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Kitira Gildragon
Learned Scribe

USA
191 Posts

Posted - 18 Dec 2002 :  12:34:47  Show Profile  Visit Kitira Gildragon's Homepage Send Kitira Gildragon a Private Message  Reply with Quote
Everyone of my characters has always been chaotic good. I really wanted to play a Chaotic Evil character and kill everyone in the towns (hehe) but I've resisted temptation so far.

-Space for rent-
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Ghost
Acolyte

Netherlands
38 Posts

Posted - 18 Dec 2002 :  19:31:34  Show Profile  Visit Ghost's Homepage Send Ghost a Private Message  Reply with Quote
Although most of my characters have had a Lawful or Neutral Good alignment, I recently played a Lawful Evil rogue.

He styles himself an assassin, and is very strict and efficient. Since the other people (PCs) he meets are mostly Good, he is more Lawful than Evil. He is in fact very keen to keep NPC's to the contracts they arrange, if more to the letter than the spirit. Even more so than some monks he encountered.

My character isn't interested in pure bloodshed (mostly because he doesn't get paid for the extra corpses), he is just from a grim stretch of the pathways of life.

Of course, he doesn't see himself as Evil, he is just "harsh but fair", and not "walking with his head in the clouds".

The way of a superior man are three-fold;
virtuous, he is free from anxieties;
wise, he is free from perplexities;
bold, he is free from fear. ~ Confucius
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The Defence Minister
Learned Scribe

United Kingdom
218 Posts

Posted - 18 Dec 2002 :  21:23:10  Show Profile  Visit The Defence Minister's Homepage Send The Defence Minister a Private Message  Reply with Quote
I like either Chaotic evil or Lawful good characters.

I like having a high reputation and being popular but I also liek killing whatever the hell I like

TDM

- TDM (Candlekeep's most popular, experienced and handsome member)
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sabre
Acolyte

Turkey
47 Posts

Posted - 19 Dec 2002 :  11:37:04  Show Profile Send sabre a Private Message  Reply with Quote
alignments are restrictions if you follow the rules by the book.
Ý think they got to be just examples not rules.of course you can't say "Ý am lawful good but i like to do evil deeds".
Ýn my games i don't use alignments much if there is no classes like paladin or monks.
My players usually make their own reputation themselves.Do they like to play evil;kill everyone and steal everything,fine by me they have some really nasty encounters with goverments and also other evil groups...they built their own future themselves free from tymora:)
Ý usually play chaotic good because i don't feel i am evil and i don't like law and justice much...But when i help others who are in need of help i feel very good and happy.some kind of robin hood spirit ý guess...

sabre
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Feanor_Karnil
Learned Scribe

USA
132 Posts

Posted - 20 Dec 2002 :  01:50:40  Show Profile  Visit Feanor_Karnil's Homepage Send Feanor_Karnil a Private Message  Reply with Quote
Lawful Neutral would be my favorite, it is because neutral characters aren't forced to choose sides. Neutral characters usually follow people with the most money, but they usually bend towards good or evil.



-Feanor Karnil The Moon-Star

We live in a bleak world my friend, where heroes are few and shadows stalk us around every corner.
-Mikai Daerni
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Salius Kai
Learned Scribe

USA
217 Posts

Posted - 21 Dec 2002 :  02:42:24  Show Profile  Visit Salius Kai's Homepage Send Salius Kai a Private Message  Reply with Quote
I thought of something semi-intelligent to say about having alignments of just doing away with them, so here it goes.

I think alignments are important. I think it would be best for a character to choose an alignment in the beggining of the game. But their nor restrictions. If your lawful good and you see a weapon you want but have no oney, theres no barrier stoping you from taking it (unless you suck at stealing). You can still do what ever you want but the alignment just sums up the tota of your actions. And who says they shouldn't be able to change? A child might be born lawful good, but that doesn't mean it wont grow uo to be a cerial killer or something.

