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Dane Smallshadow


Personal Information
Name: Dane Smallshadow Player: Justin Gusto
Race: Halfling Gender: Male Height: 3'3"
Class: Thief Level: 14 Weight: 60 lbs
XP: Not Available Next Level: 1,100,000
Kit: None Alignment: Neutral Evil
Eyes: Emerald Hair: Jet Black Deity: Mask
Age: 32
Ability Scores
Str: 9 Weight Allowance: 35 lbs Bend Bars/Lift Gates: 1%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 90 lbs Open Doors: 5
Dex: 18 Missile Adjustment: +2 Pick Pockets: +10% Open Locks: +15%
Reaction Adjustment: +2 Armor Class: -4 Move Silently: +10% Climb Walls: +10%
Con: 14 System Shock: 88% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 92%
Int: 17 Max. Spell Level: 8th Max. Spells Per Level: 14 Illusion Immunity: None
Bonus Proficiencies: 6 Chance to Learn New Spell: 75%
Wis: 16 Bonus Clerical Spells: 2, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +2 Spell Immunity: None
Cha: 10 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 10 Poison: 10 Death Magic: 10 Petrification: 9 Polymorph: 9
Rod: 8 Staff: 8 Wand: 8 Breath Weapon: 13 Spell: 9
Combat
Hit Points: 75
Base THAC0: 14
Melee THAC0: 14
Missile THAC0: 12
Armor
Natural armor class 10
Full armor, studded leather +2 -3
Magic Armor adj. -1
DEX Defensive adj. -4
FINAL: 1
Weapon Proficiencies
Dagger
Short bow
Sword, long
Non-Weapon Proficiencies
Weapons

THAC0

#AT Speed

Damage

Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Dagger 16 14 2/1 2 1d4 1d3 P S 2 4 6
Racial Abilities

Attack Bonus - + 1 bonus to attack rolls with hurled weapons.
Infravision [Halfling] - Infravision with 60' range, which indicated some stout blood in the characters linage.
Mining detection abilities - A character with this skill is familiar with mining, tunneling and stonework.  By concentrating for one round the character can:
Determine approximate direction underground, 1-3 on 1d6.
Detect any grade or slope in the passage they are passing through, 1-3 on 1d4.
Saving Throw bonuses - For every 3.5 points of a Halflings Constitution/Health, they will receive a +1 to saves vs. wand, staves, rods and spells.
Stealth - When the halfling is alone and is not wearing metal armor, he gains a bonus to surprise opponents.  The opponent suffers a -4 penalty, or a -2 if the halfling has to open a door or move aside some other obstruction.

Inventory
  • Items Readied
    • Dagger (x2)
  • Items Worn
    • Bracers of Dexterity +3
    • Ring of Protection +4
    • Leather Armor +2
    • Throwing Daggers
  • Items Carried
    • Blow Gun
Character Description and History

Out for his own personal gain. Dane could care less what happens to the party he happens to be traveling with, as long as he gets whatever he can get his hands on.

Dane Smallshadow is a prominent thief, having spent the last 15 years honing his skills. He is a follower of Mask, God of Thieves, and he wears a mask resembling the one worn by Mask himself. He is highly proficient in thrown weapons, being a specialist in the throwing dagger. His main weapon is two daggers specially made to fit his small size, made of black adamantite, set in the hilt of both daggers, which are identical, is a picture of Mask with a small shadow stretching out behind him, Dane's personal insignia.

Having been the runt in his family, and always being teased by others, he set out on his own to show that he could make it in the world. He made it to the city of Calimport, where he was taken in by the Thieves Guild for his unique size and looks, looking like a small child. They taught him all he needed to know about being a thief, stunned by his amount of dexterity and agility. Having learned what he could, spending 10 years with the guild, he set out on his own, in search of loot and booty, and a little something more.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0


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