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Drisinil Gaun

Personal Information
Name: Drisinil Gaun Player: Stephen Rine
Race: Elf (Drow) Gender: Male Height: 5'7"
Class: Ranger Level: 14 Weight: 127 lbs
XP: Not Given Next Level: 1,800,000
Kit: Alignment: Chaotic Good
Eyes: Blue Hair:  White Deity: Lolth
Age: 133
Ability Scores
Str: 13 Weight Allowance: 45 lbs Bend Bars/Lift Gates: 4%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 140 lbs Open Doors: 7
Dex: 21 Missile Adjustment: +4 Pick Pockets: +20% Open Locks: +25%
Reaction Adjustment: +4 Armor Class: -5 Move Silently: +20% Climb Walls: +20%
Con: 14 System Shock: 88% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 92%
Int: 17 Max. Spell Level: 8th Max. Spells Per Level: 14 Illusion Immunity: None
Bonus Proficiencies: 6 Chance to Learn New Spell: 75%
Wis: 17 Bonus Clerical Spells: 2, 2, 1, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +3 Spell Immunity: None
Cha: 14 Loyalty Base: +1 Maximum Number of Henchmen: 6
Initial Reaction Adjustment: +2
Saving Throws
Paralyzation: 5 Poison: 5 Death Magic: 5 Petrification: 6 Polymorph: 6
Rod: 7 Staff: 7 Wand: 7 Breath Weapon: 5 Spell: 8
Hit Points: 137
Base THAC0: 8
Melee THAC0: 8
Missile THAC0: 4
Natural armor class
DEX Defensive adj.
Chainmail +3
Studded Leather +5


Weapon Proficiencies


Two-weapon Fighting Style

Non-Weapon Proficiencies

Class \ Kit Abilities

    Empathy with animals - May befriend animals.
    Followers - Attracts 2d6 followers at 10th level.
    Hide in shadows 99% - May hide in natural settings.
    Move silently 99% - May move silently through natural settings.
    Priest spells - May begin to cast Priest spells at 8th level.
    Special enemy - Familiar with one type of creature; granted a +4 to attack rolls and a -4 penalty to reaction rolls when encountering this creature.
    Tracking proficiency - Given the tracking proficiency, and will improve by 1 for every three levels.
    Two-weapon style - May fight with two weapons with no penalty if wearing studded leather armor or lighter.
    Major Spheres of Magic - Animal, Plant

  • Items Worn
    • Chainmail +3 (Worn beneath the Studded Leather +5)
    • Studded Leather +5 (Worn over the Chainmail +3)
  • Items Readied
    • "Purity" and "Dark One"
      • Drisinil's scimitars have been enchanted to return to his hands if thrown or disarmed, by saying "Dark and Pure" they return to him, so he may return to battle.
Character Description and History

Drisinil was born in the famous Underdark, in the house of Gaun. He has two siblings, Viconia and Arkinisal. Drisinil always longed for adventure when he was trained at the academies of the Underdark. Being trained as an ambidextrous fighter, he is able to use two weapons. "Dark One" was given to Drisinil as a ceremonial graduation gift from his academy. It glows with a dark reddish hue. "Purity" was crafted by Vicionia Gaun, his beloved sister, who he always exchanged notes with, being a very good older brother. Arkinisal was, however not a good older brother, he sought to marry his sister and make a pure child. Drisinil loved his sister, and was forced to kill Arkinisal for his dark thinking. Drisinil ventured to many locations, such as Amn, the forest of Tethyr, and many many more locations.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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