Well, that about all i got.

"Welcome to these walls of infinite knowledge."

Salius Kai
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Salius Kai
Learned Scribe

USA
217 Posts

Posted - 21 Dec 2002 :  02:44:40  Show Profile  Visit Salius Kai's Homepage Send Salius Kai a Private Message  Reply with Quote
Ok, I would like to apologize to everyone for having to read that last statement. I didn't realize I spelled half of the words wrong until I already posted it.

"Welcome to these walls of infinite knowledge."

Salius Kai
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Mumadar Ibn Huzal
Master of Realmslore

1338 Posts

Posted - 23 Dec 2002 :  19:36:30  Show Profile Send Mumadar Ibn Huzal a Private Message  Reply with Quote
Salius, there is a little icon on top of your message with a pencil symbol. This allows you to edit your post and correct any spelling errors you might find or put additions to your message.

On the other hand, putting children and cerial (or was it cereal) killers in one sentence does look comical in a way

disclaimer: serial killers and children in one sentence is not comical...
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Feanor_Karnil
Learned Scribe

USA
132 Posts

Posted - 24 Dec 2002 :  04:29:24  Show Profile  Visit Feanor_Karnil's Homepage Send Feanor_Karnil a Private Message  Reply with Quote
I've noticed that in BG1 you chose your alignments and some people like to have fun and kill the villagers. Alignment is practically affected on the way you act if you notice and on your reputation. So why doesn't your alignment change and not just your reputation when you do bad deeds?

We live in a bleak world my friend, where heroes are few and shadows stalk us around every corner.
-Mikai Daerni
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Frey
Learned Scribe

130 Posts

Posted - 24 Dec 2002 :  08:31:17  Show Profile  Visit Frey's Homepage Send Frey a Private Message  Reply with Quote
quote:
Originally posted by Feanor_Karnil
(...)So why doesn't your alignment change and not just your reputation when you do bad deeds?

Well, that might be the case in BG1 (i didn't play it), in roleplaying your alignment certainly can change! The 3e Players Handbook discribes several times what the consequenses are if f.i. a paladin changes away from good.
Perhaps the AI of BG's DM is just a bit too dumb?

- Imagine ... there's no imagination. -

(remember Frey is just a PC)
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Salius Kai
Learned Scribe

USA
217 Posts

Posted - 24 Dec 2002 :  16:52:59  Show Profile  Visit Salius Kai's Homepage Send Salius Kai a Private Message  Reply with Quote
In BG1, they couldn't put alot of things in there. The game was already 5 disks (6 if you count ToSC) long. They couldn't do everything.

And thanks Mumadar, for the tips on editing statements.

"Welcome to these walls of infinite knowledge."

Salius Kai
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Drummer Boy
Senior Scribe

USA
395 Posts

Posted - 25 Dec 2002 :  01:36:06  Show Profile  Visit Drummer Boy's Homepage Send Drummer Boy a Private Message  Reply with Quote
quote:
Originally posted by Frey

quote:
Originally posted by Feanor_Karnil
(...)So why doesn't your alignment change and not just your reputation when you do bad deeds?

Well, that might be the case in BG1 (i didn't play it), in roleplaying your alignment certainly can change! The 3e Players Handbook discribes several times what the consequenses are if f.i. a paladin changes away from good.
Perhaps the AI of BG's DM is just a bit too dumb?




In Baldur's Gate your alignment doesn't change but you just lose reputation. However, if you are a paladin or ranger and your reputation drops too low, you lose your abilities as a ranger or paladin and basically become just a fighter (I think.)
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Scot Storm
Acolyte

29 Posts

Posted - 10 Mar 2006 :  01:27:48  Show Profile  Visit Scot Storm's Homepage Send Scot Storm a Private Message  Reply with Quote
My favorite is actually Lawful Good and Lawful Evil because in a sense they both serve a higher power which gives them purpose in life. Of the two mine is Lawful Good.
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