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Celebrimbor Eleneithel

Personal Information
Name: Celebrimbor Eleneithel Player: Paulo Andre
Race: Wood Elf Gender: Male Height: 5'10"
Class: Fighter Level: 15 Weight: 160 lbs
XP: Not Given Next Level:  2,000,000
Kit:  None Alignment: Neutral Evil
Eyes: Black Hair: White Deity: Shevarash
Age: 134
Ability Scores
Str: 18/00 Weight Allowance: 635 lbs Bend Bars/Lift Gates: 70%
Attack Adj.: +4 Damage Adj.: +9 Max. Press: 810 lbs Open Doors: 17(12)
Dex: 16 Missile Adjustment: +1 Pick Pockets: +0% Open Locks: +5%
Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%
Con: 16 System Shock: 95% Poison Save: +0
Hit Point Adjustment: +2 Resurrection Chance: 96%
Int: 12 Max. Spell Level: 6th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 3 Chance to Learn New Spell: 50%
Wis: 12 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 5%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 10 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 4 Poison: 4 Death Magic: 4 Petrification: 5 Polymorph: 5
Rod: 6 Staff: 6 Wand: 6 Breath Weapon: 4 Spell: 7
Hit Points:
Base THAC0:
Melee THAC0:
Missile THAC0:
Natural armor class 10
Laeral's Storm Armor ??
Boots of Speed magic adj. -2
DEX Defensive adj. -2
Weapon Proficiencies

Composite Long Bow (specialist)
Long Sword (specialist)

Single Weapon Style

Non-Weapon Proficiencies
Blind Fighting 12
Riding, Land-based 15
Weaponsmithing 9
Wilderness Lore ??
Native Languages:  
   Common, Elven, Undercommon  


#AT Speed


Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Sword of Sharpness
Racial Abilities

Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 60' infravision range.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.

  • Items Readied
    • Sword of Sharpness
  • Items Worn
    • Laeral's Storm Armor
    • Girdle of Frost Giant Strength
    • Bracers of Archery
    • Ring of Invisibility
    • Ring of Shocking Grasp
    • Boots of Speed
    • Helm of Telepathy
    • Mask of Feather Falling
    • Cloak of Many Colors
Character Description and History

Celebrimbor was an young elf who joined a group of adventures based on Tilverton. His father, a noble Mielliki Bladesinger from Everaska, sent him to gather experience from the outside world.

With this group he faced great dangers, traveling to far reaches of the realms, fighting demons and demi-gods. During a mission in the fallen Myth Drannor he found his most treasured possesions, his armor, sword and cloak. The Laeral`s Storm Armor was decisive in the fight against Imix, the Elemental Lord of Fire.

Then the Bloodstone Wars erupted. His group joined the Bloodstone armies and fought hard against the Grandfather of Assassins and Banak, the High Priest of Orcus. He fell in love with a girl from Bloodstone, and when he was about to achieve a high position in the army and to propose the lady, the ranger, leader of his group betrayed him, taking his rank and bride.

This was too much for him to accept. Traveling into the depths of the underdark during the night, he found a temple of Lolth, and made a hideous pact with the Spider Queen. He was to murder the ranger before they entered the chambers of Zenghy, the Witch king of Vaasa, with a special adamatite sword which would stole his soul.

But, in the last moment he regreted his pact. He abandoned his companions and they were slaughtered by the lich before Gareth Dragonsbane could vanquish the beast. he fled into the underdark, blaming himself for the deaths of his friends. Forces of Drow chased him for weeks, for he had failed Lolth`s mission. He killed every drow who crossed his path, and developed a great hate for the Spider Queen.

Years passed before he had the courage to find another group of adventurers. Destiny played with his fate, as two of its members were rebel drow who loathed Lolth as well. During one of their adventures he had a vision of Shevarash, the drow-slayer elven God. His life took a new direction as he accepted the way of Shevarash. Now he roam the realms along with his new companions, fighting evil and great perils, trying to undu de errors of his past.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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