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KnightErrantJR
Great Reader
    
USA
5402 Posts |
Posted - 15 Jan 2007 : 21:29:31
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You know, I thought that story sounded familiar . . . |
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marchingpig
Acolyte
Norway
11 Posts |
Posted - 17 Jan 2007 : 12:34:28
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I have several "worst adventure" stories... The same DM with all of them (shocking). The two that stand out as the absolute worst was a campaign were we would start in the Underdark. We were mind flayers and drow, at level 1.. Few adjustments, if any..
The characters started in a newly established town near a newly found passage to the surface. Supposedly, passages to the surface was big buisness. We decided to raid the surface and found a small farm about 100 metres from the exit. Before we even decided to approach it no less than 8 armed guards came towards us on a road, in the middle of nowhere. We fought them and barely survived. Back in the city, I got a job as a guy keeping score on all mages in town. Mages wasn´t well liked for some reason.
I earned a lot of money in a short amount of time and decided to build myself a dungeon. Acctually, we all built our individual dungeons. Mine had dwarves chained to benches, making clothes. The dwarves had to relieve themselves in their pants, and the urine was drained away into a hole in the wall, that in turn led to one of the other characters´ torturechamber.. Why we were allowed to do this at level 1, I don´t know. After building our ridiculus dungeons we decided to head for a nearby city to buy magic weapons. We asked what sort of transportation there were to the city. The DM answered "There is a caravan of.... of banthas leaving in just under an our." Banthas? As in Star Wars banthas? "Yes, just like that." That was where that campaign ended.
Second worst campaign/adventure took place in the Silver Marches. After travelling extensively around Sundabar, we got tired of never finding a town that sold horses, so we travelled to Sundabar to find ourselves some extra feet. Guess what? There were no horses in Sundabar.. Nobody in Sundabar was willing to sell a horse. There were no stables selling horses and not a single private person was willing to sell a horse to us. Not just that, but magic weapons was´t availible either.. The end of another campaign. |
www.myspace.com/themaladroniainstitute |
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Wenin
Senior Scribe
  
585 Posts |
Posted - 17 Jan 2007 : 21:02:22
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Best Game - Drow campaign. It was the most thoughtout game we've ever played. we typically do a fly by the seat of our pants type game.
Worst Game - I think I have you all beat. =) Back in high school, my friends were into drugs, and this introduced non-gamers into the group. Their influence led to armored piglets, someone stealing the White House to be their mansion, robbery of a US Army Depot, and a spell that was equal to a nuclear warhead.
It was so bad that I left, to come back 6 months later with my ninja character with a crap load of magic items, all for the purpose of killing all of the monty hallism. After all the morons left, we retired our characters and started a new campaign. =) |
Session Reports posted at RPG Geek. Stem the Tide Takes place in Mistledale. Dark Curtains - Takes place in the Savage North, starting in Nesmé. I wrapped my campaign into the Hoard of the Dragon Queen, but it takes place in 1372 DR. |
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Wooly Rupert
Master of Mischief

    
USA
36886 Posts |
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Wenin
Senior Scribe
  
585 Posts |
Posted - 17 Jan 2007 : 22:41:09
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LOL wow a reference back to 2002!!! you've got one hell of a memory!!
Yes, it was called Zoger Zaxix Nuclear Assault spell.
It's certainly dating myself, but this game was played back in 89' |
Session Reports posted at RPG Geek. Stem the Tide Takes place in Mistledale. Dark Curtains - Takes place in the Savage North, starting in Nesmé. I wrapped my campaign into the Hoard of the Dragon Queen, but it takes place in 1372 DR. |
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Markustay
Realms Explorer extraordinaire
    
