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Diffan
Great Reader

USA
4342 Posts

Posted - 13 Nov 2022 :  11:38:35  Show Profile Send Diffan a Private Message  Reply with Quote
quote:
Originally posted by Delnyn

Diffan,
Is Battlemaster of the North Brightflame based on Arabel or elsewhere in Vormyr? The campaign I run is rather sandbox in manner and the party is more interested in northern Cormyr at the moment.

EDIT: Changed "Vormyr" to "Cormyr" thanks to the vigilance of our most esteemed hamster.



The Brightflames are based out of Castle Crag, North of Arabel in the Stormhorn mountains.

Edit: some additional info. Sir Ivan is the Battlemaster of the North, which is also the main location of the Pegasus Knights company. His aunt, Ardalis Brightflame (Half-elf Paladin 5 (Helm)/ Purple Dragon Knight 5) is the Warden of the North and was appointed so by Alusair, the Steel Regent. Ardalis stats can be found in the Complete Warrior, page 71.

Edit #2. To maintain consistency with previous source material, this does not counter the fact that the commander of troops, Bren Tallsword, is gone. He still remains as the castle's commander (in this case, the rank is Oversword). He used to report to the Warden of the Eastern Marshes, however with the greater threats of the Netherese to the north, Ardalis was appointed Warden of the North and he reports to her.

She moves around quite a bit, as Warden, to maintain composure and strength across Cormyr's northern border and as such, can be found often at Castle Crag as much as at High Horn to the West.

4E Realms = Great Taste, Less Filling.

"If WotC were to put out a box of free money, people would still complain how it was folded."

Edited by - Diffan on 13 Nov 2022 12:08:23
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Wooly Rupert
Master of Mischief
Moderator

USA
36332 Posts

Posted - 13 Nov 2022 :  16:42:27  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Delnyn

Diffan,
Is Battlemaster of the North Brightflame based on Arabel or elsewhere in Vormyr? The campaign I run is rather sandbox in manner and the party is more interested in northern Cormyr at the moment.

EDIT: Changed "Vormyr" to "Cormyr" thanks to the vigilance of our most esteemed hamster.



You still left one.

I was just having a bit of fun with the typo. It's an easy enough one to make, with V and C next to each other on the keyboard -- I can't say how many times I've typed out .vom instead of .com when typing a URL.

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Delnyn
Senior Scribe

USA
744 Posts

Posted - 13 Nov 2022 :  23:00:10  Show Profile Send Delnyn a Private Message  Reply with Quote
The Zhentarim conquest of some Dales must also be construed as a threat to Cormyr. I would think the Black Network is as much of a danger to the northern border as the Netherese shades.
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Wooly Rupert
Master of Mischief
Moderator

USA
36332 Posts

Posted - 14 Nov 2022 :  00:46:41  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Delnyn

"King Ozoun VI" is an NPC I need to create...perhaps a greater doppleganger with 5 levels of Zhentarim Spy prestige class.




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Delnyn
Senior Scribe

USA
744 Posts

Posted - 14 Nov 2022 :  22:43:40  Show Profile Send Delnyn a Private Message  Reply with Quote
I ask about the Brightflames because the PC's trafficking with Mel put them on Sir Ivan's attention. I would portray Sir Ivan as by-the-book taskmaster. Any other salient details about Sir Ivan's dealings with Zhents you have? I can fill in the blanks of course.
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Diffan
Great Reader

USA
4342 Posts

Posted - 15 Nov 2022 :  19:50:43  Show Profile Send Diffan a Private Message  Reply with Quote
quote:
Originally posted by Delnyn

I ask about the Brightflames because the PC's trafficking with Mel put them on Sir Ivan's attention. I would portray Sir Ivan as by-the-book taskmaster. Any other salient details about Sir Ivan's dealings with Zhents you have? I can fill in the blanks of course.



Hm, so since I've Role-Played him on various adventures, here's what I can impart: Ivan is very by-the book religious warrior. As a Crusader of Helm, he takes his role as protector and law-based warrior very seriously. When the group was entering the Dales, at the beginning of Shadowdale: Scouring of the Land, he discovered that one of his party members (a scout/Ranger named Morn) was actually wanted by the towns magistrate as a murderer and arsonist (charges were fabricated by the Zhents in charge) and Sir Ivan was about to bring him into as a result. This was despite the fact that Morn's actions had saved Cormyr from the Shades machinations in the previous adventure.

It was only after the rest of the partys willingness to get to the bottom of the charges and promised to expose the Zhents dealings that Ivan stood down and began to even like Morn.

He was the one in our adventures that killed Scyulla Darkhope over the skies in Shadowdale and help liberate the Dalesfolk from Zhent control in 1374 DR. He has battled them quite a bit since then too, such as his interaction with Melchor. Suffice to say, he's NOT a fan. Should he discover that Mel is alive, but say no longer tied to the Zhents, well then he'd probably be pretty happy because while he didn't like Mel as a Zhent, he respected him as a Soldier.

4E Realms = Great Taste, Less Filling.

