The Ruins of Myth Drannor
|TSR Series Code:||None|
|Product Type:||Campaign Expansion|
|Cover Artist:||Eric Olson / Jeff Easley|
|Release Date:||March 1993|
|Format:||1" deep box containing two books (128/32 pages), 8 cards, 16 Monstrous Compendium sheets and 4 poster maps.|
|The text below is taken from
a description by TSR on the reverse of the actual product:
'The Ruins of Myth Drannor explores the dead city of the elves, heavy in magic and evil creatures from the planes'.
This boxed set is presented in the same way as other boxed adventures for the Forgotten
See the Forgotten Realms Errata for this product.
|The Ruins of
Myth Drannor is another one of those Forgotten Realms products which features more on
suspense, thrill of adventure, hack and slash than role playing. Despite that, it has one
rich history, and one scenario to either get rich quick, or die quick.
I was rather pleased with the Ruins of Myth Drannor product, mostly because it had a lot of information about the elves (which is my favorite race), and gave a lot of background information of their lives before their retreat to Evermeet. The downfall of the product would be that any low level adventurers would find this product too challenging and too mind boggling to play. This is not just like any dungeon above ground setting. It is one of the only settings where you can encounter baatezu and tan'ari. Heck, if your DM is familiar with various Forgotten Realms novels, you just might encounter the "Knights of Myth Drannor", allies of Elminster.
This product does feature some good monsters (like Baelnorn - undead elves), and has more than one adventure, all done well.
Not recommended for roleplaying, recommended for a lot of combat, and a lot of wealth!! If you get this product, make sure you get out your dice and start practicing your rolls!!
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