Tethtoril's Bookshelf

The Bloodstone Wars
The Bloodstone Quartet


TSR Code:

9200

TSR Series Code: H3
Product Type: Adventure
ISBN Number: 0-88038-398-4
Author: Michael Dobson \ Douglas Niles
Cover Artist: Larry Elmore
Release Date: 1987
Format: 32-page booklet, poster map and cover gatefold with maps.
Level: Levels 17-20
Description:

The third in the quartet of adventures set in the Bloodstone Lands.

The following text is taken from a description by TSR on the reverse of the product:

'What strange role does Orcus, Prince of the Undead, play in the invasion of peace-loving Damara? And what interest does the Grandfather of Assassins have in the tiny barony of Bloodstone Pass?
With this adventure, your player characters inherit an entire barony - with a recently-reopened mine that produces immense wealth. Wealth enough to attract the dangerous attention of their neighbors... wealth enough to attract the attention of the Witch-King of Vaasa... and Orcus himself!
Now, your tiny barony is the pivotal point in a war that threatens to engulf the entire Forgotten Realms. Take command, and defend yourself against the encroachment of the evil, demonic forces of the nightmare realm of Vaasa.
A large, four-color map of the region makes your new realm come alive. Wild and wooly BATTLESYSTEM scenarios (with options if youre not into minatures) five you the full range of battlefield excitement!
Come learn why high-level AD&D game play can be much more than just monster bashing.
The Army of Bloodstone Pass wants you!

Other adventures in the Bloodstone Quartet are:

Reviews:

By: Marc Date: 30-January-2000
Rating: GoodGoodGoodGood
I agree with the previous notion (see Jane Hammonds review of The Throne of Bloodstone) that the story line of module H4 did falter, the entire series itself is great.   My enjoyment with this series is the simple fact that too much of AD&D is played just in the Realms, characters have built themselves to high levels but really, what have they experienced now that they haven't encountered already and defeated.

Thats where this series comes into play, it requires an experienced DM to run it properly but is extremely challenging, and for those characters that have come to rely upon the fact they are powerful and follow the hack and slash techniques will be in for a rude awakening when they are told to roll up a new character.

My advice to these modules is don't be afraid to add a little intique or hidden plot or two to keep things interesting ( or kill off your buddies baby, he he he ) its a great game and I recommend it highly.

Reviews:
By: Phil Tarring Date: 09-May-2001
Rating: GoodGoodGoodGoodGood

After playing the Mines of Bloodstone and the Throne of Bloodstone, I would have to say what a great time my party and I spent adventuring. From a total of 8 characters of 25th level plus and fully loaded with all magic delights only for survived, our 30th level cleric had his head removed by a vorpal battle axe and our 26th level paladin was slaughtered by a group of demons. What a good adventure that really tested your characters and your battle plays.

If you play this campaign take hard characters with plenty of goodies, and try not to cry when they dont make it.

If anyone knows where i can get hold of the set let me know.

 


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