12cx1 -------------------------------------------------------------------------------- Monster and NPC Summary Number; Experience; Monster or NPC; 224; 30,240; Kuo-Toa; 1; 6,000; Kuo-Toa King; 5; 3,500; Kuo-Toa Priest (7HD); 1; 800; Kuo-Toa Priest (8HD); 2; 1,200; Kuo-Toa Priest (6HD); 1; 225; Kuo-Toa (6HD); 1; 900; Kuo-Toa Priest (9HD); 1; 700; Kuo-Toa Priest (7HD); 24; 4,200; Kuo-Toa (4HD); 32; 5,280; Kuo-Toa (3HD); 17; 3,825; Kuo-Toa (6HD); 11; 2,200; Kuo-Toa (5HD); 5; 2,500; Kuo-Toa Priest (5HD); 2; 1,200; Kuo-Toa Priest (6HD); 6; 4,200; Kuo-Toa Priest (7HD); 5; 2,000; Kuo-Toa Priest (4HD); 1; 3,000; Kuo-Toa Captian (10HD); 2; 2,800; Kuo-Toa Lieutenant (8HD); 6; 2,520; Kuo-Toa Whip; 1; 975; Kuo-Toa Monitor; 59; 885; Human, Slave; 11; 10,725; Kuo-Toa Monitor; 10; 4,000; Kuo-Toa Priest (4HD); 2; 1,000; Kuo-Toa Priest (5HD); 1; 600; Kuo-Toa Priest (6HD); 50; 32,500; Elf, Drow; 10; 1,750; Tren; 6; 8,400; Troll, Saltwater; 2; 840; Ogre, Merrow; 1; 6,000; Karas of Blipdoolpolp; 499; 144,965; TOTAL; -------------------------------------------------------------------------------- Treasure Summary Number; Experience; Gold Value; Category; 2; 3,500; 12,000; Weapons; 2; 1,300; 4,000; Armor; 19; 0; 1,082; Equipment; 4; 8,000; 0; Magical Items; 13; 0; 13,060; Gems and Art; 17,633; 0; 33,911; Money; 17,673; 12,800; 64,054; TOTAL; -------------------------------------------------------------------------------- Description Search Tome of Help for Kuo-Toa or refer to pp. 215 & 216 in the Monstrous Manual.; -------------------------------------------------------------------------------- Monsters Kuo-Toa (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 2; hp 23x6, 14x10, 15x5, 9x13, 22x7, 7x15, 28x11, 17x8, 12x14, 4x16, 18x12, 34x9, 10x4, 4x2, 7x3; THAC0 19; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 135); Kuo-Toa King (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 14; hp 76; THAC0 6; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 6,000); Kuo-Toa Priest (7HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 7; hp 38, 2x31, 40, 30; THAC0 15; #AT 1 or 2; Dmg 2-5 and/or by weapon type; SA Lightning, pincer staff, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 700); Kuo-Toa Priest (8HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 8; hp 45; THAC0 13; #AT 1 or 2; Dmg 2-5 and/or by weapon type; SA Lightning, pincer staff, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 800); Kuo-Toa Priest (6HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 6; hp 29, 20; THAC0 15; #AT 1 or 2; Dmg 2-5 and/or by weapon type; SA lightning, pincer staff, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 600); Kuo-Toa (6HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 6; hp 32; THAC0 15; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 225); Kuo-Toa Priest (9HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 9; hp 29; THAC0 12; #AT 1 or 2; Dmg 2-5 and/or by weapon type; SA Lightning, pincer staff, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 900); Kuo-Toa Priest (7HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 7; hp 23; THAC0 15; #AT 1 or 2; Dmg 2-5 and/or by weapon type; SA Lightning, pincer staff, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 700); Kuo-Toa (4HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 4; hp 3x18, 2x22, 16, 2x17, 3x21, 3x20, 2x24, 2x13, 7, 25, 30, 26, 2x23; THAC0 18; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 175); Kuo-Toa (3HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 3; hp 23, 3x17, 3x11, 3x15, 13, 3x9, 3x10, 16, 3x14, 18, 3x8, 4x12, 5, 4, 19; THAC0 18; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 165); Kuo-Toa (6HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 6; hp 2x29, 2x37, 28, 16, 2x24, 2x35, 3x31, 30, 33, 14, 25; THAC0 15; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 225); Kuo-Toa (5HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 5; hp 2x23, 2x19, 18, 30, 2x24, 22, 17, 15; THAC0 16; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 200); Kuo-Toa Priest (5HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 5; hp 19, 32, 26, 28, 16; THAC0 16; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA lightning, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 500); Kuo-Toa Priest (6HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 6; hp 28, 21; THAC0 15; #AT 1 or 2; Dmg 2-5 and/or by weapon type; SA lightning, pincer staff, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 