Campaign Journals

Hall of Heroes


Personal Information
Name: Anton Player: Anthony
Race: Drow Gender: Male Height: 5'5"
Class: Psionic Level: 7 Weight: 112 lbs
XP: 91,785 Next Level: 100,000
Kit: None Alignment: Lawful Evil
Eyes: Red Hair: White Deity: Lloth?
Age: 56
Ability Scores
Str: 9 Weight Allowance: 35 lbs Bend Bars/Lift Gates: 1%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 90 lbs Open Doors: 5
Dex: 14 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: +0% Climb Walls: +0%
Con: 13 System Shock: 85% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 90%
Int: 12 Max. Spell Level: 6th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 3 Chance to Learn New Spell: 50%
Wis: 16 Bonus Clerical Spells: 2, 2, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +2 Spell Immunity: None
Cha: 17 Loyalty Base: +6 Maximum Number of Henchmen: 10
Initial Reaction Adjustment: +6
Saving Throws
Paralyzation: 9 Poison: 9 Death Magic: 9 Petrification: 7 Polymorph: 7
Rod: 10 Staff: 10 Wand: 10 Breath Weapon: 12 Spell: 11
Hit Points: 32
Base THAC0: 17
Melee THAC0: 17
Missile THAC0: 17
Natural armor class 10
Ring of Protection +2 -2
Weapon Proficiencies

Hand Crossbow
Non-Weapon Proficiencies
Fishing 15
Etiquette 17
Swimming 9
Reading\Writing 13
Fire-Building 15
Cooking 12
Harness Subconscious 15
Meditative Focus 17
Rejuvination 15


#AT Speed


Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Dagger+3 14 18 1 2 1d4+3 1d3+3 P S 2 4 6
Racial Abilities
Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 120' infravision range for dark elves.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.
  • Items Readied
    • Dagger +3
    • Hand Crossbow (12 quarrels+1)
  • Items Worn
    • Ring of Protection +2
Character Description and History

Anton is bastard child of a raped Elven maid during a Drow raid against the surface. Anton grew alone in the forest (under the protection by the clan of his mother) until the age of 17, when Anton journeyed to the Drow city of Menzoberranzan.Here he attracted the attention of both Matron Baneare and Matron K'yorl Odran. both who wanted his still untrained raw psionic potential. Matron Baneare adopted Anton and put her advisor, the mind-flayer, Methil to train the young Drow in the powers of the mind. After years of training Anton became Matron Baneares personal assasin when she wanted it done quieter than even her own family could hear. Antons latest assinment is to despose of a group of pesky advedtuers. He has joined the adventuers in their Menzo journeys. He has killed one already and is not suspected, he has his next victim in his sights...

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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