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 Siege of the Spider Eaters (Dungeon 137) Notes
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KnightErrantJR
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Posted - 28 Jul 2006 :  20:59:13  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote  Delete Topic
"Seige of the Spider Eaters" is a 1st level adventure that appears in Dungeon 137. It involves finding a lost town founded by pirates, as well as discovering the secret that is hidden by about half of the inhabitants of the town.

This is a very well written adventure that is very non-specific in terms of setting details, and is fairly easily converted for use in the Realms. What follows are the suggestions that I would follow to insert this adventure into the Forgotten Realms setting.

KnightErrantJR
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Posted - 28 Jul 2006 :  21:03:04  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Adventure Setting

This conversion will assume that the town of Haven-Fara is located in the forest, about halfway between the town of Valen and the tip of the peninsula that juts out from the Wealdath forest in Tethyr. As noted in the adventure, Haven-Fara is not known to anyone outside of the town itself, and was founded by pirates that were blown off course on their way back to the Nelanther.

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KnightErrantJR
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Posted - 28 Jul 2006 :  21:12:23  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Adventure Hooks



The adventure hooks mention hearing legends about the town in a town, or being blown off course during a storm. To expand upon these ideas, the following hooks are presented.

The most logical town to hear rumors about the hidden town in the forest would be Valen. Alternatively, if the PCs start out on good terms with the elves in the Wealdath, its possible that elven scouts have found this particular hidden town and that they are anxious to have someone check it out to find out what is going on.

To further play on this particular hook, it might work well for an elven party or a party employed by elves to be thrown off track by including hints about spider monsters in this adventure, potentially making the PCs thing that somehow this adventure might have to do with drow or the minions of Lolth.

If the PCs are hired by a scholar to investigate potential pirate ruins, it is possible that that employer may actually be hiring them from the richer cities in Amn.

If the PCs are more "ethically challenged" they might even hail from the Nelanther themselves, and might have heard about the loss of Captain Haven's ship in pirate legends and have been recruited to search for lost treasure.

If the ship is blown off track and is shipwrecked, the ship can be a ship from the Nelanther (it could be an interesting spin if the PCs are actually prisoners of the pirates) or the ship could be a merchant vessal from the southern Moonshaes, one traveling south from Amn to Calimshan, or one travelling north from Lantan to the more northern trade cities.
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KnightErrantJR
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Posted - 28 Jul 2006 :  21:16:14  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
A. The Good Fortune



On top of the standard description of the grounded ship, it should be noted that there is actually a small shrine to Umberlee and one to Tymora on the ship, in commemoration of the survival of the original crew. While the inhabitants are not particularly reverent, once in a while they pass by these shrines and say a few prayers.
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KnightErrantJR
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Posted - 28 Jul 2006 :  21:19:03  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Concluding the Adventure



Obviously, if the PCs join with the pirates in the town, or if they were hired to pick up pirates to attack a rival pirate, its a fairly easy thing to wrap into the campaign, as the pirates in the town will simply be reintegrating into the culture of the Nelanther Isles.
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Dargoth
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Posted - 07 Aug 2006 :  08:49:26  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message  Reply with Quote
Hmmm you went in a different direction to what I came up with

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Edited by - Dargoth on 07 Aug 2006 09:19:51
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KnightErrantJR
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Posted - 07 Aug 2006 :  15:24:43  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Hey, I'm always interested to see how others interpret these . . . feel free to throw some ideas into the mix here.
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Dargoth
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Posted - 09 Aug 2006 :  15:06:27  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message  Reply with Quote
quote:
Originally posted by KnightErrantJR

Hey, I'm always interested to see how others interpret these . . . feel free to throw some ideas into the mix here.



my 3 Siege of the Spider eater realms locations

Cloakwood near the coast

Forest of Mir near the Spider swamp

Spiderhaunt Wood (Replace Pirate with Zhent Bandit lord)


“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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