USA
15724 Posts |
Posted - 20 Jan 2007 : 20:17:36
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quote: Originally posted by Faramicos
This combined with an extremely primititve DM made it something i would rather try to forget.
I'm sorry, but I just pictured a Neanderthal in a loincloth holding the DMG upside down. 
quote: Originally posted by Ergdusch
the best adventure i have ever played was a self designed dragonlance campaign. Unfortunately the DM had his dificulties with sticking to the story line and his personal dislikings of not sticking to it. In the end we stopped it.......
Wow, its sounds exactly my second worst gaming experience ever. The DM actually used a Dragonlance novel to run the adventure instead of a module. He basically told us what we were doing and all we got to do is roll dice (which didn't matter at all because he kept fudging the results to match the book.) Unfortunately, that was only the second worst...
The first was when my bro-in-law and his friends had been atttempting to learn how to play 2e on their own. His mom knew I used to play and asked me to help them. At the same time, his father had a friend from the SCA that played and offered to help. He never ran a game before, but had been playing for several years and always wanted to. Not being familiar with 2e rules I decided I would just participate while he ran.
Wow! The guy used HIS character from his group to lead the party, and didn't let the rest of the party do ANYTHING! About an hour in, two of his friends (other players) from his group show up to 'help'. He basically threw an ARMY of Orcs in full plate mail mounted on Warhorses at a party of level ones! Then, as we were getting slaughtered, his friends arrive and save the day with their LEVEL 20 characters!!!
I tried to rally the other players and set a trap for some orcs, and the DM (who hated me from the get-go for some reason) decided that every one of the orcs was going to break off from the main combat and kill me. I was a level one Monk that got attacked by about 30 'Knight Orcs'. I asked him very simply why they would have done that, and he said "Because I say they do". I got up and walked out (my char was chopmeat anyway), but before I went I looked at my bro-in-law and his friends and said "This isn't D&D".
The following week they asked me to run a game (the other guy wasn't welcome back) and a good time was had by all.
The best time I ever had playing was with a group back in '79. Every session was memorable because the DM ran it in the 'Edwardian' style. In other words, he used props, funny voices, hand outs, creepy effects, and was an utter genious at making an entire city seem alive. We could spend an entire session just hanging out at our favorite tavern and it would be incredibly fun. Now that is DMing at its finest. I have yet to play with anyone else that could handle a 20 player group and keep EVERYONE happy and involved.
Oh, the memories....... |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Edited by - Markustay on 21 Jan 2007 20:49:34 |
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Matthus
Senior Scribe
  