600); Kuo-Toa Priest (7HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 7; hp 33, 44, 36, 35, 2x24; THAC0 15; #AT 1 or 2; Dmg 2-5 and/or by weapon type; SA Lightning, pincer staff, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 700); Kuo-Toa Priest (4HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 4; hp 21, 3x17, 18; THAC0 17; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA lightning, ( +1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 400); Kuo-Toa Captian (10HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 10; hp 45; THAC0 10; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 3,000); Kuo-Toa Lieutenant (8HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 8; hp 49, 40; THAC0 12; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 1,400); Kuo-Toa Whip (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 3; hp 15, 3x13, 14, 17; THAC0 18; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 420); Kuo-Toa Monitor (Int. 13-14 Highly intelligent; AL NE; AC 1; MV 18, Sw 36; HD 0+56; hp 56; THAC0 14; #AT 4 (two hand + two bite attacks); Dmg 2d4 (hand, 4d4 if subduing)/ 1d+1 (bite); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 975); Human, Slave (Int. 8-10 Average (human) intelligence; AL N; AC 10; MV 12; HD 1d6; hp 11x5, 18x6, 12x2, 6x4, 5x1, 7x3; THAC0 20; #AT ; Dmg ; SZ M; ML Unreliable (2); XP 15); Kuo-Toa Monitor (Int. 13-14 Highly intelligent; AL NE; AC 1; MV 18, Sw 36; HD 0+56; hp 11x56; THAC0 14; #AT 4 (two hand + two bite attacks); Dmg 2d4 (hand, 4d4 if subduing)/ 1d+1 (bite); SA +1 to hit & dmg with weapon; SD immune to poison & paralysis; SZ M; ML Elite (13); XP 975); Kuo-Toa Priest (4HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 4; hp 17, 18, 10, 13, 16, 2x21, 11, 22, 15; THAC0 17; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA lightning, ( +1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 400); Kuo-Toa Priest (5HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 5; hp 15, 26; THAC0 16; #AT 1 or 2; Dmg 2-5 and/or by weapon type (usually 2d6); SA lightning, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 500); Kuo-Toa Priest (6HD) (Int. 13-14 Highly intelligent; AL NE; AC 4; MV 9, Sw 18; HD 6; hp 26; THAC0 15; #AT 1 or 2; Dmg 2-5 and/or by weapon type; SA lightning, pincer staff, (+1 to hit & dmg with weapon); SD immune to poison & paralysis; SZ M; ML Elite (13); XP 600); Elf, Drow (Int. High to Supra-Genius (14-20); AL CE; AC 4; MV 12; HD 2; hp 8x11, 15, 3x14, 6x4, 5x8, 7x10, 16, 2x12, 3x9, 2x13, 8x7, 2, 6, 2x5; THAC0 19; #AT 1; Dmg +1 to hit, +3 to dmg in melee; SA crossbows (1-3, poison causes unconsciousness); SD Spells; SZ M; ML Elite (13); XP 650); Tren (Int. 8-10 Average (human) intelligence; AL CE; AC 4; MV 12, Sw 9; HD 3+3; hp 15, 2x16, 24, 20, 12, 13, 2x19, 17; THAC0 17; #AT 3 or 1; Dmg 1d3/1d3/1d6+1 or by weapon; SA See Below; SD See Below; SZ M; ML Elite (13-14); XP 175); Troll, Saltwater (Int. 5-7 Low intelligence; AL CE; AC 2; MV 3, Sw 12; HD 6+12; hp 36, 32, 42, 38, 51, 40; THAC0 13; #AT 3; Dmg 1-4/1-4/9-16; SA severed limbs fight on; SD Regeneration (3hp/rnd except fire dmg) when in salt water; SZ L; ML Champion (16); XP 1,400); Ogre, Merrow (Int. 8-10 Average (human) intelligence; AL CE; AC 4; MV 6, Sw 12; HD 4+4; hp 29, 25; THAC0 15; #AT 3; Dmg 1-6/1-6/2-8 (or by weapon +6); SA Charge, couble dmg & +1 to hit; SD Camouflage; SZ L; ML Steady (11-12); XP 420); -------------------------------------------------------------------------------- Non-Player Characters Karas of Blipdoolpolp Kuo-toa female T4/C12 (S 18, D 19, C 16, I 15, W 16, Ch 6; AL LE; AC -5; MV 9), Sw 21; hp 36; THAC0 14; XP 6000); -------------------------------------------------------------------------------- Treasure * Copper Pieces x249; * Gold Pieces x12,808; * Platinum Pieces x4,213; * Silver Pieces x363; Bag of Holding, 250 lbs.; Backpack; Candle x5; Dry rations (1 week); Fishhook; Fishing net (10 ft sq); Flint and steel; Magic Scroll; Paper (per sheet); Spyglass; Thieves' picks; Torch x3; Wineskin; Writing ink (per vial); Holy item; Mace of Disruption; Coral Armor; Gems and Art; Art Object (1300 gp); Art Object (1500 gp); Art Object (2000 gp); Art Object (30 gp); Art Object (3000 gp); Art Object (40 gp); Art Object (4000 gp); Art Object (70 gp); Art Object (700 gp); Chrysoprase (50 gp); Garnet (250 gp); Pearl (100 gp); Turquoise (20 gp); Ring of Free Action; Ring of the Kraken; Shield, large +1; Trident of the Oljatt Sea +2;