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Angelanthasia Hailow

Personal Information
Name: Angelanthasia Hailow Player: Angel
Race: Wood Elf Gender: Female Height: 4'5"
Class: Mage / Thief Level: 10/10 Weight: 65 lbs
XP: Not Available Next Level:
160,000 \ 375,000
Kit: Alignment: Chaotic Neutral
Eyes: Jade Hair: Autumn Gold (white streaked) Deity: Mystra
Age: 111
Ability Scores
Str: 8 Weight Allowance: 35 lbs Bend Bars/Lift Gates: 1%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 90 lbs Open Doors: 5
Dex: 17 Missile Adjustment: +2 Pick Pockets: +5% Open Locks: +10%
Reaction Adjustment: +2 Armor Class: -3 Move Silently: +5% Climb Walls: +5%
Con: 13 System Shock: 85% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 90%
Int: 18 Max. Spell Level: 9th Max. Spells Per Level: 18 Illusion Immunity: None
Bonus Proficiencies: 7 Chance to Learn New Spell: 85%
Wis: 14 Bonus Clerical Spells: 2, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 20 Loyalty Base: +12 Maximum Number of Henchmen: 25
Initial Reaction Adjustment: +9
Saving Throws
Paralyzation: 11 Poison: 11 Death Magic: 11 Petrification: 10 Polymorph: 10
Rod: 9 Staff: 9 Wand: 9 Breath Weapon: 13 Spell: 10
Hit Points: 58
Base THAC0: 16
Melee THAC0: 16
Missile THAC0: 14
Natural armor class 10
DEX Defensive adj. -3
Unknown adj. (Mental Armor?) -2
Weapon Proficiencies

Dagger (specialization)

Non-Weapon Proficiencies
Land-based Riding 17
Reading\Writing 19
Ancient Languages 18
Tumbling 17
Musical Instruments 16
Contact ??
Mental Armor ??


#AT Speed


Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Dagger of Venom 14 12 1 2 1d4+3 1d3+3 P S 2 4 6
Dagger 15 13 1 2 1d4+2 1d3+2 P S 2 4 6
Racial Abilities
Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 60' infravision range.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Mage 4 4 3 2 2
  • Items Readied
    • Dagger of Venom
    • "Shades" Dagger
  • Items Carried
    • Steel Dagger (x2)
    • Bottle of Endless Water
    • Healing Salve
    • Empty Bottle (x2)
    • Mirror
    • Map of Arabel
    • Wooden Lute
    • Large Tome (Master spellbook of 300 pages)
    • Thieves Picks
    • Traveling Spellbook (25 pages)
    • Riding Boots
    • Knife Sheath (x2)
    • Pouches
  • Items Worn
    • Black Sandals
    • Blue Gown
    • Patched Blue Cloak (different shades of blue)
Character Description and History

I was born in 1263 the year of the Tresslyum, the 30th day of Flamerule, in the elven high court. My ancestors gave me inheritant shortness and undying curiosity because my great great great...grandmother was ::she whispers:: a fairy! she fell in love with my great great..grandfather whom was a wood elf, one day she polymorphed herself into the size of a elven women and they got married.  Then along the line, I came about.

I left my sister Keirah and ventured as a young mage and came across a nice man, Delen Grothar who taught me a bit about the art of magic and thievery. One day I stole some of my masters potions (because I was thirsty, honest!) and drank alot of them ... now I have split personalities (once per day I roll to see which one it will be - angry, normal(still childlike) or mischievous).

I had wandered off to study the arts of magic and skills of thieving from my master and to explore all the world happily with my elven kitten familiar Luv. (pur!rrr) I do love kitties!

Angelanthais has a 20 charisma because she bathed in a nymph pool and appears delicate and small boned with perfect fragile features.
I have curious kind green eyes (I can change my hair and eyes at will when I am a different personality).
I have met, and am friends with, the Symbul, Dove and Elminster and once I saw and spoke to my God Mystra!! That is why I have white streaks in my hair! .. and I do not like the Thay wizards ... they're meanies ... ::pouts::

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

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