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Personal Information
Name: BeholderMage Player: Thomas
Race: Human Gender: Male Height: 6'2"
Class: Mage Level: 9 Weight: 185lbs
XP: 169,567 Next Level: 250,000
Kit: None Alignment: Chaotic Good
Eyes: Hypnotic Green Hair: Dark Brown Deity: Mystra
Age: 23
Ability Scores
Str: 14 Weight Allowance: 55 lbs Bend Bars/Lift Gates: 7%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 170 lbs Open Doors: 8
Dex: 16 Missile Adjustment: +1 Pick Pockets: +0% Open Locks: +5%
Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%
Con: 15 System Shock: 90% Poison Save: +0
Hit Point Adjustment: +1 Resurrection Chance: 94%
Int: 18 Max. Spell Level: 9th Max. Spells Per Level: 18 Illusion Immunity: None
Bonus Proficiencies: 7 Chance to Learn New Spell: 85%
Wis: 15 Bonus Clerical Spells: 2, 1, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +1 Spell Immunity: None
Cha: 16 Loyalty Base: +4 Maximum Number of Henchmen: 8
Initial Reaction Adjustment: +5
Saving Throws
Paralyzation: 10 Poison: 10 Death Magic: 10 Petrification: 8 Polymorph: 8
Rod: 6 Staff: 6 Wand: 6 Breath Weapon: 10 Spell: 7
Hit Points: 48
Base THAC0: 18
Melee THAC0: 18
Missile THAC0: 17
Natural armor class 10
Ring of Protection +3 -2
Robe of Talon -1
DEX Defensive adj. -2
Weapon Proficiencies


Non-Weapon Proficiencies

Engineering 10
Gem Cutting 9
Heraldry (underdark) 13
Herbalism 11
(drow, dwarven, elvish, orcish)
Religion 8
Riding, Land-based (horse) 11
Spellcraft 12


#AT Speed


Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Staff 21   2 11 1d6 1d6 B M      
  • Items Readied
    • Staff of Double Attacks per Round
  • Items Worn
    • Robe of Talon
      • +1 AC, -1 spell casting time
    • Ring of Protection +3
    • Ring of Improved Invisibility
    • Boots of Elvenkind
    • Amulet of Spectral Force
    • Belt of Magic Protection
      • +10% Magic Resistance
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Mage 4 3 3 2 1
Character Description and History

Born and raised in a village not to far from one of the caves which gave access to the Underdark. He was taken at an early age on a raid into this village by drow. The drow noticed his exceptional intelligence and sold him to a wizard. After serving with this drow wizard for a few years, he was sold to a renegade Beholder. He grew to hate this Beholder, although the Beholder was showed less malice than others of his kind.

The renegade Beholder taught him many things, such as the ways of the Underdark, but more importantly he planted a part of himself through some spell or another into Aaron (BeholderMage). Aaron never learned of it. He eventually escaped from captivity after mortally wounding the beholder (or at least he thought).

He now travels the surface world, searching for adventure. He made many enemies during his time serving the wizard, and now he is followed by them. The Beholder's dark seed manifests itself partially in the innate hypnosis ability Aaron has gained. Who knows when the seed shall come into full force or what it shall do to him?

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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