Germany
393 Posts |
Posted - 03 Jul 2007 : 14:14:17
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The worst adventure I experienced on a Con – there was a DM with his bosom buddy player, and they were looking for some evil guys. We started at 10th level and were allowed some minor magic. I played a Half-Orc priest of Loviator with a + 1 whip and some cursed scrolls. Another newbie played a 10th level mage. The adventure started with cero motivation – some beholder sprung up from a drain and said: Partake or die – one of these wonderful engagements no evil player can resist. We asked for gold, glory, or power but the adventure said: No! The buddy than played with a + 5 vampiric sword with healed all of his wounds, knew the plot before and always decided the right things and so on. After some 40 minutes we didn’t wanted to continue, but the DM wanted to finish his book. So I tried some glorious death with a lot of pain, the mage made a retributive strike with his Staff of the Magi –we were out at last. Does anybody remember this adventure where the evil party and the good one united for some common goal? Even If I didn’t encounter the good guys, there must have been some meeting the next day on this con.
Well the most fun I had as DM was playing Reverse Dungeon with my group. I had some guy who tried very hard to get the gobo feeling. He infected the other players with it and we had really fun for some nights speaking, walking and playing like some stinking gobos.
As Markustay said: Oh, the memories…. Best was the time in the university, when I played with some guys who created their own world. We met, cooked, and played whole nights with the only light from candles, burned joss sticks – that was the time …
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Edited by - Matthus on 03 Jul 2007 14:23:23 |
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Mortagon
Acolyte
Norway
33 Posts |
Posted - 11 Jul 2007 : 13:12:55
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The best adventure must have been an adventure from some dungeon magazine that I think was called the clockwork fortress. The fortress was a giant costruct with cogwheel walls and other moving parts. We all fondly remember how our Goliath fighter got caught between two gigantic cogwheels while figthing some dragonnes.
Another great adventure is one called Gorgoldland's gauntlet or some such, which I also think is from a dungeon mag. It's about a gold dragon that has built a dungeon to test if adventurer's is worthy enough to claim a magical sword at the end of the dungeon, except that Jermlaine has infested the place and modified the existing, mostly nonlethal traps.
The worst adventure I have ever played was a homebrew campaign that a girl I new had made. This girl was dating another terrible Dm, and the two had apparently made this setting together.
Her boyfriends character could use magic that was far beyond our level, had more magical items than the rest of us put together, and was just plain better than us in everything. Anything he wanted to do was accepted no matter how stupid, but we got critized even if we were trying to do mundane things like searching for traps. She claimed that we would not spend so much time searching for traps because it was unrealisticand we were to inexperienced. She basically decided our choices with her boyfriends approval of course. Her boyfriend had lots of in game info on the campaign setting and the adventure because he had helped to design it, so when we were clueless, because they both refused to say anything about their setting except the name of the world, and city we played in, the boyfriend always new what choices we had to make, what npc's we had to meet, and who we needed to fight. For some reason, all npc's were supercool, she described them, even the regular commoners, as far beyond our capability and that we shouldn't start any trouble or we would get killed. Of course her boyfriend's character was cooler than any of the supercool npc's and was feared by everyone. Once he just glanced at this really, really powerful knight, that had all the other party members paralyzed with fear just by his presence, and the knight just fled.
Nothing that would normally work according to the normal rules worked in this campaign for some reason. We could not break down any doors, and always had to find the key, solve the riddle (The idiotic riddles!),or if we were lucky perhaps we could try to lockpick them if we made a DC 40 or such (depended upon her mood).She constantly introduced new house rules, depending upon her mood, and not so subtle suggestions from her boyfriend.
One of the worst things I remember was our first combat, (can't quite remember what we were fighting but, oh well..., probably some homebrew morphic statistics at a whim critter anyway), I was lucky and rolled a 20 on my attack roll, the Dm called out: "oh great you rolled a threat, roll a confirm check to see if you score a critical." So I rolled and the die landed on a 1!, "Oh well", I said, "just regular damage then." "Wait!?", said the Dm, "You rolled a 1?" "Uh yes, on my confirm check, yeah!?" "Ok, roll another confirm check" So I rolled got a 19 or something. "Do you hit your own armor class?" the dm asked. "Uh yes.....!"(Was starting to see where this was going). "Then you have hit yourself and caused a critical on yourself." "Uh, what????" "Yes you rolled a one and in my campaign you can hit yourself on a 1, I think it is more realistic." "But I rolled a natural 20 to hit the monster, shouldn't that count for something????" "No, a one's a one, roll damage." So I rolled damage. Then she started to roll on her boyfriend's homemade critical hit table. "You stab yourself through both eyes, you are now permanently blind and get an ugly scar across the face, you take 11 points of permanent charisma damage, and you are on -9 and dying." "But I use a battleaxe? How can i stab myself with my axe?" "Your axe has large spikes!!!" Then I lost my temper, and after a short argument, me and the rest of the player's (except the boyfriend) left.
Never played in that campaign ever again. |
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LucianBarasu
Fellaren-Krae Co-ordinator
 
