save.

Thief Skills:

Pick Pockets: 35%
Find\Remove Traps: 10%
Stealth: 100%
Open Locks: 100%
Move Silently: 90%
Climb Walls: 60%

Special Ability:

Larcoch's Minor Drain

  • Items Readied
    • Scimitar +3
    • Hand-Crossbow of Accuracy
      • Bolts of Biting (poisoned) (x60)
    • Dart of Stunning (x20)
  • Items Worn
    • Cloak of Stealth (+15% to Stealth)
    • Boots of Silence (+35% to Move Silently)
    • Knaves Robe (+1 against piercing weapons, +1 against breath weapons)
    • Belt of Piercing (+1 against piercing weapons)
    • Bracers of Defence AC6
    • Amulet of Metaspell Influence (+1 2nd Level Spell)
    • Ring of Wizardry (x2)
  • Items Carried
    • Potion of Grand Thievery (x5)
    • Spellbook
      • 1st Level: Larcoch's Minor Drain, Magic Missile, Armor, Infravision, Charm Person, Chromatic Orb, Burning Hands, Ghoul Touch, Grease, Shocking Grasp, Shield, Friends, Protection From Evil, Blind
      • 2nd Level: Mirror Image, Melf's Acid Arrow, Luck, Anghazzer's Scorcher, Knock, Protection From Petrification, Luck, Stinking Cloud, Invisibility
      • 3rd Level: Lightning Bolt, Fireball
    • Glindinford keeps a star sapphire worth 1,000gp in him left boot for emergency funds.
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Mage 4 2 2      
Character Description and History

Glindinford grew up in the large city of Baldur's Gate . He was orphaned at a early age by his gnomish father and his mother had died in childbirth. Thus Glindinford grew up in the thieves section of Baldur's Gate . There he felt like he had somesort of family , something to cling to . Then at the young age of 13 Glindinford's "Family" came to a violent end in a Flaming Fist raid against the guild .

Wanted by the Fist Glindinford fled south to Beregost were he treid to make it as a burgler . He was successful at first but then made the error of trying to burgle the room of a visiting scribe from Candlekeep . The scribe tracked down Glindinford and demanded that he repay him for what he stole . When Glindinford told him he could not give him back the money , the scribe who's name was Edgar then ordered Glindinford to repay him by being his man servant for 15 years.

Glindinford accepted the deal and made plans for a quick escape . But it was not to be so as the scribe kept a watchful eye on Glin and did not let him out of his sight. But by the time they had gotten to Candlekeep Glin had no more ideas of escaping from Edgar in fct he wanted to go to Candlekeep . The reason for this was that he had been snooping around Edgars stuff and he found his spellbook . After eargerly reading through the spell book he had a taste of the world of the arcane and begged for Edgar to teach him more . Edgar rather suprised by the sudden turn of events decided to teach Glindinford. After all in his reasoning if would be better to have a loyal servant/apprentice then a servent waiting to sink a knife in your back . And what better place to study the art of the arcane then Candlekeep!

In the fifteen years that passed, Glin delved deeply into the art of the arcane and with the help of some items stolen off guests of Candlekeep's Inn Glin quickly became Edgar's Equal. 15 years later Glin left Candlekeep and headed back to Baldur's Gate . There he rejoined the thieves guild and became one of there most skilled members .But history seemed to repeat itself, for Glin as only a few months after he had rejoined the guild was wiped out by a rival thieves guild . With a price of 50,000 gold on his head Glin flees south to Beregost and hopefully Candlekeep.......

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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