Alaundo's Library

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The work contained on this page has been collated by Pierre Godbout, Lee Nelson and Kevin Liss from various 3.0\3.5 edition Forgotten Realms products. This is to allow easy location of Feats by providing basic information and the name of the product in which the full description and details can be found. Candlekeep takes no responsibility for Pierre's dubious comments for some feats ;-) Make of them what you will.


Feats Contents | Feats A-M | Feats N-Z | Epic Feats


Feats of the Realms

Compiled by Pierre Godbout, Lee Nelson, Kevin Liss, Alaundo

Deity-specific

Title Prerequisites Source
Initiate of Anhur [Initiate] clr\rgr5, Patron Deity Anhur Benefit: No penalty on Listen checks when distracted or asleep. Make Attacks of Opportunity when flat-footed. Add spells to spell list. CoV, p. 30
Initiate of Arvoreen [Initiate] Halfling clr\pal4, Patron Deity Arvoreen. Benefit: Hide and Move Silently are class skills. Add spells to spell list. CoV, p. 30
Initiate of Baravar Cloakshadow [Initiate] Gnome clr\pal4, Patron Deity Baravar Cloakshadow. Benefit: Spend a turn\rebuke attempt to recognize illusions within 60ft. Add spells to spell list. CoV, p. 30
Initiate of Bane [Initiate] clr5, Patron Deity Bane; Benefit: you gain a frightful presence and make enemies tremble in their boots when you attack or charge; you add 4 spells to your cleric spell list.

PGtoF, p. 80

Initiate of Cyric [Initiate] clr3, Patron Deity Cyric; Benefit: you gain an immunity to things done by the likes of Initiates of Bane…; you add 5 spells to your cleric spell list. PGtoF, p. 80
Initiate of Eilistree [Initiate] Drow of half-drow clr\pal4, Patron Deity Eilistree. Benefit: replace one spell-like ability with magic missle. Add spells to spell list. CoV, p. 30
Initiate of Ghaunadaur [Initiate] clr3, Patron Deity Ghaundaur; Benefit: Command\rebuke oozes and extra clerical spells CoR, p. 23
Initiate of Gond [Initiate] clr1, Patron Deity Gond; Benefit: Disable Device and Open Lock… could replace a rogue if he could also Search; you add 3 spells to your cleric spell list PGtoF, p. 80
Initiate of Gruumsh [Initiate] Orc or half-orc, Cast 2nd level spells, Patron Deity Gruumsh; Benefit: Cast cure or inflict spell as swift action. Extra clerical spells. CoR, p. 24
Initiate of Helm [Initiate] clr5 or pal5, Patron Deity Helm; Benefit: you gain quasi-combat reflexes; you add 3 spells to your cleric or paladin spell list PGtoF, p. 80
Initiate of the Holy Realm [Initiate] Clr\pal\rgr3, Patron Deity Chauntea, Helm, Lathander, Nobanion, Selûne or Sune. Benefit: +1 bonus on saves within the Holy Realm or on quest of the Holy Realm. Add spells to spell list. CoV, p. 30
Initiate of Horus-Re [Initiate] Clr\pal\rgr4, Patron Deity Horus-Re. Benefit: Hawk form for 1 hour per day. Add spells to spell list. CoV, p. 30
Initiate of Ilmater [Initiate] clr7 or pal7, Patron Deity Ilmater; Benefit: targets of your cure spells store excess points as temporary hit points for while, and this additional energy also gives you bonuses to things… that's really good!; you add 3 spells to your cleric or paladin spell list. PGtoF, p. 80
Initiate of Kossuth [Initiate] clr3, Patron Deity Kossuth; Benefit: Max. strength summoned fire elementals and extra clerical spells CoR, p. 24
Initiate of Lathander [Initiate] clr1, Patron Deity Lathander; Benefit: here comes the sun! cast anything that has to do with light spontaneously!; you add 5 spells to your cleric spell list. PGtoF, p. 80
Initiate of Loviatar [Initiate] clr5, Patron Deity Loviatar; Benefit: +1 to attack rolls and saving throws against fear for 1 min per level. CoR, p. 24
Initiate of Malar [Initiate] clr3 or druid3, Patron Deity Malar; Benefit: your summoned pets are stronger; you add 3 spells to your cleric or druid spell list

PGtoF, p. 81

Initiate of Milil [Initiate] Clr\pal\rgr4, Patron Deity Milil. Benefit: bardic music abilities determined by class level and spend turn undead to activate bardic music. Add spells to spell list. CoV, p. 31
Initiate of Mystra [Initiate] clr3, Patron Deity Mystra; Benefit: spells ahoy in antimagic or dead magic zones; you add 6 spells to your cleric spell list

PGtoF, p. 81

Initiate of Nature [Initiate] clr5 or druid5, Patron Deity Eldath, Mielikki or Sylvanus; Benefit: rebuke/command animals and plants… hope you're not still using the old 3.0 Plant Control feat…; you add 5 spells to your cleric or druid spell list PGtoF, p. 81
Initiate of Nobanion [Initiate] Clr\pal4, Patron Deity Nobanion. Benefit: Use wild empathy on felines. Smite evil 1\day against followers of Malar. Add spells to spell list. CoV, p. 31
Initiate of Selûne [Initiate] clr3, druid3, hathran3, ranger3, Patron Deity Selûne; Benefit: good auguries and divinations; you add 6 spells to your cleric, druid, hathran and ranger spell list. PGtoF, p. 81
Initiate of Shar [Initiate] Cast 1st level spells , Patron Deity Shar; Benefit: Add bluff and hide as calss skills plus extra clerical spells. CoR, p. 24
Initiate of Shar [Initiate] Blackguard 1 or Cleric 3, Patron Deity Shar; Benefit: Knowledge (arcana) and Knowledge (dungeoneering) are class skills; new spells CoSW, p. 146
Initiate of Torm [Initiate] Clr\pal4, Patron Deity Torm. Benefit: Smite 1\day against followers of Cyric or Bane. Add spells to spell list. CoV, p. 31
Initiate of Tymora [Initiate] Clr\rgr4, Patron Deity Tymora. Benefit: +5 luck bonus to attack, save, skill\ability check 1\day. Add spells to spell list. CoV, p. 32
Initiate of Tyr [Initiate] clr7, Patron Deity Tyr; Benefit: more damage with a longsword; you add 2 POWERFUL spells to your cleric spell list PGtoF, p. 82
Initiate of Varae [Initiate] clr3, Extaminaar, Patron Deity Varae; Benefit: Create shield of emerald scales (1 day for 1 min\\level). Extra clerical spells CoR, p. 25

 

Sources

FRCS - Forgotten Realms Campaign Setting
LoD - Lords of Darkness
MoF - Magic of Faerûn
PGtoF - Player's Guide to Faerûn
RoF - Races of Faerûn
Und
- Underdark
Una- Unapproachable East
SS - Shining South
CoR - Champions of Ruin
CoV - Champions of Valor


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