Tethtoril's Bookshelf

Bloodstone Pass
The Bloodstone Quartet

TSR Code:


TSR Series Code: H1
Product Type: Adventure
ISBN Number: 0-88038-122-1
Author: Douglas Niles \
Michael Dobson
Cover Artist: Jeff Easley
Release Date: 1985
Format: 1cm box containing: Adventure book (32 pages), Roster Book (24 pages), 104-counter sheet, 12 3-D adventure fold-up(TM) sheets.
Level: Unknown

The following is a description by TSR on the reverse of the product:

'The first BATTLESYSTEM Supermodule from TSR Inc!

The tiny village of Bloodstone Pass is menaced by an army of thousands of brigands - orcs, goblins, giants, and human renegades led by a powerful assassin. Outnumbered and helpless, the villagers must pay tribute in gold, food...slaves.

Two villagers have travelled far to find aid for their people. They have turned to you, brave and powerful adventurers, as their only hope. They cannot afford to pay more than a few silver pieces a day, but their need is great.

You are invited to save the people of Bloodstone Pass. Can you organize a defense, train and equip the peasants, revruit allies, gather intelligence...and win the war?

Bloodstone Pass is an exciting good-aligned, high-level (15+) adventure that combines roleplaying with the thrill of mass combat. A complete 3D Adventure Fold-Up(TM) village makes the battle come alive.

This adventure is designed for use with the Advanced Dungeons & Dragons game system and the AD&D BATTLESYSTEM Fantasy Combat Supplement. It cannot be played without these games produced by TSR Inc.'

Other adventures in the Bloodstone Quartet are:

By: Marc Date: 30-January-2000
Rating: GoodGoodGoodGood
I agree with the previous notion (see Jane Hammonds review of The Throne of Bloodstone) that the story line of module H4 did falter, the entire series itself is great.   My enjoyment with this series is the simple fact that too much of AD&D is played just in the Realms, characters have built themselves to high levels but really, what have they experienced now that they haven't encountered already and defeated.

Thats where this series comes into play, it requires an experienced DM to run it properly but is extremely challenging, and for those characters that have come to rely upon the fact they are powerful and follow the hack and slash techniques will be in for a rude awakening when they are told to roll up a new character.

My advice to these modules is don't be afraid to add a little intique or hidden plot or two to keep things interesting ( or kill off your buddies baby, he he he ) its a great game and I recommend it highly.

By: Phil Tarring Date: 09-May-2001
Rating: GoodGoodGoodGoodGood

After playing the Mines of Bloodstone and the Throne of Bloodstone, I would have to say what a great time my party and I spent adventuring. From a total of 8 characters of 25th level plus and fully loaded with all magic delights only for survived, our 30th level cleric had his head removed by a vorpal battle axe and our 26th level paladin was slaughtered by a group of demons. What a good adventure that really tested your characters and your battle plays.

If you play this campaign take hard characters with plenty of goodies, and try not to cry when they dont make it.

If anyone knows where i can get hold of the set let me know.

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