USA
214 Posts |
Posted - 10 Aug 2007 : 00:13:46
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Best adventure ever that I ran through, was the published one: Chateau de Amberville? Can't remember the number or whatnot, but the body of the cover i thinkwas gold or yellow or...amber? anyhow I loved the haunted house feeling in there. great module.
best homebrew was the campaign i ran for my angry drunkard irish roomate with a hairtrigger temper and about 6 of our friends. All who knew my roomate's anger issue.
he finally got his character to where he stayed alive for more than one session (he liked to jump into the gibber mouther and thrash, playing dwarven battleragers..)So after the party ( and his new human fighter clear out a bit of black ooze from the ceiling of a tunnel, as his newest character walks around looking up, I rolled a dex check and he fell on a bunch of spears on the ground. This got us into a HUGE arguement how he was looking 'around' and not just "up" since he was in the front of the party...WITHOUT a torch, underground, and human. somehow he could see these bundle of poles on the floor. So without further ado, the mad irishman jumps up from the table, grabs BOTH of our closet's wooden hanger rods, the shower curtain rod AND my two spears in my room (real ones) he throws them into the kitchen so we can all see, and he shuts the lights off in there. He re-enacts the character's moving around the corner and stops, then begins to argue with me about the logistics...and in a huff, he goes to step over the pile of poles in our kitchen to get a beer from the fridge...AND TRIPS ON THE POLES.
I think we had a 45 minute laugh fest that evening..the rest of the night were tripping jokes, or pole attack jokes..
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Lucian "The Bringer" Barasu Fellaren Krae Project Co-Ordinator
"Why do you cry?" "He is Conan, Cimmerian. He won't cry... So I cry for him."
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Pharaun Mizzrym
Acolyte
Canada
34 Posts |
Posted - 05 Sep 2007 : 23:07:36
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My Elven Ranger getting pegged by a Javelin thrown by an Orc instead of helping me my party hid in the bushes |
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Ugly is the new black
Seeker

Australia
81 Posts |
Posted - 17 Sep 2007 : 11:07:47
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The best and worst experiences I've had in D&D both actually come from the same adventure. It was just after the release of 3E, and it was probably the first real experience I had playing the game with all of my friends in high school. We would have all been around 16 or so, still pretty young. I played a scheming cleric who was meant to be lawful evil, but since I was so inexperienced, he projected much more like chaotic neutral. Anyways, he was a liar and a thief, and I had more fun playing him than any character since.
Okay, so fairly soon after the adventure started, I found myself in need of a lackey. Sure, I could charm people to do my bidding, but the group had me out-numbered in a big way. I decided that the best ally would be our barbarian, a towering half-orc named "Cookie" with more brawn than brains. I saw a chance to make this happen one day after we took down an earth elemental in a field. Now, this thing was pretty huge, and it actually had gems for eyes. While everyone else was deciding who got what, Cookie ripped the thing's eyes out and stuffed them in his pocket. I guess he decided that since he was the biggest and the toughest, he got the shiniest bits for himself. Nobody really argued. I snuck up behind him while nobody was watching and stole them, then planted them on the group's rogue. I then approached our barbarian and told him that I saw the rogue steal his gems. The barbarian thanked me, beat the ever-loving snot out of the rogue, and was basically my best friend forever after that.
Also, there was another time when we returned to my hometown and had to stay in the abandoned hovel where I grew up. Our dwarven fighter ended up breaking my childhood bed by jumping up and down on it like an idiot, and a fight broke out. Basically, I ended up telling him that if he didn't pay to replace the bed, he couldn't stay at my place. So he left and stayed at the local inn. I decided that I wasn't going to let him off that easy, however. I transformed myself into a dwarven woman and sauntered my way up to his room in the most revealing outfit I could afford. After about twenty minutes of bluff, diplomacy and charisma checks, I got him to take his clothes off and let me tie him to the bed. After I was certain he was tied up nice and tight, I transformed back into my original form and beat him until he spat teeth. I then grabbed up all of his money and left.
That was pretty funny.
Unfortunately, as I said before, this adventure was also probably the worst one I ever played in. See, one of the group members was our DM's girlfriend, and she got so much special attention that we actually won't even speak to them anymore. Everyone else played normal characters, with maybe one or two minor magical items each, but she started the campaign as an Asimar paladin wielding a Holy Avenger. And it just goes downhill from there. At one point, she rolled a natural one when facing a basillisk, and the DM told her she dropped her sword, but she had an absolute fit about it. I remember her saying, "You always make me drop my sword, it isn't fair!"
What happened, you ask?
Well, she still dropped her sword, but it apparently fell and sliced through the basillisk's skull, killing it instantly. A lot of us quit after that.
love, nathan. |
As he knelt on the ground with his brothers around and the taste of his blood on his tongue, His brothers knelt by him and prayed him a prayer, and he smiled and he laughed and he sung, "Brothers, oh brothers, my days here are done, the Dornishman's taken my life, But what does it matter? For all men must die, and I've tasted the Dornishman's wife!" |
Edited by - Ugly is the new black on 17 Sep 2007 11:16:14 |
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Brynweir
Senior Scribe
  
