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Hall of Heroes


Christian


Personal Information
Name: Christian Player: Jeremy
Race: Human Gender: Male Height: 5'9"
Class: Rogue Level: 12 Weight: 140 lbs
XP: 66746 Next Level: 78000
Prestige Class: None Alignment: Neutral Good
Eyes: Blue Hair:  Black Deity: Mask
Age: 20

Ability Scores

Saving Throws

SCORE

MOD

TEMP SCORE

TEMP MOD

TOTAL

BASE SAVE

ABI MOD

MAGIC MOD

MISC MOD

TEMP MOD

STR

9

-1

FORT

(CON)

5

=

4

+

1

+

0

+

0

+

DEX

19

+4

REF

(DEX)

12

=

8

+

4

+

0

+

0

+

CON

12

0

WILL

(WIS)

4

=

4

+

0

+

0

+

0

+

INT

17

+3

SAVING THROW MODIFIERS

WIS

11

+1

CHA

19

+4

21

+5

Armor Class

18

=

10

+

+

+

4

+

+

4

NORMAL

ARMOR BONUS

SHLD MOD

DEX MOD

SIZE MOD

MISC MOD

AC MODIFIERS

Initiative

+4

=

+4

+

Attack Bonuses

INITIATIVE MODIFIERS

DEX MOD

MISC MOD

TOTAL

ATTACK BONUS

BASE

ATTACK BONUS

ABI MOD

SIZE MOD

MISC MOD

TEMP MOD

MELEE

(STR)

8/3

=

+

9/4

+

-1

+

+

RANGED

(DEX)

13/8

=

+

9/4

+

4

+

+

Weapons

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

SIZE

TYPE

WGT

LBS

NOTES & RELATED FEATS

Dagger +3 (melee)

11/6

1d4+2

19-20x2

   

P

1

Dagger +3 (ranged)

16/11

1d4+2

19-20x2

10'

 

P

1

Class Abilities

Light armor proficiency, Traps, Medium Rogue weapon proficiencies, Rogue weapon proficiencies, Sneak Attack +6d6, Evasion, Uncanny Dodge (Dex bonus to AC), Uncanny Dodge (Can't be flanked), Uncanny Dodge (+1 vs. traps), Skill Mastery (Sleight of Hand)

Feats

Acrobatic, Stealthy, Weapon Focus: Dagger, Agility, Skill Focus (Craft)

 

Skills

     

¡ CAN BE USED UNTRAINED

 … ARMOR CHECK PENALTY APPLIES

SKILL MOD

RANKS

ABI MOD

MISC MOD

KEY ABILITY

SYN

SKILL MOD

RANKS

ABI MOD

MISC MOD

KEY ABILITY

SYN

Appraise ¡

15

=

12

+

3

+

INT

Knowledge (history)

3

=

0

+

3

+

INT

Balance ¡ …

18

=

14

+

4

+

DEX

Knowledge (local)

3

=

0

+

3

+

INT

Bluff ¡

15

=

10

+

5

+

CHA

Knowledge (nature)

3

=

0

+

3

+

INT

Climb ¡ …

9

=

10

+

-1

+

STR

Listen ¡

0

=

0

+

0

+

WIS

Concentration ¡

1

=

0

+

1

+

CON

Move Silently ¡ …

4

=

0

+

4

+

DEX

Craft ¡ (Gemcutting)

