Alaundo's Library

Noteshdr.gif (2577 bytes)

The work contained on the following pages is the property and copyright of Wizards of the Coast and is taken from the Heroes Lorebook.  It has been included here for viewing on the web by the Scribes of Candlekeep for archive purposes only and no contest is made for ownership of the content presented below. See also Drizzt's 3rd edition D&D Statistics.


Drizzt Do'Urden Stats for 2nd Edition AD&D

From the Forgotten Realms Heroes Lorebook

 

Drizzt Do'Urden

Drow male 16th-level ranger
ARMOR CLASS: -8
MOVE: 12
HIT POINTS: 92
THAC0: 5
NO. OF ATTACKS: 5
DAMAGE/ATTACK: 1d8+7 (x3), 1d8+5 (x2)
MAGIC RESISTANCE: 82%; +2 on saves vs. magic
ALIGNMENT: Chaotic good
STR 13
DEX 20
CON 15
INT 17
WIS 17
CHA 14

Spell-like Abilities: dancing lights, faerie fire, darkness, levitate, know alignment, and detect magic each once per day.
Priest spells (3/3/3): Drizzt is a follower of Mielikki. Spells that he prefers or that he most often finds it necessary to carry include:
1st: animal friendship, entangle, pass without trace;
2nd: charm person or mammal, speak with animals, warp wood; 3rd: hold animals, snare, spike growth.

Weapons of Proficiency: scimitars (two-handed fighting style from The Complete Fighterís Handbook); short sword; dagger; long sword; short bow, flight arrow; 3 open.

Ranger/Thief Abilities: MS 99, HS 99, DN 60, CW 99.

Nonweapon Proficiencies: direction sense; languages, modern (Undercommon); light-fighting (the reverse of blindfighting); rope use; running; survival (Underdark and northern wilderness); tracking; 6 open.

Equipment: A curious mix of adventuring gear; some drow and much dwarven equipment is commonly used by Drizzt.

Magical Items: mithral chain mail +4; a frostbrand +3 scimitar (named Twinkle); a defender +5 scimitar; and a figurine of wondrous power: onyx panther (named Guenhwyvar; see the end of this entry).

Combat/Tactics: Drizzt fights in the two-handed style common to drow warriors. While few could hope to duplicate his style, his current profession as a ranger (and his high Dexterity) allow him to continue to use this mode of fighting. Drizzt's ranger species enemy is goblins.

Allies/Companions: BRUENOR Battlehammer, WULFGAR, CATTI-BRIE, and REGIS.

Foes/Enemies: The drow of Menzoberranzan, particularly any surviving members of the Do'Urden family; the fiend Errtu.

Appearance: Somewhat larger than a typical dark elf, Drizzt stands 5'4" and weighs about 130 pounds. His handsome features are sharp and well proportioned; his white hair is long, flowing, and smooth. His eyes are violet in hue, even when he uses his infravision (which normally causes creaturesí eyes to glow red), and are the windows to his passionate soul. He normally wears a fur-collared forest green cloak and high black boots. It has been more than 70 years since he first ventured into the surface world, and at present he is in the neighborhood of 140 years old still a young adult by elven standards.


Return to Traveler's Notebooks

Return to Alaundo's Library