USA
436 Posts |
Posted - 25 Sep 2007 : 01:57:58
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Best adventure was one that the DM created for Underdark. We started with low level characters but moved along well enough as a group to gain levels and face bigger threats. The progression of difficulty was great and we had a good time fleshing out the characters.
Worst adventure was also generated by the DM. We were a bunch of low level characters and we faced overwhelming odds multiple times. It reached the point where we need miracle rolls just to survive. Finally, when we had the item we were supposed to recover, he sent in a band of elves to take it from us. So I did what any self-serving mage/thief would do; I put my party to sleep while pretending to cast the sleep spell on the elves (got one by accident, though), I gave the spell book to the elves who had agreed to let me go, then when they were gone I murdered my party and took all their stuff.
They didn't let me play again for a month! |
Anyone who likes to read something that's really dark and gritty and completely awesome ought to read The Night Angel Trilogy by Brent Weeks. You can check out a little taste at www.BrentWeeks.com I should probably warn you, though, that it is definitely not PG-13 :-D
He also started a new Trilogy with Black Prism, which may even surpass the Night Angel Trilogy in its awesomeness. 
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Aewrik
Seeker

80 Posts |
Posted - 26 Sep 2007 : 00:18:57
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quote: Originally posted by Markustay The best time I ever had playing was with a group back in '79. Every session was memorable because the DM ran it in the 'Edwardian' style. In other words, he used props, funny voices, hand outs, creepy effects, and was an utter genious at making an entire city seem alive. We could spend an entire session just hanging out at our favorite tavern and it would be incredibly fun. Now that is DMing at its finest. I have yet to play with anyone else that could handle a 20 player group and keep EVERYONE happy and involved.
Oh, the memories.......
That sounds alot like what my group usually does the first two hours of every convention adventure we play (mind, the sessions at conventions usually last for only four hours). Sometimes, giving out detailed characters aren't all good ;)
What you're describing isn't unusual where I live. We usually take turns at DMing in my group, and one of my fellows is almost playing live action, sometimes :) Too bad we had to move from our previous haunt...
On the topic: I've played too many really good adventures to single out a single one to stand above the rest. Bad adventures, however... I remember at a convention a couple of years back (I think I was twelve, and it was the first session on the last day. We had barely slept anything, and we had not read through our characters):
It was an adventure where we played friars/"battlemonks" for the order of the sun. We received a mission from our abbot to travel past the forest north of the abbey, and to a castle to bless the queens newborn baby, among other things. Anyhow, twenty minutes into the game, we come upon a clearing, in which a giant enraged boar had been ensnared by a leghold trap. Being the pious followers of a benevolent god as we were, we decided to help the poor animal. We went into the forest to find sleep-inducing herb to feed the boar, came back, but when we approached the boar, it gutted and almost killed one of the monks. We killed the creature... and cut it up. At night, we cooked the creature, had a mighty feast, and were joined later by an old man in brown robes. We offered him a piece of the boar, and he went crazy. He accused us of murder, and told us that the forest would have its revenge. Let's just end the story later at night, the moment before my character was eaten alive by squirrels.
The DM gave us a huge scolding, asking if we had even read through the character descriptions. For example, two of the monks were vegetarians, another had proficiency with the bow and even had a sleeping drought with him! In retrospect, I enjoy the adventure greatly, but at that time, it wasn't very fun at all. |
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bobo bravado
Acolyte
USA
3 Posts |
Posted - 28 Sep 2007 : 15:28:46
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i've had many "best " adventures...the most memorable ones were in 2e. It was a homebrew world (somewhat based on the Black Company novels by Glenn Cook). We were running from some ogres in a fotress, after we stole an object(what it is escapes my memory), our alchemist(remember that class) was struck with a ballista twice, both hits were natural 20's. Then my friend was doing his rendition of the events(it was his character). WE still talk of the demise of Hecuba, to this day. The gamewas fantastic the DM was by far the best @ city adventures I have ever seen or played in.
The worst was a Monty Haul game with a DM that wasn't ready for a group of characters that enjoyed role-playing. Don't get me wrong every player has a little hack n' slash in them.....but the game was all hack n' slash. We tried to make the best of it...it's hard to quit a game on one of your best friends.
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Xysma
Master of Realmslore
   