"If WotC were to put out a box of free money, people would still complain how it was folded."
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Diffan
Great Reader

USA
4342 Posts

Posted - 24 Nov 2022 :  13:30:36  Show Profile Send Diffan a Private Message  Reply with Quote
Despite the fact that our group has mostly move on to 5E, from time to time I get nostalgic about old campaigns and characters. One of our longest running games is where we play ourselves stuck in the Realms. Going from the "What D&D Character Class am I" we did way back when, and from group ideas, I was considered a Knight/Fighter style character. Had we not of moved on to 4E and then to 5E with the character, I wondered what I would've ended up being. Then I found my old character sheet from 2007 - when we made the character - and then went from there. Added in things like age change, flaws, and some alternative class features. So, I figured I'd throw the stats in here for anyone who wants yet another mid-level Fighter characters for their game. Enjoy!

Marcus, the Steel Fury: Male middle-aged human fighter 6/ weapon master* 7: CR 13; Medium humanoid; HD 13d10+39; hp 114; Init +3; Spd 30 ft. with boots of striding and springing; AC 32, touch 15, flat-footed 29; Base Atk +13; Grp +17; Atk +22 melee (1d10+9/17-20, +3 bastard sword) or +18 melee (1d4+4/19-20, masterwork dagger) or +17 (1d8+4/x3, +1 composite longbow [Str +3]); Full Atk +22/+17/+12 (1d10+9/17-20, +3 bastard sword) or +18/+13/+8 (1d4+4/19-20, masterwork dagger) or +17/+12/+7 ranged (1d8+4/x3, +1 composite longbow [Str +3]); SA ki damage 7/day, increased multiplier 4/day; SQ applied force (+2), superior combat reflexes; AL LG; SV Fort +13, Ref +13, Will +9; Str 19, Dex 16, Con 16, Int 14, Wis 14, Cha 17. Height 6 ft. 4 in.
Skills, Feats, and Flaws: Climb +5, Craft (weaponsmithing) +5, Handle Animal +8, Intimidate +13, Jump +12, Knowledge (tactics) +3, Listen +6, Ride +12, Sense Motive +7, Spot +11, Swim +4; Combat Expertise**, Combat Reflexes, Dodge, Exotic Weapon Proficiency (bastard sword), Improved Bull Rush, Improved Critical (bastard sword)**, Mobility, Power Attack**, Robilar’s Gambit (PH2), Shock Trooper (CW), Spring Attack, Weapon Focus (bastard sword)**, Whirlwind Attack**; Qualm: Code of Arms, Overzealous
*: Weapon Master is a prestige class found in the Sword and Fist 3.0 supplement.
**: Denotes Bonus Feat
Languages: Chondathan, Common, Elven
Applied Force (Ex): Marcus gains a +2 on Strength checks to break or burst items.
Ki Damage: Seven times per day, after a successful hit, Marcus may choose to deal the maximum damage with the weapon instead of rolling for the damage die. This cannot be used in conjunction with a critical hit.
Increased Multiplier: Four times per day, Marcus may declare to increase the critical hit multiplier by 1 with the weapon he has chosen for his Weapon Focus feat. This ability lasts for 1 round and must be used before any attack roll is made.
Superior Combat Reflexes: Marcus can make a total number of attacks of opportunity in a round equal to his Dexterity modifier, plus his Wisdom modifier (total of 6 per round).
Possessions: +3 mithral full plate, Fury (+3 bastard sword with least crystal of return), +2 animated heavy steel shield, +1 composite longbow [Str +3], amulet of natural armor +2, belt of giant’s strength +4, boots of striding and springing, gloves of dexterity +2, ring of protection +2, vest of resistance +3, 3 potions of cure moderate wounds, potion of fly, 20 arrows, adventuring kit, explorer’s clothes, 36pp, 5gp, 20sp.

History
The “Steel Fury” is a human from a distant world. Originating from Earth, Mark and several others from that planet were accidentally teleported to the world of Toril by an ancient magical tome left there decades prior. During the next several months, the group attempted to get home by any means but were never successful. It was then that they realized that they would best be served being content with their new lives in this strange land. Marcus (as he later changed his name) honed his body and mind like a fine weapon, becoming a great swordsman known across the Sword Coast. He would routinely meet up with his Earth friends and go on adventures, with some hopes to possibly find an avenue back home.

Description
Despite being 40 winters old, he remains tall and powerfully built. Marcus’s hair and beard often get him confused with the Iluskans of the North, something that Marcus takes as a compliment. He garnered the nickname “steel fury” due to his extreme style of swordsmanship and devastatingly whirling style that appears to be just a flash of steel. His long blond hair is often braided towards the top in a typical Iluskan style – another reason for the confusion – and his skin has bronzed a bit due to the harsh life of adventuring. His hazel eyes shine with piercing tactical intellect.

Flaws
Marcus is not without inherent flaws in both his attitude, outlook, and demeanor at times.
Qualm: Code of Arms - Marcus takes a -4 penalty to melee attack and damage rolls against any opponent who is unarmed or using a ranged weapon, for he feels such opponents are at a significant disadvantage against his steel.

Overzealous - Marcus is incapable of having a 'weak' opinion. Everything he believes, he believes with a great passion and things he doesn't believe in, he often derides with contempt. In addition to having a -2 penalty on social checks, due to his overopinionated personality, once per gaming session the DM or another player can activate his flaw in order to get him to strongly defend one of his opinions, no matter how inappropriate the time and place, or what circumstances such an outburst may invoke.

4E Realms = Great Taste, Less Filling.

"If WotC were to put out a box of free money, people would still complain how it was folded."

Edited by - Diffan on 24 Nov 2022 13:38:20
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