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Elamien Andrammar


Personal Information
Name: Elamien Andrammar Player: Sune Hansen
Race: Half-Elf Gender: Male Height: 6'
Class: Ranger \ Druid Level: 4/4 Weight: 164 lbs
XP: Not Given Next Level: 18,000\12,500
Kit: Knight of Silvanus Alignment: Chaotic Good
Eyes: Blue Hair: Blond Deity: Silvanus
Age: 22
Ability Scores
Str: 18/53 Weight Allowance: 160 lbs Bend Bars/Lift Gates: 25%
Attack Adj.: +2 Damage Adj.: +3 Max. Press: 305 lbs Open Doors: 13
Dex: 17 Missile Adjustment: +2 Pick Pockets: +5% Open Locks: +10%
Reaction Adjustment: +2 Armor Class: -3 Move Silently: +5% Climb Walls: +5%
Con: 17 System Shock: 97% Poison Save: +0
Hit Point Adjustment: +2(+3) Resurrection Chance: 98%
Int: 13 Max. Spell Level: 6th Max. Spells Per Level: 9 Illusion Immunity: None
Bonus Proficiencies: 3 Chance to Learn New Spell: 55%
Wis: 17 Bonus Clerical Spells: 2, 2, 1, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +3 Spell Immunity: None
Cha: 15 Loyalty Base: +3 Maximum Number of Henchmen: 7
Initial Reaction Adjustment: +3
Saving Throws
Paralyzation: 6 Poison: 6 Death Magic: 6 Petrification: 9 Polymorph: 9
Rod: 10 Staff: 10 Wand: 10 Breath Weapon: 12 Spell: 11
Combat
Hit Points: 40
Base THAC0: 17
Melee THAC0: 15
Missile THAC0: 15
Armor
Natural armor class 10
Ring of Protection +3 -3
DEX Defensive adj. -3
Unknown adj. -4
FINAL: 0
Weapon Proficiencies

Dagger (pro)
Long Sword (specialization)
Long Bow (specialization)

Non-Weapon Proficiencies
Animal Lore 13
Reading\Writing 14
Religion 17
Direction Sense 18
Riding, Land-based 20
Tracking 18
+2 bonus skills due to being a specialty priest of Silvanus
Weapons

THAC0

#AT Speed

Damage

Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Dagger 15 15 1 2 1d4+3 1d3+3 P S 2 4 6
Long Bow
(sheaf arrow)
14 2 8 1d8 1d8 P S 10 20 34
Long Sword +1 13 1 4 1d8+6 1d12+6 S M
Inventory
  • Items Readied
    • Long Sword +1 (x2)
    • Dagger (x2)
    • Long Bow
  • Items Worn
    • Ring of Protection +3
    • Quiver of Ehlonna
    • Backpack
  • Items Carried
    • Flint and Steel
    • Silk Rope
    • Mark of the Knights of Silvanus
Racial Abilities

Detect secret doors - Because of their acute senses, half-elves are quick to spot concealed doors and hidden entranceways.  Merely passing within 10' of a concealed door allows and elf a one-in-six chance (a 1 on 1d6) to notice it.  If actively searching, and elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six (1, 2, or 3 on 1d6) to notice a concealed door.
Infravision - Infravision with a range of 60'.
Resistance - 30% resistance to sleep and charm spells.

Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Ranger
Druid 5 4
Character Description and History

Elamien is a good-looking, quite dashing half-elf, he wears his hair long and unbound and he has a warm smile. Where Elamien was born is a mystery, the Knights of Silvanus found him in the High Forest when he was a baby, lying in a basket. Since the Knights could not let him die, they decided to adopt him and train him in the way of their god. 

Some twenty years later Elamien was a full member of the knights and a source of pride to his superiors, many were the monsters he slayed to protect his beloved High Forest. One day he got a order: Go and see the world, young Elamien, fore it is good to know your enemy. Thus Elamien ventured south where he met Thoraim Axedeath the dwarf, and Shyleen another half-elf, and they made the group "The Knights of the North".

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0


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