USA
1089 Posts |
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Xysma
Master of Realmslore
   
USA
1089 Posts |
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Xysma
Master of Realmslore
   
USA
1089 Posts |
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sirreus
Learned Scribe
 
USA
118 Posts |
Posted - 28 Sep 2007 : 18:05:01
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as a party member with xysma i truly hopes he converts that one as it is one of the few modules i remember from... how long ago was that... on second thought don't answer. |
"The measure of an undisciplined mind, is that the intellect allows emotion to challenge the observed truth" Richard Baker |
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Dalor Darden
Great Reader
    
USA
4211 Posts |
Posted - 28 Sep 2007 : 20:12:42
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quote: Originally posted by Starchaserva
The best game I ever had was a long epic campaign that I joined late, run by a close friend of mine. He was an awesome DM, he was clearly having as much fun as the players, and would go into the craziest detail, which was cool. I joined midway, and played for a year. What was great about it that we could discuss anything, and he wasn't the type of DM that hated all new stuff, or was biased against a certain book. Just overall fun.
On the other hand, the worst game I was ever in eventually boiled down to a know it all DM doing everything he could to screw his players over, to the point where the main character and center peice of the campaign was his own DMPC, who constantly outclassed everyone else
Are you from Virginia? That all sounds so familiar! LOL |
The Old Grey Box and AD&D for me! |
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Dalor Darden
Great Reader
    
