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Ffinefli Stormhammersson

Personal Information
Name: Ffinefli Stormhammersson Player: Paul McWhirter
Race: Mountain Dwarf Gender: Male Height: 4'4"
Class: Cleric Level: 18 Weight: 126 lbs
XP: 2,345,655 Next Level: 2,250,000
Kit: None Alignment: Lawful Neutral
Eyes: Blue \ Grey Hair: Salt and Pepper Deity: Dumathoin
Age: 136
Ability Scores
Str: 17 Weight Allowance: 85 lbs Bend Bars/Lift Gates: 13%
Attack Adj.: +1 Damage Adj.: +1 Max. Press: 220 lbs Open Doors: 10
Dex: 13 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: +0% Climb Walls: +0%
Con: 17 System Shock: 97% Poison Save: +0
Hit Point Adjustment: +2(+3) Resurrection Chance: 98%
Int: 15 Max. Spell Level: 7th Max. Spells Per Level: 11 Illusion Immunity: None
Bonus Proficiencies: 4 Chance to Learn New Spell: 45%
Wis: 18 Bonus Clerical Spells: 2, 2, 1, 1, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +4 Spell Immunity: None
Cha: 5 Loyalty Base: -1 Maximum Number of Henchmen: 3
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 2 Poison: 2 Death Magic: 2 Petrification: 5 Polymorph: 5
Rod: 2 Staff: 2 Wand: 2 Breath Weapon: 8 Spell: 3
Hit Points:
Base THAC0:
Melee THAC0:
Missile THAC0:
Natural armor class 10
Dwarven Plate +3 -9
Magical armor adj. -3
Medium Shield +3 -1
Magical shield adj. -3
Ring of Protection +2 -2
Weapon Proficiencies

Two-handed Warhammer
Battle Axe
Hand Axe

Non-Weapon Proficiencies
Ancient History (Delzoun, Shanatar) 14
Appraising 15
Armorer 13
Gem Cutting 11
Mining 15
Reading \ Writing 16
Religion 18
Sailing 14
Swimming 17
Weaponsmithing 12
Languages: (Common, Dwarven, Goblin, Gnome, Elven, Dethek, Thorass, Ogre)  


#AT Speed


Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Warhammer +3
Racial Abilities

Infravision - Dwarves have infravision to 60 feet - the ability to see heat patterns given off by living warm-blooded creatures in the dark.
Melee combat - Dwarves have a +1 bonus to their attack rolls vs. orcs, half-orcs, goblins, and hobgoblins. Further, when ogres, half-ogres, ogre magi, trolls, giants, or titans fight dwarves, these aggressors suffer a -4 penalty on all attack rolls. Dwarves are small and have defensive tactics against these large foes.
Mining detection abilities - A character with this skill is familiar with mining, tunnelling and stonework. By concentrating for one round the character can:
Determine the approximate depth underground, 1-3 on 1d6.
Detect any sliding or shifting walls or rooms, 1-4 on 1d6.
Detect any grade or slope in the passage they are passing through, 1-5 on 1d6.
Detect stonework traps, pits, and deadfalls, 1-3 on 1d6
Detect new construction in stonework, 1-5 on 1d6.
Saving throw bonuses - Bonus to saving throws vs. poison, rods, wands, and spells based on their Constitution/Health subability score.

Turning Undead
Skeleton or 1 HD: D* Wight or 5 HD: D* Mummy or 7 HD: T Ghost or 10 HD: 7
Zombie: D* Ghast: D Spectre or 8 HD: T Lich or 11+ HD: 10
Ghoul or 2 HD: D* Wraith or 6 HD: D Vampire or 9 HD: 4 Special: 13
Shadow or 3-4 HD: D* # = Roll less than # on a 1d20 to turn 2d6 undead. T = Automatically turns 2d6 undead.
D = Automatically destroys 2d6 undead. D* = Automatically destroys 2d6+2d4 undead.
  • Items Readied
    • "The Stormhammer" - Two-handed Warhammer +3
      • (Clan Stormhammers legendary weapon of the founder):Two handed Warhammer +3 (made of mithril, once per day it discharges a lightnig bolt of 5d6, on a successful attack roll)
  • Items Worn
    • Dwarven Plate Mail armor +3 (mithril)
    • Helm of Comprehending Languages and Reading Magic
    • Medium Shield +3 (mithtil)
    • Ring of Protection +2
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Character Description and History

Ffinefli Stormhammersson is a remarkable character, renowned for his involvement in recovering the tablets of fate and marked as a close freind of the new gods and personal enemy of Cyric. After the time of troubles he received the news that his ancestral clan holdings (near Thunderstone on the Cormyr/Sembia border)which had been occupied by a rival clan of Mountain Dwarves, were to be delivered back to his clan as part of a great restructuring of the fragments of Dwarven society.

This "Reformation" was sponsored by the greatest and wisest preists throughout Faerun and has been taking place over the past century and is continuing to develop. Ffinefli immediately saw Divine Dumathoins hand in this work and has since pledged his life to this great project. He is currently in the lands of intrigue where several of his close freinds and known aqaintances are currently opperating (see: Garion Kevanarial, Luthien Armados, Jenna Hawk of the Lady. Rumors have it that they are allied with the Dwarves of clan Ghalmrin in the Starspire Mountains, and are questing to recover the Wyrmskull throne! Still other rumours place him and his freinds as key agents for The Knights of The Sheild, they have certainly been very active in the recent trouble in Amn, stirring up a hornets nest by backing a new monarchy in Amn, speaking out against the Council of Six and leading mercenary armies against fortified temples of Cyric in NW Amn.

He remains one of the highest ranking preists of Dumathoin in Faerun despite his foul temper (and matching personal habbits) and lack of preistly calm. He is said to have a beard that interupts conversations and never takes his armour causing a rather pungent aroma. His genius as a Dwarven politician and scholar maintain his lofty position despite his best efforts to disgrace himself.Similarly it is only his fearsome reputation and vast array of political allies that stops him starting full scale wars everywhere he goes, through his uncompromising ideas about guilt by association.

Looking forward Ffineflis main concerns lie with his new allies in the south and the strengthening of his clan holdings in Cormyr. Also on the horizon is the great Dwarven council coming in 1372 DR, located this century in the Citadel Adbar. Ffinefli will be a spokesman for his area of Faerun (Cormyr,Sembia,Dalelands)

Ffinefli has a large supply of wealth in precious metals and gemstones from the clan mines and also has access to vast quantities of magic from stockpiles in clan holdings as well as ancient Dwarven treasures in his Temple.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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