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Aradorf Silverblade


Personal Information
Name: Aradorf Silverblade Player: Wesley Wagers
Race: Half-elf Gender: Male Height: 5'5"
Class: Fighter\Cleric\Mage Level: 6/6/6 Weight: 130 lbs
XP: Not Available Next Level: 64,000/55,000/60,0000
Kit: None Alignment: Neutral Good
Eyes: Blue Hair: Silver Deity: Mystra
Age: 40
Ability Scores
Str: 14 Weight Allowance: 55 lbs Bend Bars/Lift Gates: 7%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 170 lbs Open Doors: 8
Dex: 14 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: +0% Climb Walls: +0%
Con: 17 System Shock: 97% Poison Save: +0
Hit Point Adjustment: +2(+3) Resurrection Chance: 98%
Int: 18 Max. Spell Level: 9th Max. Spells Per Level: 18 Illusion Immunity: None
Bonus Proficiencies: 7 Chance to Learn New Spell: 85%
Wis: 18 Bonus Clerical Spells: 2, 2, 1, 1, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 11 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 9 Poison: 9 Death Magic: 9 Petrification: 11 Polymorph: 11
Rod: 9 Staff: 9 Wand: 9 Breath Weapon: 13 Spell: 10
Combat
Hit Points: 49
Base THAC0: 15
Melee THAC0: 15
Missile THAC0: 15
Armor
Natural armor class 10
Robes 10
Magic Armor adj. N/A
DEX Defensive adj. 0
FINAL: 9
Weapon Proficiencies
Non-Weapon Proficiencies
Weapons

THAC0

#AT Speed

Damage

Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Sword, long 17 1 5 1d8 1d12 S M
Turning Undead
Skeleton or 1 HD: D Wight or 5 HD: 7 Mummy or 7 HD: 16 Ghost or 10 HD: -
Zombie: T Ghast: 10 Spectre or 8 HD: 19 Lich or 11+ HD: -
Ghoul or 2 HD: T Wraith or 6 HD: 13 Vampire or 9 HD: 20 Special: -
Shadow or 3-4 HD: 4 # = Roll less than # on a 1d20 to turn 2d6 undead. T = Automatically turns 2d6 undead.
D = Automatically destroys 2d6 undead. D* = Automatically destroys 2d6+2d4 undead.
Racial Abilities
Detect secret doors - Because of their acute senses, half-elves are quick to spot concealed doors and hidden entranceways.  Merely passing within 10' of a concealed door allows and elf a one-in-six chance (a 1 on 1d6) to notice it.  If actively searching, and elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six (1, 2, or 3 on 1d6) to notice a concealed door.
Infravision - Infravision with a range of 60'.
Resistance - 30% resistance to sleep and charm spells.
Inventory
  • Items Readied
    • Sword, long
  • Items Stored
    • Long Bow
    • Sword, short
  • Items Worn
    • Robes
    • *See description below
Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Cleric 5 5 3
Mage 4 2 2
Character History
A loner from the Dalelands, Aradorf once defended the Dales with his bride {Felena Fairchild half-elf Ranger} but in a battle with the Zhents she was slain and brutally mutilated. After this wanted by the Zhents he fled to the heartlands and joined a war against the Cult of the Dragon.

Aradorf is a totally dedicated priest and takes offense quickly to the mocking of Mystra and any of her clergy. He has a love of silver and will only wear garments of this color. He also will not permit violence in his presence for he witnessed too much within his years of life. A stern and noble half-elf he is even favored by Mithirle hall for his character.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0


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