17

=

14

+

3

+

INT

Open Lock

=

+

+

DEX

Craft ¡

=

+

+

INT

Perform ¡

5

=

0

+

5

+

CHA

Craft ¡

=

+

+

INT

Perform ¡

5

=

0

+

5

+

CHA

Craft ¡

=

+

+

INT

Profession

=

+

+

WIS

Decipher Script

3

=

0

+

3

+

INT

Profession

=

+

+

WIS

Diplomacy ¡

16

=

11

+

5

+

CHA

Profession

=

+

+

WIS

Disable Device

3

=

0

+

3

+

INT

Ride ¡

4

=

0

+

4

+

DEX

Disguise ¡

5

=

0

+

5

+

CHA

Search ¡

3

=

0

+

3

+

INT

Escape Artist ¡ …

20

=

16

+

4

+

DEX

Sense Motive ¡

0

=

0

+

0

+

WIS

Forgery ¡

3

=

0

+

3

+

INT

Sleight of Hand …

=

+

+

DEX

Gather Information ¡

15

=

10

+

5

+

CHA

Spellcraft

=

+

+

INT

Handle Animal

5

=

0

+

5

+

CHA

Spot ¡

0

=

0

+

0

+

WIS

Heal ¡

0

=

0

+

0

+

WIS

Survival ¡

0

=

0

+

0

+

WIS

Hide ¡

18

=

14

+

4

+

DEX

Swim ¡ (-1 for each 5 lbs. of gear)

-1

=

0

+

-1

+

STR

Intimidate ¡

7

=

2

+

5

+

CHA

Tumble …

=

+

+

DEX

Jump ¡ …

13

=

14

+

-1

+

STR

Use Magic Device

=

+

+

CHA

Knowledge (arcana)

3

=

0

+

3

+

INT

Use Rope ¡

4

=

0

+

4

+

DEX

Knowledge (architecture&engineering)

3

=

0

+

3

+

INT

Knowledge (religion)

3

=

0

+

3

+

INT

Knowledge (dungeoneering)

3

=

0

+

3

+

INT

Knowledge (nobility and royalty)

3

=

0

+

3

+

INT

Knowledge (geography)

3

=

0

+

3

+

INT

Knowledge (planes)

3

=

0

+

3

+

INT

Inventory
  • Items Worn
    • Cloak of Charisma +2
    • Ring Protection +2
  • Items Readied
    • 5/+3 daggers
      • Held in a single sheath that appears to be only one dagger. They are kept under his left sleeve and they allow him to throw all five at once.

Character Description:

Agile and slender with boyish good looks, most people mistake Christian for a moon elf or half-elf when they first see him. He has semi long and wavy black hair with deep blue eyes and a pale completion. He is quite the charmer and tends to have a way with the ladies while having an equal way with pocketing coins and his favorite thing of all gems and jewelry. He can craft jewelry fake or real and has a good eye for precious gem stones which why some people seek him out when they want a gem appraised. Christian is quite intelligent but lacks some common sense at times as he always seems to get into trouble, but his charm, quick tongue and even quicker feet tend to get him out of trouble as quickly as his “error in judgment” as he calls it, get him in over his head most of the time. He grew up on the streets of Waterdeep as an orphaned child of about 12, but little is known about him or where he came from before this. The truth is even Christian has forgotten other than the fact that he and his mother barter travel on a ship from a far away land to get away from someone or something, but his mother died of a mysterious illness while aboard and Christian only eight at the time was trick by the Captain of the ship. The Captain told him that his mother hadn’t paid him all the money that she owned him so Christian would have to work of the debt aboard the ship. When Christian was twelve years old the ship was attacked by pirates and when they boarded the ship he was able to hide from them and thanks to his incredible luck a pirate hunting ship from Waterdeep showed up just as the pirates where about to finish sinking the ship. He was taken back to Waterdeep and placed in an orphanage, but ran away shortly there after we he grew up on the streets of Waterdeep. The only hint that he is not originally from there is the strange accent that he still carries with him from his homelands native tongue, but most women find his accent sexy.

Goals:

He doesn't have any life long goals to speak of, but he does have one underlying goal that he is not even aware ... acceptance. He wants to be accepted and though he plays the role of a loner he really hates being alone, hence all of the lady friends that keep him company. The only problem is that when someone begins to get close to him he puts up his defenses as only Christian can, quick wit, lots of charm and endless mystery. Not trying to analyze this too deeply, but it probably comes from never knowing his father, loosing mother, being pushed around as a slave cabin boy and growing up alone on the streets of Waterdeep.

 


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