USA
4211 Posts |
Posted - 28 Sep 2007 : 20:48:13
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My greatest experience playing D&D was in Middle School in Greyhawk. One of the school teachers started a D&D club for us all and she was the DM. She had it all down (1st Edition style with Unearthed Arcana) and the game ran so smoothly. I played a fighter and ended up as the front man for the group...and failed utterly! We had lots of role-playing in that game, and my character (can't remember his name after all these years) stumbled along constantly...but his hatred of orcs and other "vermin" got us into lots of trouble...especially with a band of orcs and their half-orc assassin leader! That guy bedeviled us for nearly the whole campaign...and eventually killed my fighter in one on one combat (how was I supposed to know what level he was!). My party broke his tribe though...and eventually killed him at the end of the session that day. It was a nice end to the campaign and an end to the school year, so we called it quits...never got to play again with her...but she was beautiful too...so my memory could be clouded about how fun the game really was! LOL
The most awful game I ever played in actually got better as things went along. It started out with the DM using the Temple of Elemental Evil in a home brewed game. The module went great, and at the end of the adventure I dropped a Daern's Instant Fortress on the Giants and Trolls in the lower levels so we could get away...miss that tower! Then it went down hill...the Drow invaded...and QUICKLY conquered the world. The DM was and is a good friend of mine, but I HATE Drow (old grudge of Dalor's against Drow really...but since he and I are the one and same...); so it was a hard pill to swallow! Things improved over time though...the game shaped up and went on for decades of game time. In that game (2nd Ed) I played a human Ranger/Evoker and had a blast at it. I lost my way though and eventually turned evil. I didn't see anything wrong with sneaking across the enemies bridge, infiltrating the guard tower on the other side and killing every single living thing in the tower...but I guess assassinating would have been a better word. The DM turned me evil and I went for it with both hands...had fun playing that guy...was a pretty good campaign really...just hated the Drow conquest thing.
There was a favorite moment I had too: I was playing a Fighter named Maelkith Karn. Well, ol' Maelkith was lame in one leg (had a Dex of 6 along with a charisma the same from being burned badly as a kid), but was a brute in combat with an 18/99 strength and could take a pounding too with an 18 Con and some really nice dice rolls for HP (never below a 9 at level nine!). Anyway, the party went in the WRONG place and disturbed a Lich we just KNEW we shouldn't have messed with. So I'm thinking: "We're toast...no getting around this one!"
The DM allowed me to get too close tho...I charged the Lich, dropped my sword, and just started pulling some serious wrestling moves on the ol' weakling bag-o-bones. I rolled really well and grappled the guy...was taking some serious damage from protective magic...but we actually worked as a party and took the thing down because it couldn't get off spells for crap. Was a fun fight. |
The Old Grey Box and AD&D for me! |
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Theophilus
Learned Scribe
 
Australia
143 Posts |
Posted - 18 Jan 2008 : 05:46:17
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Best and worst were the same adventure and I think I can relate the WORST ever...
Best aspect was the DM (Ed Greenwood himself!) at a convention back in 95 or 96 here in Oz. He was superb.
Worst aspect was when our party - I think it was about 6-7 players (average lvl 6 in 2nd ed) was moving down a corridor and came across what I think was a Helmed Horror(?). About half the party charged in and attacked and then the mage in the party cast a fireball during the melee...half the party were killed outright and almost everyone else was seriously injured. THEN the guy playing the mage decided to argue with Ed about this and started lecturing Ed on game mechanics and how he should DM! Absolute worst gaming experience I have ever had. |
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Rinonalyrna Fathomlin
Great Reader
    
USA
7106 Posts |
Posted - 18 Jan 2008 : 14:21:39
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What a shame it turned out like that. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
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Matthus
Senior Scribe
  
Germany
393 Posts |
Posted - 18 Jan 2008 : 15:16:00
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Theophilus - this sounds like a most confident player – but nonetheless I would call him megalomaniac 
Sorry for all the rest of you. |
Edited by - Matthus on 18 Jan 2008 15:17:07 |
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Mazrim_Taim
Learned Scribe
 
341 Posts |
Posted - 18 Jan 2008 : 19:41:10
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The best adventure/campaign I've ever played in was a Dark Sun one. One particular thing that came to mind is how well me and the other player worked with the DM to create a great story. I loved going back in time (at the behest of a Dragon - the psion/wizard kind), and saving a city that was destroyed centuries earlier by warning Sielba of the attack from Hamanu (inadvertantly).
The worst adventure was one I DMed with a very problamatic player. He ruined the first session with a group of great players, and was just unpleasant in general And then killed his character by jumping off a cliff and walking out. We never saw him again, thank god. |
And if the PCs DO win their ways through all the liches to Larloch, “he” will almost certainly be just another lich (loaded with explosive spells) set up as a decoy, with dozens of hidden liches waiting to pounce on any surviving PCs who ‘celebrate’ after they take Larloch down. As the REAL Larloch watches (magical scrying) from afar. Myself, as DM, I’d be wondering: “Such a glorious game, so many opportunities laid out before your PCs to devote your time to, and THIS fixation is the best you can come up with? Are you SURE you’re adventurers?” -Ed Greenwood
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