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Darzen'Kennan


Personal Information
Name: Darzen'Kennan Player: Drakkos
Race: Drow Gender: Male Height: 5'2"
Class: Warrior \ Battlemage Level: 18/18 Weight: 120 lbs
XP: Not Given Next Level:
2,750,000 \ 3,375,000
Kit: None Alignment: Neutral Good
Eyes: Sapphire Hair: Silver Deity: Mystra
Age: 365
Ability Scores
Str: 18/00 Weight Allowance: 335 lbs Bend Bars/Lift Gates: 40%
Attack Adj.: +3 Damage Adj.: +6 Max. Press: 480 lbs Open Doors: 16(6)
Dex: 19 Missile Adjustment: +3 Pick Pockets: +15% Open Locks: +20%
Reaction Adjustment: +3 Armor Class: -4 Move Silently: +15% Climb Walls: +15%
Con: 17 System Shock: 97% Poison Save: +0
Hit Point Adjustment: +2(+3) Resurrection Chance: 98%
Int: 20 Max. Spell Level: 9th Max. Spells Per Level: All Illusion Immunity: 2nd Level
Bonus Proficiencies: 9 Chance to Learn New Spell: 96%
Wis: 20 Bonus Clerical Spells: 3, 3, 2, 2, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +4 Spell Immunity: Class 2
Cha: 12 Loyalty Base: +0 Maximum Number of Henchmen: 5
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 3 Poison: 3 Death Magic: 3 Petrification: 4 Polymorph: 4
Rod: 5 Staff: 5 Wand: 5 Breath Weapon: 4 Spell: 6
Combat
Hit Points: 95
Base THAC0: 3
Melee THAC0: 0
Missile THAC0: 0
Armor
Natural armor class 10
Ether Splintmail armor -6
Magical armor adj. -5
Shield -1
Magical Shield adj. -3
DEX Defensive adj. -4
FINAL: -9
Weapon Proficiencies

Dagger (specialisation)
Martial Arts (specialisation)
Scimitar (High Master)
Ch'i Strike

Fighting Styles:

Iron Fist
Shotokan Specialisation
Two-weapon style
Personal style - "Web of Steel"

Non-Weapon Proficiencies
Spellcraft 12
Blind Fighting 11
White Wolf Shotokan Karate (3rd Dan Black Belt)  
Languages: (various surface and underdark)  
Weapons

THAC0

#AT Speed

Damage

Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Dagger +3
-4
-4
5/2
0
1d4+11
1d3+11
P
S
2
4
6
Dragonstaff +3
-1
2
4
1d6+9
1d6+9
B
M
Bastard Sword +3
-1
2
3
1d8+9
1d12+9
S
M
Inventory
  • Items Readied
    • "Winter" - Frost Brand Sword +3/+6
    • "Kneenibble" - Giantslayer Sword +3/+5
    • "Crimson Flood" - Red Dragon Slayer Sword +3/+5
    • "Flickering Shadows" - Baatorian Daggers +2(prime)\+4(Baator)
    • "Dragonstaff" - has the following powers:
      • burning hands (3/day (20th))
      • acid spray (3/day (16th))
      • cone of cold (3/day (16th))
      • lightning bolt (3/day (16th))
      • cloud kill (3/day (16th))
      • fly (1/day (16th))
      • true seeing (1/day (16th))
    • Buckleknife +1
    • Dagger +3 (x13, mixed batch)
  • Items Worn
    • Shield +3 (heal\1 day)
    • Either Bracers of Defence AC0 or Ether Splintmail armor
    • Ring of Wizardry (3rd level)
    • Ring of Dragons
    • Earring of Featherfall
    • Earring of Spellturning
    • Slippers of Spiderclimb
    • Cloak of the Bat
    • Gauntlets of Ogre Power
  • Items Carried
    • Chime of Interruption
Racial Abilities

Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 120' infravision range for dark elves.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.

Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Mage
5
5
5
5
5
3
3
2
1
Character Description and History

Darzen'Kennan possesses a great amount of talent and skill with the blade, and was destined to become housemaster of House Kennan, 15th house of Chad Nesad. Unfortunately, his one true love was magic, which was denied him, as he apparently had no skill in that discipline. Such could not be further from the truth. Darzen'Kennan's skills have helped him outlive his house, and more enemies than you could shake a stick at. He has had a hand in defeating a full score of dragons, pissing off more than one god/deity/immortal, is a ranking battlemage of Cormyr, is an affiliate of the City Watch of Waterdeep, and a sworn enemy of the Cult of the Dragon (they started it), and has made close and personal enemies of both Bel and Dispater, having destroyed an avatar of each of the dark lords on their own home plains (gotta love them flickering shadows). He currently is on vacation in waterdeep for the next 20 years or so, while his adventuring party waits for their cleric to become of legal age again (reincarnation).

Darzen is a tank... i've been building him over 4 years and 3 DM's... i've spent a lot of time in undermountain, and bootin around the planes, and have managed to make a nuisance of myself to almost every major evil power... Darzen would be considered quite psychotic if he wasnt' such a nice guy... not to mention he cant' stand people picking on the weaker guy... he aint' known as "the Wrathful" for nothing...

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0


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