Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 General Forgotten Realms Chat
 Canon Conflict in the Moonsea
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Author Previous Topic Topic Next Topic  

WalkerNinja
Senior Scribe

USA
577 Posts

Posted - 15 Sep 2006 :  16:32:46  Show Profile Send WalkerNinja a Private Message  Reply with Quote  Delete Topic
I'm planning to run a Moonsea campaign utilizing Mysteries of the Moonsea and Sons of Gruumsh. While developing my material, I noticed some very blatant conflict between SoG and MoM.

SoG details a "Council of Iron" made up of seven members (one from each major family, three rotating guild representatives, and the despot Peuter Marsk). Woarsten Nanther (a prominent NPC in the module) seems to be the authority figure in the Nanther family.

MoM describes a "Ruling Council" with a membership of 21 (additional seats may be created for a price). No mention of a Despot is made, but it is emphasized that the Lord Envoy (Head of the Council) has recently died. Further, it names Dundeld Nanther (the late Lord Envoy)the [late] head of the Nanther family.

Further, going back to 2E, I have vague memories of the Marsk family disrupting the oligarchic tendencies of Mulmaster, and creating the office of Despot (which would tend to support SoG).

Can anyone help me smooth this out?

-Walker

*** A Forgotten Realms Addict since 1990 ***
Treasures of the Past, a Second Edition Play-by-Post game for and by Candlekeep Sages--http://www.rpol.net/game.cgi?gi=52011

KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 15 Sep 2006 :  17:13:14  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Mysteries of the Moonsea would be the most recent book, so it would take precedence. You could make the office of Despot, and the Council of Iron issues as parts of an ongoing story of political turmoil as the families jostle for position and what structure actually exists.

In fact, the rescue of the scions might be given even more importance depending on what form of government and what other families they support.

I don't know if it would fit your campaign, but you could have the events of Sons of Grummsh occur at the end of 1372/begining of 1373 DR, with the outcome of that event and what families are in charge causing the shift to the form of government in place at the time of Mysteries of the Moonsea, set in late 1373 DR.
Go to Top of Page

EvilKnight
Learned Scribe

USA
162 Posts

Posted - 15 Sep 2006 :  18:17:54  Show Profile  Visit EvilKnight's Homepage Send EvilKnight a Private Message  Reply with Quote
Brainstorm idea:
Maybe the seven most powerful families (Sons of Gruumsh) are trying to upsurp the power of the rest by naming their own form of government (Despot).

EvilKnight

Danali Index
Go to Top of Page

Alisttair
Great Reader

Canada
3054 Posts

Posted - 15 Sep 2006 :  20:14:19  Show Profile  Visit Alisttair's Homepage Send Alisttair a Private Message  Reply with Quote
There isn't much real time difference between both releases...doesn't seem like too big of a contradiction (since apparently it can be fixed quite easily)

Karsite Arcanar (Most Holy Servant of Karsus)

Anauria - Survivor State of Netheril as penned by me:
http://www.dmsguild.com/m/product/172023
Go to Top of Page
  Previous Topic Topic Next Topic  
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2025 Candlekeep.com Go To Top Of Page
Snitz Forums 2000